53a7b3d47c
The ragdoll API is potentially usable now, but still really limited. Enabled SQL requests by default using sqlite. Note that you'll need the sqlite dll to use this. MySQL should still be usable, but I didn't try. MySQL requires -DUSE_MYSQL to compile it, and a dll and -mysql argument to enable it. Fixed nacl. NPFTE plugin now invokes an exe to run the game rather than running the game within the browser. externvalue builtin now accepts & prefix to return a pointer instead. Fixed vector autocvars. uri_get, bufstr_add, bufstr_free, now functional. QC debugger can now show asm if line numbers are not available. Added support for QC watchpoints. Use the watchpoint command. gl_specular now give specular even without rtlights, thankfully not as blatently, but its there. android will not crash due to supported audio formats, and gles2 can be selected via a cvar (requires full FTEDroidActivity/program restart). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4152 fc73d0e0-1445-4013-8a0c-d673dee63da5
188 lines
5.4 KiB
C
188 lines
5.4 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//
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// console
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//
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#define MAXCONCOLOURS 16
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typedef struct {
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float fr, fg, fb;
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} consolecolours_t;
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extern consolecolours_t consolecolours[MAXCONCOLOURS];
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#define MAXQ3COLOURS 10
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extern conchar_t q3codemasks[MAXQ3COLOURS];
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#define CON_NONCLEARBG 0x00800000
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#define CON_BLINKTEXT 0x00400000
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#define CON_2NDCHARSETTEXT 0x00200000
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#define CON_HALFALPHA 0x00100000
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#define CON_HIGHCHARSMASK 0x00000080 // Quake's alternative mask
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#define CON_FLAGSMASK 0xFFF00000
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#define CON_HIDDEN 0x000F0000
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#define CON_CHARMASK 0x0000FFFF
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#define CON_FGMASK 0x0F000000
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#define CON_BGMASK 0xF0000000
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#define CON_FGSHIFT 24
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#define CON_BGSHIFT 28
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#define CON_Q3MASK 0x0F100000
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#define CON_WHITEMASK 0x0F000000 // must be constant. things assume this
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#define CON_DEFAULTCHAR (CON_WHITEMASK | 32)
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#define CON_LINKSTART (CON_HIDDEN | '[')
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#define CON_LINKEND (CON_HIDDEN | ']')
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// RGBI standard colors
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#define COLOR_BLACK 0
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#define COLOR_DARKBLUE 1
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#define COLOR_DARKGREEN 2
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#define COLOR_DARKCYAN 3
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#define COLOR_DARKRED 4
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#define COLOR_DARKMAGENTA 5
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#define COLOR_BROWN 6
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#define COLOR_GREY 7
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#define COLOR_DARKGREY 8
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#define COLOR_BLUE 9
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#define COLOR_GREEN 10
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#define COLOR_CYAN 11
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#define COLOR_RED 12
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#define COLOR_MAGENTA 13
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#define COLOR_YELLOW 14
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#define COLOR_WHITE 15
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#define S_COLOR_BLACK "^0"
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#define S_COLOR_RED "^1"
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#define S_COLOR_GREEN "^2"
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#define S_COLOR_YELLOW "^3"
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#define S_COLOR_BLUE "^4"
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#define S_COLOR_CYAN "^5"
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#define S_COLOR_MAGENTA "^6"
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#define S_COLOR_WHITE "^7"
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#define CON_WARNING "^&E0"
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#define CON_ERROR "^&C0"
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#define CON_NOTICE "^&-1"
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#define CON_TEXTSIZE 16384
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#define isextendedcode(x) ((x >= '0' && x <= '9') || (x >= 'A' && x <= 'F') || x == '-')
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#define ishexcode(x) ((x >= '0' && x <= '9') || (x >= 'A' && x <= 'F') || (x >= 'a' && x <= 'f'))
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typedef struct conline_s {
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struct conline_s *older;
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struct conline_s *newer;
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unsigned short length;
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unsigned short lines;
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float time;
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} conline_t;
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#define CONF_HIDDEN 1
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#define CONF_NOTIFY 2
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#define CONF_NOTIFY_BOTTOM 4 /*align the bottom*/
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#define CONF_NOTIMES 8
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typedef struct console_s
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{
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char name[64];
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int linecount;
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unsigned int flags;
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int notif_x;
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int notif_y;
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int notif_w;
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int notif_l;
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float notif_t;
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conline_t *oldest;
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conline_t *current; // line where next message will be printed
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int x; // offset in current line for next print
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int cr;
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conline_t *display; // bottom of console displays this line
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int vislines; // pixel lines
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int linesprinted; // for notify times
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qboolean unseentext;
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int commandcompletion; //allows tab completion of quake console commands
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void (*linebuffered) (struct console_s *con, char *line); //if present, called on enter, causes the standard console input to appear.
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void (*redirect) (struct console_s *con, int key); //if present, called every character.
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void *userdata;
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struct console_s *next;
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} console_t;
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extern console_t con_main;
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extern console_t *con_current; // point to either con_main or con_chat
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extern console_t *con_chat;
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//shared between console and keys.
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//really the console input should be in console.c instead of keys.c I suppose.
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#define MAXCMDLINE 256
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#define CON_EDIT_LINES_MASK ((1<<6)-1)
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extern unsigned char key_lines[CON_EDIT_LINES_MASK+1][MAXCMDLINE];
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extern int edit_line;
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extern int key_linepos;
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extern int history_line;
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extern int scr_chatmode;
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//extern int con_totallines;
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extern qboolean con_initialized;
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extern qbyte *con_chars;
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void Con_DrawCharacter (int cx, int line, int num);
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void Con_CheckResize (void);
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void Con_ForceActiveNow(void);
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void Con_Init (void);
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void Con_Shutdown (void);
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void Con_History_Load(void);
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void Con_DrawConsole (int lines, qboolean noback);
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char *Con_CopyConsole(qboolean nomarkup);
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void Con_Print (char *txt);
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void VARGS Con_Printf (const char *fmt, ...) LIKEPRINTF(1);
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void VARGS Con_TPrintf (translation_t text, ...);
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void VARGS Con_DPrintf (char *fmt, ...) LIKEPRINTF(1);
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void VARGS Con_SafePrintf (char *fmt, ...) LIKEPRINTF(1);
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void Con_Footerf(qboolean append, char *fmt, ...) LIKEPRINTF(2);
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void Con_Clear_f (void);
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void Con_DrawNotify (void);
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void Con_ClearNotify (void);
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void Con_ToggleConsole_f (void);
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void Con_ExecuteLine(console_t *con, char *line); //takes normal console commands
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void Con_CycleConsole (void);
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int Con_IsActive (console_t *con);
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void Con_Destroy (console_t *con);
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void Con_SetActive (console_t *con);
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qboolean Con_NameForNum(int num, char *buffer, int buffersize);
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console_t *Con_FindConsole(char *name);
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console_t *Con_Create(char *name, unsigned int flags);
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void Con_SetVisible (console_t *con);
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void Con_PrintCon (console_t *con, char *txt);
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void Con_NotifyBox (char *text); // during startup for sound / cd warnings
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#ifdef CRAZYDEBUGGING
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#define TRACE(x) Sys_Printf x
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#else
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#define TRACE(x)
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#endif
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