fteqw/engine/gl
Shpoike d781018df3 Add all the junk for network compat with Q2E.
Defaults to using Q2E's protocol 2023 (but not netchan).
FTEQ2 servers can host both vanilla and Q2E clients simultaneously, but its recommend to use the vanilla gamecode to avoid localisation issues.
2024-07-14 19:58:24 +01:00
..
gl_alias.c Add r_nolerp_list (matching QS) for people who insist on breaking lerping on eg wall torches. Also add a dupe cvar name to provide compat with QS's r_noshadow_list. 2023-08-12 14:04:01 +01:00
gl_backend.c Avoid dangling &m pointer warning in BE_GenTempMeshVBO. 2023-12-25 11:07:30 +01:00
gl_bloom.c Fix issue with r_keepimages 0. 2021-07-04 03:58:19 +00:00
gl_draw.c Disable r_dynamic when r_shadow_realtime_dlight is active (both at the same time is a waste of processing time). Also treat the rerelease's world lights as dlights instead of just world lights, which should give behaviour closer to what's expected. 2022-02-19 20:48:59 +00:00
gl_draw.h rework loading screen for legacy mods that don't have their own. 2017-11-05 13:15:08 +00:00
gl_font.c Add all the junk for network compat with Q2E. 2024-07-14 19:58:24 +01:00
gl_heightmap.c Incorrect surf_styles param size for LightPlane. 2023-12-25 11:07:30 +01:00
gl_hlmdl.c Handle masked textures from post-release Half-Life MDL files. (#243) 2024-03-08 11:45:21 -08:00
gl_model.c Add the n64 texinfo flags from the q2 remaster. 2024-07-14 19:58:24 +01:00
gl_model.h Add all the junk for network compat with Q2E. 2024-07-14 19:58:24 +01:00
gl_ngraph.c Make the frametime graph a bit more pretty. 2022-07-28 02:17:45 +00:00
gl_rlight.c Add all the junk for network compat with Q2E. 2024-07-14 19:58:24 +01:00
gl_rmain.c Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
gl_rmisc.c Add explicit skyroom fog. 2019-10-18 08:37:38 +00:00
gl_rsurf.c Fix a gl buffer handle leak. 2022-07-28 02:16:59 +00:00
gl_screen.c Be more verbose in the case of hardware errors, in case OMC has that issue again. 2023-01-09 05:11:45 +00:00
gl_shader.c Include audio mixer timings in r_speeds 2. 2023-04-17 03:58:21 +01:00
gl_shadow.c Add all the junk for network compat with Q2E. 2024-07-14 19:58:24 +01:00
gl_terrain.h csaddon can now create/edit patches. 2023-04-17 03:58:21 +01:00
gl_vidcocoa.m add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
gl_vidcommon.c Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
gl_viddroid.c Fix web+android targets. Fix some relatively recent quake2 bugs. 2020-05-16 13:12:58 +00:00
gl_videgl.c Fix up some minor portability issues. 2023-04-17 03:58:20 +01:00
gl_videgl.h '+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can. 2020-09-15 08:54:10 +00:00
gl_vidlinuxglx.c Tweaks for the flatpak builds. 2023-08-12 13:59:54 +01:00
gl_vidmacos.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
gl_vidmorphos.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidnt.c Remove NPFTE preprocessor stuff 2023-07-09 20:41:24 +02:00
gl_vidnull.c Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile). 2014-03-30 00:39:37 +00:00
gl_vidrpi.c Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11. 2016-07-28 15:57:22 +00:00
gl_vidsdl.c Messing around with flatpak. 2023-04-17 03:58:21 +01:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_vidwayland.c Basic menu hack for vr. 2021-12-20 10:06:43 +00:00
gl_warp.c Handle skyautorotate so the q2 remaster's skies do not spin constantly in a really annoying way. 2024-07-14 19:58:24 +01:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
glquake.h Remove NaCl code (#190) 2023-07-01 15:20:13 -07:00
glsupp.h Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
ltface.c Show relight times, cos why not. Fix hdr pre-relight levels. 2021-08-09 23:06:23 +00:00
model_hl.h Handle masked textures from post-release Half-Life MDL files. (#243) 2024-03-08 11:45:21 -08:00
r_bishaders.h Fix vulkan renderer's rt spotlights (both shadows and spinning). 2023-01-09 05:14:09 +00:00
shader.h Handle skyautorotate so the q2 remaster's skies do not spin constantly in a really annoying way. 2024-07-14 19:58:24 +01:00