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([TcpOutPort +newWithCoder:]): Add debugging message. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1203 72102866-910b-0410-8b05-ffd578937521
1177 lines
33 KiB
Objective-C
1177 lines
33 KiB
Objective-C
/* Implementation of network port object based on TCP sockets
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Copyright (C) 1996 Free Software Foundation, Inc.
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Written by: R. Andrew McCallum <mccallum@gnu.ai.mit.edu>
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Created: February 1996
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This file is part of the GNU Objective C Class Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* A strange attempt to make SOCK_STREAM sockets look like ports. The
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two concepts don't fit together easily. Be prepared for a little
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weirdness. */
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/* TODO:
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Make the sockets non-blocking.
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Change so we don't wait on incoming packet prefix.
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All the abort()'s should be Exceptions.
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*/
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#include <objects/stdobjects.h>
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#include <objects/TcpPort.h>
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#include <objects/Array.h>
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#include <objects/Notification.h>
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#include <objects/RunLoop.h>
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#include <objects/Invocation.h>
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#include <Foundation/NSDate.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h> /* for gethostname() */
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#include <sys/param.h> /* for MAXHOSTNAMELEN */
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#include <arpa/inet.h> /* for inet_ntoa() */
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#include <string.h> /* for memset() */
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#ifndef WIN32
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#include <sys/time.h>
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#include <sys/resource.h>
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#endif
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/* On some systems FD_ZERO is a macro that uses bzero().
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Just define it to use GCC's builtin memset(). */
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#define bzero(PTR, LEN) memset (PTR, 0, LEN)
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static int debug_tcp_port = 0;
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/* Private interfaces */
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@interface TcpInPort (Private)
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- (int) _socket;
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- (struct sockaddr_in*) _listeningSockaddr;
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- (void) _addClientOutPort: p;
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- (void) _connectedOutPortInvalidated: p;
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- _tryToGetPacketFromReadableFD: (int)fd_index;
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@end
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@interface TcpOutPort (Private)
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- (int) _socket;
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- _initWithSocket: (int)s inPort: ip;
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+ _newWithAcceptedSocket: (int)s peeraddr: (struct sockaddr_in*)addr inPort: p;
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- (struct sockaddr_in*) _remoteInPortSockaddr;
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@end
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@interface TcpInPacket (Private)
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- (int) _fillFromSocket: (int)s;
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+ (void) _getPacketSize: (int*)size
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andReplyPort: (id*)rp
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fromSocket: (int)s
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inPort: ip;
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@end
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@interface TcpOutPacket (Private)
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- (void) _writeToSocket: (int)s
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withReplySockaddr: (struct sockaddr_in*)addr;
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@end
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#if 0
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/* Not currently being used; but see the comment in -sendPacket: */
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/* TcpInStream - an object that represents an accept()'ed socket
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that's being polled by a TcpInPort's select(). This object cannot
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be the same as a TcpOutPort because we cannot be sure that someone
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is polling the socket on the other end---unfortunately this means
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that the socket's used by Tcp*Port objects are only used for sending
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data in one direction. */
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@interface TcpInStream : NSObject
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{
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int _socket;
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id _listening_in_port;
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}
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- initWithAcceptedSocket: (int)s inPort: p;
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@end
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#endif /* 0 */
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/* Our current, sad excuse for a name server. */
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static unsigned short
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name_2_port_number (const char *name)
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{
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unsigned int ret = 0;
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unsigned int ctr = 0;
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while (*name)
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{
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ret ^= *name++ << ctr;
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ctr = (ctr + 1) % sizeof (void *);
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}
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return (ret % (65535 - IPPORT_USERRESERVED - 1)) + IPPORT_USERRESERVED;
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/* return strlen (name) + IPPORT_USERRESERVED; */
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}
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/* Both TcpInPort's and TcpOutPort's are entered in this maptable. */
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static NSMapTable *socket_2_port = NULL;
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static void
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init_socket_2_port ()
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{
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if (!socket_2_port)
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socket_2_port =
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NSCreateMapTable (NSIntMapKeyCallBacks,
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NSNonOwnedPointerMapValueCallBacks, 0);
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}
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/* TcpInPort class - An object that represents a listen()'ing socket,
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and a collection of socket's which the RunLoop will poll using
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select(). Each of the socket's that is polled is actually held by
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a TcpOutPort object. See the comments by TcpOutPort below. */
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@implementation TcpInPort
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/* This map table is used to make sure we don't create more than one
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TcpInPort listening to the same port number. */
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static NSMapTable* port_number_2_port;
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+ (void) initialize
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{
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if (self == [TcpInPort class])
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port_number_2_port =
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NSCreateMapTable (NSIntMapKeyCallBacks,
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NSNonOwnedPointerMapValueCallBacks, 0);
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init_socket_2_port ();
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}
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/* This is the designated initializer.
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If N is zero, it will choose a port number for you. */
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+ newForReceivingFromPortNumber: (unsigned short)n
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{
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TcpInPort *p;
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/* If there already is a TcpInPort listening to this port number,
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don't create a new one, just return the old one. */
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if ((p = (id) NSMapGet (port_number_2_port, (void*)((int)n))))
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{
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assert (p->is_valid);
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return p;
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}
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/* There isn't already a TcpInPort for this port number, so create
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a new one. */
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/* Create the port object. */
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p = [[TcpInPort alloc] init];
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/* Create the socket. */
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p->_socket = socket (AF_INET, SOCK_STREAM, 0);
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if (p->_socket < 0)
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{
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perror ("[TcpInPort +newForReceivingFromPortNumber:] socket()");
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abort ();
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}
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/* Register the port object according to its socket. */
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assert (!NSMapGet (socket_2_port, (void*)p->_socket));
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NSMapInsert (socket_2_port, (void*)p->_socket, p);
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/* Give the socket a name using bind(). */
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{
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struct hostent *hp;
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char hostname[MAXHOSTNAMELEN];
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int len = MAXHOSTNAMELEN;
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if (gethostname (hostname, len) < 0)
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{
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perror ("[TcpInPort +newForReceivingFromPortNumber:] gethostname()");
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abort ();
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}
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hp = gethostbyname (hostname);
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if (!hp)
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/* xxx This won't work with port connections on a network, though.
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Fix this. Perhaps there is a better way of getting the address
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of the local host. */
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hp = gethostbyname ("localhost");
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assert (hp);
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/* Use host's address, and not INADDR_ANY, so that went we
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encode our _listening_address for a D.O. operation, they get
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our unique host address that can identify us across the network. */
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memcpy (&(p->_listening_address.sin_addr), hp->h_addr, hp->h_length);
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p->_listening_address.sin_family = AF_INET;
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p->_listening_address.sin_port = htons (n);
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/* N may be zero, in which case bind() will choose a port number
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for us. */
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if (bind (p->_socket,
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(struct sockaddr*) &(p->_listening_address),
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sizeof (p->_listening_address))
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< 0)
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{
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perror ("[TcpInPort +newForReceivingFromPortNumber] bind()");
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abort ();
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}
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}
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/* If the caller didn't specify a port number, it was chosen for us.
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Here, find out what number was chosen. */
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if (!n)
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/* xxx Perhaps I should do this unconditionally? */
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{
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int size = sizeof (p->_listening_address);
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if (getsockname (p->_socket,
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(struct sockaddr*)&(p->_listening_address),
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&size)
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< 0)
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{
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perror ("[TcpInPort +newForReceivingFromPortNumber] getsockname()");
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abort ();
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}
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assert (p->_listening_address.sin_port);
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}
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/* Set it up to accept connections, let 10 pending connections queue */
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/* xxx Make this "10" a class variable? */
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if (listen (p->_socket, 10) < 0)
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{
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perror ("[TcpInPort +newForReceivingFromPortNumber] listen()");
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abort ();
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}
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/* Initialize the tables for matching socket's to out ports and packets. */
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p->_client_sock_2_out_port =
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NSCreateMapTable (NSIntMapKeyCallBacks,
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NSNonOwnedPointerMapValueCallBacks, 0);
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p->_client_sock_2_packet =
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NSCreateMapTable (NSIntMapKeyCallBacks,
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NSNonOwnedPointerMapValueCallBacks, 0);
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/* Record the new port in TcpInPort's class table. */
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NSMapInsert (port_number_2_port, (void*)(int)n, p);
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return p;
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}
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+ newForReceivingFromRegisteredName: (id <String>)name
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{
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return [self newForReceivingFromPortNumber:
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name_2_port_number ([name cStringNoCopy])];
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}
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+ newForReceiving
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{
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return [self newForReceivingFromPortNumber: 0];
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}
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- (id <Collecting>) connectedOutPorts
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{
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NSMapEnumerator me = NSEnumerateMapTable (_client_sock_2_out_port);
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int count = NSCountMapTable (_client_sock_2_out_port);
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int sock;
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id out_port;
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id out_ports[count];
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int i;
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for (i = 0;
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NSNextMapEnumeratorPair (&me, (void*)&sock, (void*)&out_port);
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i++)
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out_ports[i] = out_port;
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return [[[Array alloc] initWithObjects: out_ports count: count]
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autorelease];
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}
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- (unsigned) numberOfConnectedOutPorts
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{
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return NSCountMapTable (_client_sock_2_out_port);
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}
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- (struct sockaddr_in*) _listeningSockaddr
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{
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assert (is_valid);
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return &_listening_address;
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}
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/* Usually, you would run the run loop to get packets, but if you
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want to wait for one directly from a port, you can use this method. */
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- newPacketReceivedBeforeDate: date
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{
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id saved_packet_invocation;
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id packet = nil;
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id handle_packet (id p)
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{
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packet = p;
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return nil;
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}
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/* Swap in our own temporary handler. */
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saved_packet_invocation = _packet_invocation;
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_packet_invocation = [[ObjectFunctionInvocation alloc]
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initWithObjectFunction: handle_packet];
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/* Make sure we're in the run loop, and run it, waiting for the
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incoming packet. */
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[[RunLoop currentInstance] addPort: self
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forMode: [RunLoop currentMode]];
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while ([RunLoop runOnceBeforeDate: date]
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&& !packet)
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;
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/* Clean up, getting ready to return. Swap back in the old packet
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handler, and decrement the number of times we've been added to
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this run loop. */
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_packet_invocation = saved_packet_invocation;
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[[RunLoop currentInstance] removePort: self
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forMode: [RunLoop currentMode]];
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return packet;
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}
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/* Read some data from FD; if we read enough to complete a packet,
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return the packet. Otherwise, keep the partially read packet in
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_CLIENT_SOCK_2_PACKET. */
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- _tryToGetPacketFromReadableFD: (int)fd_index
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{
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if (fd_index == _socket)
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{
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/* This is a connection request on the original listen()'ing socket. */
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int new;
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int size;
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volatile id op;
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struct sockaddr_in clientname;
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size = sizeof (clientname);
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new = accept (_socket, (struct sockaddr*)&clientname, &size);
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if (new < 0)
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{
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perror ("[TcpInPort receivePacketWithTimeout:] accept()");
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abort ();
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}
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op = [TcpOutPort _newWithAcceptedSocket: new
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peeraddr: &clientname
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inPort: self];
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[self _addClientOutPort: op];
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if (debug_tcp_port)
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fprintf (stderr,
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"%s: Accepted connection from\n %s.\n",
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object_get_class_name (self),
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[[op description] cStringNoCopy]);
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[NotificationDispatcher
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postNotificationName: InPortAcceptedClientNotification
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object: self
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userInfo: op];
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}
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else
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{
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/* Data has arrived on an already-connected socket. */
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TcpInPacket *packet;
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int remaining;
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/* See if there is already a InPacket object waiting for
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more data from this socket. */
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if (!(packet = NSMapGet (_client_sock_2_packet,
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(void*)fd_index)))
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{
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/* This is the beginning of a new packet on this socket.
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Create a new InPacket object for gathering the data. */
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/* First, get the packet size and reply port, (which is
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encoded in the first few bytes of the stream). */
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int packet_size;
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id reply_port;
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[TcpInPacket _getPacketSize: &packet_size
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andReplyPort: &reply_port
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fromSocket: fd_index
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inPort: self];
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/* If we got an EOF when trying to read the packet prefix,
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invalidate the port, and keep on waiting for incoming
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data on other sockets. */
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if (packet_size == EOF)
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{
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[(id) NSMapGet (_client_sock_2_out_port,
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(void*)fd_index)
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invalidate];
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return nil;
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}
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else
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{
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packet = [[TcpInPacket alloc]
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initForReceivingWithCapacity: packet_size
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receivingInPort: self
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replyOutPort: reply_port];
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}
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/* The packet has now been created with correct capacity */
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}
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/* Suck bytes from the socket into the packet; find out
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how many more bytes are needed before packet will be
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complete. */
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remaining = [packet _fillFromSocket: (int)fd_index];
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if (remaining == EOF)
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{
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/* We got an EOF when trying to read packet data;
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release the packet and invalidate the corresponding
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port, and keep on waiting for incoming data on
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other sockets. */
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[packet release];
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[(id) NSMapGet (_client_sock_2_out_port, (void*)fd_index)
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invalidate];
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return nil;
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}
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else if (remaining == 0)
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{
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/* No bytes are remaining to be read for this packet;
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the packet is complete; return it. */
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assert (packet && [packet class]);
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return packet;
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}
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}
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return nil;
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}
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/* Dealing with the relationship to a RunLoop. */
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/* The RunLoop will send us this message just before it's about to call
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select(). It is asking us to fill fds[] in with the sockets on which
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it should listen. *count should be set to the number of sockets we
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put in the array. */
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- (void) getFds: (int*)fds count: (int*)count
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{
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NSMapEnumerator me;
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int sock;
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id out_port;
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/* Make sure there is enough room in the provided array. */
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assert (*count > NSCountMapTable (_client_sock_2_out_port));
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/* Put in our listening socket. */
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*count = 0;
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fds[(*count)++] = _socket;
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/* Enumerate all our client sockets, and put them in. */
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me = NSEnumerateMapTable (_client_sock_2_out_port);
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while (NSNextMapEnumeratorPair (&me, (void*)&sock, (void*)&out_port))
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fds[(*count)++] = sock;
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}
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/* This is called by the RunLoop when select() says the FD is ready
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for reading. */
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- (void) readyForReadingOnFileDescriptor: (int)fd;
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{
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id packet = [self _tryToGetPacketFromReadableFD: fd];
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if (packet)
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[_packet_invocation invokeWithObject: packet];
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}
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/* Adding an removing client sockets (ports). */
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/* Add and removing out port's from the collection of connections we handle. */
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- (void) _addClientOutPort: p
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{
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int s = [p _socket];
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assert (is_valid);
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/* Make sure it hasn't already been added. */
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assert (!NSMapGet (_client_sock_2_out_port, (void*)s));
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/* Add it, and put its socket in the set of file descriptors we poll. */
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NSMapInsert (_client_sock_2_out_port, (void*)s, p);
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}
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/* Called by an OutPort in its -invalidate method. */
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- (void) _connectedOutPortInvalidated: p
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{
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id packet;
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int s = [p _socket];
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assert (is_valid);
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if (debug_tcp_port)
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fprintf (stderr,
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"%s: Closed connection from\n %s\n",
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object_get_class_name (self),
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[[p description] cStringNoCopy]);
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packet = NSMapGet (_client_sock_2_packet, (void*)s);
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if (packet)
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{
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NSMapRemove (_client_sock_2_packet, (void*)s);
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[packet release];
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}
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NSMapRemove (_client_sock_2_out_port, (void*)s);
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/* xxx Should this be earlier, so that the notification recievers
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can still use _client_sock_2_out_port before the out port P is removed? */
|
||
[NotificationDispatcher
|
||
postNotificationName: InPortClientBecameInvalidNotification
|
||
object: self
|
||
userInfo: p];
|
||
}
|
||
|
||
- (int) _socket
|
||
{
|
||
return _socket;
|
||
}
|
||
|
||
- (int) portNumber
|
||
{
|
||
return (int) ntohs (_listening_address.sin_port);
|
||
}
|
||
|
||
- (void) invalidate
|
||
{
|
||
if (is_valid)
|
||
{
|
||
NSMapEnumerator me = NSEnumerateMapTable (_client_sock_2_out_port);
|
||
int count = NSCountMapTable (_client_sock_2_out_port);
|
||
id out_port;
|
||
int sock;
|
||
id out_ports[count];
|
||
int i;
|
||
|
||
for (i = 0;
|
||
NSNextMapEnumeratorPair (&me, (void*)&sock, (void*)&out_port);
|
||
i++)
|
||
out_ports[i] = out_port;
|
||
for (i = 0; i < count; i++)
|
||
{
|
||
/* This will call [self _invalidateConnectedOutPort: for each. */
|
||
[out_ports[i] invalidate];
|
||
}
|
||
assert (!NSCountMapTable (_client_sock_2_out_port));
|
||
|
||
/* xxx Perhaps should delay this close() to keep another port from
|
||
getting it. This may help Connection invalidation confusion.
|
||
However, then the process might run out of FD's if the close()
|
||
was delayed too long. */
|
||
close (_socket);
|
||
|
||
/* These are here, and not in -dealloc, to prevent
|
||
+newForReceivingFromPortNumber: from returning invalid sockets. */
|
||
NSMapRemove (socket_2_port, (void*)_socket);
|
||
NSMapRemove (port_number_2_port,
|
||
(void*)(int) ntohs(_listening_address.sin_port));
|
||
|
||
/* This also posts a PortBecameInvalidNotification. */
|
||
[super invalidate];
|
||
}
|
||
}
|
||
|
||
- (void) dealloc
|
||
{
|
||
[self invalidate];
|
||
/* assert that these are empty? */
|
||
NSFreeMapTable (_client_sock_2_out_port);
|
||
NSFreeMapTable (_client_sock_2_packet);
|
||
[super dealloc];
|
||
}
|
||
|
||
- (void) checkConnection
|
||
{
|
||
[self notImplemented: _cmd];
|
||
}
|
||
|
||
+ (Class) outPacketClass
|
||
{
|
||
return [TcpOutPacket class];
|
||
}
|
||
|
||
- (Class) outPacketClass
|
||
{
|
||
return [TcpOutPacket class];
|
||
}
|
||
|
||
- description
|
||
{
|
||
return [NSString
|
||
stringWithFormat: @"%s%c0x%x port %hd socket %d",
|
||
object_get_class_name (self),
|
||
is_valid ? ' ' : '-',
|
||
(unsigned)self,
|
||
ntohs (_listening_address.sin_port),
|
||
_socket];
|
||
}
|
||
|
||
- (Class) classForConnectedCoder: aRmc
|
||
{
|
||
/* Make sure that Connection's always send us bycopy, not a Proxy class.
|
||
Also, encode a "send right" (ala Mach), not the "receive right". */
|
||
return [TcpOutPort class];
|
||
}
|
||
|
||
- (void) encodeWithCoder: aCoder
|
||
{
|
||
assert (is_valid);
|
||
/* We are actually encoding a "send right" (ala Mach),
|
||
not a receive right.
|
||
These values must match those expected by [TcpOutPort +newWithCoder] */
|
||
[super encodeWithCoder: aCoder];
|
||
[aCoder encodeValueOfCType: @encode(typeof(_listening_address.sin_port))
|
||
at: &_listening_address.sin_port
|
||
withName: @"socket number"];
|
||
[aCoder encodeValueOfCType:
|
||
@encode(typeof(_listening_address.sin_addr.s_addr))
|
||
at: &_listening_address.sin_addr.s_addr
|
||
withName: @"inet address"];
|
||
}
|
||
|
||
+ newWithCoder: aCoder
|
||
{
|
||
/* An InPort cannot be created by decoding, only OutPort's. */
|
||
[self shouldNotImplement: _cmd];
|
||
return nil;
|
||
}
|
||
|
||
@end
|
||
|
||
|
||
|
||
/* TcpOutPort - An object that represents a connection to a remote
|
||
host. Although it is officially an "Out" Port, we actually receive
|
||
data on the socket that is this object's `_socket' ivar; TcpInPort
|
||
takes care of this. */
|
||
|
||
@implementation TcpOutPort
|
||
|
||
/* A collection of all the all the TcpOutPort's, keyed by their id. */
|
||
/* xxx This would be more efficient as a void* array instead of a map table. */
|
||
static NSMapTable *out_port_bag = NULL;
|
||
|
||
+ (void) initialize
|
||
{
|
||
if (self == [TcpOutPort class])
|
||
{
|
||
init_socket_2_port ();
|
||
out_port_bag = NSCreateMapTable (NSNonOwnedPointerMapKeyCallBacks,
|
||
NSNonOwnedPointerMapValueCallBacks, 0);
|
||
}
|
||
}
|
||
|
||
#if 0
|
||
/* Not needed unless we use TcpInStream objects. */
|
||
+ (void) checkForInvalidatedPorts {}
|
||
#endif
|
||
|
||
|
||
/* This is the designated creator.
|
||
|
||
If SOCK is 0, then SOCKADDR must be non-NULL. It is the address of
|
||
the socket on which the remote TcpInPort is listen()'ing. Note
|
||
that it is *not* the address of the TcpOutPort's
|
||
getsockname(_socket,...), and it is not the address of the
|
||
TcpOutPort's getpeername(_socket,...).
|
||
|
||
SOCK can be either an already-created socket, or 0, in which case a
|
||
socket will be created.
|
||
|
||
If SOCK is non-zero, and SOCKADDR is non-zero, then this is a request
|
||
to set the _remote_in_port_address ivar of a pre-existing TcpOutPort
|
||
instance. In this case the IP argument must match the _polling_in_port
|
||
of the instance.
|
||
|
||
IP can be either an already-created InPort object, or nil. */
|
||
|
||
+ newForSendingToSockaddr: (struct sockaddr_in*)sockaddr
|
||
withAcceptedSocket: (int)sock
|
||
pollingInPort: ip
|
||
{
|
||
TcpOutPort *p;
|
||
|
||
/* See if there already exists a port for this sockaddr;
|
||
if so, just return it. However, there is no need to do this
|
||
if SOCK already holds an accept()'ed socket---in that case we
|
||
should always create a new OutPort object. */
|
||
if (!sock)
|
||
{
|
||
NSMapEnumerator me = NSEnumerateMapTable (out_port_bag);
|
||
void *k;
|
||
|
||
assert (sockaddr);
|
||
while (NSNextMapEnumeratorPair (&me, &k, (void**)&p))
|
||
{
|
||
/* xxx Do I need to make sure connectedInPort is the same too? */
|
||
/* xxx Come up with a way to do this with a hash key, not a list. */
|
||
if ((sockaddr->sin_port
|
||
== p->_remote_in_port_address.sin_port)
|
||
&& (sockaddr->sin_addr.s_addr
|
||
== p->_remote_in_port_address.sin_addr.s_addr))
|
||
/* Assume that sin_family is equal. Using memcmp() doesn't
|
||
work because sin_zero's may differ. */
|
||
{
|
||
assert (p->is_valid);
|
||
return p;
|
||
}
|
||
}
|
||
}
|
||
/* xxx When the AcceptedSocket-style OutPort gets its
|
||
_remote_in_port_address set, we should make sure that there isn't
|
||
already an OutPort with that address. */
|
||
|
||
/* See if there already exists a TcpOutPort object with ivar _socket
|
||
equal to SOCK. If there is, and if sockaddr is non-null, this
|
||
call may be a request to set the TcpOutPort's _remote_in_port_address
|
||
ivar. */
|
||
if (sock && (p = NSMapGet (socket_2_port, (void*)sock)))
|
||
{
|
||
assert ([p isKindOfClass: [TcpOutPort class]]);
|
||
if (sockaddr)
|
||
{
|
||
/* Make sure the address we're setting it to is non-zero. */
|
||
assert (sockaddr->sin_port);
|
||
|
||
/* See if the _remote_in_port_address is already set */
|
||
if (p->_remote_in_port_address.sin_family)
|
||
{
|
||
/* It is set; make sure no one is trying to change it---that
|
||
isn't allowed. */
|
||
if ((p->_remote_in_port_address.sin_port
|
||
!= sockaddr->sin_port)
|
||
|| (p->_remote_in_port_address.sin_addr.s_addr
|
||
!= sockaddr->sin_addr.s_addr))
|
||
[self error:"Can't change reply port of an out port once set"];
|
||
}
|
||
else
|
||
{
|
||
/* It wasn't set before; set it by copying it in. */
|
||
memcpy (&(p->_remote_in_port_address),
|
||
sockaddr,
|
||
sizeof (p->_remote_in_port_address));
|
||
}
|
||
}
|
||
assert (p->is_valid);
|
||
return p;
|
||
}
|
||
|
||
/* There isn't already an in port for this sockaddr or sock,
|
||
so create a new port. */
|
||
p = [[self alloc] init];
|
||
|
||
/* Set its socket. */
|
||
if (sock)
|
||
p->_socket = sock;
|
||
else
|
||
{
|
||
p->_socket = socket (AF_INET, SOCK_STREAM, 0);
|
||
if (p->_socket < 0)
|
||
{
|
||
perror ("[TcpOutPort newForSendingToSockaddr:...] socket()");
|
||
abort ();
|
||
}
|
||
}
|
||
|
||
/* Register which InPort object will listen to replies from our messages.
|
||
This may be nil, in which case it can get set later in -sendPacket... */
|
||
p->_polling_in_port = [ip retain];
|
||
|
||
/* Set the port's address. */
|
||
if (sockaddr)
|
||
{
|
||
assert (sockaddr->sin_port);
|
||
memcpy (&(p->_remote_in_port_address), sockaddr, sizeof(*sockaddr));
|
||
}
|
||
else
|
||
{
|
||
/* Else, _remote_in_port_address will remain as zero's for the
|
||
time being, and may get set later by calling
|
||
+newForSendingToSockaddr.. with a non-zero socket, and a
|
||
non-NULL sockaddr. */
|
||
p->_remote_in_port_address.sin_family = 0;
|
||
}
|
||
|
||
/* xxx Do I need to bind(_socket) to this address? I don't think so. */
|
||
|
||
/* Connect the socket to its destination, (if it hasn't been done
|
||
already by a previous accept() call. */
|
||
if (!sock)
|
||
{
|
||
if (connect (p->_socket,
|
||
(struct sockaddr*)&(p->_remote_in_port_address),
|
||
sizeof(p->_remote_in_port_address))
|
||
< 0)
|
||
{
|
||
perror ("[TcpOutPort newForSendingToSockaddr:...] connect()");
|
||
abort ();
|
||
}
|
||
}
|
||
|
||
/* Put it in the shared socket->port map table. */
|
||
assert (!NSMapGet (socket_2_port, (void*)p->_socket));
|
||
NSMapInsert (socket_2_port, (void*)p->_socket, p);
|
||
|
||
/* Put it in TcpOutPort's registry. */
|
||
NSMapInsert (out_port_bag, (void*)p, (void*)p);
|
||
|
||
return p;
|
||
}
|
||
|
||
+ newForSendingToPortNumber: (unsigned short)n
|
||
onHost: (id <String>)hostname
|
||
{
|
||
struct hostent *hp;
|
||
const char *host_cstring;
|
||
struct sockaddr_in addr;
|
||
|
||
/* Look up the hostname. */
|
||
if (!hostname || ![hostname length])
|
||
host_cstring = "localhost";
|
||
else
|
||
host_cstring = [hostname cStringNoCopy];
|
||
hp = gethostbyname ((char*)host_cstring);
|
||
if (hp == 0)
|
||
[self error: "unknown host: \"%s\"", host_cstring];
|
||
|
||
/* Get the sockaddr_in address. */
|
||
memcpy (&addr.sin_addr, hp->h_addr, hp->h_length);
|
||
addr.sin_family = AF_INET;
|
||
addr.sin_port = htons (n);
|
||
|
||
return [self newForSendingToSockaddr: &addr
|
||
withAcceptedSocket: 0
|
||
pollingInPort: nil];
|
||
}
|
||
|
||
+ newForSendingToRegisteredName: (id <String>)name
|
||
onHost: (id <String>)hostname
|
||
{
|
||
return [self newForSendingToPortNumber:
|
||
name_2_port_number ([name cStringNoCopy])
|
||
onHost: hostname];;
|
||
}
|
||
|
||
+ _newWithAcceptedSocket: (int)s
|
||
peeraddr: (struct sockaddr_in*)peeraddr
|
||
inPort: p
|
||
{
|
||
#if 0
|
||
struct sockaddr_in addr;
|
||
int size = sizeof (struct sockaddr_in);
|
||
|
||
/* Get the sockaddr. */
|
||
if (getpeername (s, (struct sockaddr*)&addr, &size) < 0)
|
||
{
|
||
perror ("[TcpPort +newWithAcceptedSocket:] getsockname()");
|
||
abort ();
|
||
}
|
||
assert (size == sizeof (struct sockaddr_in));
|
||
/* xxx Perhaps I have to get peer name here!! */
|
||
assert (ntohs (addr.sin_port) != [p portNumber]);
|
||
#elif 0
|
||
struct sockaddr_in in_port_address;
|
||
c = read (s, &in_port_address, sizeof(struct sockaddr_in));
|
||
#endif
|
||
|
||
return [self newForSendingToSockaddr: NULL
|
||
withAcceptedSocket: s
|
||
pollingInPort: p];
|
||
}
|
||
|
||
- (struct sockaddr_in*) _remoteInPortSockaddr
|
||
{
|
||
return &_remote_in_port_address;
|
||
}
|
||
|
||
- (BOOL) sendPacket: packet
|
||
{
|
||
id reply_port = [packet replyInPort];
|
||
|
||
assert (is_valid);
|
||
|
||
/* If the socket of this TcpOutPort isn't already being polled
|
||
for incoming data by a TcpInPort, and if the packet's REPLY_PORT
|
||
is non-nil, then set up this TcpOutPort's socket to be polled by
|
||
the REPLY_PORT. Once a TcpOutPort is associated with a particular
|
||
TcpInPort, it is permanantly associated with that InPort; it cannot
|
||
be re-associated with another TcpInPort later.
|
||
The creation and use of TcpInStream objects could avoid this
|
||
restriction; see the note about them at the top of this file. */
|
||
if (_polling_in_port == nil && reply_port != nil)
|
||
{
|
||
_polling_in_port = [reply_port retain];
|
||
[_polling_in_port _addClientOutPort: self];
|
||
}
|
||
else if (_polling_in_port != reply_port)
|
||
[self error: "Instances of %s can't change their reply port once set.",
|
||
object_get_class_name (self)];
|
||
/* Creating TcpInStream objects, and separating them from
|
||
TcpOutPort's would fix this restriction. However, it would
|
||
also have the disadvantage of using all socket's only for
|
||
sending data one-way, and creating twice as many socket's for
|
||
two-way exchanges. */
|
||
|
||
/* Ask the packet to write it's bytes to the socket.
|
||
The TcpPacket will also write a prefix, indicating the packet size
|
||
and the reply port address. If REPLY_PORT is nil, the second argument
|
||
to this call with be NULL, and __writeToSocket:withReplySockaddr: will
|
||
know that there is no reply port. */
|
||
[packet _writeToSocket: _socket
|
||
withReplySockaddr: [reply_port _listeningSockaddr]];
|
||
return YES;
|
||
}
|
||
|
||
- (int) _socket
|
||
{
|
||
return _socket;
|
||
}
|
||
|
||
- (int) portNumber
|
||
{
|
||
return (int) ntohs (_remote_in_port_address.sin_port);
|
||
}
|
||
|
||
- (void) close
|
||
{
|
||
[self invalidate];
|
||
}
|
||
|
||
- (void) invalidate
|
||
{
|
||
assert (is_valid);
|
||
|
||
/* xxx Perhaps should delay this close() to keep another port from
|
||
getting it. This may help Connection invalidation confusion. */
|
||
if (close (_socket) < 0)
|
||
{
|
||
perror ("[TcpOutPort -invalidate] close()");
|
||
abort ();
|
||
}
|
||
[_polling_in_port _connectedOutPortInvalidated: self];
|
||
[_polling_in_port release];
|
||
_polling_in_port = nil;
|
||
|
||
/* This is here, and not in -dealloc, because invalidated
|
||
but not dealloc'ed ports should not be returned from
|
||
the out_port_bag in +newForSendingToSockaddr:... */
|
||
NSMapRemove (out_port_bag, (void*)self);
|
||
/* This is here, and not in -dealloc, because invalidated
|
||
but not dealloc'ed ports should not be returned from
|
||
the socket_2_port in +newForSendingToSockaddr:... */
|
||
NSMapRemove (socket_2_port, (void*)_socket);
|
||
|
||
/* This also posts a PortBecameInvalidNotification. */
|
||
[super invalidate];
|
||
}
|
||
|
||
- (void) dealloc
|
||
{
|
||
if (is_valid)
|
||
[self invalidate];
|
||
[super dealloc];
|
||
}
|
||
|
||
- classForConnectedCoder: aRmc
|
||
{
|
||
/* Make sure that Connection's always send us bycopy,
|
||
i.e. as our own class, not a Proxy class. */
|
||
return [self class];
|
||
}
|
||
|
||
- (Class) outPacketClass
|
||
{
|
||
return [TcpOutPacket class];
|
||
}
|
||
|
||
+ (Class) outPacketClass
|
||
{
|
||
return [TcpOutPacket class];
|
||
}
|
||
|
||
- description
|
||
{
|
||
return [NSString
|
||
stringWithFormat: @"%s%c0x%x host %s port %hd socket %d",
|
||
object_get_class_name (self),
|
||
is_valid ? ' ' : '-',
|
||
(unsigned)self,
|
||
inet_ntoa (_remote_in_port_address.sin_addr),
|
||
ntohs (_remote_in_port_address.sin_port),
|
||
_socket];
|
||
}
|
||
|
||
- (void) encodeWithCoder: aCoder
|
||
{
|
||
assert (is_valid);
|
||
[super encodeWithCoder: aCoder];
|
||
assert (!_polling_in_port
|
||
|| (ntohs (_remote_in_port_address.sin_port)
|
||
!= [_polling_in_port portNumber]));
|
||
[aCoder encodeValueOfCType: @encode(typeof(_remote_in_port_address.sin_port))
|
||
at: &(_remote_in_port_address.sin_port)
|
||
withName: @"socket number"];
|
||
[aCoder encodeValueOfCType:
|
||
@encode(typeof(_remote_in_port_address.sin_addr.s_addr))
|
||
at: &(_remote_in_port_address.sin_addr.s_addr)
|
||
withName: @"inet address"];
|
||
if (debug_tcp_port)
|
||
printf ("TcpOutPort encoded port %hd host %s\n",
|
||
ntohs (_remote_in_port_address.sin_port),
|
||
inet_ntoa (_remote_in_port_address.sin_addr));
|
||
}
|
||
|
||
+ newWithCoder: aCoder
|
||
{
|
||
struct sockaddr_in addr;
|
||
|
||
addr.sin_family = AF_INET;
|
||
[aCoder decodeValueOfCType: @encode(typeof(addr.sin_port))
|
||
at: &(addr.sin_port)
|
||
withName: NULL];
|
||
[aCoder decodeValueOfCType: @encode(typeof(addr.sin_addr.s_addr))
|
||
at: &(addr.sin_addr.s_addr)
|
||
withName: NULL];
|
||
if (debug_tcp_port)
|
||
printf ("TcpOutPort decoded port %hd host %s\n",
|
||
ntohs (addr.sin_port),
|
||
inet_ntoa (addr.sin_addr));
|
||
return [TcpOutPort newForSendingToSockaddr: &addr
|
||
withAcceptedSocket: 0
|
||
pollingInPort: nil];
|
||
}
|
||
|
||
@end
|
||
|
||
|
||
/* In and Out Packet classes. */
|
||
|
||
/* If you change this "unsigned short", you must change the use
|
||
of ntohs() and htons() below. */
|
||
#define PREFIX_LENGTH_TYPE unsigned short
|
||
#define PREFIX_LENGTH_SIZE sizeof (PREFIX_LENGTH_TYPE)
|
||
#define PREFIX_ADDRESS_TYPE struct sockaddr_in
|
||
#define PREFIX_ADDRESS_SIZE sizeof (PREFIX_ADDRESS_TYPE)
|
||
#define PREFIX_SIZE (PREFIX_LENGTH_SIZE + PREFIX_ADDRESS_SIZE)
|
||
|
||
|
||
|
||
@implementation TcpInPacket
|
||
|
||
+ (void) _getPacketSize: (int*)packet_size
|
||
andReplyPort: (id*)rp
|
||
fromSocket: (int)s
|
||
inPort: ip
|
||
{
|
||
char prefix_buffer[PREFIX_SIZE];
|
||
int c;
|
||
struct sockaddr_in *addr;
|
||
|
||
c = read (s, prefix_buffer, PREFIX_SIZE);
|
||
if (c == 0)
|
||
{
|
||
*packet_size = EOF; *rp = nil;
|
||
return;
|
||
}
|
||
if (c != PREFIX_SIZE)
|
||
{
|
||
/* Was: [self error: "Failed to get packet prefix from socket."]; */
|
||
/* xxx Currently treating this the same as EOF, but perhaps
|
||
we should treat it differently. */
|
||
fprintf (stderr, "[%s %s]: Got %d chars instead of full prefix\n",
|
||
class_get_class_name (self), sel_get_name (_cmd), c);
|
||
*packet_size = EOF; *rp = nil;
|
||
return;
|
||
}
|
||
|
||
/* *size is the number of bytes in the packet, not including
|
||
the PREFIX_SIZE-byte header. */
|
||
*packet_size = ntohs (*(PREFIX_LENGTH_TYPE*) prefix_buffer);
|
||
assert (packet_size);
|
||
|
||
/* If the reply address is non-zero, and the TcpOutPort for this socket
|
||
doesn't already have its _address ivar set, then set it now. */
|
||
{
|
||
addr = (struct sockaddr_in*) (prefix_buffer + PREFIX_LENGTH_SIZE);
|
||
if (addr->sin_family)
|
||
{
|
||
*rp = [TcpOutPort newForSendingToSockaddr: addr
|
||
withAcceptedSocket: s
|
||
pollingInPort: ip];
|
||
}
|
||
else
|
||
*rp = nil;
|
||
}
|
||
}
|
||
|
||
- (int) _fillFromSocket: (int)s
|
||
{
|
||
int c;
|
||
int remaining;
|
||
|
||
remaining = size - eofPosition;
|
||
/* xxx We need to make sure this read() is non-blocking. */
|
||
c = read (s, buffer + prefix + eofPosition, remaining);
|
||
if (c == 0)
|
||
return EOF;
|
||
eofPosition += c;
|
||
return remaining - c;
|
||
}
|
||
|
||
@end
|
||
|
||
@implementation TcpOutPacket
|
||
|
||
+ (unsigned) prefixSize
|
||
{
|
||
return PREFIX_SIZE;
|
||
}
|
||
|
||
- (void) _writeToSocket: (int)s
|
||
withReplySockaddr: (struct sockaddr_in*)addr
|
||
{
|
||
int c;
|
||
|
||
/* Put the packet size in the first two bytes of the packet. */
|
||
assert (prefix == PREFIX_SIZE);
|
||
*(PREFIX_LENGTH_TYPE*)buffer = htons (eofPosition);
|
||
|
||
/* Put the sockaddr_in for replies in the next bytes of the prefix
|
||
region. If there is no reply address specified, fill it with zeros. */
|
||
if (addr)
|
||
*(PREFIX_ADDRESS_TYPE*)(buffer + PREFIX_LENGTH_SIZE) = *addr;
|
||
else
|
||
memset (buffer + PREFIX_LENGTH_SIZE, 0, PREFIX_ADDRESS_SIZE);
|
||
|
||
/* Write the packet on the socket. */
|
||
c = write (s, buffer, prefix + eofPosition);
|
||
if (c < 0)
|
||
{
|
||
perror ("[TcpOutPort -_writeToSocket:] write()");
|
||
abort ();
|
||
}
|
||
|
||
/* Did we sucessfully write it all? */
|
||
if (c != prefix + eofPosition)
|
||
[self error: "socket write failed"];
|
||
}
|
||
|
||
@end
|
||
|
||
|
||
|
||
/* Notification Strings. */
|
||
|
||
NSString *
|
||
InPortClientBecameInvalidNotification =
|
||
@"InPortClientBecameInvalidNotification";
|
||
|
||
NSString *
|
||
InPortAcceptedClientNotification =
|
||
@"InPortAcceptedClientNotification";
|