fteqw/engine/common/com_bih.h
Spoike 8212ead238 More toys for map-loading plugins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-11-03 20:31:52 +00:00

114 lines
1.9 KiB
C

#if 1
#define BIH_USEBIH
#else
#define BIH_USEBVH
#endif
typedef struct q2mapsurface_s // used internally due to name len probs //ZOID
{
q2csurface_t c;
char rname[32];
} q2mapsurface_t;
typedef struct
{
mplane_t *plane;
q2mapsurface_t *surface;
} q2cbrushside_t;
typedef struct q2cbrush_s
{
int checkcount; // to avoid repeated testings
int contents;
vec3_t absmins;
vec3_t absmaxs;
int numsides;
q2cbrushside_t *brushside;
} q2cbrush_t;
typedef struct
{
vec3_t absmins, absmaxs;
vecV_t *xyz_array;
size_t numverts;
index_t *indicies;
size_t numincidies;
q2mapsurface_t *surface;
int checkcount; // to avoid repeated testings
} q3cmesh_t;
typedef struct
{
vec3_t absmins, absmaxs;
int numfacets;
q2cbrush_t *facets;
q2mapsurface_t *surface;
int checkcount; // to avoid repeated testings
} q3cpatch_t;
enum bihtype_e
{
//node types
#ifdef BIH_USEBIH
BIH_X,
BIH_Y,
BIH_Z,
#endif
#ifdef BIH_USEBVH
BVH_X,
BVH_Y,
BVH_Z,
#endif
BIH_GROUP,
//leaf types
#if defined(Q2BSPS) || defined(Q3BSPS)
BIH_BRUSH,
#endif
#ifdef Q3BSPS
BIH_PATCHBRUSH,
BIH_TRISOUP,
#endif
BIH_TRIANGLE,
BIH_MODEL,
};
struct bihdata_s
{
unsigned int contents;
union {
#if defined(Q2BSPS) || defined(Q3BSPS)
q2cbrush_t *brush;
#endif
#ifdef Q3BSPS
q2cbrush_t *patchbrush;
q3cmesh_t *cmesh;
#endif
struct {
// vec3_t norm;
index_t *indexes; //might be better to just bake 3 indexes instead of using a pointer to them
vecV_t *xyz;
} tri;
struct {
model_t *model;
struct bihtransform_s
{
vec3_t axis[3];
vec3_t origin;
} *tr;
} mesh;
};
};
struct bihleaf_s
{
enum bihtype_e type;
vec3_t mins;
vec3_t maxs;
struct bihdata_s data;
};
struct galiasinfo_s;
//generates a BIH tree and updates mod->funcs.NativeTrace|NativeContents funcs
void BIH_Build (model_t *mod, struct bihleaf_s *items, size_t numitems);
void BIH_BuildAlias (model_t *mod, struct galiasinfo_s *meshes);