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git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/base/trunk@1 72102866-910b-0410-8b05-ffd578937521
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303
Source/ConnectedCoder.m
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303
Source/ConnectedCoder.m
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/* Implementation of coder object for remote messaging
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Copyright (C) 1994 Free Software Foundation, Inc.
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Written by: R. Andrew McCallum <mccallum@gnu.ai.mit.edu>
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Date: July 1994
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This file is part of the GNU Objective C Class Library.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <objects/stdobjects.h>
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#include <objects/ConnectedCoder.h>
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#include <objects/SocketPort.h>
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#include <objects/MemoryStream.h>
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#include <objects/Connection.h>
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#include <objects/Proxy.h>
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#include <assert.h>
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#define PTR2LONG(P) (((char*)(P))-(char*)0)
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#define LONG2PTR(L) (((char*)0)+(L))
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//#define DEFAULT_SIZE 256
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//#define DEFAULT_SIZE 1024
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#define DEFAULT_SIZE 2000
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static BOOL debug_connected_coder = NO;
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@implementation ConnectedCoder
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+ newEncodingWithConnection: (Connection*)c
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sequenceNumber: (int)n
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identifier: (int)i
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{
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ConnectedCoder *newsp;
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char *b;
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MemoryStream* ms;
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b = (char*) (*objc_malloc)(DEFAULT_SIZE);
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ms = [[MemoryStream alloc]
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_initOnMallocBuffer:b
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size:DEFAULT_SIZE
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eofPosition:0
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prefix:2
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position:0];
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newsp = [[self alloc] initEncodingOnStream:ms];
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newsp->connection = c;
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newsp->sequence_number = n;
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newsp->identifier = i;
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[newsp encodeValueOfSimpleType:@encode(typeof(newsp->sequence_number))
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at:&(newsp->sequence_number)
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withName:"ConnectedCoder sequence number"];
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[newsp encodeValueOfSimpleType:@encode(typeof(newsp->identifier))
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at:&(newsp->identifier)
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withName:"ConnectedCoder identifier"];
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return newsp;
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}
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+ newDecodingWithConnection: (Connection*)c
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timeout: (int) timeout
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{
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ConnectedCoder *newsp;
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int len;
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char *b;
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id inPort = [c inPort];
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MemoryStream *ms;
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id rp;
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unsigned sent_size;
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b = (char*) (*objc_malloc)(DEFAULT_SIZE);
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if (!inPort) [self error:"no inPort"];
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len = [inPort
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receivePacket:b
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length:DEFAULT_SIZE
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fromPort:&rp
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timeout:timeout];
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if (len < 0) /* timeout */
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{
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[self free];
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return nil;
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}
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/* xxx We need to do something if DEFAULT_SIZE is too small for this msg.
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Change the interface to Port. */
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sent_size = *(unsigned char*)(b+1);
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sent_size = (sent_size * 0x100) + *(unsigned char*)(b);
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if (sent_size != len)
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[self error:"received packet size overflow?\n"
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"packet size sent (%d) != packet size received (%d)",
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sent_size, len];
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ms = [[MemoryStream alloc]
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_initOnMallocBuffer:b
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size:DEFAULT_SIZE
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eofPosition:len-2
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prefix:2
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position:0];
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newsp = [[self alloc] initDecodingOnStream:ms];
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newsp->remotePort = rp;
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newsp->connection = [Connection newForInPort:inPort
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outPort:newsp->remotePort
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ancestorConnection:c];
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[newsp decodeValueOfSimpleType:@encode(typeof(newsp->sequence_number))
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at:&(newsp->sequence_number)
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withName:NULL];
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[newsp decodeValueOfSimpleType:@encode(typeof(newsp->identifier))
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at:&(newsp->identifier)
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withName:NULL];
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b[len] = '\0'; /* xxx dangerous, but pretty debug output */
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if (debug_connected_coder)
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fprintf(stderr, "startDecoding #=%d id=%d: (%s)\n",
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newsp->sequence_number, newsp->identifier, b);
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return newsp;
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}
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- dismiss
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{
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if (![self isDecoding])
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{
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int buffer_len;
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int sent_len;
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id ip, op;
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char *b;
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ip = [connection inPort];
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if (!ip) [self error:"no inPort"];
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op = [connection outPort];
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if (!op) [self error:"no outPort"];
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buffer_len = [(MemoryStream*)stream streamBufferLength];
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b = [(MemoryStream*)stream streamBuffer];
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/* Put the packet length in the first two bytes */
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b[0] = buffer_len % 0x100;
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b[1] = buffer_len / 0x100;
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assert(!(buffer_len / 0x10000));
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sent_len = [ip
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sendPacket:b
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length:buffer_len
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toPort:op
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timeout:[connection outTimeout]];
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assert(sent_len == buffer_len);
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b[sent_len] = '\0'; /* xxx oooo, dangerous. fix this */
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if (debug_connected_coder)
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fprintf(stderr, "finishEncoding 0x%x: #=%d i=%d %d/%d (%s)\n",
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(unsigned)self, sequence_number, identifier,
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buffer_len, sent_len, b);
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}
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return [self free];
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}
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static elt
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exc_return_null(arglist_t f)
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{
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return (void*)0;
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}
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- (BOOL) _coderHasConstPtrReference: (unsigned)xref
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{
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if (is_decoding)
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return [[connection _incomingConstPtrs] includesKey:xref];
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else
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return [[connection _outgoingConstPtrs] includesKey:xref];
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}
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- (const void*) _coderConstPtrAtReference: (unsigned)xref;
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{
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if (is_decoding)
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return [[connection _incomingConstPtrs]
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elementAtKey:xref
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ifAbsentCall:exc_return_null].void_ptr_u;
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else
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return [[connection _outgoingConstPtrs]
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elementAtKey:xref
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ifAbsentCall:exc_return_null].void_ptr_u;
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}
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- (void) _coderPutConstPtr: (const void*)p atReference: (unsigned)xref
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{
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if (is_decoding)
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{
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assert(![[connection _incomingConstPtrs] includesKey:xref]);
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[[connection _incomingConstPtrs] putElement:(void*)p atKey:xref];
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}
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else
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{
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assert(![[connection _outgoingConstPtrs] includesKey:xref]);
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[[connection _outgoingConstPtrs] putElement:(void*)p atKey:xref];
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}
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return;
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}
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#if CONNECTION_WIDE_OBJECT_REFERENCES
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/* We need to think carefully about reference counts, bycopy and
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remote objects before we do this. */
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/* Some notes:
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Is it really more efficient to send "retain" messages across the
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wire than to resend the object?
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How is this related to bycopy objects? Yipes.
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Never let a Proxy be free'd completely until the connection does
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down? The other connection is assuming we'll keep track of it and
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be able to access it simply by the reference number.
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Even if this is unacceptable, and we always have to sent enough info
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to be able to recreate the proxy, we still win with the choice of
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+encodeObject:withConnectedCoder because we avoid having
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to keep around the local proxies. */
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- (BOOL) _coderHasObjectReference: (unsigned)xref
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{
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if (is_decoding)
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return [connection includesProxyForTarget:xref];
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else
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return [connection includesLocalObject:(id)LONG2PTR(xref)];
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}
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- _coderObjectAtReference: (unsigned)xref;
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{
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if (is_decoding)
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return [connection proxyForTarget:xref];
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else
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return (id)LONG2PTR(xref);
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}
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- (void) _coderPutObject: anObj atReference: (unsigned)xref
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{
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/* xxx But we need to deal with bycopy's too!!! Not all of the
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"anObj"s are Proxies! */
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if (is_decoding)
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{
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assert([anObj isProxy]);
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assert([anObj targetForProxy] == xref);
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/* This gets done in Proxy +newForRemote:connection:
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[connection addProxy:anObj]; */
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}
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else
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{
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assert(PTR2LONG(anObj) == xref);
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[connection addLocalObject:anObj];
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}
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}
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#endif /* CONNECTION_WIDE_REFERENCES */
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- free
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{
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/* Anything else? */
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return [super free];
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}
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- (int) identifier
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{
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return identifier;
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}
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- connection
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{
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return connection;
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}
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- remotePort
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{
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return remotePort;
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}
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- (unsigned) sequenceNumber
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{
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return sequence_number;
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}
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/* This is called by Coder's designated object encoder */
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- (void) _doEncodeObject: anObj
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{
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id c = [anObj classForConnectedCoder:self];
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[self encodeClass:c];
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[c encodeObject:anObj withConnectedCoder:self];
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}
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- (void) resetConnectedCoder /* xxx rename resetCoder */
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{
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[self notImplemented:_cmd];
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/* prepare the receiver to do it's stuff again,
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save time by doing this instead of free/malloc for each message */
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}
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@end
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