fteqw/engine/sw
Spoike c4d3497054 some Q2 compat tweaks. moved all q2 temp-ents to particle scripts.
PF_VarString can now shortcircuit, directly returning the first argument (which also bypasses related length limitations). this required const correctness fixes.
r_showshaders cvar reports the wall texture being pointed at.
improve dp compat in a number of areas, should now mostly be able to run xonotic 0.8.2, but will need some more extra cvars/defaults/stuff.
fix q3bsp loader race condition.
fix dpm loader multi-surface issue.
remove limit on stringbuffer count.
don't poll xinput (because its disturbingly slow), instead wait for some window message before re-checking.
fixed splitscreen saved games.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-14 16:38:44 +00:00
..
sw.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
sw_backend.c a dos port, as a dig at eukara about his xbox port project. 2017-05-19 03:32:02 +00:00
sw_image.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
sw_rast.c first version with dtls support. disabled for now. 2017-05-18 10:24:09 +00:00
sw_spans.h implement ripplemaps. currently requires explicit mod support to use properly. 2012-05-14 01:41:08 +00:00
sw_viddos.c a dos port, as a dig at eukara about his xbox port project. 2017-05-19 03:32:02 +00:00
sw_vidwin.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00