Added support for asset loading on Android.

Requires passing the activity's AssetManager object from Java to GNUstep by calling +[NSBundle setJavaAssetManager:withJNIEnv:], which then enables the following features:

- NSBundle main bundle resource paths support for Android assets, e.g. for pathForResource:ofType:, URLForResource:ofType: and related methods.
- NSBundle main bundle info dictionary support if Info.plist exists in Android assets.
- -initWithContentsOfFile: and related methods support for reading Android assets from main bundle in various classes (e.g. NSData, NSDictionary, NSArray, etc.).
- NSFileManager fileExistsAtPath:(isDirectory:) and isReadableFileAtPath: return YES for main bundle asset / asset directory paths.
- NSFileHandle support for reading Android assets from main bundle.
- NSDirectoryEnumerator support for enumerating Android assets from main bundle. Note that recursion into subdirectories is currently not supported by the native Android asset manager API (see https://issuetracker.google.com/issues/37002833).

Also adds support for automatic NSProcessInfo initialization on Android with a fake executable path "/data/data/<app identifier>/exe" (as Android apps don't have a real executable path), and tweaks main bundle initialization to allow that path. Main bundle resource paths are prefixed by "/data/data/<app identifier>/Resources".
This commit is contained in:
Frederik Seiffert 2019-05-09 20:16:18 +02:00
parent ecbecbeabd
commit 3b60b1a8be
10 changed files with 440 additions and 46 deletions

View file

@ -1246,6 +1246,9 @@ case "$target_os" in
LDFLAGS="$LDFLAGS -L/usr/local/lib";;
netbsd*) CPPFLAGS="$CPPFLAGS -I/usr/pkg/include"
LDFLAGS="$LDFLAGS -Wl,-R/usr/pkg/lib -L/usr/pkg/lib";;
linux-android* )
# link against libandroid for native application APIs
LIBS="$LIBS -landroid";;
esac
#--------------------------------------------------------------------