fteqw/engine/nqnet
Spoike 4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
..
net_dgrm.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
net_dgrm.h minimal set needed for windows build 2004-08-23 03:56:35 +00:00
net_loop.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
net_loop.h minimal set needed for windows build 2004-08-23 03:56:35 +00:00
net_main.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
net_ser.h minimal set needed for windows build 2004-08-23 03:56:35 +00:00
net_udp.c Annother file needed for linux. 2004-09-07 18:24:49 +00:00
net_vcr.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
net_vcr.h minimal set needed for windows build 2004-08-23 03:56:35 +00:00
net_win.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
net_wins.h minimal set needed for windows build 2004-08-23 03:56:35 +00:00
net_wipx.c Improved portability 2005-01-30 04:00:07 +00:00
net_wipx.h minimal set needed for windows build 2004-08-23 03:56:35 +00:00
nqnet.h Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too. 2005-04-17 02:22:51 +00:00