3c5518afa8
Fix simpleitems transparency in gles2. Fix a couple of GL errors in gles2 (including some fixed function stuff that could result in segfaults). Dynamically adjust MTU values with legacy qw clients too. Added some small sleeps while waiting for downloads (this fixes insanely slow valgrind startups but might make non-valgrind start a smidge slower). Fix title metadata in the updates system. Clean up some issues for when WEBCLIENT is not defined. HAVE_HTTPSV also disables websocket connections, to completely avoid any http strings anywhere, in the hope that it reduces virus scanner false positives. Fix presets initial option, again. Writing files to FS_GAMEONLY no longer purges the entire fscache, which should give a speedup in certain situations. Added some new cvars to control heightmap lightmap generation. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5461 fc73d0e0-1445-4013-8a0c-d673dee63da5
303 lines
6.7 KiB
C
303 lines
6.7 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// sv_nchan.c, user reliable data stream writes
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#include "quakedef.h"
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#ifndef CLIENTONLY
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// check to see if client block will fit, if not, rotate buffers
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void ClientReliableCheckBlock(client_t *cl, int maxsize)
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{
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if (cl->num_backbuf ||
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cl->netchan.message.cursize >
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cl->netchan.message.maxsize - maxsize - 1)
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{
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// we would probably overflow the buffer, save it for next
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if (!cl->num_backbuf)
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{
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memset(&cl->backbuf, 0, sizeof(cl->backbuf));
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cl->backbuf.allowoverflow = true;
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cl->backbuf.data = cl->backbuf_data[0];
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cl->backbuf.maxsize = min(cl->netchan.message.maxsize, sizeof(cl->backbuf_data[0]));
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cl->backbuf_size[0] = 0;
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cl->num_backbuf++;
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}
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if (cl->backbuf.cursize > cl->backbuf.maxsize - maxsize - 1)
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{
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if (cl->num_backbuf == MAX_BACK_BUFFERS)
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{
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cl->backbuf.cursize = 0; // don't overflow without allowoverflow set
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cl->netchan.message.overflowed = true; // this will drop the client
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if (!cl->drop)
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Con_Printf ("WARNING: MAX_BACK_BUFFERS for %s\n", cl->name);
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cl->drop = true;
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return;
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}
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memset(&cl->backbuf, 0, sizeof(cl->backbuf));
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cl->backbuf.allowoverflow = true;
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cl->backbuf.data = cl->backbuf_data[cl->num_backbuf];
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cl->backbuf.maxsize = min(cl->netchan.message.maxsize, sizeof(cl->backbuf_data[cl->num_backbuf]));
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cl->backbuf_size[cl->num_backbuf] = 0;
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cl->num_backbuf++;
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}
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}
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}
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// begin a client block, estimated maximum size
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void ClientReliableWrite_Begin(client_t *cl, int c, int maxsize)
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{
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if (cl->controller)
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Con_Printf("Writing %i to slave client's message buffer\n", c);
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ClientReliableCheckBlock(cl, maxsize);
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ClientReliableWrite_Byte(cl, c);
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}
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client_t *ClientReliableWrite_BeginSplit(client_t *cl, int svc, int svclen)
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{
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if (cl->controller)
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{ //this is a slave client.
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//find the right number and send.
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client_t *sp;
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int pnum = 0;
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for (sp = cl->controller; sp; sp = sp->controlled)
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{
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if (sp == cl)
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break;
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pnum++;
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}
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sp = cl->controller;
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ClientReliableWrite_Begin (sp, svcfte_choosesplitclient, 2+svclen);
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ClientReliableWrite_Byte (sp, pnum);
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ClientReliableWrite_Byte (sp, svc);
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return sp;
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}
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else
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{
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ClientReliableWrite_Begin (cl, svc, svclen);
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return cl;
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}
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}
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void ClientReliable_FinishWrite(client_t *cl)
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{
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if (cl->num_backbuf)
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{
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cl->backbuf_size[cl->num_backbuf - 1] = cl->backbuf.cursize;
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if (cl->backbuf.overflowed)
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{
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if (!cl->netchan.message.overflowed)
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Con_TPrintf ("WARNING: backbuf [%d] reliable overflow for %s\n",cl->num_backbuf,cl->name);
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cl->netchan.message.overflowed = true; // this will drop the client
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}
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}
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}
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void ClientReliableWrite_Angle(client_t *cl, float f)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteAngle(&cl->backbuf, f);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteAngle(&cl->netchan.message, f);
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}
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void ClientReliableWrite_Angle16(client_t *cl, float f)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteAngle16(&cl->backbuf, f);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteAngle16(&cl->netchan.message, f);
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}
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void ClientReliableWrite_Byte(client_t *cl, int c)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteByte(&cl->backbuf, c);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteByte(&cl->netchan.message, c);
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}
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void ClientReliableWrite_Char(client_t *cl, int c)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteChar(&cl->backbuf, c);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteChar(&cl->netchan.message, c);
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}
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void ClientReliableWrite_Float(client_t *cl, float f)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteFloat(&cl->backbuf, f);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteFloat(&cl->netchan.message, f);
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}
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void ClientReliableWrite_Coord(client_t *cl, float f)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteCoord(&cl->backbuf, f);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteCoord(&cl->netchan.message, f);
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}
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void ClientReliableWrite_Long(client_t *cl, int c)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteLong(&cl->backbuf, c);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteLong(&cl->netchan.message, c);
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}
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void ClientReliableWrite_Short(client_t *cl, int c)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteShort(&cl->backbuf, c);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteShort(&cl->netchan.message, c);
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}
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void ClientReliableWrite_Entity(client_t *cl, int c)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteEntity(&cl->backbuf, c);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteEntity(&cl->netchan.message, c);
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}
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void ClientReliableWrite_String(client_t *cl, const char *s)
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{
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if (cl->num_backbuf)
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{
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MSG_WriteString(&cl->backbuf, s);
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ClientReliable_FinishWrite(cl);
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}
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else
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MSG_WriteString(&cl->netchan.message, s);
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}
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void ClientReliableWrite_SZ(client_t *cl, const void *data, int len)
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{
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if (cl->num_backbuf)
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{
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SZ_Write(&cl->backbuf, data, len);
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ClientReliable_FinishWrite(cl);
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}
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else
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SZ_Write(&cl->netchan.message, data, len);
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}
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#ifdef PEXT_ZLIBDL
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#ifdef WIN32
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#define ZEXPORT VARGS
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#include "../zip/zlib.h"
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//# pragma comment (lib, "zip/zlib.lib")
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#else
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#include <zlib.h>
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#endif
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void ClientReliableWrite_ZLib(client_t *cl, void *data, int len)
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{
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int i;
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char out[MAX_QWMSGLEN*2];
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short *written = (short *)((char *)cl->netchan.message.data + cl->netchan.message.cursize);
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z_stream strm = {
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data,
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len,
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0,
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NULL,//out,
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sizeof(out),
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0,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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Z_BINARY,
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0,
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0
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};
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i=0;
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strm.next_out = out;
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deflateInit(&strm, Z_BEST_COMPRESSION);
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while(deflate(&strm, Z_FINISH) == Z_OK)
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{
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Sys_Error("Couldn't compile well\n");
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// ClientReliableWrite_SZ(cl, out, sizeof(out) - strm.avail_out); //compress in chunks of 8192. Saves having to allocate a huge-mega-big buffer
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// i+=sizeof(out) - strm.avail_out;
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// strm.next_out = out;
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// strm.avail_out = sizeof(out);
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}
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if (strm.total_out > len)
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{
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ClientReliableWrite_Short(cl, 0);
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ClientReliableWrite_SZ(cl, data, len);
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}
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else
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{
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ClientReliableWrite_Short(cl, strm.total_out);
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ClientReliableWrite_SZ(cl, out, sizeof(out) - strm.avail_out);
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}
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i+=sizeof(out) - strm.avail_out;
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deflateEnd(&strm);
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// return i;
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}
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#endif
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#endif
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