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move a bit more stuff into additions
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@29666 72102866-910b-0410-8b05-ffd578937521
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dc0c550db8
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17 changed files with 671 additions and 327 deletions
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@ -29,8 +29,16 @@
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#import <GNUstepBase/GSVersionMacros.h>
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#include <errno.h>
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#import <Foundation/NSObject.h>
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#if !defined(NO_GNUSTEP)
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# if defined(GNUSTEP_BASE_INTERNAL)
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# import "Foundation/NSObject.h"
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# import "GNUstepBase/NSDebug+GNUstepBase.h"
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# else
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# import <Foundation/NSObject.h>
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# import <GNUstepBase/NSDebug+GNUstepBase.h>
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# endif
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#endif
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#if defined(__cplusplus)
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extern "C" {
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@ -149,19 +157,6 @@ GS_EXPORT NSArray *GSDebugAllocationListRecordedObjects(Class c);
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*/
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GS_EXPORT id GSDebugAllocationTagRecordedObject(id object, id tag);
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/**
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* Used to produce a format string for logging a message with function
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* location details.
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*/
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GS_EXPORT NSString* GSDebugFunctionMsg(const char *func, const char *file,
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int line, NSString *fmt);
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/**
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* Used to produce a format string for logging a message with method
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* location details.
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*/
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GS_EXPORT NSString* GSDebugMethodMsg(id obj, SEL sel, const char *file,
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int line, NSString *fmt);
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/**
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* This functions allows to set own function callbacks for debugging allocation
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* of objects. Useful if you intend to write your own object allocation code.
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@ -211,253 +206,6 @@ GS_EXPORT BOOL NSDeallocateZombies;
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#ifdef GSDIAGNOSE
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#import <Foundation/NSObjCRuntime.h>
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#import <Foundation/NSProcessInfo.h>
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/**
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<p>NSDebugLLog() is the basic debug logging macro used to display
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log messages using NSLog(), if debug logging was enabled at compile
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time and the appropriate logging level was set at runtime.
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</p>
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<p>Debug logging which can be enabled/disabled by defining GSDIAGNOSE
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when compiling and also setting values in the mutable set which
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is set up by NSProcessInfo. GSDIAGNOSE is defined automatically
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unless diagnose=no is specified in the make arguments.
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</p>
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<p>NSProcess initialises a set of strings that are the names of active
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debug levels using the '--GNU-Debug=...' command line argument.
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Each command-line argument of that form is removed from
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<code>NSProcessInfo</code>'s list of arguments and the variable part
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(...) is added to the set.
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This means that as far as the program proper is concerned, it is
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running with the same arguments as if debugging had not been enabled.
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</p>
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<p>For instance, to debug the NSBundle class, run your program with
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'--GNU-Debug=NSBundle'
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You can of course supply multiple '--GNU-Debug=...' arguments to
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output debug information on more than one thing.
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</p>
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<p>NSUserDefaults also adds debug levels from the array given by the
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GNU-Debug key ... but these values will not take effect until the
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+standardUserDefaults method is called ... so they are useless for
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debugging NSUserDefaults itself or for debugging any code executed
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before the defaults system is used.
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</p>
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<p>To embed debug logging in your code you use the NSDebugLLog() or
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NSDebugLog() macro. NSDebugLog() is just NSDebugLLog() with the debug
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level set to 'dflt'. So, to activate debug statements that use
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NSDebugLog(), you supply the '--GNU-Debug=dflt' argument to your program.
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</p>
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<p>You can also change the active debug levels under your programs control -
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NSProcessInfo has a [-debugSet] method that returns the mutable set that
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contains the active debug levels - your program can modify this set.
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</p>
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<p>Two debug levels have a special effect - 'dflt' is the level used for
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debug logs statements where no debug level is specified, and 'NoWarn'
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is used to *disable* warning messages.
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</p>
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<p>As a convenience, there are four more logging macros you can use -
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NSDebugFLog(), NSDebugFLLog(), NSDebugMLog() and NSDebugMLLog().
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These are the same as the other macros, but are specifically for use in
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either functions or methods and prepend information about the file, line
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and either function or class/method in which the message was generated.
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</p>
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*/
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#define NSDebugLLog(level, format, args...) \
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do { if (GSDebugSet(level) == YES) \
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NSLog(format , ## args); } while (0)
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/**
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* This macro is a shorthand for NSDebugLLog() using then default debug
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* level ... 'dflt'
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*/
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#define NSDebugLog(format, args...) \
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do { if (GSDebugSet(@"dflt") == YES) \
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NSLog(format , ## args); } while (0)
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/**
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* This macro is like NSDebugLLog() but includes the name and location
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* of the function in which the macro is used as part of the log output.
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*/
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#define NSDebugFLLog(level, format, args...) \
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do { if (GSDebugSet(level) == YES) { \
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NSString *s = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, \
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[NSString stringWithFormat: format, ##args]); \
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NSLog(@"%@", s); }} while (0)
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/**
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* This macro is a shorthand for NSDebugFLLog() using then default debug
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* level ... 'dflt'
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*/
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#define NSDebugFLog(format, args...) \
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do { if (GSDebugSet(@"dflt") == YES) { \
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NSString *s = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, \
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[NSString stringWithFormat: format, ##args]); \
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NSLog(@"%@", s); }} while (0)
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/**
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* This macro is like NSDebugLLog() but includes the name and location
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* of the <em>method</em> in which the macro is used as part of the log output.
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*/
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#define NSDebugMLLog(level, format, args...) \
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do { if (GSDebugSet(level) == YES) { \
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NSString *s = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, \
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[NSString stringWithFormat: format, ##args]); \
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NSLog(@"%@", s); }} while (0)
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/**
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* This macro is a shorthand for NSDebugMLLog() using then default debug
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* level ... 'dflt'
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*/
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#define NSDebugMLog(format, args...) \
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do { if (GSDebugSet(@"dflt") == YES) { \
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NSString *s = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, \
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[NSString stringWithFormat: format, ##args]); \
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NSLog(@"%@", s); }} while (0)
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/**
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* This macro saves the name and location of the function in
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* which the macro is used, along with a short string msg as
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* the tag associated with a recorded object.
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*/
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#define NSDebugFRLog(object, msg) \
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do { \
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NSString *tag = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, msg); \
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GSDebugAllocationTagRecordedObject(object, tag); } while (0)
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/**
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* This macro saves the name and location of the method in
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* which the macro is used, along with a short string msg as
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* the tag associated with a recorded object.
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*/
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#define NSDebugMRLog(object, msg) \
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do { \
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NSString *tag = GSDebugMethodMsg( \
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self, _cmd, __FILE__, __LINE__, msg); \
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GSDebugAllocationTagRecordedObject(object, tag); } while (0)
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#else
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#define NSDebugLLog(level, format, args...)
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#define NSDebugLog(format, args...)
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#define NSDebugFLLog(level, format, args...)
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#define NSDebugFLog(format, args...)
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#define NSDebugMLLog(level, format, args...)
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#define NSDebugMLog(format, args...)
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#define NSDebugFRLog(object, msg)
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#define NSDebugMRLog(object, msg)
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#endif
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/**
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* Macro to log a message only the first time it is encountered.<br />
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* Not entirely thread safe ... but that's not really important,
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* it just means that it's possible for the message to be logged
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* more than once if two threads call it simultaneously when it
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* has not already been called.<br />
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* Use this from inside a function. Pass an NSString as a format,
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* followed by zero or more arguments for the format string.
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* Example: GSOnceMLog(@"This function is deprecated, use another");
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*/
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#define GSOnceFLog(format, args...) \
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do { static BOOL beenHere = NO; if (beenHere == NO) {\
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NSString *s = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, \
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[NSString stringWithFormat: format, ##args]); \
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beenHere = YES; \
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NSLog(@"%@", s); }} while (0)
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/**
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* Macro to log a message only the first time it is encountered.<br />
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* Not entirely thread safe ... but that's not really important,
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* it just means that it's possible for the message to be logged
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* more than once if two threads call it simultaneously when it
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* has not already been called.<br />
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* Use this from inside a method. Pass an NSString as a format
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* followed by zero or more arguments for the format string.<br />
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* Example: GSOnceMLog(@"This method is deprecated, use another");
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*/
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#define GSOnceMLog(format, args...) \
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do { static BOOL beenHere = NO; if (beenHere == NO) {\
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NSString *s = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, \
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[NSString stringWithFormat: format, ##args]); \
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beenHere = YES; \
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NSLog(@"%@", s); }} while (0)
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#ifdef GSWARN
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#import <Foundation/NSObjCRuntime.h>
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/**
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<p>NSWarnLog() is the basic debug logging macro used to display
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warning messages using NSLog(), if warn logging was not disabled at compile
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time and the disabling logging level was not set at runtime.
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</p>
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<p>Warning messages which can be enabled/disabled by defining GSWARN
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when compiling.
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</p>
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<p>You can also disable these messages at runtime by supplying a
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'--GNU-Debug=NoWarn' argument to the program, or by adding 'NoWarn'
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to the user default array named 'GNU-Debug'.
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</p>
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<p>These logging macros are intended to be used when the software detects
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something that it not necessarily fatal or illegal, but looks like it
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might be a programming error. eg. attempting to remove 'nil' from an
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NSArray, which the Spec/documentation does not prohibit, but which a
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well written program should not be attempting (since an NSArray object
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cannot contain a 'nil').
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</p>
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<p>NB. The 'warn=yes' option is understood by the GNUstep make package
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to mean that GSWARN should be defined, and the 'warn=no' means that
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GSWARN should be undefined. Default is to define it.
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</p>
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<p>To embed debug logging in your code you use the NSWarnLog() macro.
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</p>
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<p>As a convenience, there are two more logging macros you can use -
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NSWarnFLog(), and NSWarnMLog().
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These are specifically for use in either functions or methods and
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prepend information about the file, line and either function or
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class/method in which the message was generated.
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</p>
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*/
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#define NSWarnLog(format, args...) \
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do { if (GSDebugSet(@"NoWarn") == NO) { \
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NSLog(format , ## args); }} while (0)
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/**
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* This macro is like NSWarnLog() but includes the name and location of the
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* <em>function</em> in which the macro is used as part of the log output.
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*/
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#define NSWarnFLog(format, args...) \
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do { if (GSDebugSet(@"NoWarn") == NO) { \
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NSString *s = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, \
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[NSString stringWithFormat: format, ##args]); \
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NSLog(@"%@", s); }} while (0)
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/**
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* This macro is like NSWarnLog() but includes the name and location of the
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* <em>method</em> in which the macro is used as part of the log output.
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*/
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#define NSWarnMLog(format, args...) \
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do { if (GSDebugSet(@"NoWarn") == NO) { \
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NSString *s = GSDebugFunctionMsg( \
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__PRETTY_FUNCTION__, __FILE__, __LINE__, \
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[NSString stringWithFormat: format, ##args]); \
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NSLog(@"%@", s); }} while (0)
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#else
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#define NSWarnLog(format, args...)
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#define NSWarnFLog(format, args...)
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#define NSWarnMLog(format, args...)
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#endif
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/**
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* Retrieve stack information. Use caution: uses built-in gcc functions
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* and currently only works up to 100 frames.
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