fteqw/engine/gl
2004-10-01 22:17:33 +00:00
..
gltod3d lots of changes. 2004-09-20 23:25:38 +00:00
gl_alias.c small bug fix, part way through adding plugin stuff for menu support. 2004-09-26 00:30:42 +00:00
gl_backend.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
gl_draw.c fixing avi files 2004-09-24 04:41:26 +00:00
gl_draw.h Initial Checkin 2004-08-23 00:15:46 +00:00
gl_hlmdl.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_model.c those conditions are slightly better than before. 2004-10-01 22:17:33 +00:00
gl_model.h fixing warnings. 2004-09-14 21:40:24 +00:00
gl_ngraph.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_ppl.c hmm. is that better at all? 2004-09-30 22:46:24 +00:00
gl_rlight.c lots of changes. 2004-09-20 23:25:38 +00:00
gl_rmain.c lots of changes. 2004-09-20 23:25:38 +00:00
gl_rmisc.c teamplay info 2004-09-30 22:47:31 +00:00
gl_rsurf.c removed a pointless if statement. 2004-09-30 22:48:09 +00:00
gl_screen.c should make task switches more reliable. 2004-09-27 07:23:47 +00:00
gl_vidcommon.c *** empty log message *** 2004-09-26 03:34:26 +00:00
gl_vidlinuxglx.c Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
gl_vidnt.c fixing gamma ramps and stuff... god I hate windows. 2004-10-01 02:19:17 +00:00
gl_warp.c Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures. 2004-09-13 03:20:04 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
glquake.h lots of changes. 2004-09-20 23:25:38 +00:00
glsupp.h Adding stuff like specular highlights - required changes to texture loading to prevent gamma adjustments on all textures. 2004-09-13 03:20:04 +00:00
ltface.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
model_hl.h Initial Commit 2004-08-23 03:58:21 +00:00
shader.h Initial Checkin 2004-08-23 00:15:46 +00:00