..
asm_i386.h
Initial checkin
2004-08-21 01:25:48 +00:00
bothdefs.h
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
bspfile.h
Q2 works, models are depth sorted (the same time as particles).
2005-07-14 01:57:34 +00:00
cmd.c
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
cmd.h
allways -> always.
2005-07-28 15:33:27 +00:00
common.c
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
common.h
Fixed some NQ protocol related endian problems.
2005-07-29 22:26:43 +00:00
console.h
fix to sw character drawing (should speed SW up)
2005-08-06 07:18:29 +00:00
crc.c
Initial checkin
2004-08-21 01:25:48 +00:00
crc.h
Initial checkin
2004-08-21 01:25:48 +00:00
cvar.c
origional -> original.
2005-07-28 15:52:31 +00:00
cvar.h
allready -> already.
2005-07-28 15:22:15 +00:00
gl_q2bsp.c
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
huff.c
Some changes. QC execution has been tweeked a little. It needs further work still.
2005-03-28 00:11:59 +00:00
math.s
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
mathlib.c
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
mathlib.h
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
md4.c
Initial checkin
2004-08-21 01:25:48 +00:00
net.h
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
net_chan.c
Fixed some NQ protocol related endian problems.
2005-07-29 22:26:43 +00:00
net_wins.c
ktpro should work better now woot. a few other things too
2005-07-03 15:16:20 +00:00
particles.h
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
plugin.c
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
pmove.c
Hopefully, the server will now run on 64bit archetectures.
2005-05-17 02:36:54 +00:00
pmove.h
Hopefully, the server will now run on 64bit archetectures.
2005-05-17 02:36:54 +00:00
pmovetst.c
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
protocol.h
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
2005-08-03 23:14:59 +00:00
q1bsp.c
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
2005-07-16 00:53:08 +00:00
q2pmove.c
Small changes.
2005-03-18 06:13:36 +00:00
quakeasm.h
Initial checkin
2004-08-21 01:25:48 +00:00
qvm.c
Endian fix.
2005-08-05 18:50:07 +00:00
sys.h
fixing a warning the proper way.
2004-08-30 07:04:48 +00:00
tlout.h
Initial checkin
2004-08-21 01:25:48 +00:00
translate.c
Few bug fixes and some q3 compatable shaders.
2004-10-19 16:10:14 +00:00
translate.h
Initial Checkin
2004-08-23 00:15:46 +00:00
ui_public.h
*** empty log message ***
2005-03-07 08:58:26 +00:00
unzip.c
Fixed to work on big endian.
2005-07-05 16:55:59 +00:00
unzip.h
Go away uShort issues... zlib sucks
2005-01-28 20:17:27 +00:00
vm.h
CSQC is standard now, and secure via the same md4 as a map currently has.
2005-03-10 03:55:18 +00:00
world.h
server can be configured out, rtlights are a bit more responcible.
2004-11-29 01:21:00 +00:00
zone.c
allready -> already.
2005-07-28 15:22:15 +00:00
zone.h
Small changes.
2005-03-18 06:13:36 +00:00