Tidy use of sized datatypes. Check for invalid asumption of interchangability

of int/long in encoder/decoder methods.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@22291 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Richard Frith-Macdonald 2006-01-11 08:37:16 +00:00
parent fd8bfa11d5
commit 15a2e17e48
19 changed files with 283 additions and 285 deletions

View file

@ -105,7 +105,7 @@
/*
* Largest chunk of data possible in DO
*/
static gsu32 maxDataLength = 32 * 1024 * 1024;
static uint32_t maxDataLength = 32 * 1024 * 1024;
#if 0
#define M_LOCK(X) {NSDebugMLLog(@"GSTcpHandleLock",@"lock %@ in %@",X,[NSThread currentThread]); [X lock];}
@ -148,8 +148,8 @@ typedef enum {
* Its contents are transmitted in network byte order.
*/
typedef struct {
gsu32 type; /* A GSPortItemType as a 4-byte number. */
gsu32 length; /* The length of the item (excluding header). */
uint32_t type; /* A GSPortItemType as a 4-byte number. */
uint32_t length; /* The length of the item (excluding header). */
} GSPortItemHeader;
/*
@ -159,12 +159,12 @@ typedef struct {
* NB. additional data counts as part of the same item.
*/
typedef struct {
gsu32 mId; /* The ID for the message starting with this. */
gsu32 nItems; /* Number of items (including this one). */
uint32_t mId; /* The ID for the message starting with this. */
uint32_t nItems; /* Number of items (including this one). */
} GSPortMsgHeader;
typedef struct {
gsu16 num; /* TCP port num */
uint16_t num; /* TCP port num */
char addr[0]; /* host address */
} GSPortInfo;
@ -193,11 +193,11 @@ typedef enum {
unsigned wLength; /* Ammount written so far. */
NSMutableArray *wMsgs; /* Message in progress. */
NSMutableData *rData; /* Buffer for incoming data */
gsu32 rLength; /* Amount read so far. */
gsu32 rWant; /* Amount desired. */
uint32_t rLength; /* Amount read so far. */
uint32_t rWant; /* Amount desired. */
NSMutableArray *rItems; /* Message in progress. */
GSPortItemType rType; /* Type of data being read. */
gsu32 rId; /* Id of incoming message. */
uint32_t rId; /* Id of incoming message. */
unsigned nItems; /* Number of items to be read. */
GSHandleState state; /* State of the handle. */
unsigned int addrNum; /* Address number within host. */
@ -253,8 +253,8 @@ decodePort(NSData *data, NSString *defaultAddress)
GSPortItemHeader *pih;
GSPortInfo *pi;
NSString *addr;
gsu16 pnum;
gsu32 length;
uint16_t pnum;
uint32_t length;
NSHost *host;
unichar c;
@ -306,7 +306,7 @@ newDataWithEncodedPort(NSSocketPort *port)
NSMutableData *data;
unsigned plen;
NSString *addr;
gsu16 pnum;
uint16_t pnum;
pnum = [port portNumber];
addr = [port address];
@ -1488,17 +1488,10 @@ static NSRecursiveLock *tcpPortLock = nil;
static NSMapTable *tcpPortMap = 0;
static Class tcpPortClass;
#if NEED_WORD_ALIGNMENT
static unsigned wordAlign;
#endif
+ (void) initialize
{
if (self == [NSSocketPort class])
{
#if NEED_WORD_ALIGNMENT
wordAlign = objc_alignof_type(@encode(gsu32));
#endif
tcpPortClass = self;
tcpPortMap = NSCreateMapTable(NSIntMapKeyCallBacks,
NSNonOwnedPointerMapValueCallBacks, 0);
@ -1518,7 +1511,7 @@ static unsigned wordAlign;
/*
* Look up an existing NSSocketPort given a host and number
*/
+ (NSSocketPort*) existingPortWithNumber: (gsu16)number
+ (NSSocketPort*) existingPortWithNumber: (uint16_t)number
onHost: (NSHost*)aHost
{
NSSocketPort *port = nil;
@ -1550,7 +1543,7 @@ static unsigned wordAlign;
* then, for the local host, the port uses ALL IP addresses, and for a
* remote host, the port will use the first address that works.
*/
+ (NSSocketPort*) portWithNumber: (gsu16)number
+ (NSSocketPort*) portWithNumber: (uint16_t)number
onHost: (NSHost*)aHost
forceAddress: (NSString*)addr
listener: (BOOL)shouldListen
@ -2141,7 +2134,7 @@ static unsigned wordAlign;
return NO;
}
- (gsu16) portNumber
- (uint16_t) portNumber
{
return portNum;
}
@ -2394,7 +2387,7 @@ static unsigned wordAlign;
* word boundary, so we work with an aligned buffer
* and use memcmpy()
*/
if ((hLength % wordAlign) != 0)
if ((hLength % __alignof__(uint32_t)) != 0)
{
GSPortItemHeader itemHeader;