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* Source/NSLock.m
* Headers/Foundation/NSLock.h Completely rewritten implementations of NSLock.h classes. These are now faster, more complete, OS X-compatible, and most importantly actually work. The old ones, for example, called functions that were not implemented on Windows. * Source/NSThread.m Call pthread functions directly in NSThread instead of via the libobjc abstraction layer. Also fixed a few issues, such as GC not being initialized properly for NSThread subclasses that override -main (Javaism supported by OS X) and tidies up the code in several places, removing premature optimizations, especially those that introduce a test for an unlikely case at the start of a method and thus slow everything down. As a result of this change, GNUstep now depends on an implementation of POSIX threads. This is included as standard on all modern UNIX systems, and as an option on less-modern UNIX systems and non-UNIX systems, including Windows. If you are building GNUstep on Windows, please install the pthreads-win32 package, available from: http://sourceware.org/pthreads-win32/ PLEASE TEST THIS! There may be some code that depended on the old behaviour. I have been running the new NSLock implementation on FreeBSD for a few weeks without issue; please report to me any problems that you have on your platform. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@28598 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
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4 changed files with 458 additions and 920 deletions
29
ChangeLog
29
ChangeLog
|
@ -1,3 +1,32 @@
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2009-09-01 David Chisnall <csdavec@swan.ac.uk>
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* Source/NSLock.m
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* Headers/Foundation/NSLock.h
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Completely rewritten implementations of NSLock.h classes. These are now
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faster, more complete, OS X-compatible, and most importantly actually
|
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work. The old ones, for example, called functions that were not
|
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implemented on Windows.
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* Source/NSThread.m
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Call pthread functions directly in NSThread instead of via the libobjc
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abstraction layer. Also fixed a few issues, such as GC not being
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initialized properly for NSThread subclasses that override -main (Javaism
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supported by OS X) and tidies up the code in several places, removing
|
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premature optimizations, especially those that introduce a test for an
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unlikely case at the start of a method and thus slow everything down.
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As a result of this change, GNUstep now depends on an implementation of
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POSIX threads. This is included as standard on all modern UNIX systems,
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and as an option on less-modern UNIX systems and non-UNIX systems,
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including Windows. If you are building GNUstep on Windows, please install
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the pthreads-win32 package, available from:
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http://sourceware.org/pthreads-win32/
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PLEASE TEST THIS! There may be some code that depended on the old
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behaviour. I have been running the new NSLock implementation on FreeBSD
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for a few weeks without issue; please report to me any problems that you
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have on your platform.
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2009-09-01 Richard Frith-Macdonald <rfm@gnu.org>
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* Version: bump to 1.19.3
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|
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@ -35,6 +35,8 @@
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#import <Foundation/NSObject.h>
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#include <pthread.h>
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#if defined(__cplusplus)
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extern "C" {
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#endif
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@ -58,12 +60,20 @@ extern "C" {
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/**
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* Simplest lock for protecting critical sections of code.
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*
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* An <code>NSLock</code> is used in multi-threaded applications to protect
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* critical pieces of code. While one thread holds a lock within a piece of
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* code, another thread cannot execute that code until the first thread has
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* given up its hold on the lock. The limitation of <code>NSLock</code> is
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* that you can only lock an <code>NSLock</code> once and it must be unlocked
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* before it can be acquired again.<br /> Other lock classes, notably
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* [NSRecursiveLock], have different restrictions.
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*/
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@interface NSLock : NSObject <NSLocking>
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{
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@private
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void *_mutex;
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NSString *_name;
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pthread_mutex_t _mutex;
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NSString *_name;
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}
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/**
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@ -98,6 +108,46 @@ extern "C" {
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@end
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/**
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* NSCondition provides an interface to POSIX condition variables.
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*/
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@interface NSCondition : NSObject <NSLocking>
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{
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@private
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pthread_cond_t _condition;
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pthread_mutex_t _mutex;
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NSString *_name;
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}
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/**
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* Blocks atomically unlocks the receiver. This method should only be called
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* when the receiver is locked. The caller will then block until the receiver
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* is sent either a -signal or -broadcast message from another thread. At this
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* point, the calling thread will reacquire the lock.
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*/
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- (void)wait;
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/**
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* Blocks the calling thread and acquires the lock, in the same way as -wait.
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* Returns YES if the condition is signaled, or NO if the timeout is reached.
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*/
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- (BOOL)waitUntilDate: (NSDate*)limit;
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/**
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* Wakes a single thread that is waiting on this condition.
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*/
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- (void)signal;
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/**
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* Wakes all threads that are waiting on this condition.
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*/
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- (void)broadcast;
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/**
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* Sets the name used for debugging messages.
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*/
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- (void)setName:(NSString*)newName;
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/**
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* Returns the name used for debugging messages.
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*/
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- (NSString*)name;
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@end
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/**
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* Lock that allows user to request it only when an internal integer
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* condition is equal to a particular value. The condition is set on
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@ -106,8 +156,7 @@ extern "C" {
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@interface NSConditionLock : NSObject <NSLocking>
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{
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@private
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void *_condition;
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void *_mutex;
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NSCondition *_condition;
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int _condition_value;
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NSString *_name;
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}
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|
@ -198,7 +247,7 @@ extern "C" {
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@interface NSRecursiveLock : NSObject <NSLocking>
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{
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@private
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void *_mutex;
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pthread_mutex_t _mutex;
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NSString *_name;
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}
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|
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866
Source/NSLock.m
866
Source/NSLock.m
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@ -1,11 +1,7 @@
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/** Mutual exclusion locking classes
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Copyright (C) 1996,2003 Free Software Foundation, Inc.
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/** Control of executable units within a shared virtual memory space
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Copyright (C) 1996-2000 Free Software Foundation, Inc.
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Author: Scott Christley <scottc@net-community.com>
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Created: 1996
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Author: Richard Frith-Macdonald <rfm@gnu.org>
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This file is part of the GNUstep Objective-C Library.
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Original Author: David Chisnall <csdavec@swan.ac.uk>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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|
@ -23,723 +19,303 @@
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Boston, MA 02111 USA.
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<title>NSLock class reference</title>
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$Date$ $Revision$
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*/
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#include "config.h"
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#include <errno.h>
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include "GNUstepBase/preface.h"
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// This file uses some SUS'98 extensions, so we need to tell glibc not to hide
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// them. Other platforms have more sensible libcs, which just default to being
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// standards-compliant.
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#define _XOPEN_SOURCE 500
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#include "Foundation/NSLock.h"
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#include <math.h>
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#include <errno.h>
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#include "Foundation/NSException.h"
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#include "Foundation/NSDebug.h"
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#include "Foundation/NSThread.h"
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#ifdef NeXT_RUNTIME
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#include "thr-mach.h"
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#endif
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#define _MUTEX ((objc_mutex_t)_mutex)
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#define _CONDITION ((objc_condition_t)_condition)
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/**
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* Methods shared between NSLock, NSRecursiveLock, and NSCondition
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*
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* Note: These methods currently throw exceptions when locks are incorrectly
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* acquired. This is compatible with earlier GNUstep behaviour. In OS X 10.5
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* and later, these will just NSLog a warning instead. Throwing an exception
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* is probably better behaviour, because it encourages developer to fix their
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* code.
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*/
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#define NSLOCKING_METHODS \
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- (void)lock\
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{\
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int err = pthread_mutex_lock(&_mutex);\
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if (EINVAL == err)\
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{\
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[NSException raise: NSLockException\
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format: @"failed to unlock mutex"];\
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}\
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if (EDEADLK == err)\
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{\
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_NSLockError(self, _cmd);\
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}\
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}\
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- (void)unlock\
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{\
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if (0 != pthread_mutex_unlock(&_mutex))\
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{\
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[NSException raise: NSLockException\
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format: @"failed to unlock mutex"];\
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}\
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}\
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- (NSString*) description\
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{\
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if (_name == nil)\
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{\
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return [super description];\
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}\
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return [NSString stringWithFormat: @"%@ '%@'",\
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[super description], _name];\
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}\
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- (BOOL) tryLock\
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{\
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int err = pthread_mutex_trylock(&_mutex);\
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if (EDEADLK == err)\
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{\
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_NSLockError(self, _cmd);\
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return YES;\
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}\
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return (0 == err);\
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}\
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- (BOOL) lockBeforeDate: (NSDate*)limit\
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{\
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do\
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{\
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int err = pthread_mutex_trylock(&_mutex);\
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if (EDEADLK == err)\
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{\
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_NSLockError(self, _cmd);\
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return YES;\
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}\
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if (0 == err)\
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{\
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return YES;\
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}\
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sched_yield();\
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} while([limit timeIntervalSinceNow] < 0);\
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return NO;\
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}\
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NAME_METHODS
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extern void GSSleepUntilIntervalSinceReferenceDate(NSTimeInterval);
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extern NSTimeInterval GSTimeNow();
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typedef struct {
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NSTimeInterval end;
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NSTimeInterval i0;
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NSTimeInterval i1;
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NSTimeInterval max;
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} GSSleepInfo;
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static void GSSleepInit(NSDate *limit, GSSleepInfo *context)
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{
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context->end = [limit timeIntervalSinceReferenceDate];
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context->i0 = 0.0;
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context->i1 = 0.0001; // Initial pause interval.
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context->max = 0.25; // Maximum pause interval.
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#define NAME_METHODS \
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- (void)setName:(NSString*)newName\
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{\
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ASSIGNCOPY(_name, newName);\
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}\
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||||
- (NSString*)name\
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{\
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return _name;\
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}
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/**
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* <p>Using a pointer to a context structure initialised using GSSleepInit()
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* we either pause for a while and return YES or, if the limit date
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* has passed, return NO.
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* </p>
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* <p>The pause intervals start off very small, but rapidly increase
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* (following a fibonacci sequence) up to a maximum value.
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* </p>
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* <p>We use the GSSleepUntilIntervalSinceReferenceDate() function to
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* avoid objc runtime messaging overheads and overheads of creating and
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* destroying temporary date objects.
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* </p>
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* OS X 10.5 compatibility function to allow debugging deadlock conditions.
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*
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* On OS X, this really deadlocks. For now, we just continue, while logging
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* the 'you are a numpty' warning.
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*/
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static BOOL GSSleepOrFail(GSSleepInfo *context)
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void _NSLockError(id obj, SEL _cmd)
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{
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NSTimeInterval when = GSTimeNow();
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NSTimeInterval tmp;
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NSLog(@"*** -[%@ %@]: deadlock (%@)", [obj class],
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NSStringFromSelector(_cmd), obj);
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NSLog(@"*** Break on _NSLockError() to debug.");
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}
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if (when >= context->end)
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||||
{
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return NO;
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||||
}
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||||
tmp = context->i0 + context->i1;
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||||
context->i0 = context->i1;
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||||
context->i1 = tmp;
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||||
if (tmp > context->max)
|
||||
{
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||||
tmp = context->max;
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||||
}
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when += tmp;
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||||
if (when > context->end)
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||||
{
|
||||
when = context->end;
|
||||
}
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||||
GSSleepUntilIntervalSinceReferenceDate(when);
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||||
return YES; // Paused.
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/**
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||||
* Init method for an NSLock / NSRecursive lock. Creates a mutex of the
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* specified type. Also adds the corresponding -finalize and -dealloc methods.
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||||
*/
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#define INIT_LOCK_WITH_TYPE(lock_type) \
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- (id) init\
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{\
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||||
if (nil == (self = [super init])) { return nil; }\
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pthread_mutexattr_t attr;\
|
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pthread_mutexattr_init(&attr);\
|
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pthread_mutexattr_settype(&attr, lock_type);\
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||||
if (0 != pthread_mutex_init(&_mutex, &attr))\
|
||||
{\
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||||
[self release];\
|
||||
return nil;\
|
||||
}\
|
||||
return self;\
|
||||
}\
|
||||
- (void) finalize\
|
||||
{\
|
||||
pthread_mutex_destroy(&_mutex);\
|
||||
}\
|
||||
- (void) dealloc\
|
||||
{\
|
||||
[self finalize];\
|
||||
[_name release];\
|
||||
[super dealloc];\
|
||||
}
|
||||
|
||||
// Exceptions
|
||||
|
||||
NSString *NSLockException = @"NSLockException";
|
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NSString *NSConditionLockException = @"NSConditionLockException";
|
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NSString *NSRecursiveLockException = @"NSRecursiveLockException";
|
||||
|
||||
// Macros
|
||||
|
||||
#define CHECK_RECURSIVE_LOCK(mutex) \
|
||||
{ \
|
||||
if ((mutex)->owner == objc_thread_id()) \
|
||||
{ \
|
||||
[NSException \
|
||||
raise: NSLockException \
|
||||
format: @"Thread attempted to recursively lock"]; \
|
||||
/* NOT REACHED */ \
|
||||
} \
|
||||
}
|
||||
|
||||
#define CHECK_RECURSIVE_CONDITION_LOCK(mutex) \
|
||||
{ \
|
||||
if ((mutex)->owner == objc_thread_id()) \
|
||||
{ \
|
||||
[NSException \
|
||||
raise: NSConditionLockException \
|
||||
format: @"Thread attempted to recursively lock"]; \
|
||||
/* NOT REACHED */ \
|
||||
} \
|
||||
}
|
||||
|
||||
// NSLock class
|
||||
// Simplest lock for protecting critical sections of code
|
||||
|
||||
/**
|
||||
* An <code>NSLock</code> is used in multi-threaded applications to protect
|
||||
* critical pieces of code. While one thread holds a lock within a piece of
|
||||
* code, another thread cannot execute that code until the first thread has
|
||||
* given up its hold on the lock. The limitation of <code>NSLock</code> is
|
||||
* that you can only lock an <code>NSLock</code> once and it must be unlocked
|
||||
* before it can be acquired again.<br /> Other lock classes, notably
|
||||
* [NSRecursiveLock], have different restrictions.
|
||||
*/
|
||||
@implementation NSLock
|
||||
|
||||
// Designated initializer
|
||||
- (id) init
|
||||
{
|
||||
self = [super init];
|
||||
if (self != nil)
|
||||
{
|
||||
// Allocate the mutex from the runtime
|
||||
_mutex = objc_mutex_allocate();
|
||||
if (_mutex == 0)
|
||||
{
|
||||
RELEASE(self);
|
||||
NSLog(@"Failed to allocate a mutex");
|
||||
return nil;
|
||||
}
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void) dealloc
|
||||
{
|
||||
[self finalize];
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
- (NSString*) description
|
||||
{
|
||||
if (_name == nil)
|
||||
return [super description];
|
||||
return [NSString stringWithFormat: @"%@ named '%@'",
|
||||
[super description], _name];
|
||||
}
|
||||
|
||||
- (void) finalize
|
||||
{
|
||||
if (_mutex != 0)
|
||||
{
|
||||
objc_mutex_t tmp = _MUTEX;
|
||||
|
||||
_mutex = 0;
|
||||
// Ask the runtime to deallocate the mutex
|
||||
// If there are outstanding locks then it will block
|
||||
if (objc_mutex_deallocate(tmp) == -1)
|
||||
{
|
||||
NSWarnMLog(@"objc_mutex_deallocate() failed for %@", self);
|
||||
}
|
||||
}
|
||||
DESTROY(_name);
|
||||
}
|
||||
|
||||
- (NSString*) name
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
|
||||
- (void) setName: (NSString*)name
|
||||
{
|
||||
ASSIGNCOPY(_name, name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to acquire a lock, but returns immediately if the lock
|
||||
* cannot be acquired. It returns YES if the lock is acquired. It returns
|
||||
* NO if the lock cannot be acquired or if the current thread already has
|
||||
* the lock.
|
||||
*/
|
||||
- (BOOL) tryLock
|
||||
{
|
||||
/* Return NO if we're already locked */
|
||||
if (_MUTEX->owner == objc_thread_id())
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
|
||||
// Ask the runtime to acquire a lock on the mutex
|
||||
if (objc_mutex_trylock(_MUTEX) == -1)
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
return YES;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to acquire a lock before the date limit passes. It returns YES
|
||||
* if it can. It returns NO if it cannot, or if the current thread already
|
||||
* has the lock (but it waits until the time limit is up before returning
|
||||
* NO).
|
||||
*/
|
||||
- (BOOL) lockBeforeDate: (NSDate*)limit
|
||||
{
|
||||
int x;
|
||||
GSSleepInfo ctxt;
|
||||
|
||||
GSSleepInit(limit, &ctxt);
|
||||
|
||||
/* This is really the behavior of OpenStep, if the current thread has
|
||||
the lock, we just block until the time limit is up. Very odd */
|
||||
while (_MUTEX->owner == objc_thread_id()
|
||||
|| (x = objc_mutex_trylock(_MUTEX)) == -1)
|
||||
{
|
||||
if (GSSleepOrFail(&ctxt) == NO)
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
}
|
||||
return YES;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to acquire a lock, and waits until it can do so.
|
||||
*/
|
||||
- (void) lock
|
||||
{
|
||||
CHECK_RECURSIVE_LOCK(_MUTEX);
|
||||
|
||||
// Ask the runtime to acquire a lock on the mutex
|
||||
// This will block
|
||||
if (objc_mutex_lock(_MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSLockException
|
||||
format: @"failed to lock mutex"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
}
|
||||
|
||||
- (void) unlock
|
||||
{
|
||||
// Ask the runtime to release a lock on the mutex
|
||||
if (objc_mutex_unlock(_MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSLockException
|
||||
format: @"unlock: failed to unlock mutex"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
}
|
||||
|
||||
// Use an error-checking lock. This is marginally slower, but lets us throw
|
||||
// exceptions when incorrect locking occurs.
|
||||
INIT_LOCK_WITH_TYPE(PTHREAD_MUTEX_ERRORCHECK)
|
||||
NSLOCKING_METHODS
|
||||
@end
|
||||
|
||||
|
||||
// NSConditionLock
|
||||
// Allows locking and unlocking to be based upon an integer condition
|
||||
@implementation NSRecursiveLock
|
||||
INIT_LOCK_WITH_TYPE(PTHREAD_MUTEX_RECURSIVE);
|
||||
NSLOCKING_METHODS
|
||||
@end
|
||||
|
||||
@implementation NSCondition
|
||||
- (id)init
|
||||
{
|
||||
if (nil == (self = [super init])) { return nil; }
|
||||
if (0 != pthread_cond_init(&_condition, NULL))
|
||||
{
|
||||
[self release];
|
||||
return nil;
|
||||
}
|
||||
if (0 != pthread_mutex_init(&_mutex, NULL))
|
||||
{
|
||||
pthread_cond_destroy(&_condition);
|
||||
[self release];
|
||||
return nil;
|
||||
}
|
||||
return self;
|
||||
}
|
||||
- (void)finalize
|
||||
{
|
||||
pthread_cond_destroy(&_condition);
|
||||
pthread_mutex_destroy(&_mutex);
|
||||
}
|
||||
- (void)dealloc
|
||||
{
|
||||
[self finalize];
|
||||
[_name release];
|
||||
[super dealloc];
|
||||
}
|
||||
- (void)wait
|
||||
{
|
||||
pthread_cond_wait(&_condition, &_mutex);
|
||||
}
|
||||
- (BOOL)waitUntilDate: (NSDate*)limit
|
||||
{
|
||||
NSTimeInterval t = [limit timeIntervalSinceReferenceDate];
|
||||
double secs, subsecs;
|
||||
struct timespec timeout;
|
||||
// Split the float into seconds and fractions of a second
|
||||
subsecs = modf(t, &secs);
|
||||
timeout.tv_sec = secs;
|
||||
// Convert fractions of a second to nanoseconds
|
||||
timeout.tv_nsec = subsecs * 1e9;
|
||||
return (0 == pthread_cond_timedwait(&_condition, &_mutex, &timeout));
|
||||
}
|
||||
- (void)signal
|
||||
{
|
||||
pthread_cond_signal(&_condition);
|
||||
}
|
||||
- (void)broadcast;
|
||||
{
|
||||
pthread_cond_broadcast(&_condition);
|
||||
}
|
||||
NSLOCKING_METHODS
|
||||
@end
|
||||
|
||||
@implementation NSConditionLock
|
||||
|
||||
- (id) init
|
||||
{
|
||||
return [self initWithCondition: 0];
|
||||
}
|
||||
|
||||
// Designated initializer
|
||||
// Initialize lock with condition
|
||||
- (id) initWithCondition: (NSInteger)value
|
||||
{
|
||||
self = [super init];
|
||||
if (self != nil)
|
||||
{
|
||||
_condition_value = value;
|
||||
|
||||
// Allocate the mutex from the runtime
|
||||
_condition = objc_condition_allocate ();
|
||||
if (_condition == 0)
|
||||
if (nil == (self = [super init])) { return nil; }
|
||||
if (nil == (_condition = [NSCondition new]))
|
||||
{
|
||||
NSLog(@"Failed to allocate a condition");
|
||||
RELEASE(self);
|
||||
return nil;
|
||||
[self release];
|
||||
return nil;
|
||||
}
|
||||
_mutex = objc_mutex_allocate ();
|
||||
if (_mutex == 0)
|
||||
{
|
||||
NSLog(@"Failed to allocate a mutex");
|
||||
RELEASE(self);
|
||||
return nil;
|
||||
}
|
||||
}
|
||||
return self;
|
||||
_condition_value = value;
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void) dealloc
|
||||
{
|
||||
[self finalize];
|
||||
[_name release];
|
||||
[_condition release];
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
- (NSString*) description
|
||||
{
|
||||
if (_name == nil)
|
||||
return [super description];
|
||||
return [NSString stringWithFormat: @"%@ named '%@'",
|
||||
[super description], _name];
|
||||
}
|
||||
|
||||
- (void) finalize
|
||||
{
|
||||
if (_condition != 0)
|
||||
{
|
||||
objc_condition_t tmp = _CONDITION;
|
||||
|
||||
_condition = 0;
|
||||
// Ask the runtime to deallocate the condition
|
||||
if (objc_condition_deallocate(tmp) == -1)
|
||||
{
|
||||
NSWarnMLog(@"objc_condition_deallocate() failed for %@", self);
|
||||
}
|
||||
}
|
||||
if (_mutex != 0)
|
||||
{
|
||||
objc_mutex_t tmp = _MUTEX;
|
||||
|
||||
_mutex = 0;
|
||||
// Ask the runtime to deallocate the mutex
|
||||
// If there are outstanding locks then it will block
|
||||
if (objc_mutex_deallocate(tmp) == -1)
|
||||
{
|
||||
NSWarnMLog(@"objc_mutex_deallocate() failed for %@", self);
|
||||
}
|
||||
}
|
||||
DESTROY(_name);
|
||||
}
|
||||
|
||||
// Return the current condition of the lock
|
||||
- (NSInteger) condition
|
||||
{
|
||||
return _condition_value;
|
||||
}
|
||||
|
||||
// Acquiring and release the lock
|
||||
- (void) lockWhenCondition: (NSInteger)value
|
||||
{
|
||||
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
|
||||
|
||||
if (objc_mutex_lock(_MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"lockWhenCondition: failed to lock mutex"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
|
||||
while (_condition_value != value)
|
||||
{
|
||||
if (objc_condition_wait(_CONDITION, _MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"objc_condition_wait failed"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
- (NSString*) name
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
|
||||
- (void) setName: (NSString*)name
|
||||
{
|
||||
ASSIGNCOPY(_name, name);
|
||||
[_condition lock];
|
||||
while (value != _condition_value)
|
||||
{
|
||||
[_condition wait];
|
||||
}
|
||||
}
|
||||
|
||||
- (void) unlockWithCondition: (NSInteger)value
|
||||
{
|
||||
int depth;
|
||||
|
||||
// First check to make sure we have the lock
|
||||
depth = objc_mutex_trylock(_MUTEX);
|
||||
|
||||
// Another thread has the lock so abort
|
||||
if (depth == -1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"unlockWithCondition: Tried to unlock someone else's lock"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
|
||||
// If the depth is only 1 then we just acquired
|
||||
// the lock above, bogus unlock so abort
|
||||
if (depth == 1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"unlockWithCondition: Unlock attempted without lock"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
|
||||
// This is a valid unlock so set the condition
|
||||
_condition_value = value;
|
||||
|
||||
// wake up blocked threads
|
||||
if (objc_condition_broadcast(_CONDITION) == -1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"unlockWithCondition: objc_condition_broadcast failed"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
|
||||
// and unlock twice
|
||||
if ((objc_mutex_unlock(_MUTEX) == -1)
|
||||
|| (objc_mutex_unlock(_MUTEX) == -1))
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"unlockWithCondition: failed to unlock mutex"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
}
|
||||
|
||||
- (BOOL) tryLock
|
||||
{
|
||||
if ((_MUTEX)->owner == objc_thread_id())
|
||||
{
|
||||
NSDebugLog(@"WARNING: Thread attempted to recursively tryLock : %@", self);
|
||||
return NO;
|
||||
}
|
||||
// Ask the runtime to acquire a lock on the mutex
|
||||
if (objc_mutex_trylock(_MUTEX) == -1)
|
||||
return NO;
|
||||
else
|
||||
return YES;
|
||||
[_condition lock];
|
||||
_condition_value = value;
|
||||
[_condition broadcast];
|
||||
[_condition unlock];
|
||||
}
|
||||
|
||||
- (BOOL) tryLockWhenCondition: (NSInteger)value
|
||||
{
|
||||
// tryLock message will check for recursive locks
|
||||
|
||||
// First can we even get the lock?
|
||||
if (![self tryLock])
|
||||
return NO;
|
||||
|
||||
// If we got the lock is it the right condition?
|
||||
if (_condition_value == value)
|
||||
return YES;
|
||||
else
|
||||
{
|
||||
// Wrong condition so release the lock
|
||||
[self unlock];
|
||||
return NO;
|
||||
}
|
||||
return [self lockWhenCondition: value
|
||||
beforeDate: [NSDate date]];
|
||||
}
|
||||
|
||||
// Acquiring the lock with a date condition
|
||||
- (BOOL) lockBeforeDate: (NSDate*)limit
|
||||
{
|
||||
GSSleepInfo ctxt;
|
||||
|
||||
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
|
||||
|
||||
GSSleepInit(limit, &ctxt);
|
||||
|
||||
while (objc_mutex_trylock(_MUTEX) == -1)
|
||||
{
|
||||
if (GSSleepOrFail(&ctxt) == NO)
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
}
|
||||
return YES;
|
||||
return [_condition lockBeforeDate: limit];
|
||||
}
|
||||
|
||||
|
||||
- (BOOL) lockWhenCondition: (NSInteger)condition_to_meet
|
||||
beforeDate: (NSDate*)limitDate
|
||||
{
|
||||
#ifndef HAVE_OBJC_CONDITION_TIMEDWAIT
|
||||
GSSleepInfo ctxt;
|
||||
|
||||
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
|
||||
|
||||
GSSleepInit(limitDate, &ctxt);
|
||||
|
||||
do
|
||||
{
|
||||
if (_condition_value == condition_to_meet)
|
||||
[_condition lock];
|
||||
if (condition_to_meet == _condition_value)
|
||||
{
|
||||
while (objc_mutex_trylock(_MUTEX) == -1)
|
||||
{
|
||||
if (GSSleepOrFail(&ctxt) == NO)
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
}
|
||||
if (_condition_value == condition_to_meet)
|
||||
{
|
||||
return YES;
|
||||
}
|
||||
if (objc_mutex_unlock(_MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"%s failed to unlock mutex",
|
||||
GSNameFromSelector(_cmd)];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
return YES;
|
||||
}
|
||||
}
|
||||
while (GSSleepOrFail(&ctxt) == YES);
|
||||
|
||||
return NO;
|
||||
|
||||
#else
|
||||
NSTimeInterval atimeinterval;
|
||||
struct timespec endtime;
|
||||
|
||||
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
|
||||
|
||||
if (-1 == objc_mutex_lock(_MUTEX))
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"lockWhenCondition: failed to lock mutex"];
|
||||
|
||||
if (_condition_value == condition_to_meet)
|
||||
return YES;
|
||||
|
||||
atimeinterval = [limitDate timeIntervalSince1970];
|
||||
endtime.tv_sec =(NSUInteger)atimeinterval; // 941883028;//
|
||||
endtime.tv_nsec = (NSUInteger)((atimeinterval - (float)endtime.tv_sec)
|
||||
* 1000000000.0);
|
||||
|
||||
while (_condition_value != condition_to_meet)
|
||||
{
|
||||
switch (objc_condition_timedwait(_CONDITION, _MUTEX, &endtime))
|
||||
if ([_condition waitUntilDate: limitDate]
|
||||
&&
|
||||
(condition_to_meet == _condition_value))
|
||||
{
|
||||
case 0:
|
||||
break;
|
||||
case EINTR:
|
||||
break;
|
||||
case ETIMEDOUT :
|
||||
[self unlock];
|
||||
return NO;
|
||||
default:
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"objc_condition_timedwait failed"];
|
||||
[self unlock];
|
||||
return NO;
|
||||
return YES;
|
||||
}
|
||||
}
|
||||
return YES;
|
||||
#endif /* HAVE__OBJC_CONDITION_TIMEDWAIT */
|
||||
return NO;
|
||||
}
|
||||
|
||||
// NSLocking protocol
|
||||
// These methods ignore the condition
|
||||
// NSLocking methods. These aren't instantiated with the macro as they are
|
||||
// delegated to the NSCondition.
|
||||
- (void) lock
|
||||
{
|
||||
CHECK_RECURSIVE_CONDITION_LOCK(_MUTEX);
|
||||
|
||||
// Ask the runtime to acquire a lock on the mutex
|
||||
// This will block
|
||||
if (objc_mutex_lock(_MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"lock: failed to lock mutex"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
[_condition lock];
|
||||
}
|
||||
|
||||
- (void) unlock
|
||||
{
|
||||
// wake up blocked threads
|
||||
if (objc_condition_broadcast(_CONDITION) == -1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"unlockWithCondition: objc_condition_broadcast failed"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
|
||||
// Ask the runtime to release a lock on the mutex
|
||||
if (objc_mutex_unlock(_MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSConditionLockException
|
||||
format: @"unlock: failed to unlock mutex"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
[_condition unlock];
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* See [NSLock] for more information about what a lock is. A recursive
|
||||
* lock extends [NSLock] in that you can lock a recursive lock multiple
|
||||
* times. Each lock must be balanced by a corresponding unlock, and the
|
||||
* lock is not released for another thread to acquire until the last
|
||||
* unlock call is made (corresponding to the first lock message).
|
||||
*/
|
||||
@implementation NSRecursiveLock
|
||||
|
||||
/** <init />
|
||||
*/
|
||||
- (id) init
|
||||
{
|
||||
self = [super init];
|
||||
if (self != nil)
|
||||
{
|
||||
// Allocate the mutex from the runtime
|
||||
_mutex = objc_mutex_allocate();
|
||||
if (_mutex == 0)
|
||||
{
|
||||
NSLog(@"Failed to allocate a mutex");
|
||||
RELEASE(self);
|
||||
return nil;
|
||||
}
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void) dealloc
|
||||
{
|
||||
[self finalize];
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
- (NSString*) description
|
||||
{
|
||||
if (_name == nil)
|
||||
return [super description];
|
||||
return [NSString stringWithFormat: @"%@ named '%@'",
|
||||
[super description], _name];
|
||||
}
|
||||
|
||||
- (void) finalize
|
||||
{
|
||||
if (_mutex != 0)
|
||||
{
|
||||
objc_mutex_t tmp = _MUTEX;
|
||||
|
||||
_mutex = 0;
|
||||
// Ask the runtime to deallocate the mutex
|
||||
// If there are outstanding locks then it will block
|
||||
if (objc_mutex_deallocate(tmp) == -1)
|
||||
{
|
||||
NSWarnMLog(@"objc_mutex_deallocate() failed for %@", self);
|
||||
}
|
||||
}
|
||||
DESTROY(_name);
|
||||
}
|
||||
|
||||
- (NSString*) name
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
|
||||
- (void) setName: (NSString*)name
|
||||
{
|
||||
ASSIGNCOPY(_name, name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to acquire a lock, but returns NO immediately if the lock
|
||||
* cannot be acquired. It returns YES if the lock is acquired. Can be
|
||||
* called multiple times to make nested locks.
|
||||
*/
|
||||
- (BOOL) tryLock
|
||||
{
|
||||
// Ask the runtime to acquire a lock on the mutex
|
||||
if (objc_mutex_trylock(_MUTEX) == -1)
|
||||
return NO;
|
||||
else
|
||||
return YES;
|
||||
return [_condition tryLock];
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to acquire a lock before the date limit passes. It returns
|
||||
* YES if it can. It returns NO if it cannot
|
||||
* (but it waits until the time limit is up before returning NO).
|
||||
*/
|
||||
- (BOOL) lockBeforeDate: (NSDate*)limit
|
||||
{
|
||||
GSSleepInfo ctxt;
|
||||
|
||||
GSSleepInit(limit, &ctxt);
|
||||
while (objc_mutex_trylock(_MUTEX) == -1)
|
||||
{
|
||||
if (GSSleepOrFail(&ctxt) == NO)
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
}
|
||||
return YES;
|
||||
}
|
||||
|
||||
// NSLocking protocol
|
||||
- (void) lock
|
||||
{
|
||||
// Ask the runtime to acquire a lock on the mutex
|
||||
// This will block
|
||||
if (objc_mutex_lock(_MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSRecursiveLockException
|
||||
format: @"lock: failed to lock mutex"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
}
|
||||
|
||||
- (void) unlock
|
||||
{
|
||||
// Ask the runtime to release a lock on the mutex
|
||||
if (objc_mutex_unlock(_MUTEX) == -1)
|
||||
{
|
||||
[NSException raise: NSRecursiveLockException
|
||||
format: @"unlock: failed to unlock mutex"];
|
||||
/* NOT REACHED */
|
||||
}
|
||||
}
|
||||
|
||||
NAME_METHODS
|
||||
@end
|
||||
|
|
|
@ -48,9 +48,6 @@
|
|||
#ifdef HAVE_PTHREAD_H
|
||||
#include <pthread.h>
|
||||
#endif
|
||||
#ifdef NeXT_RUNTIME
|
||||
#include "thr-mach.h"
|
||||
#endif
|
||||
#ifdef HAVE_SYS_FILE_H
|
||||
#include <sys/file.h>
|
||||
#endif
|
||||
|
@ -84,6 +81,15 @@
|
|||
#include <gc.h>
|
||||
#endif
|
||||
|
||||
// Some older BSD systems used a non-standard range of thread priorities.
|
||||
// Use these if they exist, otherwise define standard ones.
|
||||
#ifndef PTHREAD_MAX_PRIORITY
|
||||
#define PTHREAD_MAX_PRIORITY 31
|
||||
#endif
|
||||
#ifndef PTHREAD_MIN_PRIORITY
|
||||
#define PTHREAD_MIN_PRIORITY 0
|
||||
#endif
|
||||
|
||||
@interface NSAutoreleasePool (NSThread)
|
||||
+ (void) _endThread: (NSThread*)thread;
|
||||
@end
|
||||
|
@ -256,6 +262,11 @@ extern objc_mutex_t __objc_runtime_mutex;
|
|||
extern int __objc_runtime_threads_alive;
|
||||
extern int __objc_is_multi_threaded;
|
||||
|
||||
/* WARNING:
|
||||
* GNUstep appears to have been written on the assumption that these variables
|
||||
* are used correctly by the GNU runtime. In fact, they are used in only one
|
||||
* place, and are used incorrectly there.
|
||||
*/
|
||||
inline static void objc_thread_add (void)
|
||||
{
|
||||
objc_mutex_lock(__objc_runtime_mutex);
|
||||
|
@ -263,13 +274,6 @@ inline static void objc_thread_add (void)
|
|||
__objc_runtime_threads_alive++;
|
||||
objc_mutex_unlock(__objc_runtime_mutex);
|
||||
}
|
||||
|
||||
inline static void objc_thread_remove (void)
|
||||
{
|
||||
objc_mutex_lock(__objc_runtime_mutex);
|
||||
__objc_runtime_threads_alive--;
|
||||
objc_mutex_unlock(__objc_runtime_mutex);
|
||||
}
|
||||
#endif /* not HAVE_OBJC_THREAD_ADD */
|
||||
|
||||
/*
|
||||
|
@ -277,87 +281,35 @@ inline static void objc_thread_remove (void)
|
|||
*/
|
||||
static BOOL entered_multi_threaded_state = NO;
|
||||
|
||||
/*
|
||||
* Default thread.
|
||||
*/
|
||||
static NSThread *defaultThread = nil;
|
||||
static NSLock *thread_creation_lock;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* This function is a GNUstep extension. It pretty much
|
||||
* duplicates the functionality of [NSThread +currentThread]
|
||||
* but is more efficient and is used internally throughout
|
||||
* GNUstep.
|
||||
* </p>
|
||||
* <p>
|
||||
* Returns the current thread. Could perhaps return <code>nil</code>
|
||||
* if executing a thread that was started outside the GNUstep
|
||||
* environment and not registered (this should not happen in a
|
||||
* well-coded application).
|
||||
* </p>
|
||||
* Pthread cleanup call; used to free the current NSThread object when the
|
||||
* thread exits.
|
||||
*/
|
||||
static void releaseThread(void *thread)
|
||||
{
|
||||
[(NSThread*)thread release];
|
||||
}
|
||||
|
||||
static pthread_key_t thread_object_key;
|
||||
|
||||
/**
|
||||
* These functions are serious examples of premature optimisation.
|
||||
*/
|
||||
inline NSThread*
|
||||
GSCurrentThread(void)
|
||||
{
|
||||
NSThread *t;
|
||||
|
||||
if (entered_multi_threaded_state == NO)
|
||||
{
|
||||
/*
|
||||
* If the NSThread class has been initialized, we will have a default
|
||||
* thread set up - otherwise we must make sure the class is initialised.
|
||||
*/
|
||||
if (defaultThread == nil)
|
||||
{
|
||||
t = [NSThread currentThread];
|
||||
}
|
||||
else
|
||||
{
|
||||
t = defaultThread;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
t = (NSThread*)objc_thread_get_data();
|
||||
if (t == nil)
|
||||
{
|
||||
fprintf(stderr,
|
||||
"ALERT ... GSCurrentThread() ... objc_thread_get_data() call returned nil!\n"
|
||||
"Your application MUST call GSRegisterCurrentThread() before attempting to\n"
|
||||
"use any GNUstep code from a thread other than the main GNUstep thread.\n");
|
||||
fflush(stderr); // Needed for windoze
|
||||
}
|
||||
}
|
||||
return t;
|
||||
return [NSThread currentThread];
|
||||
}
|
||||
|
||||
typedef struct { @defs(NSThread) } *TInfo;
|
||||
|
||||
/**
|
||||
* Fast access function for thread dictionary of current thread.<br />
|
||||
* If there is no dictionary, creates the dictionary.
|
||||
*/
|
||||
NSMutableDictionary*
|
||||
GSDictionaryForThread(NSThread *t)
|
||||
{
|
||||
if (t == nil)
|
||||
{
|
||||
t = GSCurrentThread();
|
||||
}
|
||||
if (t == nil)
|
||||
{
|
||||
return nil;
|
||||
}
|
||||
else
|
||||
{
|
||||
NSMutableDictionary *dict = ((TInfo)t)->_thread_dictionary;
|
||||
|
||||
if (dict == nil)
|
||||
if (nil == t)
|
||||
{
|
||||
dict = [t threadDictionary];
|
||||
t = [NSThread currentThread];
|
||||
}
|
||||
return dict;
|
||||
}
|
||||
return [t threadDictionary];
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -410,6 +362,11 @@ gnustep_base_thread_callback(void)
|
|||
* Won't work properly if threads are not all created
|
||||
* by this class, but it's better than nothing.
|
||||
*/
|
||||
// FIXME: This code is complete nonsense; this can be called from
|
||||
// any thread (and is when adding new foreign threads), so this
|
||||
// will often be called from the wrong thread, delivering
|
||||
// notifications to the wrong thread, and generally doing the
|
||||
// wrong thing..
|
||||
if (nc == nil)
|
||||
{
|
||||
nc = RETAIN([NSNotificationCenter defaultCenter]);
|
||||
|
@ -434,36 +391,40 @@ gnustep_base_thread_callback(void)
|
|||
|
||||
@implementation NSThread
|
||||
|
||||
static void setThreadForCurrentThread(NSThread *t)
|
||||
{
|
||||
pthread_setspecific(thread_object_key, t);
|
||||
gnustep_base_thread_callback();
|
||||
}
|
||||
|
||||
+ (NSArray*) callStackReturnAddresses
|
||||
{
|
||||
NSMutableArray *stack = GSPrivateStackAddresses();
|
||||
|
||||
return stack;
|
||||
}
|
||||
+ (BOOL)_createThreadForCurrentPthread
|
||||
{
|
||||
NSThread *t = pthread_getspecific(thread_object_key);
|
||||
if (t == nil)
|
||||
{
|
||||
[thread_creation_lock lock];
|
||||
t = pthread_getspecific(thread_object_key);
|
||||
if (t == nil)
|
||||
{
|
||||
t = [self new];
|
||||
pthread_setspecific(thread_object_key, t);
|
||||
[thread_creation_lock unlock];
|
||||
return YES;
|
||||
}
|
||||
[thread_creation_lock unlock];
|
||||
}
|
||||
return NO;
|
||||
}
|
||||
|
||||
+ (NSThread*) currentThread
|
||||
{
|
||||
NSThread *t = nil;
|
||||
|
||||
if (entered_multi_threaded_state == NO)
|
||||
{
|
||||
/*
|
||||
* The NSThread class has been initialized - so we will have a default
|
||||
* thread set up unless the default thread subsequently exited.
|
||||
*/
|
||||
t = defaultThread;
|
||||
}
|
||||
if (t == nil)
|
||||
{
|
||||
t = (NSThread*)objc_thread_get_data();
|
||||
if (t == nil)
|
||||
{
|
||||
fprintf(stderr, "ALERT ... [NSThread +currentThread] ... the "
|
||||
"objc_thread_get_data() call returned nil!");
|
||||
fflush(stderr); // Needed for windoze
|
||||
}
|
||||
}
|
||||
return t;
|
||||
return (NSThread*)pthread_getspecific(thread_object_key);
|
||||
}
|
||||
|
||||
+ (void) detachNewThreadSelector: (SEL)aSelector
|
||||
|
@ -475,10 +436,9 @@ gnustep_base_thread_callback(void)
|
|||
/*
|
||||
* Create the new thread.
|
||||
*/
|
||||
thread = (NSThread*)NSAllocateObject(self, 0, NSDefaultMallocZone());
|
||||
thread = [thread initWithTarget: aTarget
|
||||
selector: aSelector
|
||||
object: anArgument];
|
||||
thread = [[NSThread alloc] initWithTarget: aTarget
|
||||
selector: aSelector
|
||||
object: anArgument];
|
||||
|
||||
[thread start];
|
||||
RELEASE(thread);
|
||||
|
@ -510,23 +470,14 @@ gnustep_base_thread_callback(void)
|
|||
|
||||
[(GSRunLoopThreadInfo*)t->_runLoopInfo invalidate];
|
||||
|
||||
/*
|
||||
* destroy the thread object.
|
||||
*/
|
||||
DESTROY(t);
|
||||
|
||||
objc_thread_set_data (NULL);
|
||||
|
||||
#if GS_WITH_GC && defined(HAVE_GC_REGISTER_MY_THREAD)
|
||||
GC_unregister_my_thread();
|
||||
#endif
|
||||
/*
|
||||
* Tell the runtime to exit the thread
|
||||
*/
|
||||
objc_thread_exit();
|
||||
pthread_exit(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static NSThread *defaultThread;
|
||||
/*
|
||||
* Class initialization
|
||||
*/
|
||||
|
@ -542,15 +493,18 @@ gnustep_base_thread_callback(void)
|
|||
*/
|
||||
objc_set_thread_callback(gnustep_base_thread_callback);
|
||||
|
||||
if (pthread_key_create(&thread_object_key, releaseThread))
|
||||
{
|
||||
[NSException raise: NSInternalInconsistencyException
|
||||
format: @"Unable to create thread key!"];
|
||||
}
|
||||
thread_creation_lock = [NSLock new];
|
||||
/*
|
||||
* Ensure that the default thread exists.
|
||||
*/
|
||||
defaultThread
|
||||
= (NSThread*)NSAllocateObject(self, 0, NSDefaultMallocZone());
|
||||
defaultThread = [defaultThread init];
|
||||
defaultThread->_active = YES;
|
||||
objc_thread_set_data(defaultThread);
|
||||
threadClass = self;
|
||||
[NSThread _createThreadForCurrentPthread];
|
||||
defaultThread = [NSThread currentThread];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -572,21 +526,26 @@ gnustep_base_thread_callback(void)
|
|||
/**
|
||||
* Set the priority of the current thread. This is a value in the
|
||||
* range 0.0 (lowest) to 1.0 (highest) which is mapped to the underlying
|
||||
* system priorities. The current gnu objc runtime supports three
|
||||
* priority levels which you can obtain using values of 0.0, 0.5, and 1.0
|
||||
* system priorities.
|
||||
*/
|
||||
+ (void) setThreadPriority: (double)pri
|
||||
{
|
||||
int p;
|
||||
#ifdef _POSIX_THREAD_PRIORITY_SCHEDULING
|
||||
int policy;
|
||||
struct sched_param param;
|
||||
|
||||
if (pri <= 0.3)
|
||||
p = OBJC_THREAD_LOW_PRIORITY;
|
||||
else if (pri <= 0.6)
|
||||
p = OBJC_THREAD_BACKGROUND_PRIORITY;
|
||||
else
|
||||
p = OBJC_THREAD_INTERACTIVE_PRIORITY;
|
||||
// Clamp pri into the required range.
|
||||
if (pri > 1) { pri = 1; }
|
||||
if (pri < 0) { pri = 0; }
|
||||
|
||||
objc_thread_set_priority(p);
|
||||
// Scale pri based on the range of the host system.
|
||||
pri *= (PTHREAD_MAX_PRIORITY - PTHREAD_MIN_PRIORITY);
|
||||
pri += PTHREAD_MIN_PRIORITY;
|
||||
|
||||
pthread_getschedparam(pthread_self(), &policy, ¶m);
|
||||
param.sched_priority = pri;
|
||||
pthread_setschedparam(pthread_self(), policy, ¶m);
|
||||
#endif
|
||||
}
|
||||
|
||||
+ (void) sleepForTimeInterval: (NSTimeInterval)ti
|
||||
|
@ -612,16 +571,22 @@ gnustep_base_thread_callback(void)
|
|||
*/
|
||||
+ (double) threadPriority
|
||||
{
|
||||
int p = objc_thread_get_priority();
|
||||
double pri = 0;
|
||||
#ifdef _POSIX_THREAD_PRIORITY_SCHEDULING
|
||||
int policy;
|
||||
struct sched_param param;
|
||||
|
||||
pthread_getschedparam(pthread_self(), &policy, ¶m);
|
||||
pri = param.sched_priority;
|
||||
// Scale pri based on the range of the host system.
|
||||
pri -= PTHREAD_MIN_PRIORITY;
|
||||
pri /= (PTHREAD_MAX_PRIORITY - PTHREAD_MIN_PRIORITY);
|
||||
|
||||
#else
|
||||
#warning Your pthread implementation does not support thread priorities
|
||||
#endif
|
||||
return pri;
|
||||
|
||||
if (p == OBJC_THREAD_LOW_PRIORITY)
|
||||
return 0.0;
|
||||
else if (p == OBJC_THREAD_BACKGROUND_PRIORITY)
|
||||
return 0.5;
|
||||
else if (p == OBJC_THREAD_INTERACTIVE_PRIORITY)
|
||||
return 1.0;
|
||||
else
|
||||
return 0.0; // Unknown.
|
||||
}
|
||||
|
||||
|
||||
|
@ -701,12 +666,6 @@ gnustep_base_thread_callback(void)
|
|||
_selector = aSelector;
|
||||
_target = RETAIN(aTarget);
|
||||
_arg = RETAIN(anArgument);
|
||||
_thread_dictionary = nil; // Initialize this later only when needed
|
||||
_exception_handler = NULL;
|
||||
_cancelled = NO;
|
||||
_active = NO;
|
||||
_finished = NO;
|
||||
_name = nil;
|
||||
init_autorelease_thread_vars(&_autorelease_vars);
|
||||
return self;
|
||||
}
|
||||
|
@ -740,14 +699,38 @@ gnustep_base_thread_callback(void)
|
|||
NSStringFromClass([self class]),
|
||||
NSStringFromSelector(_cmd)];
|
||||
}
|
||||
if (objc_thread_get_data() != nil)
|
||||
{
|
||||
[NSException raise: NSInternalInconsistencyException
|
||||
format: @"[%@-$@] called on running thread",
|
||||
NSStringFromClass([self class]),
|
||||
NSStringFromSelector(_cmd)];
|
||||
}
|
||||
|
||||
[_target performSelector: _selector withObject: _arg];
|
||||
|
||||
}
|
||||
|
||||
- (NSString*) name
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
|
||||
- (void) setName: (NSString*)aName
|
||||
{
|
||||
ASSIGN(_name, aName);
|
||||
}
|
||||
|
||||
- (void) setStackSize: (NSUInteger)stackSize
|
||||
{
|
||||
_stackSize = stackSize;
|
||||
}
|
||||
|
||||
- (NSUInteger) stackSize
|
||||
{
|
||||
return _stackSize;
|
||||
}
|
||||
|
||||
/**
|
||||
* Trampoline function called to launch the thread
|
||||
*/
|
||||
static void *nsthreadLauncher(void* thread)
|
||||
{
|
||||
NSThread *t = (NSThread*)thread;
|
||||
setThreadForCurrentThread(t);
|
||||
#if GS_WITH_GC && defined(HAVE_GC_REGISTER_MY_THREAD)
|
||||
{
|
||||
struct GC_stack_base base;
|
||||
|
@ -769,37 +752,6 @@ gnustep_base_thread_callback(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_SETRLIMIT) && defined(RLIMIT_STACK)
|
||||
if (_stackSize > 0)
|
||||
{
|
||||
struct rlimit rl;
|
||||
|
||||
rl.rlim_cur = _stackSize;
|
||||
rl.rlim_max = _stackSize;
|
||||
if (setrlimit(RLIMIT_STACK, &rl) < 0)
|
||||
{
|
||||
NSDebugMLog(@"Unable to set thread stack size to %u: %@",
|
||||
_stackSize, [NSError _last]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
* We are running in the new thread - so we store ourself in the thread
|
||||
* dictionary and release ourself - thus, when the thread exits, we will
|
||||
* be deallocated cleanly.
|
||||
*/
|
||||
objc_thread_set_data(self);
|
||||
|
||||
#if defined(PTHREAD_JOINABLE)
|
||||
/* Hack to work around the fact that
|
||||
* some versions of the objective-c
|
||||
* library fail to create the thread detached.
|
||||
* We should really do this only in such cases.
|
||||
*/
|
||||
pthread_detach(pthread_self());
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Let observers know a new thread is starting.
|
||||
*/
|
||||
|
@ -808,35 +760,14 @@ pthread_detach(pthread_self());
|
|||
nc = RETAIN([NSNotificationCenter defaultCenter]);
|
||||
}
|
||||
[nc postNotificationName: NSThreadDidStartNotification
|
||||
object: self
|
||||
object: t
|
||||
userInfo: nil];
|
||||
|
||||
[_target performSelector: _selector withObject: _arg];
|
||||
[t main];
|
||||
|
||||
[NSThread exit];
|
||||
}
|
||||
|
||||
- (NSString*) name
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
|
||||
- (void) setName: (NSString*)aName
|
||||
{
|
||||
ASSIGN(_name, aName);
|
||||
}
|
||||
|
||||
- (void) setStackSize: (NSUInteger)stackSize
|
||||
{
|
||||
_stackSize = stackSize;
|
||||
#if !defined(HAVE_SETRLIMIT) || !defined(RLIMIT_STACK)
|
||||
GSOnceMLog(@"Warning ... -setStackSize: not implemented on this system");
|
||||
#endif
|
||||
}
|
||||
|
||||
- (NSUInteger) stackSize
|
||||
{
|
||||
return _stackSize;
|
||||
// Not reached
|
||||
return NULL;
|
||||
}
|
||||
|
||||
- (void) start
|
||||
|
@ -869,16 +800,27 @@ pthread_detach(pthread_self());
|
|||
|
||||
/* The thread must persist until it finishes executing.
|
||||
*/
|
||||
IF_NO_GC(RETAIN(self);)
|
||||
RETAIN(self);
|
||||
|
||||
/* Mark the thread as active whiul it's running.
|
||||
*/
|
||||
_active = YES;
|
||||
|
||||
errno = 0;
|
||||
if (objc_thread_detach(@selector(main), self, nil) == NULL)
|
||||
pthread_t thr;
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
// Create this thread detached, because we never use the return state from
|
||||
// threads.
|
||||
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
|
||||
// Set the stack size when the thread is created. Unlike the old setrlimit
|
||||
// code, this actually works.
|
||||
if (_stackSize > 0)
|
||||
{
|
||||
pthread_attr_setstacksize(&attr, _stackSize);
|
||||
}
|
||||
if (pthread_create(&thr, &attr, nsthreadLauncher, self))
|
||||
{
|
||||
_active = NO;
|
||||
RELEASE(self);
|
||||
[NSException raise: NSInternalInconsistencyException
|
||||
format: @"Unable to detach thread (last error %@)",
|
||||
|
@ -1297,55 +1239,8 @@ GSRunLoopInfoForThread(NSThread *aThread)
|
|||
BOOL
|
||||
GSRegisterCurrentThread (void)
|
||||
{
|
||||
NSThread *thread;
|
||||
|
||||
/*
|
||||
* Do nothing and return NO if the thread is known to us.
|
||||
*/
|
||||
if ((NSThread*)objc_thread_get_data() != nil)
|
||||
{
|
||||
return NO;
|
||||
}
|
||||
|
||||
/*
|
||||
* Make sure the Objective-C runtime knows there is an additional thread.
|
||||
*/
|
||||
objc_thread_add ();
|
||||
|
||||
if (threadClass == 0)
|
||||
{
|
||||
/*
|
||||
* If the threadClass has not been set, NSThread has not been
|
||||
* initialised, and there is no default thread. So we must
|
||||
* initialise now ... which will make the current thread the default.
|
||||
*/
|
||||
NSCAssert(entered_multi_threaded_state == NO,
|
||||
NSInternalInconsistencyException);
|
||||
thread = [NSThread currentThread];
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
* Create the new thread object.
|
||||
*/
|
||||
thread = (NSThread*)NSAllocateObject (threadClass, 0,
|
||||
NSDefaultMallocZone ());
|
||||
thread = [thread init];
|
||||
objc_thread_set_data (thread);
|
||||
((NSThread_ivars *)thread)->_active = YES;
|
||||
}
|
||||
|
||||
/*
|
||||
* We post the notification after we register the thread.
|
||||
* NB. Even if we are the default thread, we do this to register the app
|
||||
* as being multi-threaded - this is so that, if this thread is unregistered
|
||||
* later, it does not leave us with a bad default thread.
|
||||
*/
|
||||
gnustep_base_thread_callback();
|
||||
|
||||
return YES;
|
||||
return [NSThread _createThreadForCurrentPthread];
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* This function is provided to let threads started by some other
|
||||
|
@ -1384,16 +1279,5 @@ GSUnregisterCurrentThread (void)
|
|||
object: thread
|
||||
userInfo: nil];
|
||||
|
||||
/*
|
||||
* destroy the thread object.
|
||||
*/
|
||||
DESTROY (thread);
|
||||
|
||||
objc_thread_set_data (NULL);
|
||||
|
||||
/*
|
||||
* Make sure Objc runtime knows there is a thread less to manage
|
||||
*/
|
||||
objc_thread_remove ();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue