fd70ec0c62
add support for q3's shader remapping feature. don't mask sky depth on q3bsp. apparently it causes problems. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4609 fc73d0e0-1445-4013-8a0c-d673dee63da5
1041 lines
36 KiB
C
1041 lines
36 KiB
C
#include "quakedef.h"
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/*
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This is based on Jogi's OpenAL support.
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Much of it is stripped, to try and get it clean/compliant.
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Missing features:
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FIXME: listener velocity calculations (currently ugly).
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FIXME: does not track entity velocities, so no dopler (awkward, quake doesn't move playing sounds at all).
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FIXME: no eax / efx (underwater reverb etc).
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FIXME: a capture device would be useful (voice chat).
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*/
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#ifdef AVAIL_OPENAL
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#if defined(_WIN32)
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#define AL_APIENTRY __cdecl
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#else
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#define AL_APIENTRY
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#endif
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#define AL_API
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typedef int ALint;
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typedef unsigned int ALuint;
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typedef float ALfloat;
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typedef int ALenum;
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typedef char ALchar;
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typedef char ALboolean;
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typedef int ALsizei;
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typedef void ALvoid;
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static dllhandle_t *openallib;
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static qboolean openallib_tried;
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static AL_API ALenum (AL_APIENTRY *palGetError)( void );
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static AL_API void (AL_APIENTRY *palSourcef)( ALuint sid, ALenum param, ALfloat value );
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static AL_API void (AL_APIENTRY *palSourcei)( ALuint sid, ALenum param, ALint value );
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static AL_API void (AL_APIENTRY *palSourcePlayv)( ALsizei ns, const ALuint *sids );
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static AL_API void (AL_APIENTRY *palSourceStopv)( ALsizei ns, const ALuint *sids );
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static AL_API void (AL_APIENTRY *palSourcePlay)( ALuint sid );
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static AL_API void (AL_APIENTRY *palSourceStop)( ALuint sid );
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static AL_API void (AL_APIENTRY *palDopplerFactor)( ALfloat value );
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static AL_API void (AL_APIENTRY *palGenBuffers)( ALsizei n, ALuint* buffers );
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static AL_API ALboolean (AL_APIENTRY *palIsBuffer)( ALuint bid );
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static AL_API void (AL_APIENTRY *palBufferData)( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
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static AL_API void (AL_APIENTRY *palDeleteBuffers)( ALsizei n, const ALuint* buffers );
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static AL_API void (AL_APIENTRY *palListenerfv)( ALenum param, const ALfloat* values );
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static AL_API void (AL_APIENTRY *palSourcefv)( ALuint sid, ALenum param, const ALfloat* values );
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static AL_API const ALchar* (AL_APIENTRY *palGetString)( ALenum param );
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static AL_API void (AL_APIENTRY *palGenSources)( ALsizei n, ALuint* sources );
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static AL_API void (AL_APIENTRY *palListenerf)( ALenum param, ALfloat value );
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static AL_API void (AL_APIENTRY *palDeleteBuffers)( ALsizei n, const ALuint* buffers );
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static AL_API void (AL_APIENTRY *palDeleteSources)( ALsizei n, const ALuint* sources );
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static AL_API void (AL_APIENTRY *palSpeedOfSound)( ALfloat value );
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static AL_API void (AL_APIENTRY *palDistanceModel)( ALenum distanceModel );
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//needed for streaming
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static AL_API void (AL_APIENTRY *palGetSourcei)(ALuint source, ALenum pname, ALint *value);
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static AL_API void (AL_APIENTRY *palSourceQueueBuffers)(ALuint source, ALsizei n, ALuint* buffers);
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static AL_API void (AL_APIENTRY *palSourceUnqueueBuffers)(ALuint source, ALsizei n, ALuint* buffers);
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#define AL_NONE 0
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#define AL_FALSE 0
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#define AL_TRUE 1
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#define AL_SOURCE_RELATIVE 0x202
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#define AL_PITCH 0x1003
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#define AL_POSITION 0x1004
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#define AL_VELOCITY 0x1006
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#define AL_LOOPING 0x1007
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#define AL_BUFFER 0x1009
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#define AL_GAIN 0x100A
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#define AL_ORIENTATION 0x100F
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#define AL_SOURCE_STATE 0x1010
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#define AL_PLAYING 0x1012
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#define AL_BUFFERS_PROCESSED 0x1016
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#define AL_REFERENCE_DISTANCE 0x1020
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#define AL_ROLLOFF_FACTOR 0x1021
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#define AL_MAX_DISTANCE 0x1023
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#define AL_SOURCE_TYPE 0x1027
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#define AL_STREAMING 0x1029
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#define AL_FORMAT_MONO8 0x1100
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#define AL_FORMAT_MONO16 0x1101
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#define AL_FORMAT_STEREO8 0x1102
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#define AL_FORMAT_STEREO16 0x1103
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#define AL_INVALID_NAME 0xA001
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#define AL_INVALID_ENUM 0xA002
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#define AL_INVALID_VALUE 0xA003
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#define AL_INVALID_OPERATION 0xA004
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#define AL_OUT_OF_MEMORY 0xA005
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#define AL_VENDOR 0xB001
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#define AL_VERSION 0xB002
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#define AL_RENDERER 0xB003
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#define AL_EXTENSIONS 0xB004
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#define AL_DISTANCE_MODEL 0xD000
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#define AL_INVERSE_DISTANCE 0xD001
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#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
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#define AL_LINEAR_DISTANCE 0xD003
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#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
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#define AL_EXPONENT_DISTANCE 0xD005
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#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
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#if defined(_WIN32)
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#define ALC_APIENTRY __cdecl
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#else
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#define ALC_APIENTRY
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#endif
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#define ALC_API
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typedef char ALCboolean;
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typedef char ALCchar;
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typedef int ALCint;
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typedef unsigned int ALCuint;
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typedef int ALCenum;
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typedef size_t ALCsizei;
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typedef struct ALCdevice_struct ALCdevice;
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typedef struct ALCcontext_struct ALCcontext;
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typedef void ALCvoid;
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static ALC_API ALCdevice * (ALC_APIENTRY *palcOpenDevice)( const ALCchar *devicename );
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static ALC_API ALCboolean (ALC_APIENTRY *palcCloseDevice)( ALCdevice *device );
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static ALC_API ALCcontext * (ALC_APIENTRY *palcCreateContext)( ALCdevice *device, const ALCint* attrlist );
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static ALC_API void (ALC_APIENTRY *palcDestroyContext)( ALCcontext *context );
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static ALC_API ALCboolean (ALC_APIENTRY *palcMakeContextCurrent)( ALCcontext *context );
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static ALC_API void (ALC_APIENTRY *palcProcessContext)( ALCcontext *context );
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static ALC_API const ALCchar * (ALC_APIENTRY *palcGetString)( ALCdevice *device, ALCenum param );
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static ALC_API ALCboolean (ALC_APIENTRY *palcIsExtensionPresent)( ALCdevice *device, const ALCchar *extname );
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#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
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#define ALC_DEVICE_SPECIFIER 0x1005
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#define ALC_EXTENSIONS 0x1006
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#define ALC_ALL_DEVICES_SPECIFIER 0x1013 //ALC_ENUMERATE_ALL_EXT
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//#include "AL/alut.h"
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//#include "AL/al.h"
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//#include "AL/alext.h"
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//efx
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#define AL_AUXILIARY_SEND_FILTER 0x20006
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#define AL_FILTER_NULL 0x0000
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#define AL_EFFECTSLOT_EFFECT 0x0001
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#define AL_EFFECT_TYPE 0x8001
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#define AL_EFFECT_REVERB 0x0001
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#define AL_EFFECT_EAXREVERB 0x8000
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#define AL_REVERB_DENSITY 0x0001
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#define AL_REVERB_DIFFUSION 0x0002
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#define AL_REVERB_GAIN 0x0003
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#define AL_REVERB_GAINHF 0x0004
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#define AL_REVERB_DECAY_TIME 0x0005
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#define AL_REVERB_DECAY_HFRATIO 0x0006
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#define AL_REVERB_REFLECTIONS_GAIN 0x0007
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#define AL_REVERB_REFLECTIONS_DELAY 0x0008
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#define AL_REVERB_LATE_REVERB_GAIN 0x0009
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#define AL_REVERB_LATE_REVERB_DELAY 0x000A
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#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
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#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
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#define AL_REVERB_DECAY_HFLIMIT 0x000D
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/* EAX Reverb effect parameters */
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#define AL_EAXREVERB_DENSITY 0x0001
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#define AL_EAXREVERB_DIFFUSION 0x0002
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#define AL_EAXREVERB_GAIN 0x0003
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#define AL_EAXREVERB_GAINHF 0x0004
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#define AL_EAXREVERB_GAINLF 0x0005
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#define AL_EAXREVERB_DECAY_TIME 0x0006
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#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
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#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
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#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
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#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
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#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
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#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
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#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
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#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
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#define AL_EAXREVERB_ECHO_TIME 0x000F
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#define AL_EAXREVERB_ECHO_DEPTH 0x0010
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#define AL_EAXREVERB_MODULATION_TIME 0x0011
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#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
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#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
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#define AL_EAXREVERB_HFREFERENCE 0x0014
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#define AL_EAXREVERB_LFREFERENCE 0x0015
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#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
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#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
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static AL_API void*(AL_APIENTRY *palGetProcAddress)(const ALchar *fname);
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static AL_API void (AL_APIENTRY *palSource3i)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
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static AL_API void (AL_APIENTRY *palAuxiliaryEffectSloti)(ALuint effectslot, ALenum param, ALint iValue);
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static AL_API ALvoid (AL_APIENTRY *palGenAuxiliaryEffectSlots)(ALsizei n, ALuint *effectslots);
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static AL_API ALvoid (AL_APIENTRY *palDeleteAuxiliaryEffectSlots)(ALsizei n, const ALuint *effectslots);
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static AL_API ALvoid (AL_APIENTRY *palDeleteEffects)(ALsizei n, const ALuint *effects);
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static AL_API ALvoid (AL_APIENTRY *palGenEffects)(ALsizei n, ALuint *effects);
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static AL_API ALvoid (AL_APIENTRY *palEffecti)(ALuint effect, ALenum param, ALint iValue);
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static AL_API ALvoid (AL_APIENTRY *palEffectiv)(ALuint effect, ALenum param, const ALint *piValues);
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static AL_API ALvoid (AL_APIENTRY *palEffectf)(ALuint effect, ALenum param, ALfloat flValue);
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static AL_API ALvoid (AL_APIENTRY *palEffectfv)(ALuint effect, ALenum param, const ALfloat *pflValues);
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//capture-specific stuff
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static ALC_API void (ALC_APIENTRY *palcGetIntegerv)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
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static ALC_API ALCdevice * (ALC_APIENTRY *palcCaptureOpenDevice)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
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static ALC_API ALCboolean (ALC_APIENTRY *palcCaptureCloseDevice)( ALCdevice *device );
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static ALC_API void (ALC_APIENTRY *palcCaptureStart)( ALCdevice *device );
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static ALC_API void (ALC_APIENTRY *palcCaptureStop)( ALCdevice *device );
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static ALC_API void (ALC_APIENTRY *palcCaptureSamples)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
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#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
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#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
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#define ALC_CAPTURE_SAMPLES 0x312
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#define SOUNDVARS "OpenAL variables"
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extern sfx_t *known_sfx;
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extern int loaded_sfx;
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extern int num_sfx;
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static void OnChangeALMaxDistance (cvar_t *var, char *value);
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static void OnChangeALSpeedOfSound (cvar_t *var, char *value);
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static void OnChangeALDopplerFactor (cvar_t *var, char *value);
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static void OnChangeALDistanceModel (cvar_t *var, char *value);
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/*
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static void S_Init_f(void);
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static void S_Info(void);
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static void S_Shutdown_f(void);
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*/
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static cvar_t s_al_debug = CVAR("s_al_debug", "0");
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static cvar_t s_al_max_distance = CVARFC("s_al_max_distance", "1000",0,OnChangeALMaxDistance);
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static cvar_t s_al_speedofsound = CVARFC("s_al_speedofsound", "343.3",0,OnChangeALSpeedOfSound);
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static cvar_t s_al_dopplerfactor = CVARFC("s_al_dopplerfactor", "3.0",0,OnChangeALDopplerFactor);
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static cvar_t s_al_distancemodel = CVARFC("s_al_distancemodel", "2",0,OnChangeALDistanceModel);
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static cvar_t s_al_rolloff_factor = CVAR("s_al_rolloff_factor", "1");
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static cvar_t s_al_reference_distance = CVAR("s_al_reference_distance", "120");
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static cvar_t s_al_velocityscale = CVAR("s_al_velocityscale", "1");
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static cvar_t s_al_static_listener = CVAR("s_al_static_listener", "0"); //cheat
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typedef struct
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{
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#define NUM_SOURCES MAX_CHANNELS
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ALuint source[NUM_SOURCES];
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ALCdevice *OpenAL_Device;
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ALCcontext *OpenAL_Context;
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ALfloat ListenPos[3];// = { 0.0, 0.0, 0.0 };
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// Velocity of the listener.
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ALfloat ListenVel[3];// = { 0.0, 0.0, 0.0 };
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// Orientation of the listener. (first 3 elements are "at", second 3 are "up")
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ALfloat ListenOri[6];// = { 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 };
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int cureffect;
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ALuint effectslot; //the global reverb slot
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ALuint effecttype[2]; //effect used when underwater
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} oalinfo_t;
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static void PrintALError(char *string)
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{
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ALenum err;
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char *text = NULL;
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if (!s_al_debug.value)
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return;
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err = palGetError();
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switch(err)
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{
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case 0:
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return;
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case AL_INVALID_NAME:
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text = "invalid name";
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break;
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case AL_INVALID_ENUM:
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text = "invalid enum";
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break;
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case AL_INVALID_VALUE:
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text = "invalid value";
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break;
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case AL_INVALID_OPERATION:
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text = "invalid operation";
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break;
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case AL_OUT_OF_MEMORY:
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text = "out of memory";
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break;
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default:
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text = "unknown";
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break;
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}
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Con_Printf("OpenAL - %s: %x: %s\n",string,err,text);
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}
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void OpenAL_LoadCache(unsigned int *bufptr, sfxcache_t *sc)
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{
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unsigned int fmt;
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unsigned int size;
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switch(sc->width)
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{
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case 1:
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if (sc->numchannels == 2)
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{
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fmt = AL_FORMAT_STEREO8;
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size = sc->length*2;
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}
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else
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{
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fmt = AL_FORMAT_MONO8;
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size = sc->length*1;
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}
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break;
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case 2:
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if (sc->numchannels == 2)
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{
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fmt = AL_FORMAT_STEREO16;
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size = sc->length*4;
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}
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else
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{
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fmt = AL_FORMAT_MONO16;
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size = sc->length*2;
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}
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break;
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default:
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return;
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}
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PrintALError("pre Buffer Data");
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palGenBuffers(1, bufptr);
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/*openal is inconsistant and supports only 8bit unsigned or 16bit signed*/
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if (sc->width == 1)
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{
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unsigned char *tmp = malloc(size);
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char *src = sc->data;
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int i;
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for (i = 0; i < size; i++)
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{
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tmp[i] = src[i]+128;
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}
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palBufferData(*bufptr, fmt, tmp, size, sc->speed);
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free(tmp);
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}
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else
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palBufferData(*bufptr, fmt, sc->data, size, sc->speed);
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//FIXME: we need to handle oal-oom error codes
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PrintALError("Buffer Data");
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}
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void OpenAL_CvarInit(void)
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{
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Cvar_Register(&s_al_debug, SOUNDVARS);
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Cvar_Register(&s_al_max_distance, SOUNDVARS);
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Cvar_Register(&s_al_dopplerfactor, SOUNDVARS);
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Cvar_Register(&s_al_distancemodel, SOUNDVARS);
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Cvar_Register(&s_al_reference_distance, SOUNDVARS);
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Cvar_Register(&s_al_rolloff_factor, SOUNDVARS);
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Cvar_Register(&s_al_velocityscale, SOUNDVARS);
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Cvar_Register(&s_al_static_listener, SOUNDVARS);
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Cvar_Register(&s_al_speedofsound, SOUNDVARS);
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}
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extern float voicevolumemod;
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static void OpenAL_ListenerUpdate(soundcardinfo_t *sc, vec3_t origin, vec3_t forward, vec3_t right, vec3_t up, vec3_t velocity)
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{
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oalinfo_t *oali = sc->handle;
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VectorScale(velocity, s_al_velocityscale.value, oali->ListenVel);
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VectorCopy(origin, oali->ListenPos);
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oali->ListenOri[0] = forward[0];
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oali->ListenOri[1] = forward[1];
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oali->ListenOri[2] = forward[2];
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oali->ListenOri[3] = up[0];
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oali->ListenOri[4] = up[1];
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oali->ListenOri[5] = up[2];
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if (!s_al_static_listener.value)
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{
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palListenerf(AL_GAIN, volume.value*voicevolumemod);
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palListenerfv(AL_POSITION, oali->ListenPos);
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palListenerfv(AL_VELOCITY, oali->ListenVel);
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palListenerfv(AL_ORIENTATION, oali->ListenOri);
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}
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}
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//schanged says the sample has changed, otherwise its merely moved around a little, maybe changed in volume, but nothing that will restart it.
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static void OpenAL_ChannelUpdate(soundcardinfo_t *sc, channel_t *chan, unsigned int schanged)
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{
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oalinfo_t *oali = sc->handle;
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ALuint src;
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sfx_t *sfx = chan->sfx;
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float pitch;
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int chnum = chan - sc->channel;
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ALuint buf;
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if (chnum >= NUM_SOURCES)
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return;
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src = oali->source[chnum];
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if (!src)
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{
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//not currently playing. be prepared to create one
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if (!sfx || chan->master_vol == 0)
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return;
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palGenSources(1, &src);
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//unable to start a new sound source, give up.
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if (!src)
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{
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//FIXME: find one which has already stopped and steal it.
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Con_Printf("Out of OpenAL sources!\n");
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return;
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}
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oali->source[chnum] = src;
|
|
schanged = true; //should normally be true anyway, but hey
|
|
}
|
|
|
|
PrintALError("pre start sound");
|
|
|
|
if (schanged && src)
|
|
palSourceStop(src);
|
|
|
|
//reclaim any queued buffers
|
|
palGetSourcei(src, AL_SOURCE_TYPE, &buf);
|
|
if (buf == AL_STREAMING)
|
|
{
|
|
for(;;)
|
|
{
|
|
palGetSourcei(src, AL_BUFFERS_PROCESSED, &buf);
|
|
if (!buf)
|
|
break;
|
|
palSourceUnqueueBuffers(src, 1, &buf);
|
|
palDeleteBuffers(1, &buf);
|
|
}
|
|
}
|
|
|
|
/*just wanted to stop it?*/
|
|
if (!sfx || chan->master_vol == 0)
|
|
{
|
|
if (src)
|
|
{
|
|
palDeleteSources(1, &src);
|
|
oali->source[chnum] = 0;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (schanged || sfx->decoder.decodedata)
|
|
{
|
|
if (!sfx->openal_buffer)
|
|
{
|
|
if (!S_LoadSound(sfx))
|
|
return; //can't load it
|
|
if (sfx->decoder.decodedata)
|
|
{
|
|
int offset;
|
|
sfxcache_t sbuf, *sc = sfx->decoder.decodedata(sfx, &sbuf, chan->pos>>PITCHSHIFT, 65536);
|
|
memcpy(&sbuf, sc, sizeof(sbuf));
|
|
|
|
//hack up the sound to offset it correctly
|
|
offset = (chan->pos>>PITCHSHIFT) - sbuf.soundoffset;
|
|
sbuf.data += offset * sc->width*sc->numchannels;
|
|
sbuf.length -= offset;
|
|
sbuf.soundoffset = 0;
|
|
|
|
//build a buffer with it and queue it up.
|
|
//buffer will be purged later on when its unqueued
|
|
OpenAL_LoadCache(&buf, &sbuf);
|
|
palSourceQueueBuffers(src, 1, &buf);
|
|
|
|
//yay
|
|
chan->pos += sbuf.length<<PITCHSHIFT;
|
|
|
|
palGetSourcei(src, AL_SOURCE_STATE, &buf);
|
|
if (buf != AL_PLAYING)
|
|
schanged = true;
|
|
}
|
|
else
|
|
{
|
|
OpenAL_LoadCache(&sfx->openal_buffer, sfx->decoder.buf);
|
|
palSourcei(src, AL_BUFFER, sfx->openal_buffer);
|
|
}
|
|
}
|
|
else
|
|
palSourcei(src, AL_BUFFER, sfx->openal_buffer);
|
|
}
|
|
palSourcef(src, AL_GAIN, chan->master_vol/255.0f);
|
|
if (chan->entnum == -1 || chan->entnum == cl.playerview[0].viewentity)
|
|
palSourcefv(src, AL_POSITION, vec3_origin);
|
|
else
|
|
palSourcefv(src, AL_POSITION, chan->origin);
|
|
palSourcefv(src, AL_VELOCITY, vec3_origin);
|
|
|
|
if (schanged)
|
|
{
|
|
pitch = (float)chan->rate/(1<<PITCHSHIFT);
|
|
palSourcef(src, AL_PITCH, pitch);
|
|
|
|
if (chan->entnum == -2) //don't do the underwater thing on static sounds. it sounds like arse with all those sources.
|
|
palSource3i(src, AL_AUXILIARY_SEND_FILTER, 0, 0, AL_FILTER_NULL);
|
|
else
|
|
palSource3i(src, AL_AUXILIARY_SEND_FILTER, oali->effectslot, 0, AL_FILTER_NULL);
|
|
|
|
palSourcei(src, AL_LOOPING, chan->looping?AL_TRUE:AL_FALSE);
|
|
if (chan->entnum == -1 || chan->entnum == cl.playerview[0].viewentity)
|
|
{
|
|
palSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
|
|
// palSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
|
}
|
|
else
|
|
{
|
|
palSourcei(src, AL_SOURCE_RELATIVE, AL_FALSE);
|
|
// palSourcef(src, AL_ROLLOFF_FACTOR, s_al_rolloff_factor.value*chan->dist_mult);
|
|
}
|
|
switch(s_al_distancemodel.ival)
|
|
{
|
|
default:
|
|
palSourcef(src, AL_ROLLOFF_FACTOR, s_al_reference_distance.value);
|
|
palSourcef(src, AL_REFERENCE_DISTANCE, 1);
|
|
palSourcef(src, AL_MAX_DISTANCE, 1/chan->dist_mult); //clamp to the maximum distance you'd normally be allowed to hear... this is probably going to be annoying.
|
|
break;
|
|
case 2: //linear, mimic quake.
|
|
palSourcef(src, AL_ROLLOFF_FACTOR, 1);
|
|
palSourcef(src, AL_REFERENCE_DISTANCE, 0);
|
|
palSourcef(src, AL_MAX_DISTANCE, 1/chan->dist_mult);
|
|
break;
|
|
}
|
|
|
|
/*and start it up again*/
|
|
palSourcePlay(src);
|
|
}
|
|
|
|
PrintALError("post start sound");
|
|
}
|
|
|
|
/*
|
|
static void S_Info (void)
|
|
{
|
|
if (OpenAL_Device == NULL)
|
|
return;
|
|
|
|
Con_Printf("OpenAL Version : %s\n",palGetString(AL_VERSION));
|
|
Con_Printf("OpenAL Vendor : %s\n",palGetString(AL_VENDOR));
|
|
Con_Printf("OpenAL Renderer : %s\n",palGetString(AL_RENDERER));
|
|
if(palcIsExtensionPresent(NULL, (const ALCchar*)"ALC_ENUMERATION_EXT")==AL_TRUE)
|
|
{
|
|
Con_Printf("OpenAL Device : %s\n",palcGetString(OpenAL_Device,ALC_DEVICE_SPECIFIER));
|
|
}
|
|
Con_Printf("OpenAL Default Device : %s\n",palcGetString(OpenAL_Device,ALC_DEFAULT_DEVICE_SPECIFIER));
|
|
Con_Printf("OpenAL AL Extension : %s\n",palGetString(AL_EXTENSIONS));
|
|
Con_Printf("OpenAL ALC Extension : %s\n",palcGetString(NULL,ALC_EXTENSIONS));
|
|
}
|
|
*/
|
|
|
|
static qboolean OpenAL_InitLibrary(void)
|
|
{
|
|
static dllfunction_t openalfuncs[] =
|
|
{
|
|
{(void*)&palGetError, "alGetError"},
|
|
{(void*)&palSourcef, "alSourcef"},
|
|
{(void*)&palSourcei, "alSourcei"},
|
|
{(void*)&palSourcePlayv, "alSourcePlayv"},
|
|
{(void*)&palSourceStopv, "alSourceStopv"},
|
|
{(void*)&palSourcePlay, "alSourcePlay"},
|
|
{(void*)&palSourceStop, "alSourceStop"},
|
|
{(void*)&palDopplerFactor, "alDopplerFactor"},
|
|
{(void*)&palGenBuffers, "alGenBuffers"},
|
|
{(void*)&palIsBuffer, "alIsBuffer"},
|
|
{(void*)&palBufferData, "alBufferData"},
|
|
{(void*)&palDeleteBuffers, "alDeleteBuffers"},
|
|
{(void*)&palListenerfv, "alListenerfv"},
|
|
{(void*)&palSourcefv, "alSourcefv"},
|
|
{(void*)&palGetString, "alGetString"},
|
|
{(void*)&palGenSources, "alGenSources"},
|
|
{(void*)&palListenerf, "alListenerf"},
|
|
{(void*)&palDeleteSources, "alDeleteSources"},
|
|
{(void*)&palSpeedOfSound, "alSpeedOfSound"},
|
|
{(void*)&palDistanceModel, "alDistanceModel"},
|
|
|
|
{(void*)&palGetProcAddress, "alGetProcAddress"},
|
|
{(void*)&palGetSourcei, "alGetSourcei"},
|
|
{(void*)&palSourceQueueBuffers, "alSourceQueueBuffers"},
|
|
{(void*)&palSourceUnqueueBuffers, "alSourceUnqueueBuffers"},
|
|
|
|
{(void*)&palcOpenDevice, "alcOpenDevice"},
|
|
{(void*)&palcCloseDevice, "alcCloseDevice"},
|
|
{(void*)&palcCreateContext, "alcCreateContext"},
|
|
{(void*)&palcDestroyContext, "alcDestroyContext"},
|
|
{(void*)&palcMakeContextCurrent, "alcMakeContextCurrent"},
|
|
{(void*)&palcProcessContext, "alcProcessContext"},
|
|
{(void*)&palcGetString, "alcGetString"},
|
|
{(void*)&palcIsExtensionPresent, "alcIsExtensionPresent"},
|
|
{NULL}
|
|
};
|
|
|
|
if (!openallib_tried)
|
|
{
|
|
openallib_tried = true;
|
|
openallib = Sys_LoadLibrary("OpenAL32", openalfuncs);
|
|
}
|
|
return !!openallib;
|
|
}
|
|
|
|
static qboolean OpenAL_Init(soundcardinfo_t *sc, const char *devname)
|
|
{
|
|
oalinfo_t *oali = Z_Malloc(sizeof(oalinfo_t));
|
|
sc->handle = oali;
|
|
|
|
if (!OpenAL_InitLibrary())
|
|
{
|
|
Con_Printf("OpenAL is not installed\n");
|
|
return false;
|
|
}
|
|
|
|
if (oali->OpenAL_Context)
|
|
{
|
|
Con_Printf("OpenAL: only able to load one device at a time\n");
|
|
return false;
|
|
}
|
|
|
|
oali->OpenAL_Device = palcOpenDevice(devname);
|
|
if (oali->OpenAL_Device == NULL)
|
|
{
|
|
PrintALError("Could not init a sound device\n");
|
|
return false;
|
|
}
|
|
|
|
oali->OpenAL_Context = palcCreateContext(oali->OpenAL_Device, NULL);
|
|
if (!oali->OpenAL_Context)
|
|
return false;
|
|
|
|
palcMakeContextCurrent(oali->OpenAL_Context);
|
|
// palcProcessContext(oali->OpenAL_Context);
|
|
|
|
//S_Info();
|
|
|
|
//fixme...
|
|
memset(oali->source, 0, sizeof(oali->source));
|
|
PrintALError("alGensources for normal sources");
|
|
|
|
|
|
palListenerfv(AL_POSITION, oali->ListenPos);
|
|
palListenerfv(AL_VELOCITY, oali->ListenVel);
|
|
palListenerfv(AL_ORIENTATION, oali->ListenOri);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void OnChangeALMaxDistance (cvar_t *var, char *oldvalue)
|
|
{
|
|
}
|
|
static void OnChangeALSpeedOfSound (cvar_t *var, char *value)
|
|
{
|
|
if (palSpeedOfSound)
|
|
palSpeedOfSound(var->value);
|
|
}
|
|
static void OnChangeALDopplerFactor (cvar_t *var, char *oldvalue)
|
|
{
|
|
if (palDopplerFactor)
|
|
palDopplerFactor(var->value);
|
|
}
|
|
static void OnChangeALDistanceModel (cvar_t *var, char *value)
|
|
{
|
|
if (!palDistanceModel)
|
|
return;
|
|
|
|
switch (var->ival)
|
|
{
|
|
case 0:
|
|
palDistanceModel(AL_INVERSE_DISTANCE);
|
|
break;
|
|
case 1:
|
|
palDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
|
|
break;
|
|
case 2:
|
|
palDistanceModel(AL_LINEAR_DISTANCE);
|
|
break;
|
|
case 3:
|
|
palDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
|
|
break;
|
|
case 4:
|
|
palDistanceModel(AL_EXPONENT_DISTANCE);
|
|
break;
|
|
case 5:
|
|
palDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
|
|
break;
|
|
case 6:
|
|
palDistanceModel(AL_NONE);
|
|
break;
|
|
default:
|
|
Cvar_ForceSet(var, "0");
|
|
}
|
|
}
|
|
|
|
/*stub should not be called*/
|
|
static void *OpenAL_LockBuffer (soundcardinfo_t *sc, unsigned int *sampidx)
|
|
{
|
|
//Con_Printf("OpenAL: LockBuffer\n");
|
|
return NULL;
|
|
}
|
|
|
|
/*stub should not be called*/
|
|
static void OpenAL_UnlockBuffer (soundcardinfo_t *sc, void *buffer)
|
|
{
|
|
//Con_Printf("OpenAL: UnlockBuffer\n");
|
|
}
|
|
|
|
static void OpenAL_SetUnderWater (soundcardinfo_t *sc, qboolean underwater)
|
|
{
|
|
oalinfo_t *oali = sc->handle;
|
|
|
|
if (!oali->effectslot)
|
|
return;
|
|
//don't spam it
|
|
if (oali->cureffect == underwater)
|
|
return;
|
|
oali->cureffect = underwater;
|
|
PrintALError("preunderwater");
|
|
palAuxiliaryEffectSloti(oali->effectslot, AL_EFFECTSLOT_EFFECT, oali->effecttype[oali->cureffect]);
|
|
PrintALError("postunderwater");
|
|
//Con_Printf("OpenAL: SetUnderWater %i\n", underwater);
|
|
}
|
|
|
|
/*stub should not be called*/
|
|
static void OpenAL_Submit (soundcardinfo_t *sc, int start, int end)
|
|
{
|
|
//Con_Printf("OpenAL: Submit\n");
|
|
}
|
|
|
|
/*stub should not be called*/
|
|
static unsigned int OpenAL_GetDMAPos (soundcardinfo_t *sc)
|
|
{
|
|
//Con_Printf("OpenAL: GetDMAPos\n");
|
|
return 0;
|
|
}
|
|
|
|
static void OpenAL_Shutdown (soundcardinfo_t *sc)
|
|
{
|
|
oalinfo_t *oali = sc->handle;
|
|
int i;
|
|
|
|
palDeleteSources(NUM_SOURCES, oali->source);
|
|
|
|
/*make sure the buffers are cleared from the sound effects*/
|
|
for (i=0;i<num_sfx;i++)
|
|
{
|
|
if (known_sfx[i].openal_buffer)
|
|
{
|
|
palDeleteBuffers(1,&known_sfx[i].openal_buffer);
|
|
known_sfx[i].openal_buffer = 0;
|
|
}
|
|
}
|
|
|
|
palDeleteAuxiliaryEffectSlots(1, &oali->effectslot);
|
|
palDeleteEffects(1, &oali->effecttype[1]);
|
|
|
|
palcDestroyContext(oali->OpenAL_Context);
|
|
palcCloseDevice(oali->OpenAL_Device);
|
|
Z_Free(oali);
|
|
}
|
|
|
|
typedef struct {
|
|
float flDensity;
|
|
float flDiffusion;
|
|
float flGain;
|
|
float flGainHF;
|
|
float flGainLF;
|
|
float flDecayTime;
|
|
float flDecayHFRatio;
|
|
float flDecayLFRatio;
|
|
float flReflectionsGain;
|
|
float flReflectionsDelay;
|
|
float flReflectionsPan[3];
|
|
float flLateReverbGain;
|
|
float flLateReverbDelay;
|
|
float flLateReverbPan[3];
|
|
float flEchoTime;
|
|
float flEchoDepth;
|
|
float flModulationTime;
|
|
float flModulationDepth;
|
|
float flAirAbsorptionGainHF;
|
|
float flHFReference;
|
|
float flLFReference;
|
|
float flRoomRolloffFactor;
|
|
int iDecayHFLimit;
|
|
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
|
|
#define EFX_REVERB_PRESET_PSYCHOTIC \
|
|
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
|
#define EFX_REVERB_PRESET_UNDERWATER \
|
|
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
|
ALuint OpenAL_LoadEffect(const EFXEAXREVERBPROPERTIES *reverb)
|
|
{
|
|
ALuint effect;
|
|
palGenEffects(1, &effect);
|
|
if(1)//alGetEnumValue("AL_EFFECT_EAXREVERB") != 0)
|
|
{
|
|
/* EAX Reverb is available. Set the EAX effect type then load the
|
|
* reverb properties. */
|
|
palEffecti(effect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
|
|
|
|
palEffectf(effect, AL_EAXREVERB_DENSITY, reverb->flDensity);
|
|
palEffectf(effect, AL_EAXREVERB_DIFFUSION, reverb->flDiffusion);
|
|
palEffectf(effect, AL_EAXREVERB_GAIN, reverb->flGain);
|
|
palEffectf(effect, AL_EAXREVERB_GAINHF, reverb->flGainHF);
|
|
palEffectf(effect, AL_EAXREVERB_GAINLF, reverb->flGainLF);
|
|
palEffectf(effect, AL_EAXREVERB_DECAY_TIME, reverb->flDecayTime);
|
|
palEffectf(effect, AL_EAXREVERB_DECAY_HFRATIO, reverb->flDecayHFRatio);
|
|
palEffectf(effect, AL_EAXREVERB_DECAY_LFRATIO, reverb->flDecayLFRatio);
|
|
palEffectf(effect, AL_EAXREVERB_REFLECTIONS_GAIN, reverb->flReflectionsGain);
|
|
palEffectf(effect, AL_EAXREVERB_REFLECTIONS_DELAY, reverb->flReflectionsDelay);
|
|
palEffectfv(effect, AL_EAXREVERB_REFLECTIONS_PAN, reverb->flReflectionsPan);
|
|
palEffectf(effect, AL_EAXREVERB_LATE_REVERB_GAIN, reverb->flLateReverbGain);
|
|
palEffectf(effect, AL_EAXREVERB_LATE_REVERB_DELAY, reverb->flLateReverbDelay);
|
|
palEffectfv(effect, AL_EAXREVERB_LATE_REVERB_PAN, reverb->flLateReverbPan);
|
|
palEffectf(effect, AL_EAXREVERB_ECHO_TIME, reverb->flEchoTime);
|
|
palEffectf(effect, AL_EAXREVERB_ECHO_DEPTH, reverb->flEchoDepth);
|
|
palEffectf(effect, AL_EAXREVERB_MODULATION_TIME, reverb->flModulationTime);
|
|
palEffectf(effect, AL_EAXREVERB_MODULATION_DEPTH, reverb->flModulationDepth);
|
|
palEffectf(effect, AL_EAXREVERB_AIR_ABSORPTION_GAINHF, reverb->flAirAbsorptionGainHF);
|
|
palEffectf(effect, AL_EAXREVERB_HFREFERENCE, reverb->flHFReference);
|
|
palEffectf(effect, AL_EAXREVERB_LFREFERENCE, reverb->flLFReference);
|
|
palEffectf(effect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, reverb->flRoomRolloffFactor);
|
|
palEffecti(effect, AL_EAXREVERB_DECAY_HFLIMIT, reverb->iDecayHFLimit);
|
|
}
|
|
else
|
|
{
|
|
/* No EAX Reverb. Set the standard reverb effect type then load the
|
|
* available reverb properties. */
|
|
palEffecti(effect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
|
|
|
|
palEffectf(effect, AL_REVERB_DENSITY, reverb->flDensity);
|
|
palEffectf(effect, AL_REVERB_DIFFUSION, reverb->flDiffusion);
|
|
palEffectf(effect, AL_REVERB_GAIN, reverb->flGain);
|
|
palEffectf(effect, AL_REVERB_GAINHF, reverb->flGainHF);
|
|
palEffectf(effect, AL_REVERB_DECAY_TIME, reverb->flDecayTime);
|
|
palEffectf(effect, AL_REVERB_DECAY_HFRATIO, reverb->flDecayHFRatio);
|
|
palEffectf(effect, AL_REVERB_REFLECTIONS_GAIN, reverb->flReflectionsGain);
|
|
palEffectf(effect, AL_REVERB_REFLECTIONS_DELAY, reverb->flReflectionsDelay);
|
|
palEffectf(effect, AL_REVERB_LATE_REVERB_GAIN, reverb->flLateReverbGain);
|
|
palEffectf(effect, AL_REVERB_LATE_REVERB_DELAY, reverb->flLateReverbDelay);
|
|
palEffectf(effect, AL_REVERB_AIR_ABSORPTION_GAINHF, reverb->flAirAbsorptionGainHF);
|
|
palEffectf(effect, AL_REVERB_ROOM_ROLLOFF_FACTOR, reverb->flRoomRolloffFactor);
|
|
palEffecti(effect, AL_REVERB_DECAY_HFLIMIT, reverb->iDecayHFLimit);
|
|
}
|
|
return effect;
|
|
}
|
|
|
|
static qboolean QDECL OpenAL_InitCard(soundcardinfo_t *sc, const char *devname)
|
|
{
|
|
oalinfo_t *oali;
|
|
//no default support, because we're buggy as fuck
|
|
if (!devname)
|
|
return false;
|
|
|
|
if (!devname || !*devname)
|
|
devname = palcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
|
|
|
|
Con_Printf("Initiating OpenAL: %s.\n", devname);
|
|
|
|
if (OpenAL_Init(sc, devname) == false)
|
|
{
|
|
Con_Printf(CON_ERROR "OpenAL init failed\n");
|
|
return false;
|
|
}
|
|
oali = sc->handle;
|
|
|
|
Con_DPrintf("OpenAL AL Extension : %s\n",palGetString(AL_EXTENSIONS));
|
|
Con_DPrintf("OpenAL ALC Extension : %s\n",palcGetString(oali->OpenAL_Device,ALC_EXTENSIONS));
|
|
|
|
sc->Lock = OpenAL_LockBuffer;
|
|
sc->Unlock = OpenAL_UnlockBuffer;
|
|
sc->SetWaterDistortion = OpenAL_SetUnderWater;
|
|
sc->Submit = OpenAL_Submit;
|
|
sc->Shutdown = OpenAL_Shutdown;
|
|
sc->GetDMAPos = OpenAL_GetDMAPos;
|
|
sc->ChannelUpdate = OpenAL_ChannelUpdate;
|
|
sc->ListenerUpdate = OpenAL_ListenerUpdate;
|
|
|
|
Q_snprintfz(sc->name, sizeof(sc->name), "%s", devname);
|
|
|
|
sc->inactive_sound = true;
|
|
sc->selfpainting = true;
|
|
|
|
Cvar_ForceCallback(&s_al_distancemodel);
|
|
Cvar_ForceCallback(&s_al_speedofsound);
|
|
Cvar_ForceCallback(&s_al_dopplerfactor);
|
|
Cvar_ForceCallback(&s_al_max_distance);
|
|
|
|
PrintALError("preeffects");
|
|
palSource3i = palGetProcAddress("alSource3i");
|
|
palAuxiliaryEffectSloti = palGetProcAddress("alAuxiliaryEffectSloti");
|
|
palGenAuxiliaryEffectSlots = palGetProcAddress("alGenAuxiliaryEffectSlots");
|
|
palDeleteAuxiliaryEffectSlots = palGetProcAddress("alDeleteAuxiliaryEffectSlots");
|
|
palDeleteEffects = palGetProcAddress("alDeleteEffects");
|
|
palGenEffects = palGetProcAddress("alGenEffects");
|
|
palEffecti = palGetProcAddress("alEffecti");
|
|
palEffectiv = palGetProcAddress("alEffectiv");
|
|
palEffectf = palGetProcAddress("alEffectf");
|
|
palEffectfv = palGetProcAddress("alEffectfv");
|
|
|
|
palGenAuxiliaryEffectSlots(1, &oali->effectslot);
|
|
|
|
oali->cureffect = 0;
|
|
oali->effecttype[0] = 0;
|
|
{
|
|
EFXEAXREVERBPROPERTIES uw = EFX_REVERB_PRESET_UNDERWATER;
|
|
oali->effecttype[1] = OpenAL_LoadEffect(&uw);
|
|
}
|
|
PrintALError("posteffects");
|
|
return true;
|
|
}
|
|
|
|
#define SDRVNAME "OpenAL"
|
|
static qboolean QDECL OpenAL_Enumerate(void (QDECL *callback)(const char *driver, const char *devicecode, const char *readabledevice))
|
|
{
|
|
const char *devnames;
|
|
if (!OpenAL_InitLibrary())
|
|
return true; //enumerate nothing if al is disabled
|
|
|
|
devnames = palcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
|
|
if (!devnames)
|
|
devnames = palcGetString(NULL, ALC_DEVICE_SPECIFIER);
|
|
while(*devnames)
|
|
{
|
|
callback(SDRVNAME, devnames, va("OAL:%s", devnames));
|
|
devnames += strlen(devnames)+1;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
sounddriver_t OPENAL_Output =
|
|
{
|
|
SDRVNAME,
|
|
OpenAL_InitCard,
|
|
OpenAL_Enumerate
|
|
};
|
|
|
|
|
|
#if defined(VOICECHAT)
|
|
|
|
qboolean OpenAL_InitCapture(void)
|
|
{
|
|
if (!OpenAL_InitLibrary())
|
|
return false;
|
|
|
|
//is there really much point checking for the name when the functions should exist or not regardless?
|
|
//if its not really supported, I would trust the open+enumerate operations to reliably fail. the functions are exported as actual symbols after all, not some hidden driver feature.
|
|
//it doesn't really matter if the default driver supports it, so long as one does, I guess.
|
|
//if (!palcIsExtensionPresent(NULL, "ALC_EXT_capture"))
|
|
// return false;
|
|
|
|
if(!palcCaptureOpenDevice)
|
|
{
|
|
palcGetIntegerv = Sys_GetAddressForName(openallib, "alcGetIntegerv");
|
|
|
|
palcCaptureOpenDevice = Sys_GetAddressForName(openallib, "alcCaptureOpenDevice");
|
|
palcCaptureStart = Sys_GetAddressForName(openallib, "alcCaptureStart");
|
|
palcCaptureSamples = Sys_GetAddressForName(openallib, "alcCaptureSamples");
|
|
palcCaptureStop = Sys_GetAddressForName(openallib, "alcCaptureStop");
|
|
palcCaptureCloseDevice = Sys_GetAddressForName(openallib, "alcCaptureCloseDevice");
|
|
}
|
|
|
|
return palcGetIntegerv&&palcCaptureOpenDevice&&palcCaptureStart&&palcCaptureSamples&&palcCaptureStop&&palcCaptureCloseDevice;
|
|
}
|
|
qboolean QDECL OPENAL_Capture_Enumerate (void (QDECL *callback) (const char *drivername, const char *devicecode, const char *readablename))
|
|
{
|
|
const char *devnames;
|
|
if (!OpenAL_InitCapture())
|
|
return true; //enumerate nothing if al is disabled
|
|
|
|
devnames = palcGetString(NULL, ALC_CAPTURE_DEVICE_SPECIFIER);
|
|
while(*devnames)
|
|
{
|
|
callback(SDRVNAME, devnames, va("OAL:%s", devnames));
|
|
devnames += strlen(devnames)+1;
|
|
}
|
|
return true;
|
|
}
|
|
//fte's capture api specifies mono 16.
|
|
void *QDECL OPENAL_Capture_Init (int samplerate, const char *device)
|
|
{
|
|
if (!device) //no default devices please, too buggy for that.
|
|
return NULL;
|
|
|
|
if (!OpenAL_InitCapture())
|
|
return NULL; //enumerate nothing if al is disabled
|
|
|
|
if (!device || !*device)
|
|
device = palcGetString(NULL, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER);
|
|
|
|
return palcCaptureOpenDevice(device, samplerate, AL_FORMAT_MONO16, 0.5*samplerate);
|
|
}
|
|
void QDECL OPENAL_Capture_Start (void *ctx)
|
|
{
|
|
ALCdevice *device = ctx;
|
|
palcCaptureStart(device);
|
|
}
|
|
unsigned int QDECL OPENAL_Capture_Update (void *ctx, unsigned char *buffer, unsigned int minbytes, unsigned int maxbytes)
|
|
{
|
|
#define samplesize sizeof(short)
|
|
ALCdevice *device = ctx;
|
|
int avail = 0;
|
|
palcGetIntegerv(device, ALC_CAPTURE_SAMPLES, sizeof(ALint), &avail);
|
|
if (avail*samplesize < minbytes)
|
|
return 0; //don't bother grabbing it if its below the threshold.
|
|
palcCaptureSamples(device, (ALCvoid *)buffer, avail);
|
|
return avail * samplesize;
|
|
}
|
|
void QDECL OPENAL_Capture_Stop (void *ctx)
|
|
{
|
|
ALCdevice *device = ctx;
|
|
palcCaptureStop(device);
|
|
}
|
|
void QDECL OPENAL_Capture_Shutdown (void *ctx)
|
|
{
|
|
ALCdevice *device = ctx;
|
|
palcCaptureCloseDevice(device);
|
|
}
|
|
|
|
snd_capture_driver_t OPENAL_Capture =
|
|
{
|
|
1,
|
|
SDRVNAME,
|
|
OPENAL_Capture_Enumerate,
|
|
OPENAL_Capture_Init,
|
|
OPENAL_Capture_Start,
|
|
OPENAL_Capture_Update,
|
|
OPENAL_Capture_Stop,
|
|
OPENAL_Capture_Shutdown
|
|
};
|
|
#endif
|
|
|
|
#endif
|