2ea981fe90
net: revert the player angles inversion thing from last build. hack some angles. gonna need to tweak the protocol. net: cl_lerp_players is smoother, and defaulted. lets see how many people complain. cl: fix juddering with chase_active+prediction. cl: download progress where the total size is not known now displays something more sane. cl: fixed some issues with rawinput keyboards. cl: added autoupdate option to the menu. cl: autoupdate defaults to a new 'tested' set of builds, instead of the completely untested svn builds. cl: added 'borderless windowed' option to the menus. works on windows. cl: saved games save a preview screenshot. cl: fix some memory leaks on shutdown. cl: added 'setrenderer random' option, might be useful for modders in that it helps highlight bugs/differences between renderers... qc: r_showbboxes now displays the fields of the various entities. tweaked entity lighting to overbright more gracefully. gl: fixed crepuscular lighting. qcc: added % operator. qcc: added inline keyword. qcc: some fixes for accessors. qccgui: now prompts for exe+basedir. sv: added sv_specprint, ala mvdsv. sv: stats now sent over the unreliable channel instead of the reliable one. this allows them to change more frequently. sv: rewrote speedcheat detection. clients will be throttled instead of kicked. unresponsive clients will be simulated instead of freezing in mid-air. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4829 fc73d0e0-1445-4013-8a0c-d673dee63da5
133 lines
3.8 KiB
C
133 lines
3.8 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// winquake.h: Win32-specific Quake header file
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#ifndef WINQUAKE_H
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#define WINQUAKE_H
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#ifdef _WIN32
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#if defined(_WIN32) && !defined(WIN32)
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#define WIN32 _WIN32
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#endif
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#ifdef MSVCDISABLEWARNINGS
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#pragma warning( disable : 4229 ) // mgraph gets this
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#endif
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#define WIN32_LEAN_AND_MEAN
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#define byte winbyte
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#include <windows.h>
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#include <winsock2.h>
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#include <mmsystem.h>
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#include <mmreg.h>
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#define _LPCWAVEFORMATEX_DEFINED
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#if defined(WINAPI_FAMILY) && !defined(WINRT)
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#if WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
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//don't just define it. things that don't #include winquake.h / glquake.h need it too.
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#error "WINRT needs to be defined for non-desktop"
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#endif
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#endif
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#ifndef WM_MOUSEWHEEL
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#define WM_MOUSEWHEEL 0x020A
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#endif
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#undef byte
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extern HINSTANCE global_hInstance;
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extern int global_nCmdShow;
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extern HWND sys_parentwindow;
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extern unsigned int sys_parentleft;
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extern unsigned int sys_parenttop;
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extern unsigned int sys_parentwidth;
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extern unsigned int sys_parentheight;
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#ifndef SERVERONLY
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#ifdef _WIN32
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LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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#endif
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//void VID_LockBuffer (void);
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//void VID_UnlockBuffer (void);
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#endif
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extern HWND mainwindow;
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extern qboolean ActiveApp, Minimized;
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extern qboolean WinNT;
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void INS_UpdateGrabs(int fullscreen, int activeapp);
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void INS_RestoreOriginalMouseState (void);
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void INS_SetQuakeMouseState (void);
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void INS_MouseEvent (int mstate);
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void INS_RawInput_Read(HANDLE in_device_handle);
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extern qboolean winsock_lib_initialized;
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extern int window_center_x, window_center_y;
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extern RECT window_rect;
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extern qboolean mouseinitialized;
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//extern HANDLE hinput, houtput;
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void INS_UpdateClipCursor (void);
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void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify);
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void INS_TranslateKeyEvent(WPARAM wParam, LPARAM lParam, qboolean down, int pnum, qboolean genkeystate);
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void S_BlockSound (void);
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void S_UnblockSound (void);
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void VID_SetDefaultMode (void);
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/*
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int (PASCAL FAR *pWSAStartup)(WORD wVersionRequired, LPWSADATA lpWSAData);
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int (PASCAL FAR *pWSACleanup)(void);
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int (PASCAL FAR *pWSAGetLastError)(void);
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SOCKET (PASCAL FAR *psocket)(int af, int type, int protocol);
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int (PASCAL FAR *pioctlsocket)(SOCKET s, long cmd, u_long FAR *argp);
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int (PASCAL FAR *psetsockopt)(SOCKET s, int level, int optname,
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const char FAR * optval, int optlen);
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int (PASCAL FAR *precvfrom)(SOCKET s, char FAR * buf, int len, int flags,
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struct sockaddr FAR *from, int FAR * fromlen);
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int (PASCAL FAR *psendto)(SOCKET s, const char FAR * buf, int len, int flags,
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const struct sockaddr FAR *to, int tolen);
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int (PASCAL FAR *pclosesocket)(SOCKET s);
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int (PASCAL FAR *pgethostname)(char FAR * name, int namelen);
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struct hostent FAR * (PASCAL FAR *pgethostbyname)(const char FAR * name);
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struct hostent FAR * (PASCAL FAR *pgethostbyaddr)(const char FAR * addr,
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int len, int type);
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int (PASCAL FAR *pgetsockname)(SOCKET s, struct sockaddr FAR *name,
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int FAR * namelen);
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*/
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#endif
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#endif
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