..
.cvsignore
Updated by TortoiseCVS
2004-08-27 00:52:38 +00:00
anorms.h
Initial Checkin
2004-08-23 00:15:46 +00:00
cd_linux.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
cd_sdl.c
SDL works a bit better now
2005-01-12 08:38:31 +00:00
cd_win.c
lots of changes.
2004-09-20 23:25:38 +00:00
cdaudio.h
Initial Checkin
2004-08-23 00:15:46 +00:00
cl_cam.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
cl_demo.c
some bugfixes
2005-02-06 02:47:36 +00:00
cl_ents.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
cl_input.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
cl_main.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
cl_master.h
removing a warning
2004-08-31 09:15:24 +00:00
cl_parse.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
cl_pred.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
cl_screen.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
cl_tent.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
cl_ui.c
*** empty log message ***
2005-03-07 08:58:26 +00:00
client.h
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
clq2_cin.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
clq2_ents.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
console.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
crosshairs.dat
Initial Checkin
2004-08-23 00:15:46 +00:00
fragstats.c
mvd playback works properly now.
2004-12-08 04:14:52 +00:00
image.c
Added support for loading an alternate sort of sort of tga
2005-01-05 08:07:55 +00:00
in_sdl.c
SDL works a bit better now
2005-01-12 08:38:31 +00:00
in_win.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
input.h
Initial Checkin
2004-08-23 00:15:46 +00:00
keys.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
keys.h
new bindable keys
2004-09-05 23:15:51 +00:00
lhfont.h
Stole lh's font, for use without gamedata.
2005-01-05 08:02:25 +00:00
m_items.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
m_master.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
m_mp3.c
I committed too much last time, so here goes for a big commit.
2005-01-13 16:29:20 +00:00
m_multi.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
m_options.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
m_script.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
m_single.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
menu.c
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
menu.h
Qux removed to a plugin.
2005-03-01 15:36:23 +00:00
merged.h
CSQC support changes and some small bugfixes.
2005-02-12 18:56:04 +00:00
modelgen.h
Initial Checkin
2004-08-23 00:15:46 +00:00
net_master.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
pr_csqc.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
pr_menu.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
q2.ico
Initial Checkin
2004-08-23 00:15:46 +00:00
q2anorms.h
Initial Checkin
2004-08-23 00:15:46 +00:00
quakedef.h
print/dprint issues cleaned up.
2005-03-07 08:55:30 +00:00
r_bulleten.c
Small speedup (hopefully)
2004-12-15 17:46:53 +00:00
r_bulleten.h
Initial Checkin
2004-08-23 00:15:46 +00:00
r_efrag.c
some bugfixes
2005-02-06 02:47:36 +00:00
r_part.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
r_partset.c
Altered the teleport particles. There are far less of them now.
2005-01-18 20:38:05 +00:00
r_partset.h
new line added at EOF for gcc warnings
2004-09-04 17:43:53 +00:00
render.h
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
renderer.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
renderque.c
Initial Checkin
2004-08-23 00:15:46 +00:00
renderque.h
Initial Checkin
2004-08-23 00:15:46 +00:00
resource.h
server can be configured out, rtlights are a bit more responcible.
2004-11-29 01:21:00 +00:00
roq.h
Initrial Checkin.
2004-08-23 04:42:35 +00:00
roq_read.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sbar.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
sbar.h
Initial Checkin
2004-08-23 00:15:46 +00:00
screen.h
Fixed some warnings and stuph.
2005-01-24 23:47:32 +00:00
skin.c
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
snd_dma.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
snd_linux.c
Server-side MVD playback is more healthy now.
2005-01-25 05:01:30 +00:00
snd_mem.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
snd_mix.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
snd_mixa.s
Initial Checkin
2004-08-23 00:15:46 +00:00
snd_mp3.c
Initial Checkin
2004-08-23 00:15:46 +00:00
snd_ov.c
getting bored. Bulk commit of 6 files
2004-11-17 18:10:46 +00:00
snd_sdl.c
csqc is now working in some ways. Hash tables use renamed functions, and a few other changes.
2005-02-09 19:32:09 +00:00
snd_win.c
Reworked quite a bit of 2d code... well, fps, speed and clock at least
2005-01-23 17:49:42 +00:00
sound.h
Lots of stuff.
2004-12-24 08:45:56 +00:00
spritegn.h
Initial Checkin
2004-08-23 00:15:46 +00:00
sys_dosa.s
Files needed for linux to compile properly.
2004-09-07 18:18:02 +00:00
sys_linux.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
sys_sdl.c
SDL works a bit better now
2005-01-12 08:38:31 +00:00
sys_win.c
some bugfixes
2005-02-06 02:47:36 +00:00
sys_wina.s
Initial Checkin
2004-08-23 00:15:46 +00:00
teamplay.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
textedit.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
valid.c
make it that bit more noticable.
2004-09-30 22:38:29 +00:00
vid.h
Initial Checkin
2004-08-23 00:15:46 +00:00
view.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
view.h
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
wad.c
Clarified some logic. Made it 64bit happy.
2005-02-17 03:32:18 +00:00
wad.h
Lots of stuff.
2004-12-24 08:45:56 +00:00
winamp.h
Some GCC compiler warnings fixed.
2004-09-13 04:16:52 +00:00
winquake.h
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00
winquake.rc
server can be configured out, rtlights are a bit more responcible.
2004-11-29 01:21:00 +00:00
zqtp.c
SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
2005-02-28 07:16:19 +00:00