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gltod3d
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One d3d renderer.
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2007-05-25 22:16:29 +00:00 |
gl_alias.c
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Moved declaration of COM_FileSize to common.h to fix warnings. Fixed one GCC warning in pr_cmds.c, added one ifdef in gl_alias.c
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2007-08-18 02:46:10 +00:00 |
gl_backend.c
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Fixed bugs caused by last commit...
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2007-07-23 18:52:41 +00:00 |
gl_bloom.c
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One d3d renderer.
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2007-05-25 22:16:29 +00:00 |
gl_draw.c
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Fixed the loading screen in nexuiz a little
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2007-08-01 14:56:55 +00:00 |
gl_draw.h
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gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
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2006-03-06 01:41:09 +00:00 |
gl_heightmap.c
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making client-only builds build a little further
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2007-08-30 18:27:39 +00:00 |
gl_hlmdl.c
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mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
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2006-09-17 00:59:22 +00:00 |
gl_model.c
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MAJOR MAJOR MAJOR cleanup in renderer.c, see if you like it. Added gl_loadmd3 and gl_loadmd2 cvars, set to 1 as default for consistency.
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2007-08-21 22:41:15 +00:00 |
gl_model.h
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Fixed _alot_ of warnings, happy reviewing!
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2007-08-06 21:13:15 +00:00 |
gl_ngraph.c
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changed gl -> qgl
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2005-01-07 02:59:56 +00:00 |
gl_ppl.c
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Let's hope this fixes r_drawviewmodel
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2007-08-17 18:41:14 +00:00 |
gl_rlight.c
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One d3d renderer.
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2007-05-25 22:16:29 +00:00 |
gl_rmain.c
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Check this diff and revert it if you can find any purpose of vid_gamma and the pow()-calls with exponent 1.0 being in the code.
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2007-08-21 18:42:42 +00:00 |
gl_rmisc.c
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Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
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2007-06-20 00:02:54 +00:00 |
gl_rsurf.c
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One d3d renderer.
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2007-05-25 22:16:29 +00:00 |
gl_screen.c
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One d3d renderer.
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2007-05-25 22:16:29 +00:00 |
gl_shader.c
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warning cleanup
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2006-04-16 03:55:55 +00:00 |
gl_vidcommon.c
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One d3d renderer.
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2007-05-25 22:16:29 +00:00 |
gl_vidlinuxglx.c
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Check this diff and revert it if you can find any purpose of vid_gamma and the pow()-calls with exponent 1.0 being in the code.
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2007-08-21 18:42:42 +00:00 |
gl_vidmorphos.c
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Check this diff and revert it if you can find any purpose of vid_gamma and the pow()-calls with exponent 1.0 being in the code.
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2007-08-21 18:42:42 +00:00 |
gl_vidnt.c
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Check this diff and revert it if you can find any purpose of vid_gamma and the pow()-calls with exponent 1.0 being in the code.
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2007-08-21 18:42:42 +00:00 |
gl_vidsdl.c
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Check this diff and revert it if you can find any purpose of vid_gamma and the pow()-calls with exponent 1.0 being in the code.
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2007-08-21 18:42:42 +00:00 |
gl_vidtinyglstubs.c
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No more unimplemented functions.
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2007-05-27 14:45:40 +00:00 |
gl_warp.c
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Unused variables here too.
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2007-08-25 04:22:18 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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r_floorcolour/r_wallcolour uses 0-255 range
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2006-05-12 21:02:56 +00:00 |
glquake.h
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Fixed a few declaration-warnings.
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2007-08-17 23:24:05 +00:00 |
glsupp.h
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fixed msvc6 warnings
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2006-01-27 08:06:48 +00:00 |
ltface.c
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One d3d renderer.
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2007-05-25 22:16:29 +00:00 |
model_hl.h
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cosmetic fixes, no Sys_Errors in heightmap/hlmdl loading
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2006-03-12 09:19:31 +00:00 |
shader.h
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Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now.
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2006-03-11 03:12:10 +00:00 |