libs-base/Source/NSGeometry.m
Adam Fedor 52f6bc90ae Makefile changes to compile thinkg in place.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@3496 72102866-910b-0410-8b05-ffd578937521
1998-12-20 21:27:47 +00:00

496 lines
12 KiB
Objective-C

/* NSGeometry.c - geometry functions
* Copyright (C) 1993, 1994, 1995 Free Software Foundation, Inc.
*
* Written by: Adam Fedor <fedor@boulder.colorado.edu>
* Date: Mar 1995
*
* This file is part of the GNUstep Base Library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/**** Included Headers *******************************************************/
#include <config.h>
#include <math.h>
#include <base/preface.h>
#include <Foundation/NSString.h>
#include <Foundation/NSGeometry.h>
#include <Foundation/NSScanner.h>
/**** Type, Constant, and Macro Definitions **********************************/
/**** Function Implementations ***********************************************/
/** Create Basic Structures... **/
NSPoint
NSMakePoint(float x, float y)
{
NSPoint point;
point.x = x;
point.y = y;
return point;
}
NSSize
NSMakeSize(float w, float h)
{
NSSize size;
size.width = w;
size.height = h;
return size;
}
NSRect
NSMakeRect(float x, float y, float w, float h)
{
NSRect rect;
rect.origin.x = x;
rect.origin.y = y;
rect.size.width = w;
rect.size.height = h;
return rect;
}
/** Get a Rectangle's Coordinates... **/
float
NSMaxX(NSRect aRect)
{
return aRect.origin.x + aRect.size.width;
}
float
NSMaxY(NSRect aRect)
{
return aRect.origin.y + aRect.size.height;
}
float
NSMidX(NSRect aRect)
{
return aRect.origin.x + (aRect.size.width / 2.0);
}
float
NSMidY(NSRect aRect)
{
return aRect.origin.y + (aRect.size.height / 2.0);
}
float
NSMinX(NSRect aRect)
{
return aRect.origin.x;
}
float
NSMinY(NSRect aRect)
{
return aRect.origin.y;
}
float
NSWidth(NSRect aRect)
{
return aRect.size.width;
}
float
NSHeight(NSRect aRect)
{
return aRect.size.height;
}
/** Modify a Copy of a Rectangle... **/
NSRect
NSOffsetRect(NSRect aRect, float dx, float dy)
{
NSRect rect = aRect;
rect.origin.x += dx;
rect.origin.y += dy;
return rect;
}
NSRect
NSInsetRect(NSRect aRect, float dX, float dY)
{
NSRect rect;
rect = NSOffsetRect(aRect, dX, dY);
rect.size.width -= (2 * dX);
rect.size.height -= (2 * dY);
return rect;
}
void
NSDivideRect(NSRect aRect,
NSRect *slice,
NSRect *remainder,
float amount,
NSRectEdge edge)
{
static NSRect sRect, rRect;
if (!slice)
slice = &sRect;
if (!remainder)
remainder = &rRect;
if (NSIsEmptyRect(aRect))
{
*slice = NSMakeRect(0,0,0,0);
*remainder = NSMakeRect(0,0,0,0);
return;
}
switch (edge)
{
case NSMinXEdge:
if (amount > aRect.size.width)
{
*slice = aRect;
*remainder = NSMakeRect(NSMaxX(aRect),
aRect.origin.y,
0,
aRect.size.height);
}
else
{
*slice = NSMakeRect(aRect.origin.x,
aRect.origin.y,
amount,
aRect.size.height);
*remainder = NSMakeRect(NSMaxX(*slice),
aRect.origin.y,
NSMaxX(aRect) - NSMaxX(*slice),
aRect.size.height);
}
break;
case NSMinYEdge:
if (amount > aRect.size.height)
{
*slice = aRect;
*remainder = NSMakeRect(aRect.origin.x,
NSMaxY(aRect),
aRect.size.width, 0);
}
else
{
*slice = NSMakeRect(aRect.origin.x,
aRect.origin.y,
aRect.size.width,
amount);
*remainder = NSMakeRect(aRect.origin.x,
NSMaxY(*slice),
aRect.size.width,
NSMaxY(aRect) - NSMaxY(*slice));
}
break;
case (NSMaxXEdge):
if (amount > aRect.size.width)
{
*slice = aRect;
*remainder = NSMakeRect(aRect.origin.x,
aRect.origin.y,
0,
aRect.size.height);
}
else
{
*slice = NSMakeRect(NSMaxX(aRect) - amount,
aRect.origin.y,
amount,
aRect.size.height);
*remainder = NSMakeRect(aRect.origin.x,
aRect.origin.y,
NSMinX(*slice) - aRect.origin.x,
aRect.size.height);
}
break;
case NSMaxYEdge:
if (amount > aRect.size.height)
{
*slice = aRect;
*remainder = NSMakeRect(aRect.origin.x,
aRect.origin.y,
aRect.size.width,
0);
}
else
{
*slice = NSMakeRect(aRect.origin.x,
NSMaxY(aRect) - amount,
aRect.size.width,
amount);
*remainder = NSMakeRect(aRect.origin.x,
aRect.origin.y,
aRect.size.width,
NSMinY(*slice) - aRect.origin.y);
}
break;
default:
break;
}
return;
}
NSRect
NSIntegralRect(NSRect aRect)
{
NSRect rect;
if (NSIsEmptyRect(aRect))
return NSMakeRect(0, 0, 0, 0);
rect.origin.x = floor(aRect.origin.x);
rect.origin.y = floor(aRect.origin.y);
rect.size.width = ceil(aRect.size.width);
rect.size.height = ceil(aRect.size.height);
return rect;
}
/** Compute a Third Rectangle from Two Rectangles... **/
NSRect
NSUnionRect(NSRect aRect, NSRect bRect)
{
NSRect rect;
if (NSIsEmptyRect(aRect) && NSIsEmptyRect(bRect))
return NSMakeRect(0,0,0,0);
else if (NSIsEmptyRect(aRect))
return bRect;
else if (NSIsEmptyRect(bRect))
return aRect;
rect = NSMakeRect(MIN(NSMinX(aRect), NSMinX(bRect)),
MIN(NSMinY(aRect), NSMinY(bRect)), 0, 0);
rect = NSMakeRect(NSMinX(rect),
NSMinY(rect),
MAX(NSMaxX(aRect), NSMaxX(bRect)) - NSMinX(rect),
MAX(NSMaxY(aRect), NSMaxY(bRect)) - NSMinY(rect));
return rect;
}
/* FIXME: This function isn't listed in the OpenStep Specification. */
BOOL
NSIntersectsRect(NSRect aRect, NSRect bRect)
{
/* Note that intersecting at a line or a point doesn't count */
return (NSMaxX(aRect) <= NSMinX(bRect)
|| NSMaxX(bRect) <= NSMinX(aRect)
|| NSMaxY(aRect) <= NSMinY(bRect)
|| NSMaxY(bRect) <= NSMinY(aRect)) ? NO : YES;
}
NSRect
NSIntersectionRect (NSRect aRect, NSRect bRect)
{
NSRect rect;
if (!NSIntersectsRect(aRect, bRect))
{
return NSMakeRect(0, 0, 0, 0);
}
if (NSMinX(aRect) <= NSMinX(bRect))
{
rect.size.width = MIN(NSMaxX(aRect), NSMaxX(bRect)) - NSMinX(bRect);
rect.origin.x = NSMinX(bRect);
}
else
{
rect.size.width = MIN(NSMaxX(aRect), NSMaxX(bRect)) - NSMinX(aRect);
rect.origin.x = NSMinX(aRect);
}
if (NSMinY(aRect) <= NSMinY(bRect))
{
rect.size.height = MIN(NSMaxY(aRect), NSMaxY(bRect)) - NSMinY(bRect);
rect.origin.y = NSMinY(bRect);
}
else
{
rect.size.height = MIN(NSMaxY(aRect), NSMaxY(bRect)) - NSMinY(aRect);
rect.origin.y = NSMinY(aRect);
}
return rect;
}
/** Test geometric relationships... **/
BOOL
NSEqualRects(NSRect aRect, NSRect bRect)
{
/* FIXME: Isn't it more efficient to do this by hand, rather than with
* all of these function calls? Maybe this doesn't matter, though. */
return ((NSMinX(aRect) == NSMinX(bRect))
&& (NSMinY(aRect) == NSMinY(bRect))
&& (NSWidth(aRect) == NSWidth(bRect))
&& (NSHeight(aRect) == NSHeight(bRect))) ? YES : NO;
}
BOOL
NSEqualSizes(NSSize aSize, NSSize bSize)
{
return ((aSize.width == bSize.width)
&& (aSize.height == bSize.height)) ? YES : NO;
}
BOOL
NSEqualPoints(NSPoint aPoint, NSPoint bPoint)
{
return ((aPoint.x == bPoint.x)
&& (aPoint.y == bPoint.y)) ? YES : NO;
}
BOOL
NSIsEmptyRect(NSRect aRect)
{
return ((NSWidth(aRect) > 0) && (NSHeight(aRect) > 0)) ? NO : YES;
}
BOOL
NSMouseInRect(NSPoint aPoint, NSRect aRect, BOOL flipped)
{
if (flipped)
return ((aPoint.x >= NSMinX(aRect))
&& (aPoint.y >= NSMinY(aRect))
&& (aPoint.x < NSMaxX(aRect))
&& (aPoint.y < NSMaxY(aRect))) ? YES : NO;
else
return ((aPoint.x >= NSMinX(aRect))
&& (aPoint.y > NSMinY(aRect))
&& (aPoint.x < NSMaxX(aRect))
&& (aPoint.y <= NSMaxY(aRect))) ? YES : NO;
}
BOOL
NSPointInRect(NSPoint aPoint, NSRect aRect)
{
return NSMouseInRect(aPoint, aRect, YES);
}
BOOL
NSContainsRect(NSRect aRect, NSRect bRect)
{
return ((NSMinX(aRect) < NSMinX(bRect))
&& (NSMinY(aRect) < NSMinY(bRect))
&& (NSMaxX(aRect) > NSMaxX(bRect))
&& (NSMaxY(aRect) > NSMaxY(bRect))) ? YES : NO;
}
/** Get a String Representation... **/
NSString *
NSStringFromPoint(NSPoint aPoint)
{
return [NSString stringWithFormat:@"{x=%f; y=%f}", aPoint.x, aPoint.y];
}
NSString *
NSStringFromRect(NSRect aRect)
{
return [NSString stringWithFormat:@"{x=%f; y=%f; width=%f; height=%f}",
aRect.origin.x, aRect.origin.y,
aRect.size.width, aRect.size.height];
}
NSString *
NSStringFromSize(NSSize aSize)
{
return [NSString stringWithFormat:@"{width=%f; height=%f}",
aSize.width, aSize.height];
}
NSPoint NSPointFromString(NSString* string)
{
NSScanner* scanner = [NSScanner scannerWithString:string];
NSPoint point;
if ([scanner scanString:@"{" intoString:NULL]
&& [scanner scanString:@"x" intoString:NULL]
&& [scanner scanString:@"=" intoString:NULL]
&& [scanner scanFloat:&point.x]
&& [scanner scanString:@";" intoString:NULL]
&& [scanner scanString:@"y" intoString:NULL]
&& [scanner scanString:@"=" intoString:NULL]
&& [scanner scanFloat:&point.y]
&& [scanner scanString:@"}" intoString:NULL])
return point;
else
return NSMakePoint(0, 0);
}
NSSize NSSizeFromString(NSString* string)
{
NSScanner* scanner = [NSScanner scannerWithString:string];
NSSize size;
if ([scanner scanString:@"{" intoString:NULL]
&& [scanner scanString:@"width" intoString:NULL]
&& [scanner scanString:@"=" intoString:NULL]
&& [scanner scanFloat:&size.width]
&& [scanner scanString:@";" intoString:NULL]
&& [scanner scanString:@"height" intoString:NULL]
&& [scanner scanString:@"=" intoString:NULL]
&& [scanner scanFloat:&size.height]
&& [scanner scanString:@"}" intoString:NULL])
return size;
else
return NSMakeSize(0, 0);
}
NSRect NSRectFromString(NSString* string)
{
NSScanner* scanner = [NSScanner scannerWithString:string];
NSRect rect;
if ([scanner scanString:@"{" intoString:NULL]
&& [scanner scanString:@"x" intoString:NULL]
&& [scanner scanString:@"=" intoString:NULL]
&& [scanner scanFloat:&rect.origin.x]
&& [scanner scanString:@";" intoString:NULL]
&& [scanner scanString:@"y" intoString:NULL]
&& [scanner scanString:@"=" intoString:NULL]
&& [scanner scanFloat:&rect.origin.y]
&& [scanner scanString:@";" intoString:NULL]
&& [scanner scanString:@"width" intoString:NULL]
&& [scanner scanString:@"=" intoString:NULL]
&& [scanner scanFloat:&rect.size.width]
&& [scanner scanString:@";" intoString:NULL]
&& [scanner scanString:@"height" intoString:NULL]
&& [scanner scanString:@"=" intoString:NULL]
&& [scanner scanFloat:&rect.size.height]
&& [scanner scanString:@"}" intoString:NULL])
return rect;
else
return NSMakeRect(0, 0, 0, 0);
}