mirror of
https://github.com/gnustep/libs-base.git
synced 2025-05-30 00:11:26 +00:00
Overhaul for new collection class scheme to improve distributed objects and NeXT-compatibility.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@940 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
parent
72114c01b0
commit
9c3783b952
52 changed files with 1839 additions and 2931 deletions
|
@ -1,5 +1,5 @@
|
|||
/* Implementation for Objective-C LinkedList collection object
|
||||
Copyright (C) 1993,1994, 1995 Free Software Foundation, Inc.
|
||||
Copyright (C) 1993, 1994, 1995, 1996 Free Software Foundation, Inc.
|
||||
|
||||
Written by: R. Andrew McCallum <mccallum@gnu.ai.mit.edu>
|
||||
Date: May 1993
|
||||
|
@ -27,21 +27,22 @@
|
|||
|
||||
@implementation LinkedList
|
||||
|
||||
+ (void) initialize
|
||||
{
|
||||
if (self == [LinkedList class])
|
||||
[self setVersion:0]; /* beta release */
|
||||
}
|
||||
|
||||
/* This is the designated initializer of this class */
|
||||
- init
|
||||
{
|
||||
[super initWithType:@encode(id)];
|
||||
_count = 0;
|
||||
_first_link = nil;
|
||||
_last_link = nil;
|
||||
return self;
|
||||
}
|
||||
|
||||
- initWithObjects: (id*)objs count: (unsigned)c
|
||||
{
|
||||
[self init];
|
||||
while (c--)
|
||||
[self prependObject: objs[c]];
|
||||
}
|
||||
|
||||
/* Archiving must mimic the above designated initializer */
|
||||
|
||||
- _initCollectionWithCoder: aCoder
|
||||
|
@ -49,10 +50,11 @@
|
|||
[super _initCollectionWithCoder:aCoder];
|
||||
_count = 0;
|
||||
_first_link = nil;
|
||||
_last_link = nil;
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void) _encodeContentsWithCoder: aCoder
|
||||
- (void) _encodeContentsWithCoder: (id <Encoding>)aCoder
|
||||
{
|
||||
[aCoder startEncodingInterconnectedObjects];
|
||||
[super _encodeContentsWithCoder:aCoder];
|
||||
|
@ -63,257 +65,302 @@
|
|||
We shouldn't do an -addElement. finishEncodingInterconnectedObjects
|
||||
should take care of all that. */
|
||||
|
||||
- (void) _decodeContentsWithCoder: (Coder*)aCoder
|
||||
- (void) _decodeContentsWithCoder: (id <Decoding>)aCoder
|
||||
{
|
||||
[aCoder startDecodingInterconnectedObjects];
|
||||
[super _decodeContentsWithCoder:aCoder];
|
||||
[aCoder finishDecodingInterconnectedObjects];
|
||||
}
|
||||
|
||||
- _readInit: (TypedStream*)aStream
|
||||
{
|
||||
[super _readInit:aStream];
|
||||
_count = 0;
|
||||
_first_link = nil;
|
||||
return self;
|
||||
}
|
||||
|
||||
/* Empty copy must empty an allocCopy'ed version of self */
|
||||
- emptyCopy
|
||||
{
|
||||
LinkedList *copy = [super emptyCopy];
|
||||
copy->_count = 0;
|
||||
copy->_first_link = nil;
|
||||
copy->_last_link = nil;
|
||||
copy->_count = 0;
|
||||
return copy;
|
||||
}
|
||||
|
||||
/* This must work without sending any messages to content objects */
|
||||
- _empty
|
||||
- (void) _empty
|
||||
{
|
||||
_count = 0;
|
||||
_first_link = nil;
|
||||
return self;
|
||||
}
|
||||
|
||||
/* Override the designated initializer for our superclass IndexedCollection
|
||||
to make sure we have object values. */
|
||||
- initWithType: (const char *)contentEncoding
|
||||
{
|
||||
if (!ENCODING_IS_OBJECT(contentEncoding))
|
||||
[self error:"LinkedList contents must be objects conforming to "
|
||||
"<LinkedListComprising> protocol"];
|
||||
[self init];
|
||||
return self;
|
||||
_last_link = nil;
|
||||
}
|
||||
|
||||
/* These next four methods are the only ones that change the values of
|
||||
the instance variables _count, _first_link, except for
|
||||
"-initDescription:". */
|
||||
"-init". */
|
||||
|
||||
- (elt) removeElement: (elt)oldElement
|
||||
- (void) removeObject: oldObject
|
||||
{
|
||||
if (_first_link == oldElement.id_u)
|
||||
assert ([oldObject linkedList] == self);
|
||||
if (_first_link == oldObject)
|
||||
{
|
||||
if (_count > 1)
|
||||
_first_link = [oldElement.id_u nextLink];
|
||||
_first_link = [oldObject nextLink];
|
||||
else
|
||||
_first_link = nil;
|
||||
}
|
||||
[[oldElement.id_u nextLink] setPrevLink:[oldElement.id_u prevLink]];
|
||||
[[oldElement.id_u prevLink] setNextLink:[oldElement.id_u nextLink]];
|
||||
else
|
||||
[[oldObject prevLink] setNextLink:[oldObject nextLink]];
|
||||
if (_last_link == oldObject)
|
||||
{
|
||||
if (_count > 1)
|
||||
_last_link = [oldObject prevLink];
|
||||
else
|
||||
_first_link = nil;
|
||||
}
|
||||
else
|
||||
[[oldObject nextLink] setPrevLink:[oldObject prevLink]];
|
||||
_count--;
|
||||
return AUTORELEASE_ELT(oldElement);
|
||||
[oldObject setNextLink: NO_OBJECT];
|
||||
[oldObject setPrevLink: NO_OBJECT];
|
||||
[oldObject release];
|
||||
}
|
||||
|
||||
- insertElement: (elt)newElement after: (elt)oldElement
|
||||
- (void) insertObject: newObject after: oldObject
|
||||
{
|
||||
/* Make sure we actually own the oldObject. */
|
||||
assert ([oldObject linkedList] == self);
|
||||
|
||||
/* Make sure no one else already owns the newObject. */
|
||||
assert ([newObject linkedList] == NO_OBJECT);
|
||||
|
||||
/* Claim ownership of the newObject. */
|
||||
[newObject retain];
|
||||
[newObject setLinkedList: self];
|
||||
|
||||
/* Insert it. */
|
||||
if (_count == 0)
|
||||
{
|
||||
/* link to self */
|
||||
_first_link = newElement.id_u;
|
||||
[newElement.id_u setNextLink:newElement.id_u];
|
||||
[newElement.id_u setPrevLink:newElement.id_u];
|
||||
_first_link = newObject;
|
||||
_last_link = newObject;
|
||||
[newObject setNextLink: NO_OBJECT];
|
||||
[newObject setPrevLink: NO_OBJECT];
|
||||
}
|
||||
else
|
||||
{
|
||||
[newElement.id_u setNextLink:[oldElement.id_u nextLink]];
|
||||
[newElement.id_u setPrevLink:oldElement.id_u];
|
||||
[[oldElement.id_u nextLink] setPrevLink:newElement.id_u];
|
||||
[oldElement.id_u setNextLink:newElement.id_u];
|
||||
if (oldObject == _last_link)
|
||||
_last_link = newObject;
|
||||
[newObject setNextLink: [oldObject nextLink]];
|
||||
[newObject setPrevLink: oldObject];
|
||||
[[oldObject nextLink] setPrevLink: newObject];
|
||||
[oldObject setNextLink: newObject];
|
||||
}
|
||||
_count++;
|
||||
return self;
|
||||
}
|
||||
|
||||
- insertElement: (elt)newElement before: (elt)oldElement
|
||||
- (void) insertObject: newObject before: oldObject
|
||||
{
|
||||
if (oldElement.id_u == _first_link)
|
||||
_first_link = newElement.id_u;
|
||||
/* Make sure we actually own the oldObject. */
|
||||
assert ([oldObject linkedList] == self);
|
||||
|
||||
/* Make sure no one else already owns the newObject. */
|
||||
assert ([newObject linkedList] == NO_OBJECT);
|
||||
|
||||
/* Claim ownership of the newObject. */
|
||||
[newObject retain];
|
||||
[newObject setLinkedList: self];
|
||||
|
||||
/* Insert it. */
|
||||
if (_count == 0)
|
||||
{
|
||||
/* Link to self */
|
||||
[newElement.id_u setNextLink:newElement.id_u];
|
||||
[newElement.id_u setPrevLink:newElement.id_u];
|
||||
_first_link = newObject;
|
||||
_last_link = newObject;
|
||||
[newObject setNextLink: NO_OBJECT];
|
||||
[newObject setPrevLink: NO_OBJECT];
|
||||
}
|
||||
else
|
||||
{
|
||||
[newElement.id_u setPrevLink:[oldElement.id_u prevLink]];
|
||||
[newElement.id_u setNextLink:oldElement.id_u];
|
||||
[[oldElement.id_u prevLink] setNextLink:newElement.id_u];
|
||||
[oldElement.id_u setPrevLink:newElement.id_u];
|
||||
if (oldObject == _first_link)
|
||||
_first_link = newObject;
|
||||
[newObject setPrevLink: [oldObject prevLink]];
|
||||
[newObject setNextLink: oldObject];
|
||||
[[oldObject prevLink] setNextLink: newObject];
|
||||
[oldObject setPrevLink: newObject];
|
||||
}
|
||||
_count++;
|
||||
RETAIN_ELT(newElement);
|
||||
return self;
|
||||
}
|
||||
|
||||
- (elt) replaceElement: (elt)oldElement with: (elt)newElement
|
||||
- (void) replaceObject: oldObject with: newObject
|
||||
{
|
||||
RETAIN_ELT(newElement);
|
||||
if (oldElement.id_u == _first_link)
|
||||
_first_link = newElement.id_u;
|
||||
[newElement.id_u setNextLink:[oldElement.id_u nextLink]];
|
||||
[newElement.id_u setPrevLink:[oldElement.id_u prevLink]];
|
||||
[[oldElement.id_u prevLink] setNextLink:newElement.id_u];
|
||||
[[oldElement.id_u nextLink] setPrevLink:newElement.id_u];
|
||||
return AUTORELEASE_ELT(oldElement);
|
||||
/* Make sure we actually own the oldObject. */
|
||||
assert ([oldObject linkedList] == self);
|
||||
|
||||
/* Make sure no one else already owns the newObject. */
|
||||
assert ([newObject linkedList] == NO_OBJECT);
|
||||
|
||||
/* Claim ownership of the newObject. */
|
||||
[newObject retain];
|
||||
[newObject setLinkedList: self];
|
||||
|
||||
/* Do the replacement. */
|
||||
if (oldObject == _first_link)
|
||||
_first_link = newObject;
|
||||
[newObject setNextLink:[oldObject nextLink]];
|
||||
[newObject setPrevLink:[oldObject prevLink]];
|
||||
[[oldObject prevLink] setNextLink:newObject];
|
||||
[[oldObject nextLink] setPrevLink:newObject];
|
||||
|
||||
/* Release ownership of the oldObject. */
|
||||
[oldObject setNextLink: NO_OBJECT];
|
||||
[oldObject setPrevLink: NO_OBJECT];
|
||||
[oldObject setLinkedList: NO_OBJECT];
|
||||
[oldObject release];
|
||||
}
|
||||
|
||||
/* End of methods that change the instance variables. */
|
||||
|
||||
|
||||
|
||||
- appendElement: (elt)newElement
|
||||
- (void) appendObject: newObject
|
||||
{
|
||||
if (_count)
|
||||
[self insertElement:newElement after:[self lastElement]];
|
||||
/* Make sure no one else already owns the newObject. */
|
||||
assert ([newObject linkedList] == NO_OBJECT);
|
||||
|
||||
/* Claim ownership of the newObject. */
|
||||
[newObject retain];
|
||||
[newObject setLinkedList: self];
|
||||
|
||||
/* Insert it. */
|
||||
if (_count == 0)
|
||||
{
|
||||
_first_link = newObject;
|
||||
_last_link = newObject;
|
||||
[newObject setNextLink: NO_OBJECT];
|
||||
[newObject setPrevLink: NO_OBJECT];
|
||||
}
|
||||
else
|
||||
[self insertElement:newElement after:nil];
|
||||
return self;
|
||||
[self insertObject: newObject after: _last_link];
|
||||
}
|
||||
|
||||
- prependElement: (elt)newElement
|
||||
- prependElement: newObject
|
||||
{
|
||||
[self insertElement:newElement before:_first_link];
|
||||
return self;
|
||||
/* Make sure no one else already owns the newObject. */
|
||||
assert ([newObject linkedList] == NO_OBJECT);
|
||||
|
||||
/* Claim ownership of the newObject. */
|
||||
[newObject retain];
|
||||
[newObject setLinkedList: self];
|
||||
|
||||
/* Insert it. */
|
||||
if (_count == 0)
|
||||
{
|
||||
_first_link = newObject;
|
||||
_last_link = newObject;
|
||||
[newObject setNextLink: NO_OBJECT];
|
||||
[newObject setPrevLink: NO_OBJECT];
|
||||
}
|
||||
else
|
||||
[self insertObject: newObject before: _first_link];
|
||||
}
|
||||
|
||||
- insertElement: (elt)newElement atIndex: (unsigned)index
|
||||
- insertElement: newObject atIndex: (unsigned)index
|
||||
{
|
||||
CHECK_INDEX_RANGE_ERROR(index, (_count+1));
|
||||
if (index == _count)
|
||||
[self insertElement:newElement after:[self lastElement]];
|
||||
|
||||
/* Make sure no one else already owns the newObject. */
|
||||
assert ([newObject linkedList] == NO_OBJECT);
|
||||
|
||||
/* Claim ownership of the newObject. */
|
||||
[newObject retain];
|
||||
[newObject setLinkedList: self];
|
||||
|
||||
/* Insert it. */
|
||||
if (_count == 0)
|
||||
{
|
||||
_first_link = newObject;
|
||||
_last_link = newObject;
|
||||
[newObject setNextLink: NO_OBJECT];
|
||||
[newObject setPrevLink: NO_OBJECT];
|
||||
}
|
||||
else if (index == _count)
|
||||
[self insertObject: newObject after: _last_link];
|
||||
else
|
||||
[self insertElement:newElement before:[self elementAtIndex:index]];
|
||||
[self insertObject:newObject before: [self objectAtIndex: index]];
|
||||
return self;
|
||||
}
|
||||
|
||||
- (elt) removeElementAtIndex: (unsigned)index
|
||||
- (void) removeObjectAtIndex: (unsigned)index
|
||||
{
|
||||
CHECK_INDEX_RANGE_ERROR(index, _count);
|
||||
return [self removeElement:[self elementAtIndex:index]];
|
||||
[self removeObject: [self objectAtIndex: index]];
|
||||
}
|
||||
|
||||
- (elt) elementAtIndex: (unsigned)index
|
||||
- objectAtIndex: (unsigned)index
|
||||
{
|
||||
id <LinkedListComprising> aLink;
|
||||
id <LinkedListComprising> link;
|
||||
|
||||
CHECK_INDEX_RANGE_ERROR(index, _count);
|
||||
|
||||
if (index < _count / 2)
|
||||
for (aLink = _first_link;
|
||||
for (link = _first_link;
|
||||
index;
|
||||
aLink = [aLink nextLink], index--)
|
||||
link = [link nextLink], index--)
|
||||
;
|
||||
else
|
||||
for (aLink = [_first_link prevLink], index = _count - index - 1;
|
||||
for (link = _last_link, index = _count - index - 1;
|
||||
index;
|
||||
aLink = [aLink prevLink], index--)
|
||||
link = [link prevLink], index--)
|
||||
;
|
||||
return aLink;
|
||||
return link;
|
||||
}
|
||||
|
||||
- (elt) firstElement
|
||||
- firstObject
|
||||
{
|
||||
return _first_link;
|
||||
}
|
||||
|
||||
- (elt) lastElement
|
||||
- lastObject
|
||||
{
|
||||
if (_count)
|
||||
return [_first_link prevLink];
|
||||
else
|
||||
return NO_ELEMENT_FOUND_ERROR();
|
||||
return _last_link;
|
||||
}
|
||||
|
||||
- (elt) successorOfElement: (elt)oldElement
|
||||
- successorOfObject: oldObject
|
||||
{
|
||||
id nextElement = [oldElement.id_u nextLink];
|
||||
if (_first_link == nextElement)
|
||||
return nil;
|
||||
else
|
||||
return (elt)nextElement;
|
||||
/* Make sure we actually own the oldObject. */
|
||||
assert ([oldObject linkedList] == self);
|
||||
|
||||
return [oldObject nextLink];
|
||||
}
|
||||
|
||||
- (elt) predecessorOfElement: (elt)oldElement
|
||||
- predecessorOfObject: oldObject
|
||||
{
|
||||
if (_first_link == oldElement.id_u)
|
||||
return nil;
|
||||
else
|
||||
return (elt)[oldElement.id_u prevLink];
|
||||
/* Make sure we actually own the oldObject. */
|
||||
assert ([oldObject linkedList] == self);
|
||||
|
||||
return [oldObject prevLink];
|
||||
}
|
||||
|
||||
- (BOOL) getNextElement:(elt *)anElementPtr withEnumState: (void**)enumState
|
||||
- nextObjectWithEnumState: (void**)enumState
|
||||
{
|
||||
/* *enumState points to the next object to be returned. */
|
||||
id ret;
|
||||
|
||||
if (*enumState == _first_link)
|
||||
return NO;
|
||||
return NO_OBJECT;
|
||||
else if (!(*enumState))
|
||||
*enumState = _first_link;
|
||||
*anElementPtr = *enumState;
|
||||
ret = (id) *enumState;
|
||||
*enumState = [(id)(*enumState) nextLink];
|
||||
return YES;
|
||||
return ret;
|
||||
}
|
||||
|
||||
- (BOOL) getPrevElement:(elt *)anElementPtr withEnumState: (void**)enumState
|
||||
- prevObjectWithEnumState: (void**)enumState
|
||||
{
|
||||
if (*enumState == _first_link)
|
||||
return NO;
|
||||
if (!(*enumState))
|
||||
*enumState = _first_link;
|
||||
id ret;
|
||||
|
||||
if (*enumState == _last_link)
|
||||
return NO_OBJECT;
|
||||
else if (!(*enumState))
|
||||
*enumState = _last_link;
|
||||
ret = (id) *enumState;
|
||||
*enumState = [(id)(*enumState) prevLink];
|
||||
*anElementPtr = *enumState;
|
||||
return YES;
|
||||
return ret;
|
||||
}
|
||||
|
||||
- withElementsCall: (void(*)(elt))aFunc whileTrue:(BOOL *)flag
|
||||
{
|
||||
id link;
|
||||
unsigned i;
|
||||
|
||||
for (link = _first_link, i = 0;
|
||||
*flag && i < _count;
|
||||
link = [link nextLink], i++)
|
||||
{
|
||||
(*aFunc)(link);
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- withElementsInReverseCall: (void(*)(elt))aFunc whileTrue:(BOOL *)flag
|
||||
{
|
||||
id link;
|
||||
unsigned i;
|
||||
|
||||
if (!_first_link)
|
||||
return self;
|
||||
for (link = [_first_link prevLink], i = 0;
|
||||
*flag && i < _count;
|
||||
link = [link prevLink], i++)
|
||||
{
|
||||
(*aFunc)(link);
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
|
||||
- (unsigned) count
|
||||
{
|
||||
return _count;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue