.. |
anorms.h
|
Initial Checkin
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2004-08-23 00:15:46 +00:00 |
api_menu.h
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Fix screenshot_cubemap command.
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2022-03-28 10:31:07 +00:00 |
bymorphed.h
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Interact properly with window managers. Fullscreen support needs testing a bit tbh.
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2007-07-23 11:48:53 +00:00 |
bymorphed.ico
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
cd_linux.c
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qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm.
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2020-09-29 07:09:01 +00:00 |
cd_null.c
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more compile fixes
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2017-02-21 23:44:11 +00:00 |
cd_sdl.c
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added support for vector bitwise operators emulation.
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2017-02-21 23:26:13 +00:00 |
cd_win.c
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split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
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2017-02-21 20:22:07 +00:00 |
cdaudio.h
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split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
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2017-02-21 20:22:07 +00:00 |
cl_cam.c
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Tweak splitscreen a little to work around a KTX issue.
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2021-07-17 15:10:10 +00:00 |
cl_demo.c
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Fix msg_readcount issues.
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2022-03-08 05:34:26 +00:00 |
cl_ents.c
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Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc).
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2023-01-09 05:11:34 +00:00 |
cl_ignore.c
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Fix ignore command.
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2019-09-17 19:49:39 +00:00 |
cl_ignore.h
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fix a silly performance-sapping typo.
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2017-02-11 16:14:06 +00:00 |
cl_input.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
cl_main.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
cl_master.h
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Prevent FTE servers from getting mistreated as NQ servers, this should restore the 'observe' option.
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2022-07-28 02:17:27 +00:00 |
cl_parse.c
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Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc).
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2023-01-09 05:11:34 +00:00 |
cl_plugin.inc
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Fix fixes.
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2022-06-20 04:54:54 +00:00 |
cl_pred.c
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Remove Q2 hacks from the usercmd_t type. Just translate them without trying to be clever.
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2022-02-19 20:49:42 +00:00 |
cl_screen.c
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Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc).
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2023-01-09 05:11:34 +00:00 |
cl_tent.c
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Fix partial fakeshaft not always appearing.
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2023-01-09 05:11:57 +00:00 |
clhl_game.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
client.h
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
clq2_cin.c
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Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
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2021-10-22 22:27:58 +00:00 |
clq2_ents.c
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Fix msg_readcount issues.
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2022-03-08 05:34:26 +00:00 |
console.c
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Add file uri support, requires a '-allowfileurl' commandline argument.
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2023-01-09 05:12:39 +00:00 |
fragstats.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
freecs.ico
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FreeCS icon added.
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2018-06-10 00:38:39 +00:00 |
fte_eukara.ico
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
fte_eukara64.h
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
fte_eukaranopng.ico
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
image.c
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Fix _bump texture loading.
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2023-01-09 05:13:05 +00:00 |
image_astc.h
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Some compile fixes.
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2020-04-29 15:07:25 +00:00 |
in_generic.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
in_morphos.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
in_morphos.h
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Added copyright header.
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2007-09-09 14:28:59 +00:00 |
in_raw.h
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attempted vs2008 compile fix
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2009-01-18 01:47:48 +00:00 |
in_sdl.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
in_win.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
input.h
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Fix cl_maxfps's periodic fast-frame bug. Reduce latency in singleplayer.
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2023-01-09 05:11:50 +00:00 |
keys.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
keys.h
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
lhfont.h
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Stole lh's font, for use without gamedata.
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2005-01-05 08:02:25 +00:00 |
m_download.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
m_items.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
m_master.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
m_mp3.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
m_multi.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
m_native.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
m_options.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
m_script.c
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disabled some quake-only teamplay stuff in non-quake builds.
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2020-04-19 01:23:32 +00:00 |
m_single.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
menu.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
menu.h
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Fix ezhud images not loading.
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2022-06-19 15:18:23 +00:00 |
merged.h
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
modelgen.h
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Move model loaders over to variable-length file-magics.
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2021-11-03 20:31:32 +00:00 |
net_master.c
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Try to fix up some ICE quirks.
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2022-08-07 23:49:33 +00:00 |
p_classic.c
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pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
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2021-08-23 22:14:34 +00:00 |
p_null.c
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pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
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2021-08-23 22:14:34 +00:00 |
p_script.c
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Attempt to support more of QuakeEx's network protocol changes, including a 'connectqe host' command to connect to QEx servers with the appropriate handshakes (requires manual PSK setup).
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2022-01-16 18:41:44 +00:00 |
pr_clcmd.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
pr_csqc.c
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add base64encode and base64decode builtins. Allow the second arg of registercommand builtin to specify a description for that command.
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2023-01-09 05:12:04 +00:00 |
pr_menu.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
pr_skelobj.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
q2.ico
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
q2anorms.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
q2m_flash.c
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added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default.
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2014-05-10 13:42:13 +00:00 |
quake.manifest
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preliminary bidi support.
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2014-06-30 21:57:35 +00:00 |
quakedef.h
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Move the q3 files into the plugins subdir.
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2022-03-08 05:33:52 +00:00 |
r_2d.c
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Fix ezhud images not loading.
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2022-06-19 15:18:23 +00:00 |
r_d3.c
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Fix problems with last commit.
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2020-01-10 12:23:25 +00:00 |
r_part.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
r_partset.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
r_partset.h
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cmake now builds botlib (as a shared object)
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2019-01-29 07:18:07 +00:00 |
r_surf.c
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Slightly smoother framerates on shib8.
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2022-07-28 02:17:58 +00:00 |
render.h
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Fix up some SDL issues.
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2023-01-09 05:12:12 +00:00 |
renderer.c
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Add r_showbatches command to debug builds. Shows a list of all draw calls for the next video frame.
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2022-07-28 02:17:52 +00:00 |
renderque.c
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
renderque.h
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added support for external capture plugins - and using avcodec as a plugin.c.
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2012-11-27 03:23:19 +00:00 |
resource.h
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threaded loading code and associated/extensive tweaks.
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2014-10-05 20:04:11 +00:00 |
roq.h
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
roq_read.c
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Move Quake3 support to a plugin. There's still a number of stubs+bugs.
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2022-03-08 05:31:34 +00:00 |
sbar.c
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Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc).
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2023-01-09 05:11:34 +00:00 |
sbar.h
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qccgui: add custom right-click menu. move buttons for more screen space.
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2017-06-05 15:20:57 +00:00 |
screen.h
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Basic menu hack for vr.
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2021-12-20 10:06:43 +00:00 |
skin.c
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Skinobjects now attempt to cache qwskins. This can be used as a precache for fortressone.
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2021-05-19 04:49:24 +00:00 |
snd_al.c
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OpenAL: Crush that annoying bug where volume changes creates clicks in the sound.
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2022-05-05 23:28:33 +00:00 |
snd_alsa.c
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big commit. :(
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2020-10-26 06:30:35 +00:00 |
snd_directx.c
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Many general cleaups and warning fixes.
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2018-11-19 06:37:25 +00:00 |
snd_dma.c
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Improve robustness with weird build configs.
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2022-05-28 17:58:27 +00:00 |
snd_droid.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_linux.c
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Many general cleaups and warning fixes.
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2018-11-19 06:37:25 +00:00 |
snd_macos.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_mem.c
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openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
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2021-04-14 05:21:04 +00:00 |
snd_mix.c
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Add support for AL_SOFT_loop_points. Implement quake-mixer-over-openal as a workaround for weird performance issues in Chromium.
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2021-10-22 22:27:21 +00:00 |
snd_morphos.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_mp3.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
snd_opensl.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
snd_ov.c
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Support connecting subnodes to servers over tcp (instead of depending on fork).
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2020-04-29 10:43:22 +00:00 |
snd_pulse.c
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Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
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2020-07-14 00:48:56 +00:00 |
snd_sblaster.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_sdl.c
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try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
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2020-11-04 10:19:30 +00:00 |
snd_sndio.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_wasapi.c
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Fix various compiler warnings.
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2017-09-20 11:27:13 +00:00 |
snd_win.c
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basementApe reported segfaults in the audio init logic.
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2022-06-19 15:17:29 +00:00 |
snd_xaudio.c
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Fix various compiler warnings.
|
2017-09-20 11:27:13 +00:00 |
sound.h
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OpenAL: Crush that annoying bug where volume changes creates clicks in the sound.
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2022-05-05 23:28:33 +00:00 |
spritegn.h
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Move model loaders over to variable-length file-magics.
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2021-11-03 20:31:32 +00:00 |
sys_axfte.cpp
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splitscreen cleaned up more.
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2013-06-23 02:17:02 +00:00 |
sys_dos.c
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a dos port, as a dig at eukara about his xbox port project.
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2017-05-19 03:32:02 +00:00 |
sys_droid.c
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Rework gamepad menu bindings, should be more intuitive now.
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2023-01-09 05:12:59 +00:00 |
sys_linux.c
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Add file uri support, requires a '-allowfileurl' commandline argument.
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2023-01-09 05:12:39 +00:00 |
sys_morphos.c
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Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
|
2021-08-19 06:01:42 +00:00 |
sys_npfte.c
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playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
|
2017-05-10 02:08:58 +00:00 |
sys_plugfte.c
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playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
|
2017-05-10 02:08:58 +00:00 |
sys_plugfte.h
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------------------------------------------------------------------------
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2013-03-12 22:37:28 +00:00 |
sys_sdl.c
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Rework gamepad menu bindings, should be more intuitive now.
|
2023-01-09 05:12:59 +00:00 |
sys_win.c
|
Add file uri support, requires a '-allowfileurl' commandline argument.
|
2023-01-09 05:12:39 +00:00 |
sys_xdk.c
|
Fix a stupid bug with allow_download cvar.
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2019-03-12 06:41:52 +00:00 |
teamplay.c
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added cmake file.
|
2018-03-04 14:41:16 +00:00 |
textedit.c
|
Add file uri support, requires a '-allowfileurl' commandline argument.
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2023-01-09 05:12:39 +00:00 |
valid.c
|
Fix some misc memory leaks and a few other minor issues.
|
2022-01-30 05:55:01 +00:00 |
vid.h
|
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
|
2021-04-14 05:21:04 +00:00 |
vid_headless.c
|
'+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can.
|
2020-09-15 08:54:10 +00:00 |
view.c
|
Make the various build config defines a little more robust.
|
2022-06-26 08:08:43 +00:00 |
view.h
|
More toys for map-loading plugins.
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2021-11-03 20:31:52 +00:00 |
vr.h
|
OpenXR stuff should be a little more usable now.
|
2021-05-09 13:02:49 +00:00 |
wad.c
|
OpenXR stuff should be a little more usable now.
|
2021-05-09 13:02:49 +00:00 |
wad.h
|
Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords).
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2018-09-29 17:31:58 +00:00 |
wastes.ico
|
Update wastes icon/config
|
2018-06-21 13:14:53 +00:00 |
winamp.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
winquake.h
|
Misc tweaks.
|
2018-10-23 07:09:06 +00:00 |
winquake.rc
|
Fixed some bugs with servers using gnutls.
|
2018-03-24 04:02:09 +00:00 |
zqtp.c
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |