Spelling fixes

git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@21962 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Richard Frith-Macdonald 2005-11-06 13:53:40 +00:00
parent 11b4799893
commit c9c6734169
77 changed files with 3217 additions and 233 deletions

View file

@ -157,11 +157,12 @@ GS_EXPORT NSString* GSDebugMethodMsg(id obj, SEL sel, const char *file,
int line, NSString *fmt);
/**
* This functions allows to set own function backcalls for debugging allocation
* of objects. Useful if you intend to write your own objectalloc.
* This functions allows to set own function callbacks for debugging allocation
* of objects. Useful if you intend to write your own object allocation code.
*/
GS_EXPORT void GSSetDebugAllocationFunctions(void (*newAddObjectFunc)(Class c, id o),
void (*newRemoveObjectFunc)(Class c, id o));
GS_EXPORT void GSSetDebugAllocationFunctions(
void (*newAddObjectFunc)(Class c, id o),
void (*newRemoveObjectFunc)(Class c, id o));
#endif
@ -175,7 +176,7 @@ GS_EXPORT void GSSetDebugAllocationFunctions(void (*newAddObjectFunc)(Class c,
* </p>
* <p>Turning on zombies changes this behavior so that the isa pointer
* is modified to be that of the NSZombie class. When messages are
* sent to the object, intead of crashing, NSZombie will use NSLog() to
* sent to the object, instead of crashing, NSZombie will use NSLog() to
* produce an error message. By default the memory used by the object
* will not really be freed, so error messages will continue to
* be generated whenever a message is sent to the object, and the object