fteqw/engine/shaders/glsl
Spoike de4a7409b2 ------------------------------------------------------------------------
r4235 | acceptthis | 2013-03-03 19:10:27 +0000 (Sun, 03 Mar 2013) | 5 lines

fix missing q2 surface water warp. fix missing q2 underwater warp.
tweak altwater shader+rendering to be capable of depth info too. Not enabling that yet.
fix q2 conchar colour issue.
fix rtlights in water.
attempt to remove borders of shadowmap lights. implement support for dynamic resolution shadowmaps. still needs to choose the resolution properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4231 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:13:39 +00:00
..
altwater.glsl ------------------------------------------------------------------------ 2013-03-12 23:13:39 +00:00
bloom_blur.glsl tcpconnect fixes 2012-01-17 07:57:46 +00:00
bloom_filter.glsl added args to the bloom shader for better tweekage. 2012-05-11 01:57:00 +00:00
bloom_final.glsl added args to the bloom shader for better tweekage. 2012-05-11 01:57:00 +00:00
colourtint.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
crepuscular_opaque.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
crepuscular_rays.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
crepuscular_sky.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
default2d.glsl fix for a silly bug. 2012-08-04 11:31:00 +00:00
defaultadditivesprite.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
defaultskin.glsl ------------------------------------------------------------------------ 2013-03-12 22:35:33 +00:00
defaultsky.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
defaultsprite.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
defaultwall.glsl added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
defaultwarp.glsl ------------------------------------------------------------------------ 2013-03-12 23:13:39 +00:00
drawflat_wall.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
lpp_depthnorm.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
lpp_light.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
lpp_wall.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
postproc_fisheye.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
postproc_panorama.glsl Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
rtlight.glsl ------------------------------------------------------------------------ 2013-03-12 23:13:39 +00:00
terrain.glsl r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
underwaterwarp.glsl ------------------------------------------------------------------------ 2013-03-12 23:13:39 +00:00