fteqw/engine/gl
Spoike 83ec5e427f Things should compile again now.
Reverted clipping change, its not stable enough.
Optimised player prediction/tracing.
Framerates are a little more competitive now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3549 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-13 09:49:38 +00:00
..
gltod3d more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
gl_alias.c Trying to kill a few warnings. 2010-07-11 10:53:13 +00:00
gl_backend.c Trying to kill a few warnings. 2010-07-11 10:53:13 +00:00
gl_bloom.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
gl_draw.c Trying to kill a few warnings. 2010-07-11 10:53:13 +00:00
gl_draw.h Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
gl_font.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
gl_heightmap.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
gl_hlmdl.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_model.c Trying to fix some leaks. 2010-07-12 22:46:37 +00:00
gl_model.h Trying to fix some leaks. 2010-07-12 22:46:37 +00:00
gl_ngraph.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
gl_rlight.c Trying to fix some leaks. 2010-07-12 22:46:37 +00:00
gl_rmain.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
gl_rmisc.c Trying to kill a few warnings. 2010-07-11 10:53:13 +00:00
gl_rsurf.c Trying to fix some leaks. 2010-07-12 22:46:37 +00:00
gl_screen.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
gl_shader.c Trying to kill a few warnings. 2010-07-11 10:53:13 +00:00
gl_shadow.c Things should compile again now. 2010-07-13 09:49:38 +00:00
gl_vidcocoa.m Apparently it didn't compile. 2009-07-12 15:01:18 +00:00
gl_vidcommon.c Trying to fix some leaks. 2010-07-12 22:46:37 +00:00
gl_vidlinuxglx.c If glx gave us a stencil buffer, tell the rest of the code so they can use it properly. 2010-07-11 12:12:45 +00:00
gl_vidmacos.c attempt fix other platforms 2009-07-18 03:47:21 +00:00
gl_vidmorphos.c Builds now. Whether it works or not is an entirely different matter. 2009-11-13 18:45:16 +00:00
gl_vidnt.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
gl_vidnull.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
gl_vidsdl.c Fixed GL_BeginRendering() here, though that is likely not the only problem. 2009-11-15 10:01:31 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_warp.c Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c more cleanups: csqc now shares collision code with ssqc. Still lacks physics. 2009-11-07 13:29:15 +00:00
glquake.h Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00
glsupp.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
ltface.c Work In Progress branch. 2009-11-04 21:16:50 +00:00
model_hl.h Work In Progress branch. 2009-11-04 21:16:50 +00:00
shader.h Changes merged from trunk. Also additional extensive changes. Q3 portals work. 2010-07-11 02:22:39 +00:00