..
botlib.h
This might be handy,
2005-10-04 19:28:31 +00:00
net_preparse.c
Minor update...
2008-11-09 22:29:28 +00:00
pr_cmds.c
Minor update...
2008-11-09 22:29:28 +00:00
pr_q1qvm.c
Minor update...
2008-11-09 22:29:28 +00:00
progdefs.h
Minor update...
2008-11-09 22:29:28 +00:00
progs.h
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 22:06:22 +00:00
q2game.h
Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
2007-06-20 00:02:54 +00:00
q3g_public.h
Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
2006-03-23 19:22:12 +00:00
qwsvdef.h
Removed unused cachedir variable.
2005-08-03 21:48:18 +00:00
savegame.c
Minor update...
2008-11-09 22:29:28 +00:00
server.h
Minor update...
2008-11-09 22:29:28 +00:00
sv_ccmds.c
Minor update...
2008-11-09 22:29:28 +00:00
sv_chat.c
characture -> character
2008-01-28 13:27:30 +00:00
sv_demo.c
mvdplay disabled. See who notices before it's finally removed totally.
2006-03-14 01:12:17 +00:00
sv_ents.c
Minor update...
2008-11-09 22:29:28 +00:00
sv_init.c
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-01 22:06:22 +00:00
sv_main.c
Minor update...
2008-11-09 22:29:28 +00:00
sv_master.c
got rid of some anonymous unions
2006-02-17 02:51:59 +00:00
sv_move.c
Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
2007-09-02 19:55:17 +00:00
sv_mvd.c
clear colorshifts on disconnect, don't decrease cshifts on gamma change, fix warning
2008-06-12 23:19:47 +00:00
sv_nchan.c
Fixed mvd playback as correctly as I can think how.
2006-01-28 19:04:13 +00:00
sv_phys.c
Minor update...
2008-11-09 22:29:28 +00:00
sv_rankin.c
Buffer overflows are bad for you, m'kay?
2008-08-23 19:17:19 +00:00
sv_send.c
Minor update...
2008-11-09 22:29:28 +00:00
sv_sys_unix.c
added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
2008-06-01 05:42:23 +00:00
sv_sys_win.c
change registry entry for win32 dedicated for future use
2008-09-11 03:39:34 +00:00
sv_user.c
Minor update...
2008-11-09 22:29:28 +00:00
svmodel.c
Minor update...
2008-11-09 22:29:28 +00:00
svq2_ents.c
Makes Q2 with high visible entity counts more robust.
2006-04-09 02:04:40 +00:00
svq2_game.c
this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
2008-05-09 14:22:37 +00:00
svq3_game.c
Minor update...
2008-11-09 22:29:28 +00:00
win_mysql.c
mysql includes and libmysql.dll loader code for win32
2008-04-14 07:47:30 +00:00
win_mysql.h
mysql includes and libmysql.dll loader code for win32
2008-04-14 07:47:30 +00:00
world.c
Minor update...
2008-11-09 22:29:28 +00:00
worlda.s
ASM code for q1 world hull physics
2004-08-22 22:46:32 +00:00