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The Windows SDK declares BOOL as an int. Objective C defines BOOl as a char. Those two types clash. MinGW's implementation of the Windows SDK uses the WINBOOL type to avoid this clash. When compiling natively on Windows, we need to manually define WINBOOL. MinGW will define _DEF_WINBOOL_ if it has defined WINBOOL so we can use the same trick here. See https://github.com/mingw-w64/mingw-w64/blob/master/mingw-w64-headers/include/ntdef.h#L355 |
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.. | ||
.cvsignore | ||
font_cacher.1 | ||
font_cacher.m | ||
GNUmakefile | ||
GNUmakefile.postamble | ||
GNUmakefile.preamble | ||
gpbs.1 | ||
gpbs.m | ||
win32pbs.m | ||
xpbs.m |