fteqw/engine/web/sys_web.c

445 lines
9.6 KiB
C

#include "quakedef.h"
#ifdef MULTITHREAD
#include <SDL_thread.h>
#endif
#include <SDL_loadso.h>
#include <emscripten/emscripten.h>
#include "ftejslib.h"
#ifndef isDedicated
qboolean isDedicated;
#endif
quakeparms_t parms;
void Sys_Error (const char *error, ...)
{
va_list argptr;
char string[1024];
va_start (argptr,error);
vsnprintf (string, sizeof (string), error, argptr);
va_end (argptr);
COM_WorkerAbort(string);
Sys_Printf("Error: %s\n", string);
Con_Print ("Quake Error: ");
Con_Print (string);
Con_Print ("\n");
Host_Shutdown ();
emscriptenfte_alert(string);
emscriptenfte_abortmainloop("Sys_Error", true);
exit (1);
}
void Sys_RecentServer(char *command, char *target, char *title, char *desc)
{
}
qboolean Sys_RandomBytes(qbyte *string, int len)
{
return false;
}
//print into stdout
void Sys_Printf (char *fmt, ...)
{
va_list argptr;
char buf[1024];
va_start (argptr,fmt);
vsnprintf (buf, sizeof(buf), fmt, argptr);
emscriptenfte_print(buf);
va_end (argptr);
}
#if 1
//use Performance.now() instead of Date.now() - its likely to both provide higher precision and no NTP/etc issues.
double Sys_DoubleTime (void)
{
double t = emscriptenfte_uptime_ms()/1000; //we need it as seconds...
static double old = -99999999;
if (t < old)
t = old; //don't let t step backwards, ever. this shouldn't happen, but some CPUs don't keep their high-precision timers synced properly.
return old=t;
}
unsigned int Sys_Milliseconds(void)
{
return Sys_DoubleTime() * (uint64_t)1000;
}
#else
unsigned int Sys_Milliseconds(void)
{
static int first = true;
static unsigned long oldtime = 0, curtime = 0;
unsigned long newtime;
newtime = emscriptenfte_ticks_ms(); //return Date.now()
if (first)
{
first = false;
oldtime = newtime;
}
if (newtime < oldtime)
Con_Printf("Sys_Milliseconds stepped backwards!\n");
else
curtime += newtime - oldtime;
oldtime = newtime;
return curtime;
}
//return the current time, in the form of a double
double Sys_DoubleTime (void)
{
return Sys_Milliseconds() / 1000.0;
}
#endif
//create a directory
void Sys_mkdir (const char *path)
{
}
qboolean Sys_rmdir (const char *path)
{
return true;
}
//unlink a file
qboolean Sys_remove (const char *path)
{
emscriptenfte_buf_delete(path);
return true;
}
qboolean Sys_Rename (const char *oldfname, const char *newfname)
{
return emscriptenfte_buf_rename(oldfname, newfname);
}
qboolean Sys_GetFreeDiskSpace(const char *path, quint64_t *freespace)
{ //not implemented. we could try querying local storage quotas, but our filesystem is otherwise purely ram so doesn't have much of a limit in 64bit browsers. hurrah for swap space.
return false;
}
//someone used the 'quit' command
#include "glquake.h"
void Sys_Quit (void)
{
if (host_initialized)
{
qglClearColor(0,0,0,1);
qglClear(GL_COLOR_BUFFER_BIT);
Draw_FunString (0, 0, "Reload the page to restart");
Host_Shutdown();
}
exit (0);
}
struct enumctx_s
{
char name[MAX_OSPATH];
const char *gpath;
size_t gpathlen;
const char *match;
int (*callback)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *);
void *ctx;
searchpathfuncs_t *spath;
int ret;
};
static void Sys_EnumeratedFile(void *vctx, size_t fsize)
{ //called for each enumerated file.
//we don't need the whole EnumerateFiles2 thing as our filesystem is flat, so */* isn't an issue for us (we don't expect a lot of different 'files' if only because they're a pain to download).
struct enumctx_s *ctx = vctx;
if (!ctx->ret)
return; //we're meant to stop when if it returns false...
if (!strncmp(ctx->name, ctx->gpath, ctx->gpathlen)) //ignore any gamedir prefix
if (wildcmp(ctx->match, ctx->name+ctx->gpathlen)) //match it within the searched gamedir...
ctx->ret = ctx->callback(ctx->name+ctx->gpathlen, fsize, 0, ctx->ctx, ctx->spath); //call the callback
}
int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *), void *parm, searchpathfuncs_t *spath)
{
struct enumctx_s ctx;
char tmp[MAX_OSPATH];
if (!gpath)
gpath = "";
ctx.gpathlen = strlen(gpath);
if (ctx.gpathlen && gpath[ctx.gpathlen-1] != '/')
{ //make sure gpath is /-terminated.
if (ctx.gpathlen >= sizeof(tmp)-1)
return false; //just no...
Q_strncpyz(tmp, gpath, sizeof(tmp));
gpath = tmp;
tmp[ctx.gpathlen++] = '/';
}
ctx.gpath = gpath;
ctx.match = match;
ctx.callback = func;
ctx.ctx = parm;
ctx.spath = spath;
ctx.ret = true;
emscritenfte_buf_enumerate(Sys_EnumeratedFile, &ctx, sizeof(ctx.name));
return ctx.ret;
}
//blink window if possible (it's not)
void Sys_ServerActivity(void)
{
}
void Sys_CloseLibrary(dllhandle_t *lib)
{
}
dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
{
return NULL;
}
void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
{
return NULL;
}
void Sys_BrowserRedirect_f(void)
{
emscriptenfte_window_location(Cmd_Argv(1));
}
char *Sys_URIScheme_NeedsRegistering(void)
{ //just disables the prompts that we can't honour anyway.
return NULL;
}
void Sys_Init(void)
{
extern cvar_t vid_width, vid_height, vid_fullscreen;
//vid_fullscreen takes effect only on mouse clicks, any suggestion to do a vid_restart is pointless.
vid_fullscreen.flags &= ~CVAR_VIDEOLATCH;
//these are not really supported. so silence any spam that suggests we do something about something not even supported.
vid_width.flags &= ~CVAR_VIDEOLATCH;
vid_height.flags &= ~CVAR_VIDEOLATCH;
Cmd_AddCommand("sys_browserredirect", Sys_BrowserRedirect_f);
}
void Sys_Shutdown(void)
{
}
int VARGS Sys_DebugLog(char *file, char *fmt, ...)
{
return 0;
};
qboolean Sys_InitTerminal(void)
{
return true;
}
char *Sys_ConsoleInput(void)
{
return NULL;
}
void Sys_CloseTerminal (void)
{
}
int Sys_MainLoop(double newtime)
{
extern cvar_t vid_vsync;
static double oldtime;
double time;
if (newtime)
newtime /= 1000; //use RAF's timing for slightly greater precision.
else
newtime = Sys_DoubleTime (); //otherwise fall back on internally consistent timing...
if (newtime < oldtime)
newtime = oldtime; //don't let ourselves go backwards...
if (!oldtime)
oldtime = newtime;
time = newtime - oldtime;
if (!host_initialized)
{
Sys_Printf ("Host_Init\n");
Host_Init (&parms);
return 1;
}
oldtime = newtime;
Host_Frame (time);
return vid_vsync.ival;
}
int QDECL main(int argc, char **argv)
{
memset(&parms, 0, sizeof(parms));
parms.basedir = "";
parms.argc = argc;
parms.argv = (const char**)argv;
#ifdef CONFIG_MANIFEST_TEXT
parms.manifest = CONFIG_MANIFEST_TEXT;
#endif
COM_InitArgv (parms.argc, parms.argv);
TL_InitLanguages("");
emscriptenfte_setupmainloop(Sys_MainLoop);
return 0;
}
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
{
return false;
}
#ifdef WEBCLIENT
qboolean Sys_RunInstaller(void)
{ //not implemented
return false;
}
#endif
/*static char *clipboard_buffer;
void Sys_Clipboard_PasteText(clipboardtype_t cbt, void (*callback)(void *cb, const char *utf8), void *ctx)
{
callback(ctx, clipboard_buffer);
}
void Sys_SaveClipboard(clipboardtype_t cbt, const char *text)
{
free(clipboard_buffer);
clipboard_buffer = strdup(text);
}*/
#ifdef MULTITHREAD
/* Thread creation calls */
void *Sys_CreateThread(char *name, int (*func)(void *), void *args, int priority, int stacksize)
{
// SDL threads do not support setting thread stack size
return (void *)SDL_CreateThread(func, args);
}
void Sys_WaitOnThread(void *thread)
{
SDL_WaitThread((SDL_Thread *)thread, NULL);
}
/* Mutex calls */
// SDL mutexes don't have try-locks for mutexes in the spec so we stick with 1-value semaphores
void *Sys_CreateMutex(void)
{
return (void *)SDL_CreateSemaphore(1);
}
qboolean Sys_TryLockMutex(void *mutex)
{
return !SDL_SemTryWait(mutex);
}
qboolean Sys_LockMutex(void *mutex)
{
return !SDL_SemWait(mutex);
}
qboolean Sys_UnlockMutex(void *mutex)
{
return !SDL_SemPost(mutex);
}
void Sys_DestroyMutex(void *mutex)
{
SDL_DestroySemaphore(mutex);
}
/* Conditional wait calls */
typedef struct condvar_s
{
SDL_mutex *mutex;
SDL_cond *cond;
} condvar_t;
void *Sys_CreateConditional(void)
{
condvar_t *condv;
SDL_mutex *mutex;
SDL_cond *cond;
condv = (condvar_t *)malloc(sizeof(condvar_t));
if (!condv)
return NULL;
mutex = SDL_CreateMutex();
cond = SDL_CreateCond();
if (mutex)
{
if (cond)
{
condv->cond = cond;
condv->mutex = mutex;
return (void *)condv;
}
else
SDL_DestroyMutex(mutex);
}
free(condv);
return NULL;
}
qboolean Sys_LockConditional(void *condv)
{
return !SDL_mutexP(((condvar_t *)condv)->mutex);
}
qboolean Sys_UnlockConditional(void *condv)
{
return !SDL_mutexV(((condvar_t *)condv)->mutex);
}
qboolean Sys_ConditionWait(void *condv)
{
return !SDL_CondWait(((condvar_t *)condv)->cond, ((condvar_t *)condv)->mutex);
}
qboolean Sys_ConditionSignal(void *condv)
{
return !SDL_CondSignal(((condvar_t *)condv)->cond);
}
qboolean Sys_ConditionBroadcast(void *condv)
{
return !SDL_CondBroadcast(((condvar_t *)condv)->cond);
}
void Sys_DestroyConditional(void *condv)
{
condvar_t *cv = (condvar_t *)condv;
SDL_DestroyCond(cv->cond);
SDL_DestroyMutex(cv->mutex);
free(cv);
}
#endif
void Sys_Sleep (double seconds)
{
//SDL_Delay(seconds * 1000);
}