503eff6421
I'm not sure if this will break anything. It shouldn't do, but it might. Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c There are a couple of other changes too. http/ftp stuff is currently disabled. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
3871 lines
90 KiB
C
3871 lines
90 KiB
C
/*
|
||
Copyright (C) 1996-1997 Id Software, Inc.
|
||
|
||
This program is free software; you can redistribute it and/or
|
||
modify it under the terms of the GNU General Public License
|
||
as published by the Free Software Foundation; either version 2
|
||
of the License, or (at your option) any later version.
|
||
|
||
This program is distributed in the hope that it will be useful,
|
||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
||
See the GNU General Public License for more details.
|
||
|
||
You should have received a copy of the GNU General Public License
|
||
along with this program; if not, write to the Free Software
|
||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
||
*/
|
||
#include "qwsvdef.h"
|
||
#include <sys/types.h>
|
||
#ifndef CLIENTONLY
|
||
#define Q2EDICT_NUM(i) (q2edict_t*)((char *)ge->edicts+i*ge->edict_size)
|
||
|
||
#ifdef _WIN32
|
||
#include "winquake.h"
|
||
#else
|
||
#include <netinet/in.h>
|
||
#endif
|
||
|
||
void SV_Savegame_f (void);
|
||
void SV_Loadgame_f (void);
|
||
#define INVIS_CHAR1 12
|
||
#define INVIS_CHAR2 (char)138
|
||
#define INVIS_CHAR3 (char)160
|
||
|
||
quakeparms_t host_parms;
|
||
|
||
qboolean host_initialized; // true if into command execution (compatability)
|
||
|
||
double host_frametime;
|
||
double realtime; // without any filtering or bounding
|
||
|
||
int host_hunklevel;
|
||
|
||
typedef struct {
|
||
qboolean isdp;
|
||
cvar_t cv;
|
||
netadr_t adr;
|
||
} sv_masterlist_t;
|
||
sv_masterlist_t sv_masterlist[] = {
|
||
{false, {"sv_master1", ""}},
|
||
{false, {"sv_master2", ""}},
|
||
{false, {"sv_master3", ""}},
|
||
{false, {"sv_master4", ""}},
|
||
{false, {"sv_master5", ""}},
|
||
{false, {"sv_master6", ""}},
|
||
{false, {"sv_master7", ""}},
|
||
{false, {"sv_master8", ""}},
|
||
|
||
{true, {"sv_masterextra1", "ghdigital.com"}}, //69.59.212.88
|
||
{true, {"sv_masterextra2", "dpmaster.deathmask.net"}}, //209.164.24.243
|
||
{true, {"sv_masterextra3", "12.166.196.192"}}, //blaze.mindphukd.org (doesn't resolve currently but works as an ip)
|
||
{false, {NULL}}
|
||
};
|
||
|
||
client_t *host_client; // current client
|
||
|
||
// bound the size of the physics time tic
|
||
#ifdef SERVERONLY
|
||
cvar_t sv_mintic = {"sv_mintic","0.03"};
|
||
#else
|
||
cvar_t sv_mintic = {"sv_mintic","0"}; //client builds can think as often as they want.
|
||
#endif
|
||
cvar_t sv_maxtic = {"sv_maxtic","0.1"};
|
||
cvar_t sv_nailhack = {"sv_nailhack","0"};
|
||
|
||
|
||
cvar_t timeout = {"timeout","65"}; // seconds without any message
|
||
cvar_t zombietime = {"zombietime", "2"}; // seconds to sink messages
|
||
// after disconnect
|
||
#ifdef SERVERONLY
|
||
cvar_t developer = {"developer","0"}; // show extra messages
|
||
|
||
cvar_t rcon_password = {"rcon_password", ""}; // password for remote server commands
|
||
cvar_t password = {"password", ""}; // password for entering the game
|
||
#else
|
||
extern cvar_t developer;
|
||
extern cvar_t rcon_password;
|
||
extern cvar_t password;
|
||
#endif
|
||
cvar_t spectator_password = {"spectator_password", ""}; // password for entering as a sepctator
|
||
|
||
cvar_t allow_download = {"allow_download", "1"};
|
||
cvar_t allow_download_skins = {"allow_download_skins", "1"};
|
||
cvar_t allow_download_models = {"allow_download_models", "1"};
|
||
cvar_t allow_download_sounds = {"allow_download_sounds", "1"};
|
||
cvar_t allow_download_demos = {"allow_download_demos", "1"};
|
||
cvar_t allow_download_maps = {"allow_download_maps", "1"};
|
||
cvar_t allow_download_anymap = {"allow_download_pakmaps", "0"};
|
||
cvar_t allow_download_pakcontents = {"allow_download_pakcontents", "1"};
|
||
cvar_t allow_download_root = {"allow_download_root", "0"};
|
||
cvar_t allow_download_textures = {"allow_download_textures", "1"};
|
||
cvar_t allow_download_pk3s = {"allow_download_pk3s", "1"};
|
||
cvar_t allow_download_wads = {"allow_download_wads", "1"};
|
||
cvar_t allow_download_configs = {"allow_download_configs", "0"};
|
||
|
||
cvar_t sv_public = {"sv_public", "0"};
|
||
cvar_t sv_listen = {"sv_listen", "1"};
|
||
cvar_t sv_reportheartbeats = {"sv_reportheartbeats", "1"};
|
||
cvar_t sv_highchars = {"sv_highchars", "1"};
|
||
cvar_t sv_loadentfiles = {"sv_loadentfiles", "1"};
|
||
cvar_t sv_maxrate = {"sv_maxrate", "10000"};
|
||
cvar_t sv_maxdrate = {"sv_maxdrate", "10000"};
|
||
|
||
cvar_t sv_bigcoords = {"sv_bigcoords", "", NULL, CVAR_SERVERINFO};
|
||
|
||
cvar_t sv_phs = {"sv_phs", "1"};
|
||
cvar_t sv_resetparms = {"sv_resetparms", "0"};
|
||
|
||
cvar_t sv_master = {"sv_master", "0"};
|
||
cvar_t sv_masterport = {"sv_masterport", "0"};
|
||
|
||
cvar_t sv_voicechat = {"sv_voicechat", "0"}; //still development.
|
||
cvar_t sv_gamespeed = {"sv_gamespeed", "1"};
|
||
cvar_t sv_csqcdebug = {"sv_csqcdebug", "0"};
|
||
cvar_t sv_tcpport = {"sv_tcpport", "0"};
|
||
|
||
cvar_t pausable = {"pausable", "1"};
|
||
|
||
|
||
//
|
||
// game rules mirrored in svs.info
|
||
//
|
||
cvar_t fraglimit = {"fraglimit", "" , NULL, CVAR_SERVERINFO};
|
||
cvar_t timelimit = {"timelimit", "" , NULL, CVAR_SERVERINFO};
|
||
cvar_t teamplay = {"teamplay", "" , NULL, CVAR_SERVERINFO};
|
||
cvar_t samelevel = {"samelevel", "" , NULL, CVAR_SERVERINFO};
|
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cvar_t maxclients = {"maxclients", "8", NULL, CVAR_SERVERINFO};
|
||
cvar_t maxspectators = {"maxspectators", "8", NULL, CVAR_SERVERINFO};
|
||
#ifdef SERVERONLY
|
||
cvar_t deathmatch = {"deathmatch", "1", NULL, CVAR_SERVERINFO}; // 0, 1, or 2
|
||
#else
|
||
cvar_t deathmatch = {"deathmatch", "0", NULL, CVAR_SERVERINFO}; // 0, 1, or 2
|
||
#endif
|
||
cvar_t coop = {"coop", "" , NULL, CVAR_SERVERINFO};
|
||
cvar_t skill = {"skill", "" , NULL, CVAR_SERVERINFO}; // 0, 1, 2 or 3
|
||
cvar_t spawn = {"spawn", "" , NULL, CVAR_SERVERINFO};
|
||
cvar_t watervis = {"watervis", "" , NULL, CVAR_SERVERINFO};
|
||
cvar_t rearview = {"rearview", "" , NULL, CVAR_SERVERINFO};
|
||
cvar_t allow_luma = {"allow_luma", "1", NULL, CVAR_SERVERINFO};
|
||
cvar_t allow_bump = {"allow_bump", "1", NULL, CVAR_SERVERINFO};
|
||
cvar_t allow_skybox = {"allow_skybox", "", NULL, CVAR_SERVERINFO};
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cvar_t sv_allow_splitscreen = {"allow_splitscreen", "",NULL,CVAR_SERVERINFO};
|
||
cvar_t fbskins = {"fbskins", "1", NULL, CVAR_SERVERINFO}; //to get rid of lame fuhquake fbskins
|
||
cvar_t mirrors = {"mirrors", "" , NULL, CVAR_SERVERINFO};
|
||
|
||
cvar_t sv_motd[] ={ {"sv_motd1", ""},
|
||
{"sv_motd2", ""},
|
||
{"sv_motd3", ""},
|
||
{"sv_motd4", ""} };
|
||
|
||
cvar_t sv_compatablehulls = {"sv_compatablehulls", "1"};
|
||
|
||
cvar_t hostname = {"hostname","unnamed", NULL, CVAR_SERVERINFO};
|
||
|
||
cvar_t secure = {"secure", "", NULL, CVAR_SERVERINFO};
|
||
|
||
extern cvar_t sv_nomsec;
|
||
|
||
char cvargroup_serverpermissions[] = "server permission variables";
|
||
char cvargroup_serverinfo[] = "serverinfo variables";
|
||
char cvargroup_serverphysics[] = "server physics variables";
|
||
char cvargroup_servercontrol[] = "server control variables";
|
||
|
||
vfsfile_t *sv_fraglogfile;
|
||
|
||
void SV_FixupName(char *in, char *out);
|
||
void SV_AcceptClient (netadr_t adr, int userid, char *userinfo);
|
||
void Master_Shutdown (void);
|
||
|
||
//============================================================================
|
||
|
||
qboolean ServerPaused(void)
|
||
{
|
||
return sv.paused;
|
||
}
|
||
|
||
/*
|
||
================
|
||
SV_Shutdown
|
||
|
||
Quake calls this before calling Sys_Quit or Sys_Error
|
||
================
|
||
*/
|
||
void SV_Shutdown (void)
|
||
{
|
||
Master_Shutdown ();
|
||
if (sv_fraglogfile)
|
||
{
|
||
VFS_CLOSE (sv_fraglogfile);
|
||
sv_fraglogfile = NULL;
|
||
}
|
||
|
||
PR_Deinit();
|
||
|
||
if (sv.mvdrecording)
|
||
SV_MVDStop_f();
|
||
|
||
NET_Shutdown ();
|
||
#ifdef IWEB_H__
|
||
IWebShutdown();
|
||
#endif
|
||
}
|
||
|
||
/*
|
||
================
|
||
SV_Error
|
||
|
||
Sends a datagram to all the clients informing them of the server crash,
|
||
then exits
|
||
================
|
||
*/
|
||
void VARGS SV_Error (char *error, ...)
|
||
{
|
||
va_list argptr;
|
||
static char string[1024];
|
||
static qboolean inerror = false;
|
||
|
||
if (inerror)
|
||
{
|
||
Sys_Error ("SV_Error: recursively entered (%s)", string);
|
||
}
|
||
|
||
inerror = true;
|
||
|
||
va_start (argptr,error);
|
||
_vsnprintf (string,sizeof(string)-1, error,argptr);
|
||
va_end (argptr);
|
||
|
||
{
|
||
extern cvar_t pr_ssqc_coreonerror;
|
||
|
||
if (svprogfuncs && pr_ssqc_coreonerror.value)
|
||
{
|
||
int size = 1024*1024*8;
|
||
char *buffer = BZ_Malloc(size);
|
||
svprogfuncs->save_ents(svprogfuncs, buffer, &size, 3);
|
||
COM_WriteFile("ssqccore.txt", buffer, size);
|
||
BZ_Free(buffer);
|
||
}
|
||
}
|
||
|
||
|
||
SV_EndRedirect();
|
||
|
||
Con_Printf ("SV_Error: %s\n",string);
|
||
|
||
if (sv.state)
|
||
SV_FinalMessage (va("server crashed: %s\n", string));
|
||
|
||
SV_UnspawnServer();
|
||
#ifndef SERVERONLY
|
||
if (cls.state)
|
||
{
|
||
if (sv.state)
|
||
SV_UnspawnServer();
|
||
|
||
inerror = false;
|
||
Host_EndGame("SV_Error: %s\n",string);
|
||
return;
|
||
}
|
||
|
||
if (!isDedicated) //dedicated servers crash...
|
||
{
|
||
extern jmp_buf host_abort;
|
||
SCR_EndLoadingPlaque();
|
||
inerror=false;
|
||
longjmp (host_abort, 1);
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
SV_Shutdown ();
|
||
|
||
Sys_Error ("SV_Error: %s\n",string);
|
||
}
|
||
|
||
/*
|
||
==================
|
||
SV_FinalMessage
|
||
|
||
Used by SV_Error and SV_Quit_f to send a final message to all connected
|
||
clients before the server goes down. The messages are sent immediately,
|
||
not just stuck on the outgoing message list, because the server is going
|
||
to totally exit after returning from this function.
|
||
==================
|
||
*/
|
||
void SV_FinalMessage (char *message)
|
||
{
|
||
int i;
|
||
client_t *cl;
|
||
|
||
SZ_Clear (&sv.datagram);
|
||
MSG_WriteByte (&sv.datagram, svc_print);
|
||
MSG_WriteByte (&sv.datagram, PRINT_HIGH);
|
||
MSG_WriteString (&sv.datagram, message);
|
||
MSG_WriteByte (&sv.datagram, svc_disconnect);
|
||
|
||
for (i=0, cl = svs.clients ; i<MAX_CLIENTS ; i++, cl++)
|
||
if (cl->state >= cs_spawned)
|
||
if (ISNQCLIENT(cl) || ISQWCLIENT(cl))
|
||
Netchan_Transmit (&cl->netchan, sv.datagram.cursize
|
||
, sv.datagram.data, 10000);
|
||
}
|
||
|
||
|
||
|
||
/*
|
||
=====================
|
||
SV_DropClient
|
||
|
||
Called when the player is totally leaving the server, either willingly
|
||
or unwillingly. This is NOT called if the entire server is quiting
|
||
or crashing.
|
||
=====================
|
||
*/
|
||
void SV_DropClient (client_t *drop)
|
||
{
|
||
if (drop->controller)
|
||
{
|
||
SV_DropClient(drop->controller);
|
||
return;
|
||
}
|
||
// add the disconnect
|
||
if (drop->state != cs_zombie)
|
||
{
|
||
switch (drop->protocol)
|
||
{
|
||
case SCP_QUAKE2:
|
||
MSG_WriteByte (&drop->netchan.message, svcq2_disconnect);
|
||
break;
|
||
case SCP_QUAKEWORLD:
|
||
case SCP_NETQUAKE:
|
||
case SCP_DARKPLACES6:
|
||
case SCP_DARKPLACES7:
|
||
MSG_WriteByte (&drop->netchan.message, svc_disconnect);
|
||
break;
|
||
}
|
||
}
|
||
|
||
#ifdef SVRANKING
|
||
if (drop->state == cs_spawned)
|
||
{
|
||
int j;
|
||
rankstats_t rs;
|
||
if (drop->rankid)
|
||
{
|
||
if (Rank_GetPlayerStats(drop->rankid, &rs))
|
||
{
|
||
rs.timeonserver += realtime - drop->stats_started;
|
||
drop->stats_started = realtime;
|
||
rs.kills += drop->kills;
|
||
rs.deaths += drop->deaths;
|
||
|
||
rs.flags1 &= ~(RANK_CUFFED|RANK_MUTED|RANK_CRIPPLED);
|
||
if (drop->iscuffed==2)
|
||
rs.flags1 |= RANK_CUFFED;
|
||
if (drop->ismuted==2)
|
||
rs.flags1 |= RANK_MUTED;
|
||
if (drop->iscrippled==2)
|
||
rs.flags1 |= RANK_CRIPPLED;
|
||
drop->kills=0;
|
||
drop->deaths=0;
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
|
||
if (pr_nqglobal_struct->SetChangeParms)
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetChangeParms);
|
||
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
||
if (spawnparamglobals[j])
|
||
rs.parm[j] = *spawnparamglobals[j];
|
||
Rank_SetPlayerStats(drop->rankid, &rs);
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
#ifdef SVCHAT
|
||
SV_WipeChat(drop);
|
||
#endif
|
||
switch(svs.gametype)
|
||
{
|
||
#ifdef Q3SERVER
|
||
case GT_QUAKE3:
|
||
SVQ3_DropClient(drop);
|
||
break;
|
||
#endif
|
||
|
||
#ifdef Q2SERVER
|
||
case GT_QUAKE2:
|
||
if (ge)
|
||
ge->ClientDisconnect(drop->q2edict);
|
||
break;
|
||
#endif
|
||
|
||
case GT_PROGS:
|
||
if (svprogfuncs)
|
||
{
|
||
if (drop->state == cs_spawned)
|
||
{
|
||
if (!drop->spectator)
|
||
{
|
||
// call the prog function for removing a client
|
||
// this will set the body to a dead frame, among other things
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect);
|
||
}
|
||
else if (SpectatorDisconnect)
|
||
{
|
||
// call the prog function for removing a client
|
||
// this will set the body to a dead frame, among other things
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
|
||
PR_ExecuteProgram (svprogfuncs, SpectatorDisconnect);
|
||
}
|
||
}
|
||
|
||
if (drop->spawninfo)
|
||
Z_Free(drop->spawninfo);
|
||
drop->spawninfo = NULL;
|
||
}
|
||
break;
|
||
}
|
||
|
||
if (drop->spectator)
|
||
Con_Printf ("Spectator %s removed\n",drop->name);
|
||
else
|
||
Con_Printf ("Client %s removed\n",drop->name);
|
||
|
||
if (drop->download)
|
||
{
|
||
VFS_CLOSE (drop->download);
|
||
drop->download = NULL;
|
||
}
|
||
if (drop->upload)
|
||
{
|
||
VFS_CLOSE (drop->upload);
|
||
drop->upload = NULL;
|
||
}
|
||
*drop->uploadfn = 0;
|
||
|
||
#ifndef SERVERONLY
|
||
if (drop->netchan.remote_address.type == NA_LOOPBACK)
|
||
{
|
||
Netchan_Transmit(&drop->netchan, 0, "", SV_RateForClient(drop));
|
||
CL_Disconnect();
|
||
drop->state = cs_free; //don't do zombie stuff
|
||
}
|
||
else
|
||
#endif
|
||
{
|
||
drop->state = cs_zombie; // become free in a few seconds
|
||
drop->connection_started = realtime; // for zombie timeout
|
||
}
|
||
drop->istobeloaded = false;
|
||
|
||
drop->old_frags = 0;
|
||
#ifdef SVRANKING
|
||
drop->kills = 0;
|
||
drop->deaths = 0;
|
||
#endif
|
||
if (svprogfuncs && drop->edict)
|
||
drop->edict->v->frags = 0;
|
||
drop->name[0] = 0;
|
||
memset (drop->userinfo, 0, sizeof(drop->userinfo));
|
||
memset (drop->userinfobasic, 0, sizeof(drop->userinfobasic));
|
||
|
||
if (drop->frames) //union of the same sort of structure
|
||
{
|
||
Z_Free(drop->frames);
|
||
drop->frames = NULL;
|
||
}
|
||
|
||
if (svs.gametype != GT_PROGS) //gamecode should do it all for us.
|
||
return;
|
||
|
||
// send notification to all remaining clients
|
||
SV_FullClientUpdate (drop, &sv.reliable_datagram, 0);
|
||
#ifdef NQPROT
|
||
SVNQ_FullClientUpdate (drop, &sv.nqreliable_datagram);
|
||
#endif
|
||
|
||
if (drop->controlled)
|
||
{
|
||
drop->controlled->controller = NULL;
|
||
SV_DropClient(drop->controlled);
|
||
}
|
||
}
|
||
|
||
|
||
//====================================================================
|
||
|
||
typedef struct pinnedmessages_s {
|
||
struct pinnedmessages_s *next;
|
||
char setby[64];
|
||
char message[1024];
|
||
} pinnedmessages_t;
|
||
pinnedmessages_t *pinned;
|
||
qboolean dopinnedload = true;
|
||
void PIN_DeleteOldestMessage(void);
|
||
void PIN_MakeMessage(char *from, char *msg);
|
||
|
||
void PIN_LoadMessages(void)
|
||
{
|
||
char setby[64];
|
||
char message[1024];
|
||
|
||
int i;
|
||
char *file;
|
||
char *lstart;
|
||
|
||
dopinnedload = false;
|
||
|
||
while(pinned)
|
||
PIN_DeleteOldestMessage();
|
||
|
||
file = COM_LoadMallocFile("pinned.txt");
|
||
if (!file)
|
||
return;
|
||
|
||
lstart = file;
|
||
for(;;)
|
||
{
|
||
while (*lstart <= ' ' && *lstart)
|
||
lstart++;
|
||
|
||
for (i = 0; *lstart && i < sizeof(message)-1; i++)
|
||
{
|
||
if (*lstart == '\n' || *lstart == '\r')
|
||
break;
|
||
message[i] = *lstart++;
|
||
}
|
||
message[i] = '\0';
|
||
|
||
while (*lstart <= ' ' && *lstart)
|
||
lstart++;
|
||
|
||
for (i = 0; *lstart && i < sizeof(setby)-1; i++)
|
||
{
|
||
if (*lstart == '\n' || *lstart == '\r')
|
||
break;
|
||
setby[i] = *lstart++;
|
||
}
|
||
setby[i] = '\0';
|
||
|
||
if (!*setby)
|
||
break;
|
||
|
||
PIN_MakeMessage(setby, message);
|
||
}
|
||
|
||
BZ_Free(file);
|
||
}
|
||
void PIN_SaveMessages(void)
|
||
{
|
||
pinnedmessages_t *p;
|
||
FILE *f;
|
||
|
||
f = COM_WriteFileOpen("pinned.txt");
|
||
if (!f)
|
||
{
|
||
Con_Printf("couldn't write anything\n");
|
||
return;
|
||
}
|
||
|
||
for (p = pinned; p; p = p->next)
|
||
fprintf(f, "%s\r\n\t%s\r\n\n", p->message, p->setby);
|
||
|
||
fclose(f);
|
||
}
|
||
void PIN_DeleteOldestMessage(void)
|
||
{
|
||
pinnedmessages_t *old = pinned;
|
||
pinned = pinned->next;
|
||
Z_Free(old);
|
||
}
|
||
void PIN_MakeMessage(char *from, char *msg)
|
||
{
|
||
pinnedmessages_t *p;
|
||
pinnedmessages_t *new;
|
||
|
||
new = BZ_Malloc(sizeof(pinnedmessages_t));
|
||
Q_strncpyz(new->setby, from, sizeof(new->setby));
|
||
Q_strncpyz(new->message, msg, sizeof(new->message));
|
||
new->next = NULL;
|
||
|
||
if (!pinned)
|
||
pinned = new;
|
||
else
|
||
{
|
||
for (p = pinned; ; p = p->next)
|
||
{
|
||
if (!p->next)
|
||
{
|
||
p->next = new;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
void PIN_ShowMessages(client_t *cl)
|
||
{
|
||
pinnedmessages_t *p;
|
||
if (dopinnedload)
|
||
PIN_LoadMessages();
|
||
|
||
if (!pinned)
|
||
return;
|
||
|
||
SV_ClientPrintf(cl, PRINT_HIGH, "\n<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n\n");
|
||
for (p = pinned; p; p = p->next)
|
||
{
|
||
SV_ClientPrintf(cl, PRINT_HIGH, "%s\n\n <20>%s<>\n", p->message, p->setby);
|
||
SV_ClientPrintf(cl, PRINT_HIGH, "\n<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n\n");
|
||
}
|
||
|
||
}
|
||
|
||
//====================================================================
|
||
|
||
/*
|
||
===================
|
||
SV_CalcPing
|
||
|
||
===================
|
||
*/
|
||
int SV_CalcPing (client_t *cl)
|
||
{
|
||
float ping;
|
||
int i;
|
||
int count;
|
||
register client_frame_t *frame;
|
||
|
||
if (!cl->frames)
|
||
return 0;
|
||
|
||
switch (cl->protocol)
|
||
{
|
||
case SCP_NETQUAKE:
|
||
case SCP_DARKPLACES6:
|
||
case SCP_DARKPLACES7:
|
||
case SCP_QUAKEWORLD:
|
||
ping = 0;
|
||
count = 0;
|
||
for (frame = cl->frames, i=0 ; i<UPDATE_BACKUP ; i++, frame++)
|
||
{
|
||
if (frame->ping_time > 0)
|
||
{
|
||
ping += frame->ping_time;
|
||
count++;
|
||
}
|
||
}
|
||
if (!count)
|
||
return 9999;
|
||
ping /= count;
|
||
|
||
return ping*1000;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
void SV_GenerateBasicUserInfo(client_t *cl)
|
||
{
|
||
char *key, *s;
|
||
int i;
|
||
for (i= 1; (key = Info_KeyForNumber(cl->userinfo, i)); i++)
|
||
{
|
||
if (!*key)
|
||
break;
|
||
if (!SV_UserInfoIsBasic(key))
|
||
continue;
|
||
|
||
s = Info_ValueForKey(cl->userinfo, key);
|
||
Info_SetValueForStarKey (cl->userinfobasic, key, s, sizeof(cl->userinfobasic));
|
||
}
|
||
}
|
||
|
||
/*
|
||
===================
|
||
SV_FullClientUpdate
|
||
|
||
Writes all update values to a sizebuf
|
||
===================
|
||
*/
|
||
void SV_FullClientUpdate (client_t *client, sizebuf_t *buf, unsigned int ftepext)
|
||
{
|
||
int i;
|
||
char info[MAX_INFO_STRING];
|
||
|
||
i = client - svs.clients;
|
||
|
||
if (sv.demofile)
|
||
{
|
||
MSG_WriteByte (buf, svc_updatefrags);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteShort (buf, sv.recordedplayer[i].frags);
|
||
|
||
MSG_WriteByte (buf, svc_updateping);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteShort (buf, sv.recordedplayer[i].ping);
|
||
|
||
MSG_WriteByte (buf, svc_updatepl);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteByte (buf, sv.recordedplayer[i].pl);
|
||
|
||
MSG_WriteByte (buf, svc_updateentertime);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteFloat (buf, 0);
|
||
|
||
strcpy (info, sv.recordedplayer[i].userinfo);
|
||
Info_RemoveKey(info, "password"); //main password key
|
||
Info_RemoveKey(info, "*ip"); //don't broadcast this in playback
|
||
Info_RemovePrefixedKeys (info, '_'); // server passwords, etc
|
||
|
||
MSG_WriteByte (buf, svc_updateuserinfo);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteLong (buf, sv.recordedplayer[i].userid);
|
||
MSG_WriteString (buf, info);
|
||
return;
|
||
}
|
||
|
||
//Sys_Printf("SV_FullClientUpdate: Updated frags for client %d\n", i);
|
||
|
||
MSG_WriteByte (buf, svc_updatefrags);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteShort (buf, client->old_frags);
|
||
|
||
MSG_WriteByte (buf, svc_updateping);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteShort (buf, SV_CalcPing (client));
|
||
|
||
MSG_WriteByte (buf, svc_updatepl);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteByte (buf, client->lossage);
|
||
|
||
MSG_WriteByte (buf, svc_updateentertime);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteFloat (buf, realtime - client->connection_started);
|
||
|
||
if (ftepext & PEXT_CSQC)
|
||
strcpy (info, client->userinfo);
|
||
else
|
||
strcpy (info, client->userinfobasic);
|
||
Info_RemoveKey(info, "password"); //main password key
|
||
Info_RemovePrefixedKeys (info, '_'); // server passwords, etc
|
||
|
||
MSG_WriteByte (buf, svc_updateuserinfo);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteLong (buf, client->userid);
|
||
MSG_WriteString (buf, info);
|
||
}
|
||
#ifdef NQPROT
|
||
void SVNQ_FullClientUpdate (client_t *client, sizebuf_t *buf)
|
||
{
|
||
int playercolor, top, bottom;
|
||
int i;
|
||
|
||
i = client - svs.clients;
|
||
|
||
if (i >= 16)
|
||
return;
|
||
|
||
//Sys_Printf("SV_FullClientUpdate: Updated frags for client %d\n", i);
|
||
|
||
MSG_WriteByte (buf, svc_updatefrags);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteShort (buf, client->old_frags);
|
||
|
||
MSG_WriteByte (buf, svc_updatename);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteString (buf, Info_ValueForKey(client->userinfo, "name"));
|
||
|
||
top = atoi(Info_ValueForKey(client->userinfo, "topcolor"));
|
||
bottom = atoi(Info_ValueForKey(client->userinfo, "bottomcolor"));
|
||
top &= 15;
|
||
if (top > 13)
|
||
top = 13;
|
||
bottom &= 15;
|
||
if (bottom > 13)
|
||
bottom = 13;
|
||
playercolor = top*16 + bottom;
|
||
MSG_WriteByte (buf, svc_updatecolors);
|
||
MSG_WriteByte (buf, i);
|
||
MSG_WriteByte (buf, playercolor);
|
||
}
|
||
#endif
|
||
/*
|
||
===================
|
||
SV_FullClientUpdateToClient
|
||
|
||
Writes all update values to a client's reliable stream
|
||
===================
|
||
*/
|
||
void SV_FullClientUpdateToClient (client_t *client, client_t *cl)
|
||
{
|
||
#ifdef NQPROT
|
||
if (!ISQWCLIENT(cl))
|
||
{
|
||
ClientReliableCheckBlock(cl, 24 + strlen(client->userinfo));
|
||
if (cl->num_backbuf) {
|
||
SVNQ_FullClientUpdate (client, &cl->backbuf);
|
||
ClientReliable_FinishWrite(cl);
|
||
} else
|
||
SVNQ_FullClientUpdate (client, &cl->netchan.message);
|
||
}
|
||
else
|
||
#endif
|
||
{
|
||
if (sv.demofile)
|
||
{
|
||
int i = client - svs.clients;
|
||
ClientReliableCheckBlock(cl, 24 + strlen(sv.recordedplayer[i].userinfo));
|
||
}
|
||
else
|
||
ClientReliableCheckBlock(cl, 24 + strlen(client->userinfo));
|
||
if (cl->num_backbuf) {
|
||
SV_FullClientUpdate (client, &cl->backbuf, cl->fteprotocolextensions);
|
||
ClientReliable_FinishWrite(cl);
|
||
} else
|
||
SV_FullClientUpdate (client, &cl->netchan.message, cl->fteprotocolextensions);
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
==============================================================================
|
||
|
||
CONNECTIONLESS COMMANDS
|
||
|
||
==============================================================================
|
||
*/
|
||
|
||
#define STATUS_OLDSTYLE 0
|
||
#define STATUS_SERVERINFO 1
|
||
#define STATUS_PLAYERS 2
|
||
#define STATUS_SPECTATORS 4
|
||
#define STATUS_SPECTATORS_AS_PLAYERS 8 //for ASE - change only frags: show as "S"
|
||
|
||
/*
|
||
================
|
||
SVC_Status
|
||
|
||
Responds with all the info that qplug or qspy can see
|
||
This message can be up to around 5k with worst case string lengths.
|
||
================
|
||
*/
|
||
void SVC_Status (void)
|
||
{
|
||
int displayflags;
|
||
int i;
|
||
client_t *cl;
|
||
char *name;
|
||
int ping;
|
||
int top, bottom;
|
||
char frags[64];
|
||
|
||
int slots=0;
|
||
|
||
displayflags = atoi(Cmd_Argv(1));
|
||
if (displayflags == STATUS_OLDSTYLE)
|
||
displayflags = STATUS_SERVERINFO|STATUS_PLAYERS;
|
||
|
||
Cmd_TokenizeString ("status", false, false);
|
||
SV_BeginRedirect (RD_PACKET, LANGDEFAULT);
|
||
if (displayflags&STATUS_SERVERINFO)
|
||
Con_Printf ("%s\n", svs.info);
|
||
for (i=0 ; i<MAX_CLIENTS ; i++)
|
||
{
|
||
cl = &svs.clients[i];
|
||
if ((cl->state == cs_connected || cl->state == cs_spawned || cl->name[0]) && ((cl->spectator && displayflags&STATUS_SPECTATORS) || (!cl->spectator && displayflags&STATUS_PLAYERS)))
|
||
{
|
||
top = atoi(Info_ValueForKey (cl->userinfo, "topcolor"));
|
||
bottom = atoi(Info_ValueForKey (cl->userinfo, "bottomcolor"));
|
||
top = (top < 0) ? 0 : ((top > 13) ? 13 : top);
|
||
bottom = (bottom < 0) ? 0 : ((bottom > 13) ? 13 : bottom);
|
||
ping = SV_CalcPing (cl);
|
||
name = cl->name;
|
||
|
||
if (!cl->state) //show bots differently. Just to be courteous.
|
||
Con_Printf ("%i %i %i %i \"BOT:%s\" \"%s\" %i %i\n", cl->userid,
|
||
cl->old_frags, (int)(realtime - cl->connection_started)/60,
|
||
ping, cl->name, Info_ValueForKey (cl->userinfo, "skin"), top, bottom);
|
||
else
|
||
{
|
||
if (cl->spectator)
|
||
{ //silly mvdsv stuff
|
||
if (displayflags & STATUS_SPECTATORS_AS_PLAYERS)
|
||
{
|
||
frags[0] = 'S';
|
||
frags[1] = '\0';
|
||
}
|
||
else
|
||
{
|
||
ping = -ping;
|
||
sprintf(frags, "%i", -9999);
|
||
name = va("\\s\\%s", name);
|
||
}
|
||
}
|
||
else
|
||
sprintf(frags, "%i", cl->old_frags);
|
||
|
||
Con_Printf ("%i %s %i %i \"%s\" \"%s\" %i %i\n", cl->userid,
|
||
frags, (int)(realtime - cl->connection_started)/60,
|
||
ping, name, Info_ValueForKey (cl->userinfo, "skin"), top, bottom);
|
||
}
|
||
}
|
||
else
|
||
slots++;
|
||
}
|
||
|
||
//No. Not a good idea.
|
||
/* if (slots>16)
|
||
Con_Printf ("5016 35 54 114 \"annigilator\" \"soldier\" 0 0\n");
|
||
if (slots>14)
|
||
Con_Printf ("5012 32 85 162 \"FatBastard\" \"hacker\" 1 4\n");
|
||
if (slots>12)
|
||
Con_Printf ("5013 23 64 94 \"DeathBunny\" \"soldier\" 13 13\n");
|
||
if (slots>10)
|
||
Con_Printf ("5010 32 85 162 \"<22><>\" \"hacker\" 13 13\n");
|
||
if (slots>8)
|
||
Con_Printf ("5011 32 85 162 \"<22><>a<EFBFBD><61><EFBFBD>\" \"hacker\" 4 4\n");
|
||
*/
|
||
SV_EndRedirect ();
|
||
}
|
||
|
||
#ifdef NQPROT
|
||
void SVC_GetInfo (char *challenge)
|
||
{
|
||
//dpmaster support
|
||
|
||
client_t *cl;
|
||
int numclients = 0;
|
||
int i;
|
||
char *resp;
|
||
|
||
if (!*challenge)
|
||
challenge = NULL;
|
||
|
||
for (i=0 ; i<MAX_CLIENTS ; i++)
|
||
{
|
||
cl = &svs.clients[i];
|
||
if ((cl->state == cs_connected || cl->state == cs_spawned || cl->name[0]) && !cl->spectator)
|
||
numclients++;
|
||
}
|
||
|
||
|
||
resp = va("\377\377\377\377infoResponse\x0A"
|
||
"\\gamename\\%s"
|
||
"\\protocol\\%i"
|
||
"\\clients\\%d"
|
||
"\\sv_maxclients\\%s\\mapname\\%s"
|
||
"%s"
|
||
"%s%s",
|
||
com_gamename.string,
|
||
NET_PROTOCOL_VERSION,
|
||
numclients,
|
||
maxclients.string, Info_ValueForKey(svs.info, "map"),
|
||
svs.info,
|
||
challenge ? "\\challenge\\" : "", challenge ? challenge : "");
|
||
Info_RemoveKey(resp + 17, "maxclients");
|
||
Info_RemoveKey(resp + 17, "map");
|
||
|
||
NET_SendPacket (NS_SERVER, strlen(resp), resp, net_from);
|
||
}
|
||
#endif
|
||
|
||
#ifdef Q2SERVER
|
||
void SVC_InfoQ2 (void)
|
||
{
|
||
char string[64];
|
||
int i, count;
|
||
int version;
|
||
|
||
if (maxclients.value == 1)
|
||
return; // ignore in single player
|
||
|
||
version = atoi (Cmd_Argv(1));
|
||
|
||
if (version != PROTOCOL_VERSION_Q2)
|
||
_snprintf (string, sizeof(string), "%s: wrong version\n", hostname.string);
|
||
else
|
||
{
|
||
count = 0;
|
||
for (i=0 ; i<maxclients.value ; i++)
|
||
if (svs.clients[i].state >= cs_connected)
|
||
count++;
|
||
|
||
_snprintf (string, sizeof(string), "%16s %8s %2i/%2i\n", hostname.string, sv.name, count, (int)maxclients.value);
|
||
}
|
||
|
||
Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string);
|
||
}
|
||
#endif
|
||
|
||
/*
|
||
===================
|
||
SV_CheckLog
|
||
|
||
===================
|
||
*/
|
||
#define LOG_HIGHWATER 4096
|
||
#define LOG_FLUSH 10*60
|
||
void SV_CheckLog (void)
|
||
{
|
||
sizebuf_t *sz;
|
||
|
||
sz = &svs.log[svs.logsequence&1];
|
||
|
||
// bump sequence if allmost full, or ten minutes have passed and
|
||
// there is something still sitting there
|
||
if (sz->cursize > LOG_HIGHWATER
|
||
|| (realtime - svs.logtime > LOG_FLUSH && sz->cursize) )
|
||
{
|
||
// swap buffers and bump sequence
|
||
svs.logtime = realtime;
|
||
svs.logsequence++;
|
||
sz = &svs.log[svs.logsequence&1];
|
||
sz->cursize = 0;
|
||
Con_Printf ("beginning fraglog sequence %i\n", svs.logsequence);
|
||
}
|
||
|
||
}
|
||
|
||
/*
|
||
================
|
||
SVC_Log
|
||
|
||
Responds with all the logged frags for ranking programs.
|
||
If a sequence number is passed as a parameter and it is
|
||
the same as the current sequence, an A2A_NACK will be returned
|
||
instead of the data.
|
||
================
|
||
*/
|
||
void SVC_Log (void)
|
||
{
|
||
int seq;
|
||
char data[MAX_DATAGRAM+64];
|
||
|
||
if (Cmd_Argc() == 2)
|
||
seq = atoi(Cmd_Argv(1));
|
||
else
|
||
seq = -1;
|
||
|
||
if (seq == svs.logsequence-1 || !sv_fraglogfile)
|
||
{ // they already have this data, or we aren't logging frags
|
||
data[0] = A2A_NACK;
|
||
NET_SendPacket (NS_SERVER, 1, data, net_from);
|
||
return;
|
||
}
|
||
|
||
Con_DPrintf ("sending log %i to %s\n", svs.logsequence-1, NET_AdrToString(net_from));
|
||
|
||
sprintf (data, "stdlog %i\n", svs.logsequence-1);
|
||
strcat (data, (char *)svs.log_buf[((svs.logsequence-1)&1)]);
|
||
|
||
NET_SendPacket (NS_SERVER, strlen(data)+1, data, net_from);
|
||
}
|
||
|
||
/*
|
||
================
|
||
SVC_Ping
|
||
|
||
Just responds with an acknowledgement
|
||
================
|
||
*/
|
||
void SVC_Ping (void)
|
||
{
|
||
char data;
|
||
|
||
data = A2A_ACK;
|
||
|
||
NET_SendPacket (NS_SERVER, 1, &data, net_from);
|
||
}
|
||
|
||
//from net_from
|
||
int SV_NewChallenge (void)
|
||
{
|
||
int i;
|
||
int oldest;
|
||
int oldestTime;
|
||
|
||
oldest = 0;
|
||
oldestTime = 0x7fffffff;
|
||
|
||
// see if we already have a challenge for this ip
|
||
for (i = 0 ; i < MAX_CHALLENGES ; i++)
|
||
{
|
||
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr))
|
||
return svs.challenges[i].challenge;
|
||
if (svs.challenges[i].time < oldestTime)
|
||
{
|
||
oldestTime = svs.challenges[i].time;
|
||
oldest = i;
|
||
}
|
||
}
|
||
|
||
// overwrite the oldest
|
||
svs.challenges[oldest].challenge = (rand() << 16) ^ rand();
|
||
svs.challenges[oldest].adr = net_from;
|
||
svs.challenges[oldest].time = realtime;
|
||
|
||
return svs.challenges[oldest].challenge;
|
||
}
|
||
|
||
/*
|
||
=================
|
||
SVC_GetChallenge
|
||
|
||
Returns a challenge number that can be used
|
||
in a subsequent client_connect command.
|
||
We do this to prevent denial of service attacks that
|
||
flood the server with invalid connection IPs. With a
|
||
challenge, they must give a valid IP address.
|
||
=================
|
||
*/
|
||
void SVC_GetChallenge (void)
|
||
{
|
||
#ifdef HUFFNETWORK
|
||
int compressioncrc;
|
||
#endif
|
||
int i;
|
||
int oldest;
|
||
int oldestTime;
|
||
|
||
oldest = 0;
|
||
oldestTime = 0x7fffffff;
|
||
|
||
// see if we already have a challenge for this ip
|
||
for (i = 0 ; i < MAX_CHALLENGES ; i++)
|
||
{
|
||
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr))
|
||
break;
|
||
if (svs.challenges[i].time < oldestTime)
|
||
{
|
||
oldestTime = svs.challenges[i].time;
|
||
oldest = i;
|
||
}
|
||
}
|
||
|
||
if (i == MAX_CHALLENGES)
|
||
{
|
||
// overwrite the oldest
|
||
svs.challenges[oldest].challenge = (rand() << 16) ^ rand();
|
||
svs.challenges[oldest].adr = net_from;
|
||
svs.challenges[oldest].time = realtime;
|
||
i = oldest;
|
||
}
|
||
|
||
// send it back
|
||
{
|
||
char *buf;
|
||
int lng;
|
||
char *over;
|
||
|
||
#ifdef Q3SERVER
|
||
if (svs.gametype == GT_QUAKE3) //q3 servers
|
||
buf = va("challengeResponse %i", svs.challenges[i].challenge);
|
||
else
|
||
#endif
|
||
#ifdef Q2SERVER
|
||
if (svs.gametype == GT_QUAKE2) //quake 2 servers give a different challenge responce
|
||
buf = va("challenge %i", svs.challenges[i].challenge);
|
||
else
|
||
#endif
|
||
buf = va("%c%i", S2C_CHALLENGE, svs.challenges[i].challenge);
|
||
|
||
over = buf + strlen(buf) + 1;
|
||
|
||
if (svs.gametype == GT_PROGS)
|
||
{
|
||
#ifdef PROTOCOL_VERSION_FTE
|
||
//tell the client what fte extensions we support
|
||
if (svs.fteprotocolextensions)
|
||
{
|
||
lng = LittleLong(PROTOCOL_VERSION_FTE);
|
||
memcpy(over, &lng, sizeof(int));
|
||
over+=4;
|
||
|
||
lng = LittleLong(svs.fteprotocolextensions);
|
||
memcpy(over, &lng, sizeof(long));
|
||
over+=4;
|
||
}
|
||
#endif
|
||
|
||
#ifdef HUFFNETWORK
|
||
compressioncrc = Huff_PreferedCompressionCRC();
|
||
if (compressioncrc)
|
||
{
|
||
lng = LittleLong((('H'<<0) + ('U'<<8) + ('F'<<16) + ('F' << 24)));
|
||
memcpy(over, &lng, sizeof(int));
|
||
over+=4;
|
||
|
||
lng = LittleLong(compressioncrc);
|
||
memcpy(over, &lng, sizeof(long));
|
||
over+=4;
|
||
}
|
||
#endif
|
||
}
|
||
Netchan_OutOfBand(NS_SERVER, net_from, over-buf, buf);
|
||
|
||
if (sv_listen.value >= 2)
|
||
{
|
||
//dp can respond to this (and fte won't get confused because the challenge will be wrong)
|
||
buf = va("challenge "DISTRIBUTION"%i", svs.challenges[i].challenge);
|
||
Netchan_OutOfBand(NS_SERVER, net_from, strlen(buf)+1, buf);
|
||
}
|
||
}
|
||
|
||
// Netchan_OutOfBandPrint (net_from, "%c%i", S2C_CHALLENGE,
|
||
// svs.challenges[i].challenge);
|
||
}
|
||
|
||
void SV_GetNewSpawnParms(client_t *cl)
|
||
{
|
||
int i;
|
||
if (svprogfuncs) //q2 dlls don't use parms in this mannor. It's all internal to the dll.
|
||
{
|
||
// call the progs to get default spawn parms for the new client
|
||
if (pr_nqglobal_struct->SetNewParms)
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetNewParms);
|
||
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
||
{
|
||
if (spawnparamglobals[i])
|
||
cl->spawn_parms[i] = *spawnparamglobals[i];
|
||
else
|
||
cl->spawn_parms[i] = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
void VARGS SV_OutOfBandPrintf (int q2, netadr_t adr, char *format, ...)
|
||
{
|
||
va_list argptr;
|
||
static char string[8192]; // ??? why static?
|
||
|
||
va_start (argptr, format);
|
||
if (q2)
|
||
{
|
||
strcpy(string, "print\n");
|
||
_vsnprintf (string+6,sizeof(string)-1-6, format+1,argptr);
|
||
}
|
||
else
|
||
{
|
||
string[0] = A2C_PRINT;
|
||
string[1] = '\n';
|
||
_vsnprintf (string+2,sizeof(string)-1-2, format,argptr);
|
||
}
|
||
va_end (argptr);
|
||
|
||
|
||
Netchan_OutOfBand (NS_SERVER, adr, strlen(string), (qbyte *)string);
|
||
}
|
||
void VARGS SV_OutOfBandTPrintf (int q2, netadr_t adr, int language, translation_t text, ...)
|
||
{
|
||
va_list argptr;
|
||
static char string[8192]; // ??? why static?
|
||
char *format = langtext(text, language);
|
||
|
||
va_start (argptr, text);
|
||
if (q2)
|
||
{
|
||
strcpy(string, "print\n");
|
||
_vsnprintf (string+6,sizeof(string)-1-6, format+1,argptr);
|
||
}
|
||
else
|
||
{
|
||
string[0] = A2C_PRINT;
|
||
_vsnprintf (string+1,sizeof(string)-1-1, format,argptr);
|
||
}
|
||
va_end (argptr);
|
||
|
||
|
||
Netchan_OutOfBand (NS_SERVER, adr, strlen(string), (qbyte *)string);
|
||
}
|
||
|
||
qboolean SV_ChallengePasses(int challenge)
|
||
{
|
||
int i;
|
||
for (i=0 ; i<MAX_CHALLENGES ; i++)
|
||
{ //one per ip.
|
||
if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr))
|
||
{
|
||
if (challenge == svs.challenges[i].challenge)
|
||
return true;
|
||
return false;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
void VARGS SV_RejectMessage(int protocol, char *format, ...)
|
||
{
|
||
va_list argptr;
|
||
char string[8192];
|
||
int len;
|
||
|
||
va_start (argptr, format);
|
||
switch(protocol)
|
||
{
|
||
#ifdef NQPROT
|
||
case SCP_NETQUAKE:
|
||
string[4] = CCREP_REJECT;
|
||
_vsnprintf (string+5,sizeof(string)-1-5, format,argptr);
|
||
len = strlen(string+4)+1+4;
|
||
*(int*)string = BigLong(NETFLAG_CTL|len);
|
||
NET_SendPacket(NS_SERVER, len, string, net_from);
|
||
return;
|
||
case SCP_DARKPLACES6:
|
||
case SCP_DARKPLACES7:
|
||
strcpy(string, "reject ");
|
||
_vsnprintf (string+7,sizeof(string)-1-7, format,argptr);
|
||
len = strlen(string);
|
||
break;
|
||
#endif
|
||
|
||
case SCP_QUAKE2:
|
||
default:
|
||
strcpy(string, "print\n");
|
||
_vsnprintf (string+6,sizeof(string)-1-6, format,argptr);
|
||
len = strlen(string);
|
||
break;
|
||
|
||
case SCP_QUAKEWORLD:
|
||
string[0] = A2C_PRINT;
|
||
string[1] = '\n';
|
||
_vsnprintf (string+2,sizeof(string)-1-2, format,argptr);
|
||
len = strlen(string);
|
||
break;
|
||
}
|
||
va_end (argptr);
|
||
|
||
Netchan_OutOfBand (NS_SERVER, net_from, len, (qbyte *)string);
|
||
}
|
||
|
||
void SV_AcceptMessage(int protocol)
|
||
{
|
||
char string[8192];
|
||
sizebuf_t sb;
|
||
int len;
|
||
|
||
memset(&sb, 0, sizeof(sb));
|
||
sb.maxsize = sizeof(string);
|
||
sb.data = string;
|
||
|
||
switch(protocol)
|
||
{
|
||
#ifdef NQPROT
|
||
case SCP_NETQUAKE:
|
||
SZ_Clear(&sb);
|
||
MSG_WriteLong(&sb, 0);
|
||
MSG_WriteByte(&sb, CCREP_ACCEPT);
|
||
MSG_WriteLong(&sb, ShortSwap(net_local_sv_ipadr.port));
|
||
*(int*)sb.data = BigLong(NETFLAG_CTL|sb.cursize);
|
||
NET_SendPacket(NS_SERVER, sb.cursize, sb.data, net_from);
|
||
return;
|
||
case SCP_DARKPLACES6:
|
||
case SCP_DARKPLACES7:
|
||
strcpy(string, "accept");
|
||
len = strlen(string);
|
||
break;
|
||
#endif
|
||
|
||
case SCP_QUAKE2:
|
||
default:
|
||
strcpy(string, "client_connect\n");
|
||
len = strlen(string);
|
||
break;
|
||
|
||
case SCP_QUAKEWORLD:
|
||
string[0] = S2C_CONNECTION;
|
||
string[1] = '\n';
|
||
string[2] = '\0';
|
||
len = strlen(string);
|
||
break;
|
||
}
|
||
|
||
Netchan_OutOfBand (NS_SERVER, net_from, len, (qbyte *)string);
|
||
}
|
||
|
||
/*
|
||
==================
|
||
SVC_DirectConnect
|
||
|
||
A connection request that did not come from the master
|
||
==================
|
||
*/
|
||
int nextuserid;
|
||
client_t *SVC_DirectConnect(void)
|
||
{
|
||
char userinfo[MAX_CLIENTS][2048];
|
||
netadr_t adr;
|
||
int i;
|
||
client_t *cl, *newcl;
|
||
client_t temp;
|
||
edict_t *ent;
|
||
#ifdef Q2SERVER
|
||
q2edict_t *q2ent;
|
||
#endif
|
||
int edictnum;
|
||
char *s;
|
||
int clients, spectators;
|
||
qboolean spectator;
|
||
int qport;
|
||
int version;
|
||
int challenge;
|
||
int huffcrc = 0;
|
||
|
||
int maxpacketentities;
|
||
|
||
int numssclients = 1;
|
||
|
||
int protocol;
|
||
|
||
unsigned int protextsupported=0;
|
||
|
||
|
||
char *name;
|
||
|
||
if (*(Cmd_Argv(0)+7) == '\\')
|
||
{
|
||
if (sv_listen.value < 2)
|
||
return NULL;
|
||
Q_strncpyz (userinfo[0], net_message.data + 11, sizeof(userinfo[0])-1);
|
||
|
||
if (strcmp(Info_ValueForKey(userinfo[0], "protocol"), "darkplaces 3"))
|
||
{
|
||
SV_RejectMessage (SCP_BAD, "Server is "DISTRIBUTION" build %i.\n", build_number());
|
||
Con_Printf ("* rejected connect from incompatable client\n");
|
||
return NULL;
|
||
}
|
||
//it's a darkplaces client.
|
||
|
||
s = Info_ValueForKey(userinfo[0], "protocols");
|
||
if (strstr(s, "DP7"))
|
||
protocol = SCP_DARKPLACES7;
|
||
else
|
||
protocol = SCP_DARKPLACES6;
|
||
|
||
s = Info_ValueForKey(userinfo[0], "challenge");
|
||
if (!strncmp(s, DISTRIBUTION, strlen(DISTRIBUTION)))
|
||
challenge = atoi(s+3);
|
||
else
|
||
challenge = atoi(s);
|
||
|
||
s = Info_ValueForKey(userinfo[0], "name");
|
||
if (!*s)
|
||
Info_SetValueForKey(userinfo[0], "name", "CONNECTING", sizeof(userinfo[0]));
|
||
|
||
qport = 0;
|
||
}
|
||
else
|
||
{
|
||
if (atoi(Cmd_Argv(0)+7))
|
||
{
|
||
numssclients = atoi(Cmd_Argv(0)+7);
|
||
if (numssclients<1 || numssclients > 4)
|
||
{
|
||
SV_RejectMessage (SCP_BAD, "Server is "DISTRIBUTION" build %i.\n", build_number());
|
||
Con_Printf ("* rejected connect from broken client\n");
|
||
return NULL;
|
||
}
|
||
}
|
||
|
||
version = atoi(Cmd_Argv(1));
|
||
if (version >= 31 && version <= 34)
|
||
{
|
||
numssclients = 1;
|
||
protocol = SCP_QUAKE2;
|
||
}
|
||
else if (version == 3)
|
||
{
|
||
numssclients = 1;
|
||
protocol = SCP_NETQUAKE;
|
||
}
|
||
else if (version != PROTOCOL_VERSION)
|
||
{
|
||
SV_RejectMessage (SCP_BAD, "Server is protocol version %i, received %i\n", PROTOCOL_VERSION, version);
|
||
Con_Printf ("* rejected connect from version %i\n", version);
|
||
return NULL;
|
||
}
|
||
else
|
||
protocol = SCP_QUAKEWORLD;
|
||
|
||
qport = atoi(Cmd_Argv(2));
|
||
|
||
challenge = atoi(Cmd_Argv(3));
|
||
|
||
// note an extra qbyte is needed to replace spectator key
|
||
for (i = 0; i < numssclients; i++)
|
||
Q_strncpyz (userinfo[i], Cmd_Argv(4+i), sizeof(userinfo[i])-1);
|
||
}
|
||
|
||
if (protocol == SCP_QUAKEWORLD) //readd?
|
||
{
|
||
while(!msg_badread)
|
||
{
|
||
Cmd_TokenizeString(MSG_ReadStringLine(), false, false);
|
||
switch(Q_atoi(Cmd_Argv(0)))
|
||
{
|
||
case PROTOCOL_VERSION_FTE:
|
||
protextsupported = Q_atoi(Cmd_Argv(1));
|
||
Con_DPrintf("Client supports 0x%x fte extensions\n", protextsupported);
|
||
break;
|
||
case PROTOCOL_VERSION_HUFFMAN:
|
||
huffcrc = Q_atoi(Cmd_Argv(1));
|
||
Con_DPrintf("Client supports huffman compression\n", huffcrc);
|
||
break;
|
||
}
|
||
}
|
||
msg_badread=false;
|
||
}
|
||
|
||
if (protextsupported & PEXT_256PACKETENTITIES)
|
||
maxpacketentities = MAX_EXTENDED_PACKET_ENTITIES;
|
||
else
|
||
maxpacketentities = MAX_STANDARD_PACKET_ENTITIES;
|
||
|
||
if (!sv_allow_splitscreen.value)
|
||
numssclients = 1;
|
||
|
||
if (!(protextsupported & PEXT_SPLITSCREEN))
|
||
numssclients = 1;
|
||
|
||
if (sv.msgfromdemo || net_from.type == NA_LOOPBACK) //normal rules don't apply
|
||
i=0;
|
||
else
|
||
{
|
||
// see if the challenge is valid
|
||
if (!SV_ChallengePasses(challenge))
|
||
{
|
||
SV_RejectMessage (protocol, "Bad challenge.\n");
|
||
return NULL;
|
||
}
|
||
}
|
||
|
||
// check for password or spectator_password
|
||
if (svprogfuncs)
|
||
{
|
||
s = Info_ValueForKey (userinfo[0], "spectator");
|
||
if (s[0] && strcmp(s, "0"))
|
||
{
|
||
if (spectator_password.string[0] &&
|
||
stricmp(spectator_password.string, "none") &&
|
||
strcmp(spectator_password.string, s) )
|
||
{ // failed
|
||
Con_Printf ("%s:spectator password failed\n", NET_AdrToString (net_from));
|
||
SV_RejectMessage (protocol, "requires a spectator password\n\n");
|
||
return NULL;
|
||
}
|
||
Info_RemoveKey (userinfo[0], "spectator"); // remove key
|
||
Info_SetValueForStarKey (userinfo[0], "*spectator", "1", sizeof(userinfo[0]));
|
||
spectator = true;
|
||
}
|
||
else
|
||
{
|
||
s = Info_ValueForKey (userinfo[0], "password");
|
||
if (password.string[0] &&
|
||
stricmp(password.string, "none") &&
|
||
strcmp(password.string, s) )
|
||
{
|
||
Con_Printf ("%s:password failed\n", NET_AdrToString (net_from));
|
||
SV_RejectMessage (protocol, "server requires a password\n\n");
|
||
return NULL;
|
||
}
|
||
spectator = false;
|
||
Info_RemoveKey (userinfo[0], "password"); // remove passwd
|
||
Info_RemoveKey (userinfo[0], "*spectator"); // remove key
|
||
}
|
||
}
|
||
else
|
||
spectator = false;//q2 does all of it's checks internally, and deals with spectator ship too
|
||
|
||
adr = net_from;
|
||
nextuserid++; // so every client gets a unique id
|
||
|
||
newcl = &temp;
|
||
memset (newcl, 0, sizeof(client_t));
|
||
|
||
newcl->userid = nextuserid;
|
||
newcl->fteprotocolextensions = protextsupported;
|
||
newcl->protocol = protocol;
|
||
|
||
if (sv.msgfromdemo)
|
||
newcl->wasrecorded = true;
|
||
|
||
// works properly
|
||
if (!sv_highchars.value)
|
||
{
|
||
qbyte *p, *q;
|
||
|
||
for (p = (qbyte *)newcl->userinfo, q = (qbyte *)userinfo;
|
||
*q && p < (qbyte *)newcl->userinfo + sizeof(newcl->userinfo)-1; q++)
|
||
if (*q > 31 && *q <= 127)
|
||
*p++ = *q;
|
||
}
|
||
else
|
||
Q_strncpyS (newcl->userinfo, userinfo[0], sizeof(newcl->userinfo)-1);
|
||
newcl->userinfo[sizeof(newcl->userinfo)-1] = '\0';
|
||
|
||
// if there is already a slot for this ip, drop it
|
||
for (i=0,cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++)
|
||
{
|
||
if (cl->state == cs_free)
|
||
continue;
|
||
if (NET_CompareBaseAdr (adr, cl->netchan.remote_address)
|
||
&& ( cl->netchan.qport == qport
|
||
|| adr.port == cl->netchan.remote_address.port ))
|
||
{
|
||
if (cl->state == cs_connected) {
|
||
Con_Printf("%s:dup connect\n", NET_AdrToString (adr));
|
||
nextuserid--;
|
||
return NULL;
|
||
}
|
||
{
|
||
Con_Printf ("%s:reconnect\n", NET_AdrToString (adr));
|
||
// SV_DropClient (cl);
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
|
||
name = Info_ValueForKey (temp.userinfo, "name");
|
||
|
||
if (protocol == SCP_QUAKEWORLD &&!atoi(Info_ValueForKey (temp.userinfo, "iknow")))
|
||
{
|
||
if (sv.worldmodel->fromgame == fg_halflife && !(newcl->fteprotocolextensions & PEXT_HLBSP))
|
||
{
|
||
if (atof(Info_ValueForKey (temp.userinfo, "*FuhQuake")) < 0.3)
|
||
{
|
||
SV_RejectMessage (protocol, "The server is using a halflife level and we don't think your client supports this\nuse 'setinfo iknow 1' to ignore this check\nYou can go to "ENGINEWEBSITE" to get a compatable client\n\nYou may need to enable an option\n\n");
|
||
// Con_Printf("player %s was dropped due to incompatable client\n", name);
|
||
// return;
|
||
}
|
||
}
|
||
#ifdef PEXT_Q2BSP
|
||
else if (sv.worldmodel->fromgame == fg_quake2 && !(newcl->fteprotocolextensions & PEXT_Q2BSP))
|
||
{
|
||
SV_RejectMessage (protocol, "The server is using a quake 2 level and we don't think your client supports this\nuse 'setinfo iknow 1' to ignore this check\nYou can go to "ENGINEWEBSITE" to get a compatable client\n\nYou may need to enable an option\n\n");
|
||
// Con_Printf("player %s was dropped due to incompatable client\n", name);
|
||
// return;
|
||
}
|
||
#endif
|
||
#ifdef PEXT_Q3BSP
|
||
else if (sv.worldmodel->fromgame == fg_quake3 && !(newcl->fteprotocolextensions & PEXT_Q3BSP))
|
||
{
|
||
SV_RejectMessage (protocol, "The server is using a quake 3 level and we don't think your client supports this\nuse 'setinfo iknow 1' to ignore this check\nYou can go to "ENGINEWEBSITE" to get a compatable client\n\nYou may need to enable an option\n\n");
|
||
// Con_Printf("player %s was dropped due to incompatable client\n", name);
|
||
// return;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
SV_FixupName(name, name);
|
||
|
||
if (!*name)
|
||
{
|
||
name = "Hidden";
|
||
}
|
||
else if (!stricmp(name, "console"))
|
||
name = "Not Console"; //have fun dudes.
|
||
|
||
// count up the clients and spectators
|
||
clients = 0;
|
||
spectators = 0;
|
||
newcl = NULL;
|
||
if (!sv.allocated_client_slots)
|
||
Con_Printf("Apparently, there are no client slots allocated. This shouldn't be happening\n");
|
||
for (i=0,cl=svs.clients ; i<sv.allocated_client_slots ; i++,cl++)
|
||
{
|
||
if (cl->state == cs_free)
|
||
continue;
|
||
if (cl->spectator)
|
||
spectators++;
|
||
else
|
||
clients++;
|
||
|
||
if (cl->istobeloaded && cl->state == cs_zombie)
|
||
{
|
||
if (!newcl)
|
||
{
|
||
if (!strcmp(cl->name, name) || !*cl->name) //named, or first come first serve.
|
||
{
|
||
newcl = cl;
|
||
temp.istobeloaded = cl->istobeloaded;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if (!newcl) //client has no slot. It's possible to bipass this if server is loading a game. (or a duplicated qsocket)
|
||
{
|
||
// if at server limits, refuse connection
|
||
if ( maxclients.value > MAX_CLIENTS )
|
||
Cvar_SetValue (&maxclients, MAX_CLIENTS);
|
||
if (maxspectators.value > MAX_CLIENTS)
|
||
Cvar_SetValue (&maxspectators, MAX_CLIENTS);
|
||
// if (maxspectators.value + maxclients.value > MAX_CLIENTS) //maybe a server wishes to allow this sort of thing?
|
||
// Cvar_SetValue ("maxspectators", MAX_CLIENTS - maxspectators.value + maxclients.value);
|
||
if (svprogfuncs && ((spectator && spectators >= (int)maxspectators.value)
|
||
|| (!spectator && clients >= (int)maxclients.value)
|
||
|| (clients + spectators >= sv.allocated_client_slots) ))
|
||
{
|
||
Con_Printf ("%s:full connect\n", NET_AdrToString (adr));
|
||
SV_RejectMessage (protocol, "\nserver is full\n\n");
|
||
return NULL;
|
||
}
|
||
|
||
// find a client slot
|
||
for (i=0,cl=svs.clients ; i<sv.allocated_client_slots ; i++,cl++)
|
||
{
|
||
if (cl->state == cs_free)
|
||
{
|
||
newcl = cl;
|
||
break;
|
||
}
|
||
}
|
||
if (!newcl)
|
||
{
|
||
if (svprogfuncs)
|
||
Con_Printf ("WARNING: miscounted available clients\n");
|
||
else
|
||
{
|
||
Con_Printf ("%s:full connect\n", NET_AdrToString (adr));
|
||
SV_RejectMessage (protocol, "server is full\n\n");
|
||
}
|
||
return NULL;
|
||
}
|
||
}
|
||
|
||
|
||
{
|
||
bannedips_t *banip;
|
||
for (banip = svs.bannedips; banip; banip=banip->next)
|
||
{
|
||
if (banip->adr.port)
|
||
{
|
||
if (NET_CompareAdr (adr, newcl->netchan.remote_address))
|
||
{
|
||
SV_RejectMessage (protocol, "You were banned.\nContact the administrator to complain.\n");
|
||
return NULL;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (NET_CompareBaseAdr (adr, newcl->netchan.remote_address))
|
||
{
|
||
SV_RejectMessage (protocol, "You were banned.\nContact the administrator to complain.\n");
|
||
return NULL;
|
||
}
|
||
}
|
||
}
|
||
//yay, a legit client who we havn't banned yet.
|
||
}
|
||
|
||
edictnum = (newcl-svs.clients)+1;
|
||
switch (svs.gametype)
|
||
{
|
||
case GT_PROGS:
|
||
ent = EDICT_NUM(svprogfuncs, edictnum);
|
||
#ifdef Q2SERVER
|
||
temp.q2edict = NULL;
|
||
#endif
|
||
temp.edict = ent;
|
||
|
||
|
||
|
||
|
||
|
||
|
||
// build a new connection
|
||
// accept the new client
|
||
// this is the only place a client_t is ever initialized
|
||
temp.frames = newcl->frames; //don't touch these.
|
||
if (temp.frames)
|
||
Z_Free(temp.frames);
|
||
|
||
temp.frames = Z_Malloc((sizeof(client_frame_t)+sizeof(entity_state_t)*maxpacketentities)*UPDATE_BACKUP);
|
||
for (i = 0; i < UPDATE_BACKUP; i++)
|
||
{
|
||
temp.frames[i].entities.max_entities = maxpacketentities;
|
||
temp.frames[i].entities.entities = (entity_state_t*)(temp.frames+UPDATE_BACKUP) + i*temp.frames[i].entities.max_entities;
|
||
}
|
||
break;
|
||
|
||
#ifdef Q2SERVER
|
||
case GT_QUAKE2:
|
||
q2ent = Q2EDICT_NUM(edictnum);
|
||
temp.edict = NULL;
|
||
temp.q2edict = q2ent;
|
||
|
||
if (!ge->ClientConnect(q2ent, temp.userinfo))
|
||
return NULL;
|
||
|
||
ge->ClientUserinfoChanged(q2ent, temp.userinfo);
|
||
|
||
// build a new connection
|
||
// accept the new client
|
||
// this is the only place a client_t is ever initialized
|
||
temp.q2frames = newcl->q2frames; //don't touch these.
|
||
if (temp.q2frames)
|
||
Z_Free(temp.q2frames);
|
||
|
||
temp.q2frames = Z_Malloc(sizeof(q2client_frame_t)*Q2UPDATE_BACKUP);
|
||
break;
|
||
#endif
|
||
default:
|
||
Sys_Error("Bad svs.gametype in SVC_DirectConnect");
|
||
break;
|
||
}
|
||
|
||
|
||
{
|
||
char *n, *t;
|
||
n = newcl->name;
|
||
t = newcl->team;
|
||
*newcl = temp;
|
||
newcl->name = n;
|
||
newcl->team = t;
|
||
}
|
||
|
||
newcl->zquake_extensions = atoi(Info_ValueForKey(newcl->userinfo, "*z_ext"));
|
||
|
||
//dmw - delayed - Netchan_OutOfBandPrint (adr, "%c", S2C_CONNECTION );
|
||
|
||
Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport);
|
||
|
||
if (huffcrc)
|
||
newcl->netchan.compress = true;
|
||
else
|
||
newcl->netchan.compress = false;
|
||
|
||
newcl->protocol = protocol;
|
||
#ifdef NQPROT
|
||
newcl->netchan.isnqprotocol = ISNQCLIENT(newcl);
|
||
#endif
|
||
|
||
newcl->state = cs_connected;
|
||
|
||
newcl->datagram.allowoverflow = true;
|
||
newcl->datagram.data = newcl->datagram_buf;
|
||
newcl->datagram.maxsize = sizeof(newcl->datagram_buf);
|
||
|
||
// spectator mode can ONLY be set at join time
|
||
newcl->spectator = spectator;
|
||
|
||
// parse some info from the info strings
|
||
SV_ExtractFromUserinfo (newcl);
|
||
SV_GenerateBasicUserInfo (newcl);
|
||
|
||
// JACK: Init the floodprot stuff.
|
||
for (i=0; i<10; i++)
|
||
newcl->whensaid[i] = 0.0;
|
||
newcl->whensaidhead = 0;
|
||
newcl->lockedtill = 0;
|
||
|
||
#ifdef SVRANKING
|
||
if (svs.demorecording || (svs.demoplayback && newcl->wasrecorded)) //disable rankings. Could cock things up.
|
||
{
|
||
SV_GetNewSpawnParms(newcl);
|
||
}
|
||
else
|
||
{
|
||
//rankid is figured out in extract from user info
|
||
if (!newcl->rankid) //failed to get a userid
|
||
{
|
||
if (rank_needlogin.value)
|
||
{
|
||
SV_RejectMessage (protocol, "Bad password/username\nThis server requires logins. Please see the serverinfo for website and info on how to register.\n");
|
||
newcl->state = cs_free;
|
||
return NULL;
|
||
}
|
||
|
||
// SV_OutOfBandPrintf (isquake2client, adr, "\nWARNING: You have not got a place on the ranking system, probably because a user with the same name has already connected and your pwds differ.\n\n");
|
||
|
||
SV_GetNewSpawnParms(newcl);
|
||
}
|
||
else
|
||
{
|
||
rankstats_t rs;
|
||
if (!Rank_GetPlayerStats(newcl->rankid, &rs))
|
||
{
|
||
SV_RejectMessage (protocol, "Rankings/Account system failed\n");
|
||
Con_Printf("banned player %s is trying to connect\n", newcl->name);
|
||
newcl->name[0] = 0;
|
||
memset (newcl->userinfo, 0, sizeof(newcl->userinfo));
|
||
newcl->state = cs_free;
|
||
return NULL;
|
||
}
|
||
|
||
if (rs.flags1 & RANK_BANNED)
|
||
{
|
||
SV_RejectMessage (protocol, "You were banned.\nContact the administrator to complain.\n");
|
||
Con_Printf("banned player %s is trying to connect\n", newcl->name);
|
||
newcl->name[0] = 0;
|
||
memset (newcl->userinfo, 0, sizeof(newcl->userinfo));
|
||
newcl->state = cs_free;
|
||
return NULL;
|
||
}
|
||
|
||
if (rs.flags1 & RANK_MUTED)
|
||
{
|
||
SV_BroadcastTPrintf(PRINT_MEDIUM, STL_CLIENTISSTILLMUTED, newcl->name);
|
||
}
|
||
if (rs.flags1 & RANK_CUFFED)
|
||
{
|
||
SV_BroadcastTPrintf(PRINT_LOW, STL_CLIENTISSTILLCUFFED, newcl->name);
|
||
}
|
||
if (rs.flags1 & RANK_CRIPPLED)
|
||
{
|
||
SV_BroadcastTPrintf(PRINT_HIGH, STL_CLIENTISSTILLCRIPPLED, newcl->name);
|
||
}
|
||
|
||
if (rs.timeonserver)
|
||
{
|
||
if (cl->istobeloaded)
|
||
{ //do nothing.
|
||
}
|
||
else if (sv_resetparms.value)
|
||
{
|
||
SV_GetNewSpawnParms(newcl);
|
||
}
|
||
else
|
||
{
|
||
for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
|
||
newcl->spawn_parms[i] = rs.parm[i];
|
||
}
|
||
|
||
if (rs.timeonserver > 3*60) //woo. Ages.
|
||
s = va(langtext(STL_BIGGREETING, newcl->language), newcl->name, (int)(rs.timeonserver/(60*60)), (int)((int)(rs.timeonserver/60)%(60)));
|
||
else //measure this guy in minuites.
|
||
s = va(langtext(STL_SHORTGREETING, newcl->language), newcl->name, (int)(rs.timeonserver/60));
|
||
|
||
SV_OutOfBandPrintf (protocol == SCP_QUAKE2, adr, s);
|
||
}
|
||
else if (!cl->istobeloaded)
|
||
{
|
||
SV_GetNewSpawnParms(newcl);
|
||
|
||
SV_OutOfBandTPrintf (protocol == SCP_QUAKE2, adr, newcl->language, STL_FIRSTGREETING, newcl->name, (int)rs.timeonserver);
|
||
}
|
||
//else loaded players already have thier initial parms set
|
||
}
|
||
}
|
||
#else
|
||
// call the progs to get default spawn parms for the new client
|
||
if (!cl->istobeloaded)
|
||
{
|
||
SV_GetNewSpawnParms(newcl);
|
||
}
|
||
#endif
|
||
|
||
|
||
if (!newcl->wasrecorded)
|
||
{
|
||
SV_AcceptMessage (protocol);
|
||
|
||
if (newcl->spectator)
|
||
{
|
||
SV_BroadcastTPrintf(PRINT_LOW, STL_SPECTATORCONNECTED, newcl->name);
|
||
// Con_Printf ("Spectator %s connected\n", newcl->name);
|
||
}
|
||
else
|
||
{
|
||
SV_BroadcastTPrintf(PRINT_LOW, STL_CLIENTCONNECTED, newcl->name);
|
||
// Con_DPrintf ("Client %s connected\n", newcl->name);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (newcl->spectator)
|
||
{
|
||
SV_BroadcastTPrintf(PRINT_LOW, STL_RECORDEDSPECTATORCONNECTED, newcl->name);
|
||
// Con_Printf ("Recorded spectator %s connected\n", newcl->name);
|
||
}
|
||
else
|
||
{
|
||
SV_BroadcastTPrintf(PRINT_LOW, STL_RECORDEDCLIENTCONNECTED, newcl->name);
|
||
// Con_DPrintf ("Recorded client %s connected\n", newcl->name);
|
||
}
|
||
}
|
||
newcl->sendinfo = true;
|
||
|
||
for (i = 0; i < sizeof(sv_motd)/sizeof(sv_motd[0]); i++)
|
||
{
|
||
if (*sv_motd[i].string)
|
||
SV_ClientPrintf(newcl, PRINT_CHAT, "%s\n", sv_motd[i].string);
|
||
}
|
||
|
||
newcl->fteprotocolextensions &= ~PEXT_SPLITSCREEN;
|
||
for (clients = 1; clients < numssclients; clients++)
|
||
{
|
||
for (i=0,cl=svs.clients ; i<sv.allocated_client_slots ; i++,cl++)
|
||
{
|
||
if (cl->state == cs_free)
|
||
{
|
||
break;
|
||
}
|
||
}
|
||
if (i == sv.allocated_client_slots)
|
||
break;
|
||
|
||
newcl->fteprotocolextensions |= PEXT_SPLITSCREEN;
|
||
|
||
temp.frames = cl->frames; //don't touch these.
|
||
temp.edict = cl->edict;
|
||
memcpy(cl, newcl, sizeof(client_t));
|
||
cl->frames = temp.frames;
|
||
cl->edict = temp.edict;
|
||
|
||
cl->fteprotocolextensions |= PEXT_SPLITSCREEN;
|
||
|
||
if (newcl->controller)
|
||
{
|
||
newcl->controller->controlled = cl;
|
||
newcl->controller = cl;
|
||
}
|
||
else
|
||
{
|
||
newcl->controlled = cl;
|
||
newcl->controller = cl;
|
||
}
|
||
cl->controller = newcl;
|
||
cl->controlled = NULL;
|
||
|
||
Q_strncpyS (cl->userinfo, userinfo[clients], sizeof(cl->userinfo)-1);
|
||
cl->userinfo[sizeof(cl->userinfo)-1] = '\0';
|
||
|
||
if (spectator)
|
||
{
|
||
Info_RemoveKey (cl->userinfo, "spectator");
|
||
Info_SetValueForStarKey (cl->userinfo, "*spectator", "1", sizeof(cl->userinfo));
|
||
}
|
||
else
|
||
Info_RemoveKey (cl->userinfo, "*spectator");
|
||
|
||
SV_ExtractFromUserinfo (cl);
|
||
|
||
SV_GetNewSpawnParms(cl);
|
||
}
|
||
newcl->controller = NULL;
|
||
|
||
|
||
Sys_ServerActivity();
|
||
|
||
PIN_ShowMessages(newcl);
|
||
|
||
if (ISNQCLIENT(newcl))
|
||
{
|
||
newcl->netchan.message.maxsize = sizeof(newcl->netchan.message_buf);
|
||
host_client = newcl;
|
||
SVNQ_New_f();
|
||
}
|
||
|
||
|
||
|
||
return newcl;
|
||
}
|
||
|
||
|
||
int Rcon_Validate (void)
|
||
{
|
||
if (!strlen (rcon_password.string))
|
||
return 0;
|
||
|
||
if (strcmp (Cmd_Argv(1), rcon_password.string) )
|
||
return 0;
|
||
|
||
return 1;
|
||
}
|
||
|
||
/*
|
||
===============
|
||
SVC_RemoteCommand
|
||
|
||
A client issued an rcon command.
|
||
Shift down the remaining args
|
||
Redirect all printfs
|
||
===============
|
||
*/
|
||
void SVC_RemoteCommand (void)
|
||
{
|
||
int i;
|
||
char remaining[1024];
|
||
|
||
if (!Rcon_Validate ())
|
||
{
|
||
#ifdef SVRANKING
|
||
if (cmd_allowaccess.value) //try and find a username, match the numeric password
|
||
{
|
||
int rid;
|
||
char *s = Cmd_Argv(1);
|
||
char *colon=NULL, *c2;
|
||
rankstats_t stats;
|
||
c2=s;
|
||
for(;;)
|
||
{
|
||
c2 = strchr(c2, ':');
|
||
if (!c2)
|
||
break;
|
||
colon = c2;
|
||
c2++;
|
||
}
|
||
if (colon) //oh, could this be a specific username?
|
||
{
|
||
*colon = '\0';
|
||
colon++;
|
||
rid = Rank_GetPlayerID(s, atoi(colon), false, true);
|
||
if (rid)
|
||
{
|
||
if (!Rank_GetPlayerStats(rid, &stats))
|
||
return;
|
||
|
||
|
||
Con_Printf ("Rcon from %s:\n%s\n"
|
||
, NET_AdrToString (net_from), net_message.data+4);
|
||
|
||
SV_BeginRedirect (RD_PACKET, LANGDEFAULT);
|
||
|
||
remaining[0] = 0;
|
||
|
||
for (i=2 ; i<Cmd_Argc() ; i++)
|
||
{
|
||
if (strlen(remaining)+strlen(Cmd_Argv(i))>=sizeof(remaining)-2)
|
||
{
|
||
Con_Printf("Rcon was too long\n");
|
||
SV_EndRedirect ();
|
||
Con_Printf ("Rcon from %s:\n%s\n"
|
||
, NET_AdrToString (net_from), "Was too long - possible buffer overflow attempt");
|
||
return;
|
||
}
|
||
strcat (remaining, Cmd_Argv(i) );
|
||
strcat (remaining, " ");
|
||
}
|
||
|
||
Cmd_ExecuteString (remaining, stats.trustlevel);
|
||
|
||
SV_EndRedirect ();
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
Con_Printf ("Bad rcon from %s:\n%s\n"
|
||
, NET_AdrToString (net_from), net_message.data+4);
|
||
|
||
SV_BeginRedirect (RD_PACKET, LANGDEFAULT);
|
||
|
||
Con_Printf ("Bad rcon_password.\n");
|
||
|
||
}
|
||
else
|
||
{
|
||
|
||
Con_Printf ("Rcon from %s:\n%s\n"
|
||
, NET_AdrToString (net_from), net_message.data+4);
|
||
|
||
SV_BeginRedirect (RD_PACKET, LANGDEFAULT);
|
||
|
||
remaining[0] = 0;
|
||
|
||
for (i=2 ; i<Cmd_Argc() ; i++)
|
||
{
|
||
if (strlen(remaining)+strlen(Cmd_Argv(i))>=sizeof(remaining)-2)
|
||
{
|
||
Con_Printf("Rcon was too long\n");
|
||
SV_EndRedirect ();
|
||
Con_Printf ("Rcon from %s:\n%s\n"
|
||
, NET_AdrToString (net_from), "Was too long - possible buffer overflow attempt");
|
||
return;
|
||
}
|
||
strcat (remaining, Cmd_Argv(i) );
|
||
strcat (remaining, " ");
|
||
}
|
||
|
||
Cmd_ExecuteString (remaining, rcon_level.value);
|
||
|
||
}
|
||
|
||
SV_EndRedirect ();
|
||
}
|
||
|
||
|
||
/*
|
||
=================
|
||
SV_ConnectionlessPacket
|
||
|
||
A connectionless packet has four leading 0xff
|
||
characters to distinguish it from a game channel.
|
||
Clients that are in the game can still send
|
||
connectionless packets.
|
||
=================
|
||
*/
|
||
qboolean SV_ConnectionlessPacket (void)
|
||
{
|
||
char *s;
|
||
char *c;
|
||
|
||
MSG_BeginReading ();
|
||
|
||
if (net_message.cursize >= MAX_QWMSGLEN) //add a null term in message space
|
||
{
|
||
Con_Printf("Oversized packet from %s\n", NET_AdrToString (net_from));
|
||
net_message.cursize=MAX_QWMSGLEN-1;
|
||
}
|
||
net_message.data[net_message.cursize] = '\0'; //terminate it properly. Just in case.
|
||
|
||
MSG_ReadLong (); // skip the -1 marker
|
||
|
||
s = MSG_ReadStringLine ();
|
||
|
||
Cmd_TokenizeString (s, false, false);
|
||
|
||
c = Cmd_Argv(0);
|
||
|
||
if (!strcmp(c, "ping") || ( c[0] == A2A_PING && (c[1] == 0 || c[1] == '\n')) )
|
||
SVC_Ping ();
|
||
else if (c[0] == A2A_ACK && (c[1] == 0 || c[1] == '\n') )
|
||
Con_Printf ("A2A_ACK from %s\n", NET_AdrToString (net_from));
|
||
else if (!strcmp(c,"status"))
|
||
SVC_Status ();
|
||
else if (!strcmp(c,"log"))
|
||
SVC_Log ();
|
||
#ifdef Q2SERVER
|
||
else if (!strcmp(c, "info"))
|
||
SVC_InfoQ2 ();
|
||
#endif
|
||
else if (!strncmp(c,"connect", 7))
|
||
{
|
||
#ifdef Q3SERVER
|
||
if (svs.gametype == GT_QUAKE3)
|
||
{
|
||
SVQ3_DirectConnect();
|
||
return true;
|
||
}
|
||
else
|
||
#endif
|
||
if (secure.value) //FIXME: possible problem for nq clients when enabled
|
||
Netchan_OutOfBandPrint (NS_SERVER, net_from, "%c\nThis server requires client validation.\nPlease use the "DISTRIBUTION" validation program\n", A2C_PRINT);
|
||
else
|
||
{
|
||
SVC_DirectConnect ();
|
||
return true;
|
||
}
|
||
}
|
||
else if (!strcmp(c,"\xad\xad\xad\xad""getchallenge"))
|
||
{
|
||
SVC_GetChallenge ();
|
||
}
|
||
else if (!strcmp(c,"getchallenge"))
|
||
{
|
||
SVC_GetChallenge ();
|
||
}
|
||
#ifdef NQPROT
|
||
else if (!strcmp(c, "getinfo"))
|
||
SVC_GetInfo(Cmd_Args());
|
||
#endif
|
||
else if (!strcmp(c, "rcon"))
|
||
SVC_RemoteCommand ();
|
||
else
|
||
Con_Printf ("bad connectionless packet from %s:\n%s\n"
|
||
, NET_AdrToString (net_from), s);
|
||
|
||
return false;
|
||
}
|
||
|
||
#ifdef NQPROT
|
||
void SVNQ_ConnectionlessPacket(void)
|
||
{
|
||
sizebuf_t sb;
|
||
int header;
|
||
int length;
|
||
char *str;
|
||
char buffer[256];
|
||
if (net_from.type == NA_LOOPBACK)
|
||
return;
|
||
|
||
if (sv_listen.value < 2)
|
||
return;
|
||
if (sv_bigcoords.value)
|
||
return; //no, start using dp7 instead.
|
||
|
||
MSG_BeginReading();
|
||
header = LongSwap(MSG_ReadLong());
|
||
if (!(header & NETFLAG_CTL))
|
||
return; //no idea what it is.
|
||
|
||
length = header & NETFLAG_LENGTH_MASK;
|
||
if (length != net_message.cursize)
|
||
return; //corrupt or not ours
|
||
|
||
switch(MSG_ReadByte())
|
||
{
|
||
case CCREQ_CONNECT:
|
||
sb.maxsize = sizeof(buffer);
|
||
sb.data = buffer;
|
||
if (strcmp(MSG_ReadString(), NET_GAMENAME_NQ))
|
||
{
|
||
SZ_Clear(&sb);
|
||
MSG_WriteLong(&sb, 0);
|
||
MSG_WriteByte(&sb, CCREP_REJECT);
|
||
MSG_WriteString(&sb, "Incorrect game\n");
|
||
*(int*)sb.data = BigLong(NETFLAG_CTL+sb.cursize);
|
||
NET_SendPacket(NS_SERVER, sb.cursize, sb.data, net_from);
|
||
return; //not our game.
|
||
}
|
||
if (MSG_ReadByte() != NET_PROTOCOL_VERSION)
|
||
{
|
||
SZ_Clear(&sb);
|
||
MSG_WriteLong(&sb, 0);
|
||
MSG_WriteByte(&sb, CCREP_REJECT);
|
||
MSG_WriteString(&sb, "Incorrect version\n");
|
||
*(int*)sb.data = BigLong(NETFLAG_CTL+sb.cursize);
|
||
NET_SendPacket(NS_SERVER, sb.cursize, sb.data, net_from);
|
||
return; //not our version...
|
||
}
|
||
str = va("connect %i %i %i \"\\name\\unconnected\"", NET_PROTOCOL_VERSION, 0, SV_NewChallenge());
|
||
Cmd_TokenizeString (str, false, false);
|
||
|
||
SVC_DirectConnect();
|
||
break;
|
||
}
|
||
}
|
||
#endif
|
||
|
||
/*
|
||
==============================================================================
|
||
|
||
PACKET FILTERING
|
||
|
||
|
||
You can add or remove addresses from the filter list with:
|
||
|
||
addip <ip>
|
||
removeip <ip>
|
||
|
||
The ip address is specified in dot format, and any unspecified digits will match any value, so you can specify an entire class C network with "addip 192.246.40".
|
||
|
||
Removeip will only remove an address specified exactly the same way. You cannot addip a subnet, then removeip a single host.
|
||
|
||
listip
|
||
Prints the current list of filters.
|
||
|
||
writeip
|
||
Dumps "addip <ip>" commands to listip.cfg so it can be execed at a later date. The filter lists are not saved and restored by default, because I beleive it would cause too much confusion.
|
||
|
||
filterban <0 or 1>
|
||
|
||
If 1 (the default), then ip addresses matching the current list will be prohibited from entering the game. This is the default setting.
|
||
|
||
If 0, then only addresses matching the list will be allowed. This lets you easily set up a private game, or a game that only allows players from your local network.
|
||
|
||
|
||
==============================================================================
|
||
*/
|
||
|
||
|
||
typedef struct
|
||
{
|
||
unsigned mask;
|
||
unsigned compare;
|
||
} ipfilter_t;
|
||
|
||
#define MAX_IPFILTERS 1024
|
||
|
||
ipfilter_t ipfilters[MAX_IPFILTERS];
|
||
int numipfilters;
|
||
|
||
cvar_t filterban = {"filterban", "1"};
|
||
|
||
/*
|
||
=================
|
||
StringToFilter
|
||
=================
|
||
*/
|
||
qboolean StringToFilter (char *s, ipfilter_t *f)
|
||
{
|
||
char num[128];
|
||
int i, j;
|
||
qbyte b[4];
|
||
qbyte m[4];
|
||
|
||
for (i=0 ; i<4 ; i++)
|
||
{
|
||
b[i] = 0;
|
||
m[i] = 0;
|
||
}
|
||
|
||
for (i=0 ; i<4 ; i++)
|
||
{
|
||
if (*s < '0' || *s > '9')
|
||
{
|
||
Con_Printf ("Bad filter address: %s\n", s);
|
||
return false;
|
||
}
|
||
|
||
j = 0;
|
||
while (*s >= '0' && *s <= '9')
|
||
{
|
||
num[j++] = *s++;
|
||
}
|
||
num[j] = 0;
|
||
b[i] = atoi(num);
|
||
if (b[i] != 0)
|
||
m[i] = 255;
|
||
|
||
if (!*s)
|
||
break;
|
||
s++;
|
||
}
|
||
|
||
f->mask = *(unsigned *)m;
|
||
f->compare = *(unsigned *)b;
|
||
|
||
return true;
|
||
}
|
||
|
||
/*
|
||
=================
|
||
SV_AddIP_f
|
||
=================
|
||
*/
|
||
void SV_AddIP_f (void)
|
||
{
|
||
int i;
|
||
|
||
for (i=0 ; i<numipfilters ; i++)
|
||
if (ipfilters[i].compare == 0xffffffff)
|
||
break; // free spot
|
||
if (i == numipfilters)
|
||
{
|
||
if (numipfilters == MAX_IPFILTERS)
|
||
{
|
||
Con_Printf ("IP filter list is full\n");
|
||
return;
|
||
}
|
||
numipfilters++;
|
||
}
|
||
|
||
if (!StringToFilter (Cmd_Argv(1), &ipfilters[i]))
|
||
ipfilters[i].compare = 0xffffffff;
|
||
}
|
||
|
||
/*
|
||
=================
|
||
SV_RemoveIP_f
|
||
=================
|
||
*/
|
||
void SV_RemoveIP_f (void)
|
||
{
|
||
ipfilter_t f;
|
||
int i, j;
|
||
|
||
if (!StringToFilter (Cmd_Argv(1), &f))
|
||
return;
|
||
for (i=0 ; i<numipfilters ; i++)
|
||
if (ipfilters[i].mask == f.mask
|
||
&& ipfilters[i].compare == f.compare)
|
||
{
|
||
for (j=i+1 ; j<numipfilters ; j++)
|
||
ipfilters[j-1] = ipfilters[j];
|
||
numipfilters--;
|
||
Con_Printf ("Removed.\n");
|
||
return;
|
||
}
|
||
Con_Printf ("Didn't find %s.\n", Cmd_Argv(1));
|
||
}
|
||
|
||
/*
|
||
=================
|
||
SV_ListIP_f
|
||
=================
|
||
*/
|
||
void SV_ListIP_f (void)
|
||
{
|
||
int i;
|
||
qbyte b[4];
|
||
|
||
Con_Printf ("Filter list:\n");
|
||
for (i=0 ; i<numipfilters ; i++)
|
||
{
|
||
*(unsigned *)b = ipfilters[i].compare;
|
||
Con_Printf ("%3i.%3i.%3i.%3i\n", b[0], b[1], b[2], b[3]);
|
||
}
|
||
}
|
||
|
||
/*
|
||
=================
|
||
SV_WriteIP_f
|
||
=================
|
||
*/
|
||
void SV_WriteIP_f (void)
|
||
{
|
||
vfsfile_t *f;
|
||
char name[MAX_OSPATH];
|
||
qbyte b[4];
|
||
int i;
|
||
char *s;
|
||
|
||
sprintf (name, "listip.cfg");
|
||
|
||
Con_Printf ("Writing %s.\n", name);
|
||
|
||
f = FS_OpenVFS(name, "wt", FS_GAME);
|
||
if (!f)
|
||
{
|
||
Con_Printf ("Couldn't open %s\n", name);
|
||
return;
|
||
}
|
||
|
||
for (i=0 ; i<numipfilters ; i++)
|
||
{
|
||
*(unsigned *)b = ipfilters[i].compare;
|
||
s = va("addip %i.%i.%i.%i\n", b[0], b[1], b[2], b[3]);
|
||
VFS_WRITE(f, s, strlen(s));
|
||
}
|
||
|
||
VFS_CLOSE (f);
|
||
}
|
||
|
||
/*
|
||
=================
|
||
SV_SendBan
|
||
=================
|
||
*/
|
||
void SV_SendBan (void)
|
||
{
|
||
char data[128];
|
||
|
||
data[0] = data[1] = data[2] = data[3] = 0xff;
|
||
data[4] = A2C_PRINT;
|
||
data[5] = 0;
|
||
strcat (data, "\nbanned.\n");
|
||
|
||
NET_SendPacket (NS_SERVER, strlen(data), data, net_from);
|
||
}
|
||
|
||
/*
|
||
=================
|
||
SV_FilterPacket
|
||
=================
|
||
*/
|
||
qboolean SV_FilterPacket (void)
|
||
{
|
||
int i;
|
||
unsigned in;
|
||
|
||
in = *(unsigned *)net_from.ip;
|
||
|
||
for (i=0 ; i<numipfilters ; i++)
|
||
if ( (in & ipfilters[i].mask) == ipfilters[i].compare)
|
||
return filterban.value;
|
||
|
||
return !filterban.value;
|
||
}
|
||
|
||
//send a network packet to a new non-connected client.
|
||
//this is to combat tunneling
|
||
void SV_OpenRoute_f(void)
|
||
{
|
||
netadr_t to;
|
||
char data[64];
|
||
|
||
NET_StringToAdr(Cmd_Argv(1), &to);
|
||
if (!to.port)
|
||
to.port = PORT_CLIENT;
|
||
|
||
sprintf(data, "\xff\xff\xff\xff%c", S2C_CONNECTION);
|
||
|
||
Netchan_OutOfBandPrint(NS_SERVER, to, "hello");
|
||
// NET_SendPacket (strlen(data)+1, data, to);
|
||
}
|
||
|
||
//============================================================================
|
||
|
||
/*
|
||
=================
|
||
SV_ReadPackets
|
||
=================
|
||
*/
|
||
//FIMXE: move to header
|
||
qboolean SV_GetPacket (void);
|
||
void SV_ReadPackets (void)
|
||
{
|
||
int i;
|
||
client_t *cl;
|
||
qboolean good;
|
||
int qport;
|
||
|
||
good = false;
|
||
while (SV_GetPacket ())
|
||
{
|
||
if (SV_FilterPacket ())
|
||
{
|
||
SV_SendBan (); // tell them we aren't listening...
|
||
continue;
|
||
}
|
||
|
||
// check for connectionless packet (0xffffffff) first
|
||
if (*(int *)net_message.data == -1)
|
||
{
|
||
SV_ConnectionlessPacket();
|
||
continue;
|
||
}
|
||
|
||
#ifdef Q3SERVER
|
||
if (svs.gametype == GT_QUAKE3)
|
||
{
|
||
SVQ3_HandleClient();
|
||
continue;
|
||
}
|
||
#endif
|
||
|
||
// read the qport out of the message so we can fix up
|
||
// stupid address translating routers
|
||
MSG_BeginReading ();
|
||
MSG_ReadLong (); // sequence number
|
||
MSG_ReadLong (); // sequence number
|
||
qport = MSG_ReadShort () & 0xffff;
|
||
|
||
// check for packets from connected clients
|
||
for (i=0, cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++)
|
||
{
|
||
if (cl->state == cs_free)
|
||
continue;
|
||
if (!NET_CompareBaseAdr (net_from, cl->netchan.remote_address))
|
||
continue;
|
||
#ifdef NQPROT
|
||
if (ISNQCLIENT(cl) && cl->netchan.remote_address.port == net_from.port)
|
||
{
|
||
if (cl->state != cs_zombie)
|
||
{
|
||
if (NQNetChan_Process(&cl->netchan))
|
||
{
|
||
svs.stats.packets++;
|
||
SVNQ_ExecuteClientMessage(cl);
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
#endif
|
||
if (cl->netchan.qport != qport)
|
||
continue;
|
||
if (cl->netchan.remote_address.port != net_from.port)
|
||
{
|
||
Con_DPrintf ("SV_ReadPackets: fixing up a translated port\n");
|
||
cl->netchan.remote_address.port = net_from.port;
|
||
}
|
||
if (Netchan_Process(&cl->netchan))
|
||
{ // this is a valid, sequenced packet, so process it
|
||
svs.stats.packets++;
|
||
good = true;
|
||
if (cl->state != cs_zombie)
|
||
{
|
||
cl->send_message = true; // reply at end of frame
|
||
|
||
#ifdef Q2SERVER
|
||
if (cl->protocol == SCP_QUAKE2)
|
||
SVQ2_ExecuteClientMessage(cl);
|
||
else
|
||
#endif
|
||
SV_ExecuteClientMessage (cl);
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
|
||
if (i != MAX_CLIENTS)
|
||
continue;
|
||
|
||
#ifdef NQPROT
|
||
SVNQ_ConnectionlessPacket();
|
||
#endif
|
||
|
||
// packet is not from a known client
|
||
// Con_Printf ("%s:sequenced packet without connection\n"
|
||
// ,NET_AdrToString(net_from));
|
||
}
|
||
}
|
||
|
||
/*
|
||
==================
|
||
SV_CheckTimeouts
|
||
|
||
If a packet has not been received from a client in timeout.value
|
||
seconds, drop the conneciton.
|
||
|
||
When a client is normally dropped, the client_t goes into a zombie state
|
||
for a few seconds to make sure any final reliable message gets resent
|
||
if necessary
|
||
==================
|
||
*/
|
||
void SV_CheckTimeouts (void)
|
||
{
|
||
int i;
|
||
client_t *cl;
|
||
float droptime;
|
||
int nclients;
|
||
|
||
droptime = realtime - timeout.value;
|
||
nclients = 0;
|
||
|
||
for (i=0,cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++)
|
||
{
|
||
if (cl->state == cs_connected || cl->state == cs_spawned) {
|
||
if (!cl->spectator)
|
||
nclients++;
|
||
if (cl->netchan.last_received < droptime && cl->netchan.remote_address.type != NA_LOOPBACK && cl->protocol != SCP_BAD) {
|
||
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTTIMEDOUT, cl->name);
|
||
SV_DropClient (cl);
|
||
cl->state = cs_free; // don't bother with zombie state
|
||
}
|
||
}
|
||
if (cl->state == cs_zombie &&
|
||
realtime - cl->connection_started > zombietime.value)
|
||
{
|
||
if (cl->connection_started == -1)
|
||
{
|
||
continue;
|
||
}
|
||
cl->state = cs_free; // can now be reused
|
||
if (cl->istobeloaded)
|
||
{
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect);
|
||
|
||
host_client->istobeloaded=false;
|
||
|
||
SV_BroadcastTPrintf (PRINT_HIGH, STL_LOADZOMIBETIMEDOUT, cl->name);
|
||
}
|
||
}
|
||
}
|
||
if (sv.paused && !nclients) {
|
||
// nobody left, unpause the server
|
||
SV_TogglePause();
|
||
SV_BroadcastTPrintf(PRINT_HIGH, STL_CLIENTLESSUNPAUSE);
|
||
}
|
||
}
|
||
|
||
/*
|
||
===================
|
||
SV_GetConsoleCommands
|
||
|
||
Add them exactly as if they had been typed at the console
|
||
===================
|
||
*/
|
||
void SV_GetConsoleCommands (void)
|
||
{
|
||
char *cmd;
|
||
|
||
while (1)
|
||
{
|
||
cmd = Sys_ConsoleInput ();
|
||
if (!cmd)
|
||
break;
|
||
Cbuf_AddText (cmd, RESTRICT_LOCAL);
|
||
}
|
||
}
|
||
|
||
|
||
int SV_RateForClient(client_t *cl)
|
||
{
|
||
int rate;
|
||
if (cl->download && cl->drate)
|
||
{
|
||
rate = cl->drate;
|
||
if (rate > sv_maxdrate.value)
|
||
rate = sv_maxdrate.value;
|
||
}
|
||
else
|
||
{
|
||
rate = cl->rate;
|
||
if (rate > sv_maxrate.value)
|
||
rate = sv_maxrate.value;
|
||
}
|
||
if (rate < 500)
|
||
rate = 500;
|
||
|
||
return rate;
|
||
}
|
||
/*
|
||
===================
|
||
SV_CheckVars
|
||
|
||
===================
|
||
*/
|
||
void SV_CheckVars (void)
|
||
{
|
||
static char *pw, *spw;
|
||
int v;
|
||
|
||
if (password.string == pw && spectator_password.string == spw)
|
||
return;
|
||
pw = password.string;
|
||
spw = spectator_password.string;
|
||
|
||
v = 0;
|
||
if (pw && pw[0] && strcmp(pw, "none"))
|
||
v |= 1;
|
||
if (spw && spw[0] && strcmp(spw, "none"))
|
||
v |= 2;
|
||
|
||
Con_DPrintf ("Updated needpass.\n");
|
||
if (!v)
|
||
Info_SetValueForKey (svs.info, "needpass", "", MAX_SERVERINFO_STRING);
|
||
else
|
||
Info_SetValueForKey (svs.info, "needpass", va("%i",v), MAX_SERVERINFO_STRING);
|
||
}
|
||
|
||
#ifdef Q2SERVER
|
||
void SVQ2_ClearEvents(void)
|
||
{
|
||
q2edict_t *ent;
|
||
int i;
|
||
|
||
for (i=0 ; i<ge->num_edicts ; i++, ent++)
|
||
{
|
||
ent = Q2EDICT_NUM(i);
|
||
// events only last for a single message
|
||
ent->s.event = 0;
|
||
}
|
||
}
|
||
#endif
|
||
|
||
|
||
/*
|
||
==================
|
||
SV_Impulse_f
|
||
|
||
Spawns a client, uses an impulse, uses that clients think then removes the client.
|
||
==================
|
||
*/
|
||
void SV_Impulse_f (void)
|
||
{
|
||
int i;
|
||
for (i = 0; i < sv.allocated_client_slots; i++)
|
||
{
|
||
if (svs.clients[i].state == cs_free)
|
||
{
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (i == sv.allocated_client_slots)
|
||
{
|
||
Con_Printf("No empty player slots\n");
|
||
return;
|
||
}
|
||
if (!svprogfuncs)
|
||
return;
|
||
|
||
pr_global_struct->time = sv.time;
|
||
|
||
svs.clients[i].state = cs_connected;
|
||
|
||
SV_SetUpClientEdict(&svs.clients[i], svs.clients[i].edict);
|
||
|
||
svs.clients[i].edict->v->netname = PR_SetString(svprogfuncs, "Console");
|
||
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientConnect);
|
||
|
||
pr_global_struct->time = sv.time;
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PutClientInServer);
|
||
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPreThink);
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, svs.clients[i].edict->v->think);
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPostThink);
|
||
|
||
svs.clients[i].edict->v->impulse = atoi(Cmd_Argv(1));
|
||
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPreThink);
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, svs.clients[i].edict->v->think);
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->PlayerPostThink);
|
||
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, svs.clients[i].edict);
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect);
|
||
|
||
svs.clients[i].state = cs_free;
|
||
}
|
||
|
||
/*
|
||
==================
|
||
SV_Frame
|
||
|
||
==================
|
||
*/
|
||
void SV_Frame (void)
|
||
{
|
||
extern cvar_t pr_imitatemvdsv;
|
||
static double start, end;
|
||
float oldtime;
|
||
|
||
start = Sys_DoubleTime ();
|
||
svs.stats.idle += start - end;
|
||
end = start;
|
||
|
||
// keep the random time dependent
|
||
rand ();
|
||
|
||
if (!sv.gamespeed)
|
||
sv.gamespeed = 1;
|
||
|
||
// decide the simulation time
|
||
{
|
||
oldtime = sv.time;
|
||
sv.time = (Sys_DoubleTime() - sv.starttime)*sv.gamespeed;
|
||
if (sv.time < oldtime)
|
||
sv.time = oldtime; //urm
|
||
|
||
if (sv.paused)
|
||
{
|
||
sv.starttime += sv.time - oldtime; //move the offset
|
||
sv.time = oldtime; //and keep time as it was.
|
||
}
|
||
|
||
#ifndef SERVERONLY
|
||
if (isDedicated)
|
||
#endif
|
||
realtime += sv.time - oldtime;
|
||
|
||
}
|
||
|
||
|
||
#ifdef IWEB_H__
|
||
IWebRun();
|
||
#endif
|
||
|
||
if (sv_master.value)
|
||
{
|
||
if (sv_masterport.value)
|
||
SVM_Think(sv_masterport.value);
|
||
else
|
||
SVM_Think(PORT_MASTER);
|
||
}
|
||
|
||
{
|
||
void SV_MVDStream_Poll(void);
|
||
SV_MVDStream_Poll();
|
||
}
|
||
|
||
if (sv.state < ss_active)
|
||
{
|
||
#ifndef SERVERONLY
|
||
// check for commands typed to the host
|
||
if (isDedicated)
|
||
#endif
|
||
{
|
||
SV_GetConsoleCommands ();
|
||
Cbuf_Execute ();
|
||
}
|
||
return;
|
||
}
|
||
|
||
#ifdef VOICECHAT
|
||
SVVC_Frame(sv_voicechat.value);
|
||
#endif
|
||
|
||
// check timeouts
|
||
SV_CheckTimeouts ();
|
||
|
||
SV_CheckTimer ();
|
||
|
||
// toggle the log buffer if full
|
||
SV_CheckLog ();
|
||
|
||
// get packets
|
||
SV_ReadPackets ();
|
||
|
||
if (pr_imitatemvdsv.value)
|
||
{
|
||
Cbuf_Execute ();
|
||
if (sv.state < ss_active) //whoops...
|
||
return;
|
||
}
|
||
|
||
if (sv.multicast.cursize)
|
||
{
|
||
Con_Printf("Unterminated multicast\n");
|
||
sv.multicast.cursize=0;
|
||
}
|
||
|
||
// move autonomous things around if enough time has passed
|
||
if (!sv.paused)
|
||
if (SV_Physics ())
|
||
return;
|
||
|
||
while(SV_ReadMVD());
|
||
|
||
if (sv.multicast.cursize)
|
||
{
|
||
Con_Printf("Unterminated multicast\n");
|
||
sv.multicast.cursize=0;
|
||
}
|
||
|
||
#ifndef SERVERONLY
|
||
// check for commands typed to the host
|
||
if (isDedicated)
|
||
#endif
|
||
{
|
||
#ifdef PLUGINS
|
||
Plug_Tick();
|
||
#endif
|
||
|
||
SV_GetConsoleCommands ();
|
||
|
||
// process console commands
|
||
if (!pr_imitatemvdsv.value)
|
||
Cbuf_Execute ();
|
||
}
|
||
|
||
if (sv.state < ss_active) //whoops...
|
||
return;
|
||
|
||
SV_CheckVars ();
|
||
|
||
// send messages back to the clients that had packets read this frame
|
||
SV_SendClientMessages ();
|
||
|
||
// demo_start = Sys_DoubleTime ();
|
||
SV_SendMVDMessage();
|
||
// demo_end = Sys_DoubleTime ();
|
||
// svs.stats.demo += demo_end - demo_start;
|
||
|
||
// send a heartbeat to the master if needed
|
||
Master_Heartbeat ();
|
||
|
||
|
||
#ifdef Q2SERVER
|
||
if (ge && ge->edicts)
|
||
SVQ2_ClearEvents();
|
||
#endif
|
||
|
||
// collect timing statistics
|
||
end = Sys_DoubleTime ();
|
||
svs.stats.active += end-start;
|
||
if (++svs.stats.count == STATFRAMES)
|
||
{
|
||
svs.stats.latched_active = svs.stats.active;
|
||
svs.stats.latched_idle = svs.stats.idle;
|
||
svs.stats.latched_packets = svs.stats.packets;
|
||
svs.stats.active = 0;
|
||
svs.stats.idle = 0;
|
||
svs.stats.packets = 0;
|
||
svs.stats.count = 0;
|
||
}
|
||
}
|
||
|
||
/*
|
||
===============
|
||
SV_InitLocal
|
||
===============
|
||
*/
|
||
extern void Log_Init (void);
|
||
|
||
void SV_InitLocal (void)
|
||
{
|
||
int i;
|
||
extern cvar_t sv_maxvelocity;
|
||
extern cvar_t sv_gravity;
|
||
extern cvar_t sv_aim;
|
||
extern cvar_t sv_stopspeed;
|
||
extern cvar_t sv_spectatormaxspeed;
|
||
extern cvar_t sv_accelerate;
|
||
extern cvar_t sv_airaccelerate;
|
||
extern cvar_t sv_wateraccelerate;
|
||
extern cvar_t sv_friction;
|
||
extern cvar_t sv_waterfriction;
|
||
extern cvar_t pr_allowbutton1;
|
||
|
||
extern cvar_t pm_bunnyspeedcap;
|
||
extern cvar_t pm_ktjump;
|
||
extern cvar_t pm_slidefix;
|
||
extern cvar_t pm_airstep;
|
||
extern cvar_t pm_walljump;
|
||
extern cvar_t pm_slidyslopes;
|
||
|
||
SV_InitOperatorCommands ();
|
||
SV_UserInit ();
|
||
|
||
#ifndef SERVERONLY
|
||
if (isDedicated)
|
||
#endif
|
||
{
|
||
Cvar_Register (&developer, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&password, cvargroup_servercontrol);
|
||
Cvar_Register (&rcon_password, cvargroup_servercontrol);
|
||
|
||
Log_Init();
|
||
}
|
||
rcon_password.restriction = RESTRICT_MAX; //no cheatie rconers changing rcon passwords...
|
||
Cvar_Register (&spectator_password, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_mintic, cvargroup_servercontrol);
|
||
Cvar_Register (&sv_maxtic, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&fraglimit, cvargroup_serverinfo);
|
||
Cvar_Register (&timelimit, cvargroup_serverinfo);
|
||
Cvar_Register (&teamplay, cvargroup_serverinfo);
|
||
Cvar_Register (&coop, cvargroup_serverinfo);
|
||
Cvar_Register (&skill, cvargroup_serverinfo);
|
||
Cvar_Register (&samelevel, cvargroup_serverinfo);
|
||
Cvar_Register (&maxclients, cvargroup_serverinfo);
|
||
Cvar_Register (&maxspectators, cvargroup_serverinfo);
|
||
Cvar_Register (&hostname, cvargroup_serverinfo);
|
||
Cvar_Register (&deathmatch, cvargroup_serverinfo);
|
||
Cvar_Register (&spawn, cvargroup_servercontrol);
|
||
|
||
//arguably cheats. Must be switched on to use.
|
||
Cvar_Register (&watervis, cvargroup_serverinfo);
|
||
Cvar_Register (&rearview, cvargroup_serverinfo);
|
||
Cvar_Register (&mirrors, cvargroup_serverinfo);
|
||
Cvar_Register (&allow_luma, cvargroup_serverinfo);
|
||
Cvar_Register (&allow_bump, cvargroup_serverinfo);
|
||
Cvar_Register (&allow_skybox, cvargroup_serverinfo);
|
||
Cvar_Register (&sv_allow_splitscreen, cvargroup_serverinfo);
|
||
Cvar_Register (&fbskins, cvargroup_serverinfo);
|
||
|
||
Cvar_Register (&timeout, cvargroup_servercontrol);
|
||
Cvar_Register (&zombietime, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_loadentfiles, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_maxvelocity, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_gravity, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_stopspeed, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_maxspeed, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_spectatormaxspeed, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_accelerate, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_airaccelerate, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_wateraccelerate, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_friction, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_waterfriction, cvargroup_serverphysics);
|
||
|
||
Cvar_Register (&sv_bigcoords, cvargroup_serverphysics);
|
||
|
||
Cvar_Register (&pm_bunnyspeedcap, cvargroup_serverphysics);
|
||
Cvar_Register (&pm_ktjump, cvargroup_serverphysics);
|
||
Cvar_Register (&pm_slidefix, cvargroup_serverphysics);
|
||
Cvar_Register (&pm_slidyslopes, cvargroup_serverphysics);
|
||
Cvar_Register (&pm_airstep, cvargroup_serverphysics);
|
||
Cvar_Register (&pm_walljump, cvargroup_serverphysics);
|
||
|
||
Cvar_Register (&sv_compatablehulls, cvargroup_serverphysics);
|
||
|
||
for (i = 0; i < sizeof(sv_motd)/sizeof(sv_motd[0]); i++)
|
||
Cvar_Register(&sv_motd[i], cvargroup_serverinfo);
|
||
|
||
Cvar_Register (&sv_aim, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_resetparms, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_public, cvargroup_servercontrol);
|
||
Cvar_Register (&sv_listen, cvargroup_servercontrol);
|
||
Cvar_Register (&sv_tcpport, cvargroup_servercontrol);
|
||
Cvar_Register (&sv_reportheartbeats, cvargroup_servercontrol);
|
||
|
||
#ifndef SERVERONLY
|
||
if (isDedicated)
|
||
#endif
|
||
Cvar_Set(&sv_public, "1");
|
||
|
||
Cvar_Register (&sv_master, cvargroup_servercontrol);
|
||
Cvar_Register (&sv_masterport, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&filterban, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&allow_download, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_skins, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_models, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_sounds, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_maps, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_demos, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_anymap, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_pakcontents, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_textures,cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_configs, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_pk3s, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_wads, cvargroup_serverpermissions);
|
||
Cvar_Register (&allow_download_root, cvargroup_serverpermissions);
|
||
Cvar_Register (&secure, cvargroup_serverpermissions);
|
||
|
||
Cvar_Register (&sv_highchars, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_phs, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_csqcdebug, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_gamespeed, cvargroup_serverphysics);
|
||
Cvar_Register (&sv_nomsec, cvargroup_serverphysics);
|
||
Cvar_Register (&pr_allowbutton1, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&pausable, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_voicechat, cvargroup_servercontrol);
|
||
Cvar_Register (&sv_maxrate, cvargroup_servercontrol);
|
||
Cvar_Register (&sv_maxdrate, cvargroup_servercontrol);
|
||
|
||
Cvar_Register (&sv_nailhack, cvargroup_servercontrol);
|
||
|
||
Cmd_AddCommand ("addip", SV_AddIP_f);
|
||
Cmd_AddCommand ("removeip", SV_RemoveIP_f);
|
||
Cmd_AddCommand ("listip", SV_ListIP_f);
|
||
Cmd_AddCommand ("writeip", SV_WriteIP_f);
|
||
|
||
Cmd_AddCommand ("sv_impulse", SV_Impulse_f);
|
||
|
||
Cmd_AddCommand ("openroute", SV_OpenRoute_f);
|
||
|
||
Cmd_AddCommand ("savegame", SV_Savegame_f);
|
||
Cmd_AddCommand ("loadgame", SV_Loadgame_f);
|
||
Cmd_AddCommand ("save", SV_Savegame_f);
|
||
Cmd_AddCommand ("load", SV_Loadgame_f);
|
||
|
||
SV_MVDInit();
|
||
|
||
for (i=0 ; i<MAX_MODELS ; i++)
|
||
sprintf (localmodels[i], "*%i", i);
|
||
|
||
#ifdef PEXT_SCALE
|
||
svs.fteprotocolextensions |= PEXT_SCALE;
|
||
#endif
|
||
#ifdef PEXT_LIGHTSTYLECOL
|
||
svs.fteprotocolextensions |= PEXT_LIGHTSTYLECOL;
|
||
#endif
|
||
#ifdef PEXT_TRANS
|
||
svs.fteprotocolextensions |= PEXT_TRANS;
|
||
#endif
|
||
#ifdef PEXT_VIEW2
|
||
svs.fteprotocolextensions |= PEXT_VIEW2;
|
||
#endif
|
||
#ifdef PEXT_BULLETENS
|
||
svs.fteprotocolextensions |= PEXT_BULLETENS;
|
||
#endif
|
||
svs.fteprotocolextensions |= PEXT_ACCURATETIMINGS;
|
||
#ifdef PEXT_ZLIBDL
|
||
svs.fteprotocolextensions |= PEXT_ZLIBDL;
|
||
#endif
|
||
#ifdef PEXT_LIGHTUPDATES
|
||
svs.fteprotocolextensions |= PEXT_LIGHTUPDATES;
|
||
#endif
|
||
#ifdef PEXT_FATNESS
|
||
svs.fteprotocolextensions |= PEXT_FATNESS;
|
||
#endif
|
||
#ifdef PEXT_HLBSP
|
||
svs.fteprotocolextensions |= PEXT_HLBSP;
|
||
#endif
|
||
#ifdef PEXT_Q2BSP
|
||
svs.fteprotocolextensions |= PEXT_Q2BSP;
|
||
#endif
|
||
#ifdef PEXT_Q3BSP
|
||
svs.fteprotocolextensions |= PEXT_Q3BSP;
|
||
#endif
|
||
#ifdef PEXT_TE_BULLET
|
||
svs.fteprotocolextensions |= PEXT_TE_BULLET;
|
||
#endif
|
||
#ifdef PEXT_HULLSIZE
|
||
svs.fteprotocolextensions |= PEXT_HULLSIZE;
|
||
#endif
|
||
#ifdef PEXT_SETVIEW
|
||
svs.fteprotocolextensions |= PEXT_SETVIEW;
|
||
#endif
|
||
#ifdef PEXT_MODELDBL
|
||
svs.fteprotocolextensions |= PEXT_MODELDBL;
|
||
#endif
|
||
#ifdef PEXT_FLOATCOORDS
|
||
svs.fteprotocolextensions |= PEXT_FLOATCOORDS;
|
||
#endif
|
||
svs.fteprotocolextensions |= PEXT_SPLITSCREEN;
|
||
svs.fteprotocolextensions |= PEXT_HEXEN2;
|
||
svs.fteprotocolextensions |= PEXT_SPAWNSTATIC2;
|
||
svs.fteprotocolextensions |= PEXT_CUSTOMTEMPEFFECTS;
|
||
svs.fteprotocolextensions |= PEXT_256PACKETENTITIES;
|
||
svs.fteprotocolextensions |= PEXT_ENTITYDBL;
|
||
svs.fteprotocolextensions |= PEXT_ENTITYDBL2;
|
||
// svs.fteprotocolextensions |= PEXT_64PLAYERS;
|
||
svs.fteprotocolextensions |= PEXT_SHOWPIC;
|
||
svs.fteprotocolextensions |= PEXT_SETATTACHMENT;
|
||
|
||
#ifdef PEXT_PK3DOWNLOADS
|
||
svs.fteprotocolextensions |= PEXT_PK3DOWNLOADS;
|
||
#endif
|
||
|
||
#ifdef PEXT_CHUNKEDDOWNLOADS
|
||
svs.fteprotocolextensions |= PEXT_CHUNKEDDOWNLOADS;
|
||
#endif
|
||
|
||
#ifdef PEXT_CSQC
|
||
svs.fteprotocolextensions |= PEXT_CSQC;
|
||
#endif
|
||
#ifdef PEXT_DPFLAGS
|
||
svs.fteprotocolextensions |= PEXT_DPFLAGS;
|
||
#endif
|
||
|
||
// if (svs.protocolextensions)
|
||
// Info_SetValueForStarKey (svs.info, "*"DISTRIBUTION"_ext", va("%x", svs.protocolextensions), MAX_SERVERINFO_STRING);
|
||
|
||
Info_SetValueForStarKey (svs.info, "*version", va("%s %i", DISTRIBUTION, build_number()), MAX_SERVERINFO_STRING);
|
||
|
||
Info_SetValueForStarKey (svs.info, "*z_ext", va("%i", SUPPORTED_Z_EXTENSIONS), MAX_SERVERINFO_STRING);
|
||
|
||
// init fraglog stuff
|
||
svs.logsequence = 1;
|
||
svs.logtime = realtime;
|
||
svs.log[0].data = svs.log_buf[0];
|
||
svs.log[0].maxsize = sizeof(svs.log_buf[0]);
|
||
svs.log[0].cursize = 0;
|
||
svs.log[0].allowoverflow = true;
|
||
svs.log[1].data = svs.log_buf[1];
|
||
svs.log[1].maxsize = sizeof(svs.log_buf[1]);
|
||
svs.log[1].cursize = 0;
|
||
svs.log[1].allowoverflow = true;
|
||
}
|
||
|
||
|
||
//============================================================================
|
||
|
||
/*
|
||
================
|
||
Master_Heartbeat
|
||
|
||
Send a message to the master every few minutes to
|
||
let it know we are alive, and log information
|
||
================
|
||
*/
|
||
#define HEARTBEAT_SECONDS 300
|
||
void Master_Heartbeat (void)
|
||
{
|
||
char string[2048];
|
||
int active;
|
||
int i, j;
|
||
qboolean madeqwstring = false;
|
||
char data[2];
|
||
|
||
if (!sv_public.value)
|
||
return;
|
||
|
||
if (realtime - svs.last_heartbeat < HEARTBEAT_SECONDS)
|
||
return; // not time to send yet
|
||
|
||
svs.last_heartbeat = realtime;
|
||
|
||
svs.heartbeat_sequence++;
|
||
|
||
// send to group master
|
||
for (i = 0; sv_masterlist[i].cv.name; i++)
|
||
{
|
||
if (sv_masterlist[i].cv.modified)
|
||
{
|
||
sv_masterlist[i].cv.modified = false;
|
||
if (!NET_StringToAdr(sv_masterlist[i].cv.string, &sv_masterlist[i].adr))
|
||
{
|
||
sv_masterlist[i].adr.port = 0;
|
||
Con_Printf ("Couldn't resolve master \"%s\"\n", sv_masterlist[i].cv.string);
|
||
}
|
||
else
|
||
{
|
||
switch(sv_masterlist[i].isdp)
|
||
{
|
||
case false:
|
||
if (sv_masterlist[i].adr.port == 0)
|
||
sv_masterlist[i].adr.port = BigShort (27000);
|
||
|
||
data[0] = A2A_PING;
|
||
data[1] = 0;
|
||
if (sv.state)
|
||
NET_SendPacket (NS_SERVER, 2, data, sv_masterlist[i].adr);
|
||
break;
|
||
|
||
case true:
|
||
if (sv_masterlist[i].adr.port == 0)
|
||
sv_masterlist[i].adr.port = BigShort (27950);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (sv_masterlist[i].adr.port)
|
||
{
|
||
switch(sv_masterlist[i].isdp)
|
||
{
|
||
case false:
|
||
if (!madeqwstring)
|
||
{
|
||
// count active users
|
||
active = 0;
|
||
for (j=0 ; j<MAX_CLIENTS ; j++)
|
||
if (svs.clients[j].state == cs_connected ||
|
||
svs.clients[j].state == cs_spawned )
|
||
active++;
|
||
|
||
sprintf (string, "%c\n%i\n%i\n", S2M_HEARTBEAT,
|
||
svs.heartbeat_sequence, active);
|
||
|
||
madeqwstring = true;
|
||
}
|
||
|
||
if (sv_reportheartbeats.value)
|
||
Con_Printf ("Sending heartbeat to %s\n", NET_AdrToString (sv_masterlist[i].adr));
|
||
|
||
NET_SendPacket (NS_SERVER, strlen(string), string, sv_masterlist[i].adr);
|
||
break;
|
||
case true:
|
||
if (sv_listen.value>=2) //set listen to 1 to allow qw connections, 2 to allow nq connections too.
|
||
{
|
||
if (sv_reportheartbeats.value)
|
||
Con_Printf ("Sending heartbeat to %s\n", NET_AdrToString (sv_masterlist[i].adr));
|
||
|
||
{
|
||
char *str = "\377\377\377\377heartbeat DarkPlaces\x0A";
|
||
NET_SendPacket (NS_SERVER, strlen(str), str, sv_masterlist[i].adr);
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void Master_Add(char *stringadr)
|
||
{
|
||
int i;
|
||
|
||
for (i = 0; sv_masterlist[i].cv.name; i++)
|
||
{
|
||
if (!*sv_masterlist[i].cv.string)
|
||
break;
|
||
}
|
||
|
||
if (!sv_masterlist[i].cv.name)
|
||
{
|
||
Con_Printf ("Too many masters\n");
|
||
return;
|
||
}
|
||
|
||
Cvar_Set(&sv_masterlist[i].cv, stringadr);
|
||
|
||
svs.last_heartbeat = -99999;
|
||
}
|
||
|
||
void Master_ClearAll(void)
|
||
{
|
||
int i;
|
||
for (i = 0; sv_masterlist[i].cv.name; i++)
|
||
{
|
||
Cvar_Set(&sv_masterlist[i].cv, "");
|
||
}
|
||
}
|
||
|
||
/*
|
||
=================
|
||
Master_Shutdown
|
||
|
||
Informs all masters that this server is going down
|
||
=================
|
||
*/
|
||
void Master_Shutdown (void)
|
||
{
|
||
char string[2048];
|
||
int i;
|
||
|
||
sprintf (string, "%c\n", S2M_SHUTDOWN);
|
||
|
||
// send to group master
|
||
for (i = 0; sv_masterlist[i].cv.name; i++)
|
||
if (sv_masterlist[i].adr.port)
|
||
{
|
||
switch(sv_masterlist[i].isdp)
|
||
{
|
||
case false:
|
||
if (sv_reportheartbeats.value)
|
||
Con_Printf ("Sending heartbeat to %s\n", NET_AdrToString (sv_masterlist[i].adr));
|
||
|
||
NET_SendPacket (NS_SERVER, strlen(string), string, sv_masterlist[i].adr);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
#define iswhite(c) (c == ' ' || c == INVIS_CHAR1 || c == INVIS_CHAR2 || c == INVIS_CHAR3)
|
||
#define isinvalid(c) (c == '\r' || c == '\n')
|
||
//is allowed to shorten, out must be as long as in and min of "unnamed"+1
|
||
void SV_FixupName(char *in, char *out)
|
||
{
|
||
char *s, *p;
|
||
|
||
s = out;
|
||
while(iswhite(*in) || isinvalid(*in))
|
||
in++;
|
||
while(*in)
|
||
{
|
||
if (isinvalid(*in))
|
||
{
|
||
in++;
|
||
continue;
|
||
}
|
||
*s++ = *in++;
|
||
}
|
||
*s = '\0';
|
||
|
||
if (!*out) { //reached end and it was all whitespace
|
||
//white space only
|
||
strcpy(out, "unnamed");
|
||
p = out;
|
||
}
|
||
|
||
for (p = out + strlen(out) - 1; p != out && iswhite(*p) ; p--)
|
||
;
|
||
p[1] = 0;
|
||
}
|
||
|
||
|
||
qboolean ReloadRanking(client_t *cl, char *newname)
|
||
{
|
||
#ifdef SVRANKING
|
||
int newid;
|
||
int j;
|
||
rankstats_t rs;
|
||
newid = Rank_GetPlayerID(newname, atoi(Info_ValueForKey (cl->userinfo, "_pwd")), true, false); //'_' keys are always stripped. On any server. So try and use that so persistant data won't give out the password when connecting to a different server
|
||
if (!newid)
|
||
newid = Rank_GetPlayerID(newname, atoi(Info_ValueForKey (cl->userinfo, "password")), true, false);
|
||
if (newid)
|
||
{
|
||
if (cl->rankid && cl->state >= cs_spawned)//apply current stats
|
||
{
|
||
if (!Rank_GetPlayerStats(cl->rankid, &rs))
|
||
return false;
|
||
rs.timeonserver += realtime - cl->stats_started;
|
||
cl->stats_started = realtime;
|
||
rs.kills += cl->kills;
|
||
rs.deaths += cl->deaths;
|
||
|
||
rs.flags1 &= ~(RANK_CUFFED|RANK_MUTED|RANK_CRIPPLED);
|
||
if (cl->iscuffed==2)
|
||
rs.flags1 |= RANK_CUFFED;
|
||
if (cl->ismuted==2)
|
||
rs.flags1 |= RANK_MUTED;
|
||
if (cl->iscrippled==2)
|
||
rs.flags1 |= RANK_CRIPPLED;
|
||
cl->kills=0;
|
||
cl->deaths=0;
|
||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict);
|
||
if (pr_nqglobal_struct->SetChangeParms)
|
||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->SetChangeParms);
|
||
for (j=0 ; j<NUM_SPAWN_PARMS ; j++)
|
||
rs.parm[j] = *spawnparamglobals[j];
|
||
Rank_SetPlayerStats(cl->rankid, &rs);
|
||
}
|
||
if (!Rank_GetPlayerStats(newid, &rs))
|
||
return false;
|
||
cl->rankid = newid;
|
||
if (rs.flags1 & RANK_CUFFED)
|
||
cl->iscuffed=2;
|
||
else if (cl->iscuffed) //continue being cuffed, but don't inflict the new user with persistant cuffing.
|
||
cl->iscuffed=1;
|
||
if (rs.flags1 & RANK_MUTED)
|
||
cl->ismuted=2;
|
||
else if (cl->ismuted)
|
||
cl->ismuted=1;
|
||
if (rs.flags1 & RANK_CRIPPLED)
|
||
cl->iscrippled=2;
|
||
else if (cl->iscrippled)
|
||
cl->iscrippled=1;
|
||
|
||
cl->trustlevel = rs.trustlevel;
|
||
return true;
|
||
}
|
||
#endif
|
||
return false;
|
||
}
|
||
/*
|
||
=================
|
||
SV_ExtractFromUserinfo
|
||
|
||
Pull specific info from a newly changed userinfo string
|
||
into a more C freindly form.
|
||
=================
|
||
*/
|
||
void SV_ExtractFromUserinfo (client_t *cl)
|
||
{
|
||
char *val, *p;
|
||
int i;
|
||
client_t *client;
|
||
int dupc = 1;
|
||
char newname[80];
|
||
|
||
val = Info_ValueForKey (cl->userinfo, "team");
|
||
val[40] = 0; //trim to smallish length now (to allow for adding more.
|
||
Q_strncpyz (cl->team, val, sizeof(cl->teambuf));
|
||
|
||
// name for C code
|
||
val = Info_ValueForKey (cl->userinfo, "name");
|
||
val[40] = 0; //trim to smallish length now (to allow for adding more.
|
||
|
||
SV_FixupName(val, newname);
|
||
|
||
if (!val[0])
|
||
strcpy(newname, "Hidden");
|
||
else if (!stricmp(val, "console"))
|
||
{
|
||
strcpy(newname, "Not Console");
|
||
}
|
||
|
||
// check to see if another user by the same name exists
|
||
while (1) {
|
||
for (i=0, client = svs.clients ; i<MAX_CLIENTS ; i++, client++) {
|
||
if (client->state != cs_spawned || client == cl)
|
||
continue;
|
||
if (!stricmp(client->name, newname))
|
||
break;
|
||
}
|
||
if (i != MAX_CLIENTS) { // dup name
|
||
if (strlen(newname) > sizeof(cl->namebuf) - 1)
|
||
newname[sizeof(cl->namebuf) - 4] = 0;
|
||
p = newname;
|
||
|
||
if (newname[0] == '(')
|
||
{
|
||
if (newname[2] == ')')
|
||
p = newname + 3;
|
||
else if (val[3] == ')')
|
||
p = newname + 4;
|
||
}
|
||
|
||
memmove(newname+10, p, strlen(p)+1);
|
||
|
||
sprintf(newname, "(%d)%-.40s", dupc++, newname+10);
|
||
} else
|
||
break;
|
||
}
|
||
|
||
if (strncmp(newname, cl->name, sizeof(cl->namebuf)-1))
|
||
{
|
||
if (cl->ismuted)
|
||
SV_ClientTPrintf (cl, PRINT_HIGH, STL_NONAMEASMUTE);
|
||
else
|
||
{
|
||
|
||
Info_SetValueForKey (cl->userinfo, "name", newname, sizeof(cl->userinfo));
|
||
if (!sv.paused) {
|
||
if (!cl->lastnametime || realtime - cl->lastnametime > 5) {
|
||
cl->lastnamecount = 0;
|
||
cl->lastnametime = realtime;
|
||
} else if (cl->lastnamecount++ > 4) {
|
||
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTKICKEDNAMESPAM, cl->name);
|
||
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUWEREKICKEDNAMESPAM);
|
||
SV_DropClient (cl);
|
||
return;
|
||
}
|
||
}
|
||
|
||
if (cl->state >= cs_spawned && !cl->spectator)
|
||
{
|
||
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTNAMECHANGE, cl->name, val);
|
||
}
|
||
Q_strncpyz (cl->name, newname, sizeof(cl->namebuf));
|
||
|
||
|
||
#ifdef SVRANKING
|
||
if (ReloadRanking(cl, newname))
|
||
{
|
||
#endif
|
||
#ifdef SVRANKING
|
||
}
|
||
else if (cl->state >= cs_spawned)
|
||
SV_ClientPrintf(cl, PRINT_HIGH, "Your rankings name has not been changed\n");
|
||
#endif
|
||
}
|
||
}
|
||
|
||
Info_SetValueForKey(cl->userinfo, "name", newname, sizeof(cl->userinfo));
|
||
|
||
val = Info_ValueForKey (cl->userinfo, "lang");
|
||
cl->language = atoi(val);
|
||
if (!cl->language)
|
||
cl->language = LANGDEFAULT;
|
||
|
||
val = Info_ValueForKey (cl->userinfo, "nogib");
|
||
if (atoi(val))
|
||
cl->gibfilter = true;
|
||
else
|
||
cl->gibfilter = false;
|
||
|
||
// rate command
|
||
val = Info_ValueForKey (cl->userinfo, "rate");
|
||
if (strlen(val))
|
||
cl->rate = atoi(val);
|
||
else
|
||
cl->rate = 2500;
|
||
|
||
val = Info_ValueForKey (cl->userinfo, "drate");
|
||
if (strlen(val))
|
||
cl->drate = atoi(val);
|
||
else
|
||
cl->drate = 0; //0 disables the downloading check
|
||
|
||
// msg command
|
||
val = Info_ValueForKey (cl->userinfo, "msg");
|
||
if (strlen(val))
|
||
{
|
||
cl->messagelevel = atoi(val);
|
||
}
|
||
#ifdef NQPROT
|
||
{
|
||
int top = atoi(Info_ValueForKey(cl->userinfo, "topcolor"));
|
||
int bottom = atoi(Info_ValueForKey(cl->userinfo, "bottomcolor"));
|
||
top &= 15;
|
||
if (top > 13)
|
||
top = 13;
|
||
bottom &= 15;
|
||
if (bottom > 13)
|
||
bottom = 13;
|
||
cl->playercolor = top*16 + bottom;
|
||
if (svs.gametype == GT_PROGS)
|
||
{
|
||
cl->edict->v->clientcolors = cl->playercolor;
|
||
MSG_WriteByte (&sv.nqreliable_datagram, svc_updatecolors);
|
||
MSG_WriteByte (&sv.nqreliable_datagram, cl-svs.clients);
|
||
MSG_WriteByte (&sv.nqreliable_datagram, cl->playercolor);
|
||
}
|
||
}
|
||
#endif
|
||
}
|
||
|
||
//============================================================================
|
||
|
||
/*
|
||
====================
|
||
SV_InitNet
|
||
====================
|
||
*/
|
||
void SV_InitNet (void)
|
||
{
|
||
int i;
|
||
|
||
#ifndef SERVERONLY
|
||
if (isDedicated)
|
||
#endif
|
||
{
|
||
NET_Init ();
|
||
Netchan_Init ();
|
||
}
|
||
|
||
for (i = 0; sv_masterlist[i].cv.name; i++)
|
||
Cvar_Register(&sv_masterlist[i].cv, "master servers");
|
||
|
||
// heartbeats will always be sent to the id master
|
||
svs.last_heartbeat = -99999; // send immediately
|
||
// NET_StringToAdr ("192.246.40.70:27000", &idmaster_adr);
|
||
}
|
||
|
||
|
||
/*
|
||
====================
|
||
SV_Init
|
||
====================
|
||
*/
|
||
//FIXME: move to header
|
||
void SV_Demo_Init(void);
|
||
void SV_Init (quakeparms_t *parms)
|
||
{
|
||
#ifndef SERVERONLY
|
||
if (isDedicated)
|
||
#endif
|
||
{
|
||
COM_InitArgv (parms->argc, parms->argv);
|
||
|
||
if (COM_CheckParm ("-minmemory"))
|
||
parms->memsize = MINIMUM_MEMORY;
|
||
|
||
host_parms = *parms;
|
||
|
||
// if (parms->memsize < MINIMUM_MEMORY)
|
||
// SV_Error ("Only %4.1f megs of memory reported, can't execute game", parms->memsize / (float)0x100000);
|
||
|
||
Memory_Init (parms->membase, parms->memsize);
|
||
|
||
COM_ParsePlusSets();
|
||
|
||
Cbuf_Init ();
|
||
Cmd_Init ();
|
||
#ifndef SERVERONLY
|
||
R_SetRenderer(QR_NONE);
|
||
#endif
|
||
COM_Init ();
|
||
Mod_Init ();
|
||
}
|
||
PR_Init ();
|
||
|
||
SV_InitNet ();
|
||
|
||
SV_InitLocal ();
|
||
|
||
#ifdef IWEB_H__
|
||
IWebInit();
|
||
#endif
|
||
|
||
SV_Demo_Init();
|
||
|
||
#ifdef SVRANKING
|
||
Rank_RegisterCommands();
|
||
#endif
|
||
Cbuf_AddText("alias restart \"map .\"\nalias newgame \"map start\"\n", RESTRICT_LOCAL);
|
||
|
||
#ifndef SERVERONLY
|
||
if (isDedicated)
|
||
#endif
|
||
{
|
||
Sys_Init ();
|
||
PM_Init ();
|
||
|
||
#ifdef PLUGINS
|
||
Plug_Init();
|
||
#endif
|
||
|
||
Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
|
||
host_hunklevel = Hunk_LowMark ();
|
||
|
||
host_initialized = true;
|
||
|
||
|
||
Con_TPrintf (TL_EXEDATETIME, __DATE__, __TIME__);
|
||
Con_TPrintf (TL_HEAPSIZE,parms->memsize/ (1024*1024.0));
|
||
|
||
Con_TPrintf (TL_VERSION, DISTRIBUTION, build_number());
|
||
|
||
Con_TPrintf (STL_INITED);
|
||
|
||
Cbuf_InsertText ("exec server.cfg\nexec ftesrv.cfg\n", RESTRICT_LOCAL);
|
||
|
||
// process command line arguments
|
||
Cbuf_Execute ();
|
||
|
||
Cmd_StuffCmds();
|
||
|
||
Cbuf_Execute ();
|
||
|
||
// if a map wasn't specified on the command line, spawn start.map
|
||
if (sv.state == ss_dead)
|
||
Cmd_ExecuteString ("map start", RESTRICT_LOCAL);
|
||
if (sv.state == ss_dead)
|
||
{
|
||
cvar_t *ml;
|
||
ml = Cvar_Get("g_maplist", "dm1 dm2 dm3 dm4 dm5 dm6", 0, "");
|
||
Cmd_TokenizeString(ml->string, false, false);
|
||
if (Cmd_Argc())
|
||
Cmd_ExecuteString(va("map %s", Cmd_Argv(rand()%Cmd_Argc())), RESTRICT_LOCAL);
|
||
}
|
||
if (sv.state == ss_dead)
|
||
SV_Error ("Couldn't spawn a server");
|
||
|
||
}
|
||
}
|
||
|
||
#endif
|