.. |
net_preparse.c
|
Ignore svc_cutscene for now. Sorry, but there's no QW equivelent.
|
2004-10-18 10:51:40 +00:00 |
pr_cmds.c
|
Few bug fixes and some q3 compatable shaders.
|
2004-10-19 16:10:14 +00:00 |
progdefs.h
|
Strimmed some fields. QW servers should be lighter now, because of this.
|
2004-10-13 06:38:21 +00:00 |
progs.h
|
I need to commit more often...
|
2004-10-10 06:32:29 +00:00 |
q2game.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
qwsvdef.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
savegame.c
|
lots of changes.
|
2004-09-20 23:25:38 +00:00 |
server.h
|
Few bug fixes and some q3 compatable shaders.
|
2004-10-19 16:10:14 +00:00 |
sv_ccmds.c
|
nextmap is more q2 compatable now...
|
2004-08-27 00:43:28 +00:00 |
sv_chat.c
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
sv_demo.c
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
sv_ents.c
|
I need to commit more often...
|
2004-10-10 06:32:29 +00:00 |
sv_init.c
|
It's a bit annoying getting those messages.
|
2004-10-18 10:49:19 +00:00 |
sv_main.c
|
Few bug fixes and some q3 compatable shaders.
|
2004-10-19 16:10:14 +00:00 |
sv_master.c
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
sv_move.c
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
sv_mvd.c
|
Few bug fixes and some q3 compatable shaders.
|
2004-10-19 16:10:14 +00:00 |
sv_nchan.c
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
sv_phys.c
|
Hiding that message.
|
2004-10-18 10:50:23 +00:00 |
sv_rankin.c
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
sv_send.c
|
Few bug fixes and some q3 compatable shaders.
|
2004-10-19 16:10:14 +00:00 |
sv_sys_unix.c
|
server specific system file for unix systems.
|
2004-09-07 18:10:08 +00:00 |
sv_sys_win.c
|
ifdef server only so that it can be compiled as just annother file
|
2004-09-04 17:59:22 +00:00 |
sv_user.c
|
Few bug fixes and some q3 compatable shaders.
|
2004-10-19 16:10:14 +00:00 |
svmodel.c
|
compile the lot, let the compiler filter out the unneeded files.
|
2004-09-04 18:02:41 +00:00 |
svq2_ents.c
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
svq2_game.c
|
bye bye gcc warnings
|
2004-09-14 21:43:46 +00:00 |
world.c
|
Optimised the size of rotated bsp absmin/max. (doesn't use as many leafs, so the object does get broadcast across the net...)
|
2004-10-18 10:46:06 +00:00 |
worlda.s
|
ASM code for q1 world hull physics
|
2004-08-22 22:46:32 +00:00 |