* r_fog_linear implementation for GLSL and Vulkan path * Linear fog in the non-GLSL backend |
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---|---|---|
.. | ||
defs.h | ||
fog.h | ||
offsetmapping.h | ||
skeletal.h |
* r_fog_linear implementation for GLSL and Vulkan path * Linear fog in the non-GLSL backend |
||
---|---|---|
.. | ||
defs.h | ||
fog.h | ||
offsetmapping.h | ||
skeletal.h |