..
net_preparse.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
pr_cmds.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
progdefs.h
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
progs.h
tweeking parsecommand and mvdsv's usercmd stuff.
2004-12-15 19:58:07 +00:00
q2game.h
That's more stable now
2005-01-07 02:34:25 +00:00
qwsvdef.h
Initial Checkin
2004-08-23 00:15:46 +00:00
savegame.c
Fixed a bug which was causing a Q2 game error when failing to open the level cache for writing.
2005-01-07 02:31:38 +00:00
server.h
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sv_ccmds.c
Urm, yeah, that's probably better.
2005-01-07 02:32:32 +00:00
sv_chat.c
Initial Checkin
2004-08-23 00:15:46 +00:00
sv_demo.c
mvdplay should be run fine now, once in. You can still hijack scoreboards though.
2005-01-26 03:39:47 +00:00
sv_ents.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sv_init.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sv_main.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sv_master.c
Initial Checkin
2004-08-23 00:15:46 +00:00
sv_move.c
server can be configured out, rtlights are a bit more responcible.
2004-11-29 01:21:00 +00:00
sv_mvd.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sv_nchan.c
server can be configured out, rtlights are a bit more responcible.
2004-11-29 01:21:00 +00:00
sv_phys.c
Wall jumping... and stuff.
2005-01-04 08:04:42 +00:00
sv_rankin.c
server can be configured out, rtlights are a bit more responcible.
2004-11-29 01:21:00 +00:00
sv_send.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sv_sys_unix.c
server specific system file for unix systems.
2004-09-07 18:10:08 +00:00
sv_sys_win.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sv_user.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
svmodel.c
don't crash if they gave us a dodgy model (md3s... hmm)
2005-01-04 10:58:18 +00:00
svq2_ents.c
CSQC support changes and some small bugfixes.
2005-02-12 18:56:04 +00:00
svq2_game.c
Fixed a map name bug.
2005-01-07 02:34:59 +00:00
world.c
mvd playback works properly now.
2004-12-08 04:14:52 +00:00
worlda.s
ASM code for q1 world hull physics
2004-08-22 22:46:32 +00:00