53116a9763
added a few descriptions to a few cvars. tweaked strzone/strunzone, added memalloc/memfree/memcpy/memset (use pr_dumpplatform to dump out a new defs). tweaked android to use a smaller audio buffer, hopefully reducing latency slightly. let me know if this results in bugs... git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4005 fc73d0e0-1445-4013-8a0c-d673dee63da5
175 lines
4.9 KiB
C
175 lines
4.9 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//
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// console
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//
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#define MAXCONCOLOURS 16
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typedef struct {
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float fr, fg, fb;
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} consolecolours_t;
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extern consolecolours_t consolecolours[MAXCONCOLOURS];
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#define MAXQ3COLOURS 10
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extern conchar_t q3codemasks[MAXQ3COLOURS];
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#define CON_NONCLEARBG 0x00800000
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#define CON_BLINKTEXT 0x00400000
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#define CON_2NDCHARSETTEXT 0x00200000
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#define CON_HALFALPHA 0x00100000
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#define CON_HIGHCHARSMASK 0x00000080 // Quake's alternative mask
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#define CON_FLAGSMASK 0xFFF00000
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#define CON_UNUSEDMASK 0x000F0000
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#define CON_CHARMASK 0x0000FFFF
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#define CON_FGMASK 0x0F000000
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#define CON_BGMASK 0xF0000000
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#define CON_FGSHIFT 24
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#define CON_BGSHIFT 28
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#define CON_Q3MASK 0x0F100000
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#define CON_WHITEMASK 0x0F000000 // must be constant. things assume this
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#define CON_DEFAULTCHAR (CON_WHITEMASK | 32)
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// RGBI standard colors
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#define COLOR_BLACK 0
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#define COLOR_DARKBLUE 1
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#define COLOR_DARKGREEN 2
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#define COLOR_DARKCYAN 3
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#define COLOR_DARKRED 4
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#define COLOR_DARKMAGENTA 5
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#define COLOR_BROWN 6
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#define COLOR_GREY 7
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#define COLOR_DARKGREY 8
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#define COLOR_BLUE 9
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#define COLOR_GREEN 10
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#define COLOR_CYAN 11
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#define COLOR_RED 12
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#define COLOR_MAGENTA 13
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#define COLOR_YELLOW 14
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#define COLOR_WHITE 15
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#define S_COLOR_BLACK "^0"
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#define S_COLOR_RED "^1"
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#define S_COLOR_GREEN "^2"
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#define S_COLOR_YELLOW "^3"
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#define S_COLOR_BLUE "^4"
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#define S_COLOR_CYAN "^5"
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#define S_COLOR_MAGENTA "^6"
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#define S_COLOR_WHITE "^7"
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#define CON_WARNING "^&E0"
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#define CON_ERROR "^&C0"
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#define CON_NOTICE "^&-1"
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#define CON_TEXTSIZE 16384
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#define isextendedcode(x) ((x >= '0' && x <= '9') || (x >= 'A' && x <= 'F') || x == '-')
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#define ishexcode(x) ((x >= '0' && x <= '9') || (x >= 'A' && x <= 'F') || (x >= 'a' && x <= 'f'))
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typedef struct conline_s {
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struct conline_s *older;
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struct conline_s *newer;
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unsigned short length;
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unsigned short lines;
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float time;
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} conline_t;
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#define CONF_HIDDEN 1
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#define CONF_NOTIFY 2
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#define CONF_NOTIFY_BOTTOM 4 /*align the bottom*/
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#define CONF_NOTIMES 8
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typedef struct console_s
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{
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char name[64];
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int linecount;
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unsigned int flags;
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int notif_x;
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int notif_y;
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int notif_w;
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int notif_l;
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float notif_t;
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conline_t *oldest;
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conline_t *current; // line where next message will be printed
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int x; // offset in current line for next print
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int cr;
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conline_t *display; // bottom of console displays this line
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int subline;
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int vislines; // pixel lines
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int linesprinted; // for notify times
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qboolean unseentext;
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int commandcompletion; //allows tab completion of quake console commands
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void (*linebuffered) (struct console_s *con, char *line); //if present, called on enter, causes the standard console input to appear.
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void (*redirect) (struct console_s *con, int key); //if present, called every character.
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void *userdata;
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struct console_s *next;
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} console_t;
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extern console_t con_main;
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extern console_t *con_current; // point to either con_main or con_chat
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extern console_t *con_chat;
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extern int scr_chatmode;
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//extern int con_totallines;
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extern qboolean con_initialized;
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extern qbyte *con_chars;
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void Con_DrawCharacter (int cx, int line, int num);
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void Con_CheckResize (void);
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void Con_ForceActiveNow(void);
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void Con_Init (void);
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void Con_Shutdown (void);
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void Con_DrawConsole (int lines, qboolean noback);
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char *Con_CopyConsole(void);
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void Con_Print (char *txt);
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void VARGS Con_Printf (const char *fmt, ...) LIKEPRINTF(1);
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void VARGS Con_TPrintf (translation_t text, ...);
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void VARGS Con_DPrintf (char *fmt, ...) LIKEPRINTF(1);
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void VARGS Con_SafePrintf (char *fmt, ...) LIKEPRINTF(1);
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void Con_Clear_f (void);
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void Con_DrawNotify (void);
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void Con_ClearNotify (void);
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void Con_ToggleConsole_f (void);
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void Con_ExecuteLine(console_t *con, char *line); //takes normal console commands
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void Con_CycleConsole (void);
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int Con_IsActive (console_t *con);
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void Con_Destroy (console_t *con);
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void Con_SetActive (console_t *con);
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qboolean Con_NameForNum(int num, char *buffer, int buffersize);
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console_t *Con_FindConsole(char *name);
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console_t *Con_Create(char *name, unsigned int flags);
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void Con_SetVisible (console_t *con);
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void Con_PrintCon (console_t *con, char *txt);
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void Con_NotifyBox (char *text); // during startup for sound / cd warnings
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#ifdef CRAZYDEBUGGING
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#define TRACE(x) Con_Printf x
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#else
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#define TRACE(x)
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#endif
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