Tweak to prevent stack overflow on windows, without significant loss of

performance ... use stack for smallish temporary storage, but heap for
larger storage requirements.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@17860 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
CaS 2003-10-14 09:00:42 +00:00
parent b8d2e9aee1
commit 88bd37b151
4 changed files with 57 additions and 23 deletions

View file

@ -265,16 +265,20 @@ static SEL rlSel;
[NSException raise: NSInvalidArgumentException
format: @"Attempt to add nil to an array"];
if (c == 0)
na = [[GSArrayClass allocWithZone: NSDefaultMallocZone()]
initWithObjects: &anObject count: 1];
{
na = [[GSArrayClass allocWithZone: NSDefaultMallocZone()]
initWithObjects: &anObject count: 1];
}
else
{
id objects[c+1];
OBUFBEGIN(objects, c+1)
[self getObjects: objects];
objects[c] = anObject;
na = [[GSArrayClass allocWithZone: NSDefaultMallocZone()]
initWithObjects: objects count: c+1];
OBUFEND(objects, c+1)
}
return AUTORELEASE(na);
}
@ -290,13 +294,15 @@ static SEL rlSel;
c = [self count];
l = [anotherArray count];
{
id objects[c+l];
[self getObjects: objects];
[anotherArray getObjects: &objects[c]];
na = [NSArrayClass arrayWithObjects: objects count: c+l];
}
OBUFBEGIN(objects, c+l)
[self getObjects: objects];
[anotherArray getObjects: &objects[c]];
na = [NSArrayClass arrayWithObjects: objects count: c+l];
OBUFEND(objects, c+l)
return na;
}
@ -352,12 +358,13 @@ static SEL rlSel;
if (count > 0)
{
id a[count];
OBUFBEGIN(a, count)
[self getObjects: a];
[aCoder encodeArrayOfObjCType: @encode(id)
count: count
at: a];
OBUFEND(a, count)
}
}
@ -494,7 +501,7 @@ static SEL rlSel;
- (id) initWithArray: (NSArray*)array copyItems: (BOOL)shouldCopy
{
unsigned c = [array count];
id objects[c];
OBUFBEGIN(objects, c)
[array getObjects: objects];
if (shouldCopy == YES)
@ -517,6 +524,7 @@ static SEL rlSel;
{
self = [self initWithObjects: objects count: c];
}
OBUFEND(objects, c)
return self;
}
@ -528,10 +536,11 @@ static SEL rlSel;
- (id) initWithArray: (NSArray*)array
{
unsigned c = [array count];
id objects[c];
OBUFBEGIN(objects, c)
[array getObjects: objects];
self = [self initWithObjects: objects count: c];
OBUFEND(objects, c)
return self;
}
@ -547,7 +556,7 @@ static SEL rlSel;
at: &count];
if (count > 0)
{
id contents[count];
OBUFBEGIN(contents, count)
[aCoder decodeArrayOfObjCType: @encode(id)
count: count
@ -559,6 +568,7 @@ static SEL rlSel;
[contents[count] release];
}
#endif
OBUFEND(contents, count)
}
else
{
@ -974,10 +984,11 @@ compare(id elem1, id elem2, void* context)
}
else
{
id objects[aRange.length];
OBUFBEGIN(objects, aRange.length)
[self getObjects: objects range: aRange];
na = [NSArray arrayWithObjects: objects count: aRange.length];
OBUFEND(objects, aRange.length)
}
return na;
}
@ -1728,12 +1739,15 @@ compare(id elem1, id elem2, void* context)
- (id) initWithArray: (NSArray*)anArray
{
[super init];
array = anArray;
IF_NO_GC(RETAIN(array));
pos = 0;
get = [array methodForSelector: oaiSel];
cnt = (unsigned (*)(NSArray*, SEL))[array methodForSelector: countSel];
self = [super init];
if (self != nil)
{
array = anArray;
IF_NO_GC(RETAIN(array));
pos = 0;
get = [array methodForSelector: oaiSel];
cnt = (unsigned (*)(NSArray*, SEL))[array methodForSelector: countSel];
}
return self;
}
@ -1765,8 +1779,11 @@ compare(id elem1, id elem2, void* context)
- (id) initWithArray: (NSArray*)anArray
{
[super initWithArray: anArray];
pos = (*cnt)(array, countSel);
self = [super initWithArray: anArray];
if (self != nil)
{
pos = (*cnt)(array, countSel);
}
return self;
}