fteqw/engine/shaders
Shpoike 3837beb84e Add 'DECLAMP' to gl's default2d, so mods can display render targets a bit more easily without needing custom glsl.
Fix dumb issues with the recent gltf2 extensions.
Fix r_fog_linear compile issues in the vulkan renderer.
2025-01-26 07:21:38 +00:00
..
glsl Add 'DECLAMP' to gl's default2d, so mods can display render targets a bit more easily without needing custom glsl. 2025-01-26 07:21:38 +00:00
hlsl9 Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
hlsl11 Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily. 2024-07-14 19:58:24 +01:00
vulkan Add 'DECLAMP' to gl's default2d, so mods can display render targets a bit more easily without needing custom glsl. 2025-01-26 07:21:38 +00:00
generatebuiltinsl.c add panini projection (#288) 2024-10-20 11:25:43 -07:00
Makefile add panini projection (#288) 2024-10-20 11:25:43 -07:00
makevulkanblob.c Add 'DECLAMP' to gl's default2d, so mods can display render targets a bit more easily without needing custom glsl. 2025-01-26 07:21:38 +00:00