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added GSdoc comments to class, method, and function declarations; for some classes some comments were already in the source file (not the header), in which case further comments were added here; otherwise comments were put in the headers
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@19586 72102866-910b-0410-8b05-ffd578937521
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38 changed files with 2408 additions and 161 deletions
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@ -30,51 +30,191 @@
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@class NSMutableData, NSData, NSString;
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/**
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* <p>Top-level class defining methods for use when archiving (encoding)
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* objects to a byte array or file, and when restoring (decoding) objects.
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* Generally only subclasses of this class are used directly - [NSArchiver],
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* [NSUnarchiver], [NSKeyedArchiver], [NSKeyedUnarchiver], or [NSPortCoder].
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* </p>
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* <p><code>NSPortCoder</code> is used within the distributed objects
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* framework. For archiving to/from disk, the <em>Keyed...</em> classes are
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* preferred for new implementations, since they provide greater
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* forward/backward compatibility in the face of class changes.</p>
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*/
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@interface NSCoder : NSObject
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// Encoding Data
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/**
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* Encodes array of count structures or objects of given type, which may be
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* obtained through the '<code>@encode(...)</code>' compile-time operator.
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* Usually this is used for primitives though it can be used for objects as
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* well.
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*/
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- (void) encodeArrayOfObjCType: (const char*)type
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count: (unsigned)count
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at: (const void*)array;
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/**
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* Can be ignored.
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*/
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- (void) encodeBycopyObject: (id)anObject;
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/**
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* Can be ignored.
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*/
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- (void) encodeByrefObject: (id)anObject;
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/**
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* Stores bytes directly into archive.
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*/
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- (void) encodeBytes: (void*)d length: (unsigned)l;
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/**
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* Encode object if it is/will be encoded unconditionally by this coder,
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* otherwise store a nil.
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*/
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- (void) encodeConditionalObject: (id)anObject;
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/**
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* Encode an instance of [NSData].
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*/
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- (void) encodeDataObject: (NSData*)data;
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/**
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* Encodes a generic object. This will usually result in an [NSCoding
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* -encodeWithCoder:] message being sent to anObject so it can encode itself.
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*/
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- (void) encodeObject: (id)anObject;
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/**
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* Encodes a property list by calling [NSSerializer -serializePropertyList:],
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* then encoding the resulting [NSData] object.
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*/
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- (void) encodePropertyList: (id)plist;
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/**
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* Encodes a point structure.
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*/
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- (void) encodePoint: (NSPoint)point;
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/**
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* Encodes a rectangle structure.
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*/
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- (void) encodeRect: (NSRect)rect;
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/**
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* Store object and objects it refers to in archive (i.e., complete object
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* graph).
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*/
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- (void) encodeRootObject: (id)rootObject;
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/**
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* Encodes a size structure.
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*/
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- (void) encodeSize: (NSSize)size;
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/**
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* Encodes structure or object of given type, which may be obtained
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* through the '<code>@encode(...)</code>' compile-time operator. Usually
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* this is used for primitives though it can be used for objects as well.
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*/
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- (void) encodeValueOfObjCType: (const char*)type
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at: (const void*)address;
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/**
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* Multiple version of [-encodeValueOfObjCType:at:].
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*/
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- (void) encodeValuesOfObjCTypes: (const char*)types,...;
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// Decoding Data
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/**
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* Decodes array of count structures or objects of given type, which may be
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* obtained through the '<code>@encode(...)</code>' compile-time operator.
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* Usually this is used for primitives though it can be used for objects as
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* well. Objects will be retained and you must release them.
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*/
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- (void) decodeArrayOfObjCType: (const char*)type
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count: (unsigned)count
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at: (void*)address;
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/**
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* Retrieve bytes directly from archive.
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*/
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- (void*) decodeBytesWithReturnedLength: (unsigned*)l;
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/**
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* Decode an instance of [NSData].
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*/
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- (NSData*) decodeDataObject;
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/**
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* Decodes a generic object. Usually the class will be read from the
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* archive, an object will be created through an <code>alloc</code> call,
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* then that class will be sent an [NSCoding -initWithCoder:] message.
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*/
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- (id) decodeObject;
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/**
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* Decodes a property list from the archive previously stored through a call
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* to [-encodePropertyList:].
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*/
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- (id) decodePropertyList;
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/**
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* Decodes a point structure.
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*/
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- (NSPoint) decodePoint;
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/**
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* Decodes a rectangle structure.
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*/
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- (NSRect) decodeRect;
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/**
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* Decodes a size structure.
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*/
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- (NSSize) decodeSize;
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/**
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* Decodes structure or object of given type, which may be obtained
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* through the '<code>@encode(...)</code>' compile-time operator. Usually
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* this is used for primitives though it can be used for objects as well,
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* in which case you are responsible for releasing them.
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*/
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- (void) decodeValueOfObjCType: (const char*)type
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at: (void*)address;
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/**
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* Multiple version of [-decodeValueOfObjCType:at:].
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*/
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- (void) decodeValuesOfObjCTypes: (const char*)types,...;
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// Managing Zones
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/**
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* Returns zone being used to allocate memory for decoded objects.
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*/
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- (NSZone*) objectZone;
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/**
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* Sets zone to use for allocating memory for decoded objects.
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*/
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- (void) setObjectZone: (NSZone*)zone;
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// Getting a Version
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/**
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* Returns *Step version, which is not the release version, but a large number,
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* by specification <1000 for pre-OpenStep. This implementation returns
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* a number based on the GNUstep major, minor, and subminor versions.
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*/
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- (unsigned int) systemVersion;
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/**
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* Returns current version of class (when encoding) or version of decoded
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* class (decoded). Version comes from [NSObject -getVersion].
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*
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*/
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- (unsigned int) versionForClassName: (NSString*)className;
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#ifndef STRICT_OPENSTEP
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- (void) encodeBool: (BOOL) aBool forKey: (NSString*)aKey;
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/** <override-subclass />
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* Encodes the data of the specified length and pointed to by aPointeraBool,
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* Encodes the data of the specified length and pointed to by aPointer,
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* and associates the encoded value with aKey.
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*/
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- (void) encodeBytes: (const uint8_t*)aPointer
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@ -209,6 +349,9 @@
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#ifndef NO_GNUSTEP
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/**
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* GNUstep extensions to [NSCoder], supporting compatibility with libObjects.
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*/
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@interface NSCoder (GNUstep)
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/* Compatibility with libObjects */
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- (void) decodeArrayOfObjCType: (const char*)type
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