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Thread safety for openssl
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@29664 72102866-910b-0410-8b05-ffd578937521
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6a1ff80510
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4 changed files with 155 additions and 9 deletions
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@ -48,17 +48,20 @@
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#include <openssl/ssl.h>
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#include <openssl/rand.h>
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#include <openssl/err.h>
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#include <openssl/crypto.h>
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#undef id
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#include <Foundation/NSDebug.h>
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#include <Foundation/NSFileHandle.h>
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#include <Foundation/NSFileManager.h>
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#include <Foundation/NSNotification.h>
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#include <Foundation/NSProcessInfo.h>
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#include <Foundation/NSUserDefaults.h>
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#import "Foundation/NSDebug.h"
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#import "Foundation/NSFileHandle.h"
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#import "Foundation/NSFileManager.h"
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#import "Foundation/NSLock.h"
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#import "Foundation/NSNotification.h"
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#import "Foundation/NSProcessInfo.h"
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#import "Foundation/NSThread.h"
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#import "Foundation/NSUserDefaults.h"
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#include <GNUstepBase/GSFileHandle.h>
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#include "GSPrivate.h"
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#import "GNUstepBase/GSFileHandle.h"
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#import "GSPrivate.h"
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#if defined(__MINGW32__)
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#include <winsock2.h>
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@ -112,6 +115,36 @@ sslError(int err)
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}
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static NSLock **locks = 0;
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static void
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locking_function(int mode, int n, const char *file, int line)
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{
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if (mode & CRYPTO_LOCK)
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{
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[locks[n] lock];
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}
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else
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{
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[locks[n] unlock];
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}
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}
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#if defined(HAVE_CRYPTO_THREADID_SET_CALLBACK)
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static void
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threadid_function(CRYPTO_THREADID *ref)
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{
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CRYPTO_THREADID_set_pointer(ref, GSCurrentThread());
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}
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#else
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static unsigned long
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threadid_function()
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{
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return (unsigned long) GSCurrentThread();
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}
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#endif
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@interface GSSSLHandle : GSFileHandle
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{
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SSL_CTX *ctx;
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@ -141,9 +174,23 @@ static BOOL permitSSLv2 = NO;
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if (self == [GSSSLHandle class])
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{
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NSUserDefaults *defs;
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unsigned count;
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SSL_library_init();
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count = CRYPTO_num_locks();
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locks = (NSLock**)malloc(count * sizeof(NSLock*));
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while (count-- > 0)
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{
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locks[count] = [NSLock new];
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}
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CRYPTO_set_locking_callback(locking_function);
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#if defined(HAVE_CRYPTO_THREADID_SET_CALLBACK)
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CRYPTO_THREADID_set_callback(threadid_function);
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#else
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CRYPTO_set_id_callback(threadid_function);
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#endif
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/*
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* If there is no /dev/urandom for ssl to use, we must seed the
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* random number generator ourselves.
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