libs-base/Source/objects/list.h

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/* A list structure.
* Copyright (C) 1995, 1996 Free Software Foundation, Inc.
*
* Author: Albin L. Jones <Albin.L.Jones@Dartmouth.EDU>
* Created: Tue Sep 5 17:25:59 EDT 1995
* Updated: Sun Mar 10 23:24:49 EST 1996
* Serial: 96.03.10.02
*
* This file is part of the GNU Objective C Class Library.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#ifndef __list_h_OBJECTS_INCLUDE
#define __list_h_OBJECTS_INCLUDE 1
/**** Included Headers *******************************************************/
#include <Foundation/NSZone.h>
#include <objects/callbacks.h>
#include <objects/hash.h>
#include <objects/array.h>
/**** Type, Constant, and Macro Definitions **********************************/
typedef struct _objects_list objects_list_t;
typedef struct _objects_list_node objects_list_node_t;
typedef struct _objects_list_enumerator objects_list_enumerator_t;
struct _objects_list_node
{
objects_list_t *list;
objects_list_node_t *next_in_list;
objects_list_node_t *prev_in_list;
const void *element;
};
struct _objects_list
{
/* Container identifiers */
int magic_number;
size_t serial_number;
NSZone *zone;
NSString *name;
const void *extra;
objects_callbacks_t extra_callbacks;
/* Element callbacks */
objects_callbacks_t callbacks;
/* Internal counters */
size_t node_count;
size_t element_count;
/* Databanks */
objects_list_node_t *first_node;
objects_list_node_t *last_node;
};
struct _objects_list_enumerator
{
objects_list_t *list;
objects_list_node_t *node;
size_t forward;
};
/**** Function Prototypes ****************************************************/
/** Basics **/
#include <objects/list-bas.h>
#include <objects/list-cbs.h>
/** Creating **/
objects_list_t *
objects_list_alloc(void);
objects_list_t *
objects_list_alloc_with_zone(NSZone *zone);
objects_list_t *
objects_list_with_zone(NSZone *zone);
objects_list_t *
objects_list_with_callbacks(objects_callbacks_t callbacks);
objects_list_t *
objects_list_with_zone_with_callbacks(NSZone *zone,
objects_callbacks_t callbacks);
objects_list_t *
objects_list_of_char_p(void);
objects_list_t *
objects_list_of_non_owned_void_p(void);
objects_list_t *
objects_list_of_owned_void_p(void);
objects_list_t *
objects_list_of_int(void);
objects_list_t *
objects_list_of_int_p(void);
objects_list_t *
objects_list_of_id(void);
/** Initializing **/
objects_list_t *
objects_list_init(objects_list_t *list);
objects_list_t *
objects_list_init_with_callbacks(objects_list_t *list,
objects_callbacks_t callbacks);
/** Copying **/
objects_list_t *
objects_list_copy(objects_list_t *old_list);
objects_list_t *
objects_list_copy_with_zone(objects_list_t *old_list,
NSZone *zone);
/** Destroying **/
void
objects_list_dealloc(objects_list_t *list);
/** Comparing **/
int
objects_list_is_equal_to_list(objects_list_t *list,
objects_list_t *other_list);
/** Concatenating **/
objects_list_t *
objects_list_append_list(objects_list_t *base_list,
objects_list_t *suffix_list);
objects_list_t *
objects_list_prepend_list(objects_list_t *base_list,
objects_list_t *prefix_list);
objects_list_t *
objects_list_at_index_insert_list(objects_list_t *base_list,
long int n,
objects_list_t *infix_list);
/** Permuting **/
objects_list_t *
objects_list_roll_to_nth_element(objects_list_t *list, long int n);
objects_list_t *
objects_list_roll_to_element(objects_list_t *list, const void *element);
objects_list_t *
objects_list_roll_to_nth_occurrance_of_element(objects_list_t *list,
long int n,
const void *element);
objects_list_t *
objects_list_invert(objects_list_t *list);
objects_list_t *
objects_list_swap_elements_at_indices(objects_list_t *list,
long int m,
long int n);
/** Adding **/
const void *
objects_list_append_element(objects_list_t *list, const void *element);
const void *
objects_list_append_element_if_absent(objects_list_t *list,
const void *element);
const void *
objects_list_prepend_element(objects_list_t *list, const void *element);
const void *
objects_list_prepend_element_if_absent(objects_list_t *list,
const void *element);
const void *
objects_list_at_index_insert_element(objects_list_t *list,
long int n,
const void *element);
const void *
objects_list_at_index_insert_element_if_absent(objects_list_t *list,
long int n,
const void *element);
const void *
objects_list_queue_push_element(objects_list_t *list, const void *element);
const void *
objects_list_stack_push_element(objects_list_t *list, const void *element);
/** Replacing **/
void
objects_list_replace_nth_occurrance_of_element(objects_list_t *list,
long int n,
const void *old_element,
const void *new_element);
void
objects_list_replace_element(objects_list_t *list,
const void *old_element,
const void *new_element);
void
objects_list_replace_nth_element(objects_list_t *list,
long int n,
const void *new_element);
void
objects_list_replace_first_element(objects_list_t *list,
const void *new_element);
void
objects_list_replace_last_element(objects_list_t *list,
const void *new_element);
/** Removing **/
void
objects_list_remove_nth_occurrence_of_element(objects_list_t *list,
long int n,
const void *element);
void
objects_list_remove_element(objects_list_t *list, const void *element);
void
objects_list_remove_nth_element(objects_list_t *list, long int n);
void
objects_list_remove_first_element(objects_list_t *list);
void
objects_list_remove_last_element(objects_list_t *list);
void
objects_list_queue_pop_element(objects_list_t *list);
void
objects_list_queue_pop_nth_element(objects_list_t *list, long int n);
void
objects_list_stack_pop_element(objects_list_t *list);
void
objects_list_stack_pop_nth_element(objects_list_t *list, long int n);
/** Emptying **/
void
objects_list_empty(objects_list_t *list);
/** Searching **/
int
objects_list_contains_element(objects_list_t *list, const void *element);
const void *
objects_list_element(objects_list_t *list, const void *element);
const void *
objects_list_nth_element(objects_list_t *list, long int n);
const void *
objects_list_first_element(objects_list_t *list);
const void *
objects_list_last_element(objects_list_t *list);
const void **
objects_list_all_elements(objects_list_t *list);
/** Enumerating **/
objects_list_enumerator_t
objects_list_enumerator(objects_list_t *list);
objects_list_enumerator_t
objects_list_forward_enumerator(objects_list_t *list);
objects_list_enumerator_t
objects_list_reverse_enumerator(objects_list_t *list);
int
objects_list_enumerator_next_element(objects_list_enumerator_t *enumerator,
const void **element);
/** Mapping **/
/* NO WARNING: The mapping function FCN need not be one-to-one on the
* elements of LIST. In fact, FCN may do whatever it likes. */
objects_list_t *
objects_list_map_elements(objects_list_t *list,
const void *(*fcn)(const void *, void *),
void *user_data);
/** Statistics **/
int
objects_list_is_empty(objects_list_t *list);
size_t
objects_list_count(objects_list_t *list);
size_t
objects_list_capacity(objects_list_t *list);
int
objects_list_check(objects_list_t *list);
/** Miscellaneous **/
objects_hash_t *
objects_hash_init_from_list(objects_hash_t *hash, objects_list_t *list);
#endif /* __list_h_OBJECTS_INCLUDE */