fteqw/engine/gl
2024-12-30 02:22:35 -08:00
..
gl_alias.c Fix up some misc issues. 2024-12-28 16:29:58 +00:00
gl_backend.c Parse gltf2's KHR_materials_transmission and KHR_materials_volume extensions, so eukara can figure out the glsl for it. 2024-12-28 16:29:14 +00:00
gl_bloom.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
gl_draw.c Fix gl_screenangle with postproc. 2024-08-26 20:27:35 +01:00
gl_draw.h rework loading screen for legacy mods that don't have their own. 2017-11-05 13:15:08 +00:00
gl_font.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
gl_heightmap.c Fix up some misc issues. 2024-12-28 16:29:58 +00:00
gl_hlmdl.c Add json-formatted framegroups files. Allow for ragdolls to be used with hlmdl. Try to be smarter/higher with gpu bone limits. 2024-12-28 16:23:59 +00:00
gl_model.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
gl_model.h Misc small fixups/cleanups. 2024-12-12 13:42:05 +00:00
gl_ngraph.c megacommit. 2024-07-14 19:58:26 +01:00
gl_rlight.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
gl_rmain.c WIP: linear fog mode (required for Source Engine compatible fog) (#223) 2024-10-20 19:12:16 -07:00
gl_rmisc.c Add explicit skyroom fog. 2019-10-18 08:37:38 +00:00
gl_rsurf.c Fix a gl buffer handle leak. 2022-07-28 02:16:59 +00:00
gl_screen.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
gl_shader.c glsl: unbreak lightmapped surfaces 2024-12-30 02:22:35 -08:00
gl_shadow.c Try to fix up some q2 protocol/ice quirks. 2024-12-28 16:24:00 +00:00
gl_terrain.h csaddon can now create/edit patches. 2023-04-17 03:58:21 +01:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c glsl: unbreak lightmapped surfaces 2024-12-30 02:22:35 -08:00
gl_viddroid.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
gl_videgl.c Add json-formatted framegroups files. Allow for ragdolls to be used with hlmdl. Try to be smarter/higher with gpu bone limits. 2024-12-28 16:23:59 +00:00
gl_videgl.h '+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can. 2020-09-15 08:54:10 +00:00
gl_vidlinuxglx.c Ditch the windows close messagebox in favour of telling the menuqc instead. Should help encourage people to save their config changes a little more often... 2024-07-14 19:58:25 +01:00
gl_vidmacos.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c megacommit. 2024-07-14 19:58:26 +01:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
gl_vidsdl.c Misc small fixups/cleanups. 2024-12-12 13:42:05 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c Vulkan+Wayland fixes (#271) 2024-09-06 09:32:13 -07:00
gl_warp.c Handle skyautorotate so the q2 remaster's skies do not spin constantly in a really annoying way. 2024-07-14 19:58:24 +01:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
glquake.h Update the doom3 map support. Still not enabled on account of severe material issues. 2024-12-12 13:42:05 +00:00
glsupp.h Add json-formatted framegroups files. Allow for ragdolls to be used with hlmdl. Try to be smarter/higher with gpu bone limits. 2024-12-28 16:23:59 +00:00
ltface.c Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
model_hl.h Add json-formatted framegroups files. Allow for ragdolls to be used with hlmdl. Try to be smarter/higher with gpu bone limits. 2024-12-28 16:23:59 +00:00
r_bishaders.h vk: Add lit water support to the spir-v. 2024-12-12 13:25:56 +00:00
shader.h Parse gltf2's KHR_materials_transmission and KHR_materials_volume extensions, so eukara can figure out the glsl for it. 2024-12-28 16:29:14 +00:00