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Merge pull request #1 from theiostream/opal-bridge
[WIP] Implement methods for bridge between GUI and Opal
This commit is contained in:
commit
b068da4bef
6 changed files with 157 additions and 7 deletions
19
ChangeLog
19
ChangeLog
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@ -1,3 +1,22 @@
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2017-07-17 Daniel Ferreira <dtf@stanford.edu>
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* Source/opal/GNUmakefile: add OpalBridge.m to project.
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* Source/opal/OpalBridge.m:
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Implement a bridge between NSColor and CGColorRef and a stub for a
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bridge between NSImage and CGImageRef. This improves compatibility with
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Quartz.
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2017-07-17 Daniel Ferreira <dtf@stanford.edu>
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* Headers/opal/OpalSurface.h
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* Source/opal/OpalContext.m
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* Source/opal/OpalSurface.m:
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In Quartz, the "graphics port" bound to an NSGraphicsContext (subclassed
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by OpalContext) is a CGContext. We currently initialize one in
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OpalSurface if it does not exist, however we do not allow the client to
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initialize a graphics context with a custom graphics port, which should
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be allowed. We have enabled this feature.
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2017-07-31 Fred Kiefer <FredKiefer@gmx.de>
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2017-07-31 Fred Kiefer <FredKiefer@gmx.de>
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* Source/cairo/CairoGState.m (-DPSshow:): Get DPSshow: to work on
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* Source/cairo/CairoGState.m (-DPSshow:): Get DPSshow: to work on
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@ -35,7 +35,7 @@
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CGContextRef _x11CGContext;
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CGContextRef _x11CGContext;
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}
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}
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- (id) initWithDevice: (void *)device;
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- (id) initWithDevice: (void *)device context: (CGContextRef)ctx;
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- (void *)device;
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- (void *)device;
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- (CGContextRef) CGContext;
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- (CGContextRef) CGContext;
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- (NSSize) size;
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- (NSSize) size;
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@ -37,6 +37,7 @@ opal_OBJC_FILES = OpalSurface.m \
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OpalFaceInfo.m \
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OpalFaceInfo.m \
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OpalPSSurface.m \
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OpalPSSurface.m \
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OpalPDFSurface.m \
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OpalPDFSurface.m \
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OpalBridge.m \
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../fontconfig/FCFaceInfo.m \
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../fontconfig/FCFaceInfo.m \
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../fontconfig/FCFontEnumerator.m \
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../fontconfig/FCFontEnumerator.m \
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../fontconfig/FCFontInfo.m \
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../fontconfig/FCFontInfo.m \
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116
Source/opal/OpalBridge.m
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116
Source/opal/OpalBridge.m
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@ -0,0 +1,116 @@
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/*
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OpalBridge.m
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Copyright (C) 2017 Free Software Foundation, Inc.
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Author: Daniel Ferreira <dtf@stanford.edu>
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Date: July 2017
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This file is part of GNUstep.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; see the file COPYING.LIB.
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If not, see <http://www.gnu.org/licenses/> or write to the
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Free Software Foundation, 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#import <AppKit/NSColor.h>
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#import <AppKit/NSImage.h>
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#import <AppKit/NSColorSpace.h>
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#import <AppKit/NSGraphics.h>
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#import <CoreGraphics/CGColor.h>
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#import <CoreGraphics/CGImage.h>
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#import <objc/runtime.h>
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@implementation NSColor (GSQuartz)
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/*
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* FIXME:
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* NOTE 1: GNUstep-GUI does not allow an NSColor to be created with a custom
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* NSColorSpace. If this were allowed, we'd have to:
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* 1) implement a bridge for -[NSColorSpace CGColorSpace]
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* 2) for each color, extract that color space and generate a CGColorRef.
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* NOTE 2: GNUstep-GUI makes no distinction of device and generic color spaces.
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* If this ever ceases to be the case, some adjustment might be necessary here.
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*/
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- (CGColorRef)CGColor
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{
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NSString *name = [self colorSpaceName];
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// FIXME: we should handle black color spaces here, which we currently
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// ignore in the implementation.
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CFStringRef cgColorSpaceName = NULL;
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if ([name isEqualToString: NSCalibratedRGBColorSpace]
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|| [name isEqualToString: NSDeviceRGBColorSpace])
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cgColorSpaceName = kCGColorSpaceSRGB;
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else if ([name isEqualToString: NSCalibratedBlackColorSpace]
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|| [name isEqualToString: NSCalibratedWhiteColorSpace]
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|| [name isEqualToString: NSDeviceBlackColorSpace]
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|| [name isEqualToString: NSDeviceWhiteColorSpace])
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cgColorSpaceName = kCGColorSpaceGenericGray;
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else if ([name isEqualToString: NSDeviceCMYKColorSpace])
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cgColorSpaceName = kCGColorSpaceGenericCMYK;
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else if ([name isEqualToString: NSNamedColorSpace])
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return [[self colorUsingColorSpaceName: NSDeviceRGBColorSpace] CGColor];
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if (cgColorSpaceName == NULL)
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return NULL;
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CGColorSpaceRef colorSpace = CGColorSpaceCreateWithName(cgColorSpaceName);
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CGFloat values[10];
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[self getComponents: values];
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CGColorRef color = CGColorCreate(colorSpace, values);
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CFRelease(colorSpace);
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return (CGColorRef)[(id)color autorelease];
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}
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@end
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@implementation NSImageRep (GSQuartz)
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- (CGImageRef)CGImageForProposedRect: (NSRect *)proposedDestRect
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context: (NSGraphicsContext *)referenceContext
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hints: (NSDictionary *)hints
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{
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/*
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* FIXME Must implement this.
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* A note for future implementors:
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> Apparently each NSImageRep subclass implements this method, with the
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> base implementation being[1], as I understand it (which may be wrong):
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> i. create a new blank context with *proposedDestRect.size and set it
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> as the current context. This context should theoretically be
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> constructed with properties extracted from `referenceContext` and/or
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> `hints`, although I suppose our first implementation can go without
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> that.
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> ii. call [self draw];
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> iii. adjust *proposedDestRect to round half-pixels
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> iv. extract a CGImage from the bitmap context
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> If NSImage.size == *proposedDestRect.size, we should just CGImageCreate
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> directly from our representation data.
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*/
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return NULL;
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}
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@end
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@implementation NSImage (GSQuartz)
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- (CGImageRef)CGImageForProposedRect: (NSRect *)proposedDestRect
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context: (NSGraphicsContext *)referenceContext
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hints: (NSDictionary *)hints
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{
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// FIXME: Must implement this.
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// This should pick the best NSImageRep for this NSImage and call
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// -[NSImageRep CGImageForProposedRect:...].
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return NULL;
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}
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@end
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@ -167,8 +167,20 @@
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: (int)y
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: (int)y
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{
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{
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OpalSurface *surface;
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OpalSurface *surface;
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surface = [[OpalSurface alloc] initWithDevice: device];
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/*
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* The "graphics port" associated to an OpalContext is necessarily a
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* CGContextRef supplied by the client to back the OpalContext, instead
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* of having us create the CGContextRef ourselves.
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*
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* Since -graphicsPort is overriden from NSGraphicsContext to compute the
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* CGContextRef for an OpalSurface (which is not initialized yet), we
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* get the _graphicsPort ivar directly to obtain the supplied CGContextRef
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* on initialization, and use that to init our surface.
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*/
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CGContextRef suppliedContext = self->_graphicsPort;
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surface = [[OpalSurface alloc] initWithDevice: device
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context: suppliedContext];
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[OGSTATE GSSetSurface: surface
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[OGSTATE GSSetSurface: surface
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: x
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: x
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@ -70,7 +70,7 @@ static CGContextRef createCGBitmapContext(int pixelsWide,
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@implementation OpalSurface
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@implementation OpalSurface
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- (void) createCGContexts
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- (void) createCGContextsWithSuppliedBackingContext: (CGContextRef)ctx
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{
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{
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// FIXME: this method and class presumes we are being passed
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// FIXME: this method and class presumes we are being passed
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// a window device.
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// a window device.
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@ -83,7 +83,7 @@ static CGContextRef createCGBitmapContext(int pixelsWide,
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Display * display = _gsWindowDevice->display;
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Display * display = _gsWindowDevice->display;
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Window window = _gsWindowDevice->ident;
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Window window = _gsWindowDevice->ident;
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_x11CGContext = OPX11ContextCreate(display, window);
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_x11CGContext = ctx ?: OPX11ContextCreate(display, window);
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#if 0
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#if 0
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if (_gsWindowDevice->type == NSBackingStoreNonretained)
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if (_gsWindowDevice->type == NSBackingStoreNonretained)
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@ -114,7 +114,9 @@ static CGContextRef createCGBitmapContext(int pixelsWide,
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}
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}
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- (id) initWithDevice: (void *)device
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// FIXME: *VERY* bad things will happen if a non-bitmap
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// context is passed here.
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- (id) initWithDevice: (void *)device context: (CGContextRef)ctx
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{
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{
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self = [super init];
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self = [super init];
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if (!self)
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if (!self)
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@ -124,7 +126,7 @@ static CGContextRef createCGBitmapContext(int pixelsWide,
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// a window device.
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// a window device.
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_gsWindowDevice = (gswindow_device_t *) device;
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_gsWindowDevice = (gswindow_device_t *) device;
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[self createCGContexts];
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[self createCGContextsWithSuppliedBackingContext: ctx];
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return self;
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return self;
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}
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}
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