d1d0d86fea
Fix sound source issues in Q3. Fix q2 air acceleration/prediction omission. Don't change console completion while typing (while that option is still possible). Shift+tab now cycles completion backwards (now ctrl+shift for cycle subconsoles). Allow a few things to ignore sv_pure - including csprogs files (which is useful for all the mods that come with the csprogs.dat distributed separately). clamp pitch values to the range documented by openal, to hopefully avoid error spam. add some colour coding to the text editor when shader files are being edited/viewed. Changed how overbrights are clamped on q3bsp. Added portalfboscale for explicit texture scales on portal/refract/reflect fbos. qc decompiler can now at least attempt to decompile qtest's qc. fteqccgui can now be pointed at a .pak file, and decompile the progs.dat inside. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5269 fc73d0e0-1445-4013-8a0c-d673dee63da5
169 lines
5 KiB
C
169 lines
5 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// winquake.h: Win32-specific Quake header file
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#ifndef WINQUAKE_H
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#define WINQUAKE_H
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#ifdef _WIN32
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void GLVID_Crashed(void);
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#if defined(_WIN32) && !defined(WIN32)
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#define WIN32 _WIN32
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#endif
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#ifdef MSVCDISABLEWARNINGS
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#pragma warning( disable : 4229 ) // mgraph gets this
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#endif
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#define WIN32_LEAN_AND_MEAN
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#define byte winbyte
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#ifdef _XBOX
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#include <xtl.h>
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#include <WinSockX.h>
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#else
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#include <windows.h>
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#include <mmsystem.h>
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#include <mmreg.h>
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#endif
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#define _LPCWAVEFORMATEX_DEFINED
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#if defined(WINAPI_FAMILY) && !defined(WINRT)
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#if WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
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//don't just define it. things that don't #include winquake.h / glquake.h need it too.
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#error "WINRT needs to be defined for non-desktop"
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#endif
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#endif
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#ifndef WM_MOUSEWHEEL
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#define WM_MOUSEWHEEL 0x020A
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#endif
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#ifndef WM_APPCOMMAND
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#define WM_APPCOMMAND 0x0319
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#endif
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#define WM_USER_SPEECHTOTEXT (WM_USER+0) //used by stt
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#define WM_USER_VIDSHUTDOWN (WM_USER+4) //used by multithreading
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#define WM_USER_VKPRESENT (WM_USER+7) //used by vulkan
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#define WM_USER_NVVKPRESENT (WM_USER+8) //used by vulkan-over-opengl
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#undef byte
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extern HINSTANCE global_hInstance;
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extern int global_nCmdShow;
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extern HWND sys_parentwindow;
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extern unsigned int sys_parentleft;
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extern unsigned int sys_parenttop;
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extern unsigned int sys_parentwidth;
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extern unsigned int sys_parentheight;
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#ifndef SERVERONLY
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#ifdef HAVE_CDPLAYER
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#ifdef _WIN32
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LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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#endif
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#endif
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//shell32 stuff that doesn't exist in win95
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#define COBJMACROS
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#ifndef _XBOX
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#include <shlobj.h>
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#include <shellapi.h>
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extern LPITEMIDLIST (STDAPICALLTYPE *pSHBrowseForFolderW)(LPBROWSEINFOW lpbi);
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extern BOOL (STDAPICALLTYPE *pSHGetPathFromIDListW)(LPCITEMIDLIST pidl, LPWSTR pszPath);
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extern BOOL (STDAPICALLTYPE *pSHGetSpecialFolderPathW)(HWND hwnd, LPWSTR pszPath, int csidl, BOOL fCreate);
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extern BOOL (STDAPICALLTYPE *pShell_NotifyIconW)(DWORD dwMessage, PNOTIFYICONDATAW lpData);
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#endif
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//void VID_LockBuffer (void);
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//void VID_UnlockBuffer (void);
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#endif
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extern HWND mainwindow;
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extern qboolean Minimized;
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extern qboolean WinNT;
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void INS_UpdateGrabs(int fullscreen, int activeapp);
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void INS_RestoreOriginalMouseState (void);
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void INS_SetQuakeMouseState (void);
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void INS_MouseEvent (int mstate);
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void INS_RawInput_Read(HANDLE in_device_handle);
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extern qboolean winsock_lib_initialized;
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extern int window_center_x, window_center_y;
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extern RECT window_rect;
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extern qboolean mouseinitialized;
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//extern HANDLE hinput, houtput;
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extern HCURSOR hArrowCursor, hCustomCursor;
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void *WIN_CreateCursor(const char *filename, float hotx, float hoty, float scale);
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qboolean WIN_SetCursor(void *cursor);
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void WIN_DestroyCursor(void *cursor);
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void WIN_WindowCreated(HWND window);
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void INS_UpdateClipCursor (void);
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void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify);
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void INS_TranslateKeyEvent(WPARAM wParam, LPARAM lParam, qboolean down, int pnum, qboolean genkeystate);
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int INS_AppCommand(LPARAM lParam);
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void INS_DeviceChanged(void *ctx, void *data, size_t a ,size_t b);
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void S_BlockSound (void);
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void S_UnblockSound (void);
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void VID_SetDefaultMode (void);
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/*
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int (PASCAL FAR *pWSAStartup)(WORD wVersionRequired, LPWSADATA lpWSAData);
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int (PASCAL FAR *pWSACleanup)(void);
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int (PASCAL FAR *pWSAGetLastError)(void);
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SOCKET (PASCAL FAR *psocket)(int af, int type, int protocol);
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int (PASCAL FAR *pioctlsocket)(SOCKET s, long cmd, u_long FAR *argp);
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int (PASCAL FAR *psetsockopt)(SOCKET s, int level, int optname,
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const char FAR * optval, int optlen);
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int (PASCAL FAR *precvfrom)(SOCKET s, char FAR * buf, int len, int flags,
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struct sockaddr FAR *from, int FAR * fromlen);
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int (PASCAL FAR *psendto)(SOCKET s, const char FAR * buf, int len, int flags,
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const struct sockaddr FAR *to, int tolen);
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int (PASCAL FAR *pclosesocket)(SOCKET s);
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int (PASCAL FAR *pgethostname)(char FAR * name, int namelen);
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struct hostent FAR * (PASCAL FAR *pgethostbyname)(const char FAR * name);
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struct hostent FAR * (PASCAL FAR *pgethostbyaddr)(const char FAR * addr,
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int len, int type);
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int (PASCAL FAR *pgetsockname)(SOCKET s, struct sockaddr FAR *name,
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int FAR * namelen);
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*/
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#endif
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#endif
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