f0a60a1471
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2239 fc73d0e0-1445-4013-8a0c-d673dee63da5
340 lines
4.9 KiB
C
Executable file
340 lines
4.9 KiB
C
Executable file
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <stdarg.h>
|
|
#include <sys/time.h>
|
|
|
|
#include <proto/exec.h>
|
|
#include <proto/dos.h>
|
|
|
|
#include <dlfcn.h>
|
|
|
|
#include "quakedef.h"
|
|
|
|
#warning Find a better stack size
|
|
|
|
int __stack = 4*1024*1024;
|
|
|
|
struct Library *DynLoadBase;
|
|
|
|
#ifndef CLIENTONLY
|
|
qboolean isDedicated;
|
|
#endif
|
|
|
|
static void Sys_Shutdown()
|
|
{
|
|
if(DynLoadBase)
|
|
{
|
|
CloseLibrary(DynLoadBase);
|
|
DynLoadBase = 0;
|
|
}
|
|
}
|
|
|
|
void Sys_Quit (void)
|
|
{
|
|
Host_Shutdown();
|
|
|
|
Sys_Shutdown();
|
|
|
|
exit(0);
|
|
}
|
|
|
|
static void ftevprintf(const char *fmt, va_list arg)
|
|
{
|
|
char buf[4096];
|
|
unsigned char *p;
|
|
|
|
vsnprintf(buf, sizeof(buf), fmt, arg);
|
|
|
|
for (p = (unsigned char *)buf; *p; p++)
|
|
if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9)
|
|
printf("[%02x]", *p);
|
|
else
|
|
putc(*p, stdout);
|
|
}
|
|
|
|
void Sys_Printf(char *fmt, ...)
|
|
{
|
|
va_list arg;
|
|
|
|
va_start(arg, fmt);
|
|
ftevprintf(fmt, arg);
|
|
va_end(arg);
|
|
}
|
|
|
|
void Sys_Error(const char *error, ...)
|
|
{
|
|
va_list arg;
|
|
|
|
printf("Error: ");
|
|
va_start(arg, error);
|
|
ftevprintf(error, arg);
|
|
va_end(arg);
|
|
|
|
Host_Shutdown ();
|
|
exit (1);
|
|
}
|
|
|
|
void Sys_Warn(char *warning, ...)
|
|
{
|
|
va_list arg;
|
|
|
|
printf("Warning: ");
|
|
va_start(arg, warning);
|
|
ftevprintf(warning, arg);
|
|
va_end(arg);
|
|
}
|
|
|
|
int Sys_DebugLog(char *file, char *fmt, ...)
|
|
{
|
|
va_list arg;
|
|
char buf[4096];
|
|
BPTR fh;
|
|
|
|
fh = Open(file, MODE_READWRITE);
|
|
if (fh)
|
|
{
|
|
Seek(fh, OFFSET_END, 0);
|
|
|
|
va_start(arg, fmt);
|
|
vsnprintf(buf, sizeof(buf), fmt, arg);
|
|
va_end(arg);
|
|
|
|
Write(fh, buf, strlen(buf));
|
|
|
|
Close(fh);
|
|
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int secbase;
|
|
unsigned int Sys_Milliseconds(void)
|
|
{
|
|
struct timeval tp;
|
|
struct timezone tzp;
|
|
|
|
gettimeofday(&tp, &tzp);
|
|
|
|
if (!secbase)
|
|
{
|
|
secbase = tp.tv_sec;
|
|
return tp.tv_usec/1000;
|
|
}
|
|
|
|
return (tp.tv_sec - secbase)*1000 + tp.tv_usec/1000;
|
|
}
|
|
|
|
double Sys_DoubleTime(void)
|
|
{
|
|
struct timeval tp;
|
|
struct timezone tzp;
|
|
|
|
gettimeofday(&tp, &tzp);
|
|
|
|
if (!secbase)
|
|
{
|
|
secbase = tp.tv_sec;
|
|
return tp.tv_usec/1000000.0;
|
|
}
|
|
|
|
return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
|
|
}
|
|
|
|
/* FS stuff */
|
|
|
|
int Sys_FileTime(char *path)
|
|
{
|
|
BPTR lock;
|
|
struct FileInfoBlock fib;
|
|
int ret = -1;
|
|
|
|
if (path[0] == '.' && path[1] == '/')
|
|
path+= 2;
|
|
|
|
lock = Lock(path, ACCESS_READ);
|
|
if (lock)
|
|
{
|
|
if (Examine(lock, &fib))
|
|
{
|
|
ret = ((fib.fib_Date.ds_Days+2922)*1440+fib.fib_Date.ds_Minute)*60+fib.fib_Date.ds_Tick/TICKS_PER_SECOND;
|
|
}
|
|
|
|
UnLock(lock);
|
|
}
|
|
else
|
|
dprintf("Unable to find file %s\n", path);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int Sys_EnumerateFiles(char *gpath, char *match, int (*func)(char *, int, void *), void *parm)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void Sys_mkdir(char *path)
|
|
{
|
|
BPTR lock;
|
|
|
|
if (path[0] == '.' && path[1] == '/')
|
|
path+= 2;
|
|
|
|
lock = CreateDir(path);
|
|
if (lock)
|
|
{
|
|
UnLock(lock);
|
|
}
|
|
}
|
|
|
|
qboolean Sys_remove(char *path)
|
|
{
|
|
if (path[0] == '.' && path[1] == '/')
|
|
path+= 2;
|
|
|
|
return DeleteFile(path);
|
|
}
|
|
|
|
/* Quake 2 stuff */
|
|
static void *gamefile;
|
|
|
|
void *Sys_GetGameAPI(void *parms)
|
|
{
|
|
int (*q2_so_init)(void);
|
|
void (*q2_so_deinit)(void);
|
|
void *(*GetGameAPI)(void *);
|
|
void *ret;
|
|
char *searchpath;
|
|
char path[256];
|
|
|
|
searchpath = 0;
|
|
|
|
while((searchpath = COM_NextPath(searchpath)))
|
|
{
|
|
|
|
snprintf(path, sizeof(path), "%s%sgameppc.so", searchpath[0]!='.'?searchpath:"", searchpath[0]&&searchpath[0]!='.'?"/":"");
|
|
|
|
gamefile = dlopen(path, RTLD_NOW);
|
|
if (gamefile)
|
|
{
|
|
q2_so_init = dlsym(gamefile, "q2_so_init");
|
|
q2_so_deinit = dlsym(gamefile, "q2_so_deinit");
|
|
if (q2_so_init && q2_so_init())
|
|
{
|
|
GetGameAPI = dlsym(gamefile, "GetGameAPI");
|
|
if (GetGameAPI && (ret = GetGameAPI(parms)))
|
|
{
|
|
return ret;
|
|
}
|
|
|
|
if (q2_so_deinit)
|
|
q2_so_deinit();
|
|
}
|
|
dlclose(gamefile);
|
|
gamefile = 0;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void Sys_UnloadGame(void)
|
|
{
|
|
void (*q2_so_deinit)(void);
|
|
|
|
if (gamefile)
|
|
{
|
|
q2_so_deinit = dlsym(gamefile, "q2_so_deinit");
|
|
if (q2_so_deinit)
|
|
q2_so_deinit();
|
|
|
|
dlclose(gamefile);
|
|
gamefile = 0;
|
|
}
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
double oldtime, newtime;
|
|
quakeparms_t parms;
|
|
int i;
|
|
|
|
COM_InitArgv(argc, argv);
|
|
TL_InitLanguages();
|
|
|
|
i = COM_CheckParm("-mem");
|
|
if (i && i < com_argc)
|
|
parms.memsize = atoi(com_argv[i+1])*1024*1024;
|
|
else
|
|
parms.memsize = 16*1024*1024;
|
|
|
|
parms.basedir = "";
|
|
parms.argc = argc;
|
|
parms.argv = argv;
|
|
parms.membase = malloc(parms.memsize);
|
|
|
|
if (parms.membase == 0)
|
|
Sys_Error("Can't allocated %d bytes\n", parms.memsize);
|
|
|
|
DynLoadBase = OpenLibrary("dynload.library", 0);
|
|
|
|
Host_Init(&parms);
|
|
|
|
oldtime = Sys_DoubleTime ();
|
|
while (1)
|
|
{
|
|
newtime = Sys_DoubleTime ();
|
|
Host_Frame(newtime - oldtime);
|
|
oldtime = newtime;
|
|
}
|
|
}
|
|
|
|
void Sys_Init()
|
|
{
|
|
}
|
|
|
|
char *Sys_GetClipboard(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Sys_CloseClipboard(char *buf)
|
|
{
|
|
}
|
|
|
|
void Sys_SaveClipboard(char *text)
|
|
{
|
|
}
|
|
|
|
qboolean Sys_InitTerminal()
|
|
{
|
|
return false;
|
|
}
|
|
void Sys_CloseTerminal()
|
|
{
|
|
}
|
|
|
|
char *Sys_ConsoleInput()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void Sys_ServerActivity(void)
|
|
{
|
|
}
|
|
|
|
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* x86 crap */
|
|
void Sys_HighFPPrecision (void)
|
|
{
|
|
}
|
|
|
|
void Sys_LowFPPrecision (void)
|
|
{
|
|
}
|
|
|