fteqw/iqm/Makefile.mingw
Spoike fc7664a69f tweaked the iqm exporter code to output some custom iqm extensions.
importing tweaked to support importing from multiple mesh files.
bone remapping is supported for animations that have extra/missing bones.
complex commandline deprecated, now supports a proper import script thing, so the fte-specific iqm extension info can be specified.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-01-13 00:42:51 +00:00

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CXXFLAGS= -O3 -fomit-frame-pointer
override CXXFLAGS+= -Wall -fsigned-char
PLATFORM= $(shell uname -s)
ifeq (,$(findstring MINGW,$(PLATFORM)))
CXX=i686-w64-mingw32-g++
endif
LIBS= -mwindows -static -static-libgcc -static-libstdc++
IQM_OBJS= \
iqm.o
UPGRADE_OBJS= \
upgrade.o
default: all
all: iqm.exe #upgrade.exe
clean:
-$(RM) $(IQM_OBJS) $(UPGRADE_OBJS) iqm.exe upgrade.exe
iqm.exe: $(IQM_OBJS)
$(CXX) $(CXXFLAGS) -o iqm.exe $(IQM_OBJS) $(LIBS)
upgrade.exe: $(UPGRADE_OBJS)
$(CXX) $(CXXFLAGS) -o upgrade.exe $(UPGRADE_OBJS) $(LIBS)