27a59a0cbc
vulkan, wasapi, quake injector features added. irc, avplug, cef plugins/drivers reworked/updated/added openal reverb, doppler effects added. 'dir' console command now attempts to view clicked files. lots of warning fixes, should now only be deprecation warnings for most targets (depending on compiler version anyway...). SendEntity finally reworked to use flags properly. effectinfo improved, other smc-targetted fixes. mapcluster stuff now has support for linux. .basebone+.baseframe now exist in ssqc. qcc: -Fqccx supports qccx syntax, including qccx hacks. don't expect these to work in fteqw nor dp though. qcc: rewrote function call handling to use refs rather than defs. this makes struct passing more efficient and makes the __out keyword usable with fields etc. qccgui: can cope a little better with non-unicode files. can now represent most quake chars. qcc: suppressed warnings from *extensions.qc git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5000 fc73d0e0-1445-4013-8a0c-d673dee63da5
157 lines
5.1 KiB
C
157 lines
5.1 KiB
C
//ezquake likes this
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#include <assert.h>
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#include <ctype.h>
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//ezquake types.
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#define byte qbyte
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#define qbool qboolean
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#define Com_Printf Con_Printf
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#define Com_DPrintf Con_DPrintf
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#define Cvar_Find(n) pCvar_GetNVFDG(n,NULL,0,NULL,NULL)
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#define Cvar_SetValue(var,val) pCvar_SetFloat(var->name,val)
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#define Cvar_Set(var,val) pCvar_SetString(var->name,val)
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#define Cmd_Argc pCmd_Argc
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#define Cbuf_AddText(x) pCmd_AddText(x,false)
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#define Sys_Error(x) pSys_Error(x)
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#define Q_calloc calloc
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#define Q_malloc malloc
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#define Q_strdup strdup
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#define Q_free free
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#define Q_rint(x) ((int)(x+0.5))
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#define Q_atoi atoi
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#define strlcpy Q_strlcpy
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#define strlcat Q_strlcat
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#undef snprintf
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#define snprintf Q_snprintf
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#undef mpic_t
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#define mpic_t void
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#define MV_VIEWS 4
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extern float cursor_x;
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extern float cursor_y;
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extern int host_screenupdatecount;
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extern cvar_t *scr_newHud;
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extern cvar_t *cl_multiview;
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#define Cam_TrackNum() cl.tracknum
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#define spec_track cl.tracknum
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#define autocam ((spec_track==-1)?CAM_NONE:CAM_TRACK)
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#define CAM_TRACK true
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#define CAM_NONE false
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//#define HAXX
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#define vid plugvid
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#define cls plugcls
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#define cl plugcl
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#define player_info_t plugclientinfo_t
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struct {
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int intermission;
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int teamplay;
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int deathmatch;
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int stats[MAX_CL_STATS];
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int item_gettime[32];
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char serverinfo[4096];
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player_info_t players[MAX_CLIENTS];
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int playernum;
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int tracknum;
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vec3_t simvel;
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float time;
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float matchstart;
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float faceanimtime;
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qboolean spectator;
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qboolean standby;
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qboolean countdown;
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int splitscreenview;
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} cl;
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struct {
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int state;
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float min_fps;
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float fps;
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float realtime;
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float frametime;
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qbool mvdplayback;
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int demoplayback;
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} cls;
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struct {
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int width;
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int height;
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// float displayFrequency;
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} vid;
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//reimplementations of ezquake functions
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void Draw_SetOverallAlpha(float a);
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void Draw_AlphaFillRGB(float x, float y, float w, float h, qbyte r, qbyte g, qbyte b, qbyte a);
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void Draw_Fill(float x, float y, float w, float h, qbyte pal);
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const char *ColorNameToRGBString (const char *newval);
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byte *StringToRGB(const char *str);
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#define Draw_String pDraw_String
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void Draw_EZString(float x, float y, char *str, float scale, qboolean red);
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#define Draw_Alt_String(x,y,s) Draw_EZString(x,y,s,8,true)
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#define Draw_ColoredString(x,y,str,alt) Draw_EZString(x,y,str,8,alt)
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#define Draw_SString(x,y,str,sc) Draw_EZString(x,y,str,8*sc,false)
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#define Draw_SAlt_String(x,y,str,sc) Draw_EZString(x,y,str,8*sc,true)
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void Draw_SPic(float x, float y, mpic_t *pic, float scale);
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void Draw_SSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float scale);
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#define Draw_STransPic Draw_SPic
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void Draw_Character(float x, float y, unsigned int ch);
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void Draw_SCharacter(float x, float y, unsigned int ch, float scale);
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void SCR_DrawWadString(float x, float y, float scale, char *str);
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void Draw_SAlphaSubPic2(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float w, float h, float alpha);
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void Draw_AlphaFill(float x, float y, float w, float h, unsigned int pal, float alpha);
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void Draw_AlphaPic(float x, float y, mpic_t *pic, float alpha);
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void Draw_AlphaSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float alpha);
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void SCR_HUD_DrawBar(int direction, int value, float max_value, float *rgba, int x, int y, int width, int height);
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mpic_t *Draw_CachePicSafe(const char *name, qbool crash, qbool ignorewad);
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mpic_t *Draw_CacheWadPic(const char *name);
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int Sbar_TopColor(player_info_t *pi);
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int Sbar_BottomColor(player_info_t *pi);
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char *TP_ParseFunChars(char*, qbool chat);
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char *TP_ItemName(unsigned int itbit);
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#define Util_SkipChars(src,strip,dst,dstlen) strlcpy(dst,src,dstlen)
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#define Util_SkipEZColors(src,dst,dstlen) strlcpy(dst,src,dstlen)
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void Replace_In_String(char *string, size_t strsize, char leadchar, int patterns, ...);
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//static qbool Utils_RegExpMatch(char *regexp, char *term) {return true;}
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#define Utils_RegExpMatch(regexp,term) (true)
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#define clamp(v,min,max) v=bound(min,v,max)
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#define strlen_color(line) (pDraw_StringWidth(8, 0, line)/8.0)
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#define TIMETYPE_CLOCK 0
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#define TIMETYPE_GAMECLOCK 1
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#define TIMETYPE_GAMECLOCKINV 2
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#define TIMETYPE_DEMOCLOCK 3
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int SCR_GetClockStringWidth(const char *s, qbool big, float scale);
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int SCR_GetClockStringHeight(qbool big, float scale);
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const char* SCR_GetTimeString(int timetype, const char *format);
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void SCR_DrawBigClock(int x, int y, int style, int blink, float scale, const char *t);
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void SCR_DrawSmallClock(int x, int y, int style, int blink, float scale, const char *t);
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typedef struct
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{
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qbyte c[4];
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} clrinfo_t;
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void Draw_ColoredString3(float x, float y, const char *str, clrinfo_t *clr, int huh, int wut);
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void UI_PrintTextBlock();
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void Draw_AlphaRectangleRGB(int x, int y, int w, int h, int foo, int bar, byte r, byte g, byte b, byte a);
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void Draw_AlphaLineRGB(float x1, float y1, float x2, float y2, float width, byte r, byte g, byte b, byte a);
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void Draw_Polygon(int x, int y, vec3_t *vertices, int num_vertices, qbool fill, byte r, byte g, byte b, byte a);
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//glue
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EBUILTIN(cvar_t*, Cvar_GetNVFDG, (const char *name, const char *defaultval, unsigned int flags, const char *description, const char *groupname));
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