fteqw/engine/gl
Spoike 53a7b3d47c added support for external capture plugins - and using avcodec as a plugin.c.
The ragdoll API is potentially usable now, but still really limited.
Enabled SQL requests by default using sqlite. Note that you'll need the sqlite dll to use this. MySQL should still be usable, but I didn't try. MySQL requires -DUSE_MYSQL to compile it, and a dll and -mysql argument to enable it.
Fixed nacl.
NPFTE plugin now invokes an exe to run the game rather than running the game within the browser.
externvalue builtin now accepts & prefix to return a pointer instead.
Fixed vector autocvars.
uri_get, bufstr_add, bufstr_free, now functional.
QC debugger can now show asm if line numbers are not available.
Added support for QC watchpoints. Use the watchpoint command.
gl_specular now give specular even without rtlights, thankfully not as blatently, but its there.
android will not crash due to supported audio formats, and gles2 can be selected via a cvar (requires full FTEDroidActivity/program restart).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-27 03:23:19 +00:00
..
gl_alias.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_backend.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_bloom.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_draw.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_draw.h committing for fixes for OMC 2011-10-27 16:16:29 +00:00
gl_font.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_heightmap.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_hlmdl.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_model.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_model.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_ngraph.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_rlight.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_rmain.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_rmisc.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_rsurf.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_screen.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_shader.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_shadow.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_vidcocoa.m Added per-player userinfos (for splitscreen). 2010-08-14 03:17:33 +00:00
gl_vidcommon.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_viddroid.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_videgl.c remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes 2011-05-30 21:48:32 +00:00
gl_videgl.h Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
gl_vidlinuxglx.c make the linux port act a bit more like the windows port, for better or worse 2012-10-14 10:57:11 +00:00
gl_vidmacos.c couple of compile fixes. 2012-10-14 11:20:14 +00:00
gl_vidmorphos.c tiny fix 2011-12-24 06:16:01 +00:00
gl_vidnt.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
gl_vidnull.c Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
gl_vidsdl.c Unified input subsystems. Should now all act the same. 2012-10-14 09:00:49 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_warp.c Android tweeks 2012-07-05 19:42:36 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4073 fc73d0e0-1445-4013-8a0c-d673dee63da5 2012-07-15 02:40:30 +00:00
glquake.h random fixes. 2012-08-04 11:28:39 +00:00
glsupp.h implement ripplemaps. currently requires explicit mod support to use properly. 2012-05-14 01:41:08 +00:00
ltface.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
model_hl.h Android tweeks 2012-07-05 19:42:36 +00:00
r_bishaders.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
shader.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00