fteqw/plugins/ezhud
Spoike 667e8dec10 add geometry shader support. because why not.
bind command now makes it a bit easier to edit the binding. and any alias.
autoid tweaks.
slightly better q1qvm/ktx support. extend the api a little.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4927 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-01 23:15:25 +00:00
..
builtin_huds.h git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4894 fc73d0e0-1445-4013-8a0c-d673dee63da5 2015-06-12 14:45:15 +00:00
ezhud.vcproj
ezquakeisms.c add geometry shader support. because why not. 2015-07-01 23:15:25 +00:00
ezquakeisms.h rewrote cam tracking code. should make cl_chasecam 0 more robust and avoid spam about invalid clients to track (and the associated ptrack spam). 2015-06-22 11:49:15 +00:00
hud.c fix ezhud text scaling. 2015-06-17 13:05:20 +00:00
hud.h
hud_common.c wait now correctly waits until the start of the next input frame (thus ensuring that -attack is delayed for long enough). 2015-06-29 23:46:31 +00:00
hud_common.h
hud_editor.c
hud_editor.h