fteqw/plugins/ezhud/ezquakeisms.c
Spoike 484e8bbfc2 playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00

738 lines
17 KiB
C

#include "../plugin.h"
#include "ezquakeisms.h"
#include "hud.h"
#include "hud_editor.h"
int sb_lines;
float scr_con_current;
int sb_showteamscores;
int sb_showscores;
int host_screenupdatecount;
float alphamul;
cvar_t *scr_newHud;
char *Cmd_Argv(int arg)
{
static char buf[4][128];
if (arg >= 4)
return "";
pCmd_Argv(arg, buf[arg], sizeof(buf[arg]));
return buf[arg];
}
float infofloat(char *info, char *findkey, float def);
void Draw_SetOverallAlpha(float a)
{
alphamul = a;
}
void Draw_AlphaFillRGB(float x, float y, float w, float h, qbyte r, qbyte g, qbyte b, qbyte a)
{
pDraw_Colour4f(r/255.0, g/255.0, b/255.0, a/255.0 * alphamul);
pDraw_Fill(x, y, w, h);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_Fill(float x, float y, float w, float h, qbyte pal)
{
pDraw_Colourpa(pal, alphamul);
pDraw_Fill(x, y, w, h);
pDraw_Colour4f(1, 1, 1, 1);
}
const char *ColorNameToRGBString (const char *newval)
{
return newval;
}
byte *StringToRGB(const char *str)
{
static byte rgba[4];
int i;
for (i = 0; i < 4; i++)
{
while(*str <= ' ')
str++;
if (!*str)
rgba[i] = 255;
else
rgba[i] = strtoul(str, (char**)&str, 0);
}
return rgba;
}
void Draw_TextBox (int x, int y, int width, int lines)
{
}
char *TP_LocationName (vec3_t location)
{
static char locname[256];
pGetLocationName(location, locname, sizeof(locname));
return locname;
}
void Draw_SPic(float x, float y, mpic_t *pic, float scale)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Image(x, y, w*scale, h*scale, 0, 0, 1, 1, image);
}
void Draw_SSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float scale)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Image(x, y, (s2-s1)*scale, (t2-t1)*scale, s1/w, t1/h, s2/w, t2/h, image);
}
void Draw_EZString(float x, float y, char *str, float scale, qboolean red)
{
unsigned int flags = 0;
if (red)
flags |= 1;
pDraw_StringH(x, y, scale, flags, str);
}
#define Draw_STransPic Draw_SPic
void Draw_Character(float x, float y, unsigned int ch)
{
pDraw_Character(x, y, 0xe000|ch);
}
void Draw_SCharacter(float x, float y, unsigned int ch, float scale)
{
pDraw_CharacterH(x, y, 8*scale, 0, 0xe000|ch);
}
void SCR_DrawWadString(float x, float y, float scale, char *str)
{
pDraw_String(x, y, str); //FIXME
}
void Draw_SAlphaSubPic2(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float sw, float sh, float alpha)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Colour4f(1, 1, 1, alpha * alphamul);
pDraw_Image(x, y, (s2-s1)*sw, (t2-t1)*sh, s1/w, t1/h, s2/w, t2/h, image);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_AlphaFill(float x, float y, float w, float h, unsigned int pal, float alpha)
{
if (pal >= 256)
pDraw_Colour4f(((pal>>16)&0xff)/255.0, ((pal>>8)&0xff)/255.0, ((pal>>0)&0xff)/255.0, alpha * alphamul);
else
pDraw_Colourpa(pal, alpha * alphamul);
pDraw_Fill(x, y, w, h);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_AlphaPic(float x, float y, mpic_t *pic, float alpha)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Colour4f(1, 1, 1, alpha * alphamul);
pDraw_Image(x, y, w, h, 0, 0, 1, 1, image);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_AlphaSubPic(float x, float y, mpic_t *pic, float s1, float t1, float s2, float t2, float alpha)
{
qhandle_t image = (intptr_t)pic;
float w, h;
pDraw_ImageSize(image, &w, &h);
pDraw_Colour4f(1, 1, 1, alpha * alphamul);
pDraw_Image(x, y, s2-s1, t2-t1, s1/w, t1/h, s2/w, t2/h, image);
pDraw_Colour4f(1, 1, 1, 1);
}
void SCR_HUD_DrawBar(int direction, int value, float max_value, float *rgba, int x, int y, int width, int height)
{
int amount;
if(direction >= 2)
// top-down
amount = Q_rint(abs((height * value) / max_value));
else// left-right
amount = Q_rint(abs((width * value) / max_value));
pDraw_Colour4f(rgba[0]/255.0, rgba[1]/255.0, rgba[2]/255.0, rgba[3]/255.0 * alphamul);
if(direction == 0)
// left->right
pDraw_Fill(x, y, amount, height);
else if (direction == 1)
// right->left
pDraw_Fill(x + width - amount, y, amount, height);
else if (direction == 2)
// down -> up
pDraw_Fill(x, y + height - amount, width, amount);
else
// up -> down
pDraw_Fill(x, y, width, amount);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_Polygon(int x, int y, vec3_t *vertices, int num_vertices, qbool fill, byte r, byte g, byte b, byte a)
{
pDraw_Colour4f(r/255.0, g/255.0, b/255.0, a/255.0 * alphamul);
// pDraw_Line(x1, y1, x2, y1);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_ColoredString3(float x, float y, const char *str, clrinfo_t *clr, int huh, int wut)
{
pDraw_Colour4f(clr->c[0]/255.0, clr->c[1]/255.0, clr->c[2]/255.0, clr->c[3]/255.0 * alphamul);
pDraw_String(x, y, str);
pDraw_Colour4f(1, 1, 1, 1);
}
void UI_PrintTextBlock()
{
}
void Draw_AlphaRectangleRGB(int x, int y, int w, int h, int foo, int bar, byte r, byte g, byte b, byte a)
{
float x1 = x;
float x2 = x+w;
float y1 = y;
float y2 = y+h;
pDraw_Colour4f(r/255.0, g/255.0, b/255.0, a/255.0 * alphamul);
pDraw_Line(x1, y1, x2, y1);
pDraw_Line(x2, y1, x2, y2);
pDraw_Line(x1, y2, x2, y2);
pDraw_Line(x1, y1, x1, y2);
pDraw_Colour4f(1, 1, 1, 1);
}
void Draw_AlphaLineRGB(float x1, float y1, float x2, float y2, float width, byte r, byte g, byte b, byte a)
{
pDraw_Colour4f(r/255.0, g/255.0, b/255.0, a/255.0 * alphamul);
pDraw_Line(x1, y1, x2, y2);
pDraw_Colour4f(1, 1, 1, 1);
}
mpic_t *Draw_CachePicSafe(const char *name, qbool crash, qbool ignorewad)
{
if (!*name)
return NULL;
return (mpic_t*)(qintptr_t)pDraw_LoadImage(name, false);
}
mpic_t *Draw_CacheWadPic(const char *name)
{
return (mpic_t*)(qintptr_t)pDraw_LoadImage(name, true);
}
mpic_t *SCR_LoadCursorImage(char *cursorimage)
{
return Draw_CachePicSafe(cursorimage, false, true);
}
unsigned int Sbar_ColorForMap (unsigned int m)
{
if (m >= 16)
return m;
m = (m < 0) ? 0 : ((m > 13) ? 13 : m);
m *= 16;
return m < 128 ? m + 8 : m + 8;
}
int Sbar_TopColor(player_info_t *pi)
{
return Sbar_ColorForMap(pi->topcolour);
}
int Sbar_BottomColor(player_info_t *pi)
{
return Sbar_ColorForMap(pi->bottomcolour);
}
int dehex(char nib)
{
if (nib >= '0' && nib <= '9')
return nib - '0';
if (nib >= 'a' && nib <= 'f')
return nib - 'a' + 10;
if (nib >= 'A' && nib <= 'F')
return nib - 'A' + 10;
return 0;
}
char *TP_ParseFunChars(char *str, qbool chat)
{
static char resultbuf[1024];
char *out = resultbuf, *end = resultbuf+sizeof(resultbuf)-1;
while (out < end)
{
if (str[0] == '$' && str[1] == 'x' && str[2] && str[3])
{
*out++ = (dehex(str[2]) << 4) | dehex(str[3]);
str+=4;
}
else if (str[0] == '$')
{
int c = 0;
switch (str[1])
{
case '\\': c = 0x0D; break;
case ':': c = 0x0A; break;
case '[': c = 0x10; break;
case ']': c = 0x11; break;
case 'G': c = 0x86; break;
case 'R': c = 0x87; break;
case 'Y': c = 0x88; break;
case 'B': c = 0x89; break;
case '(': c = 0x80; break;
case '=': c = 0x81; break;
case ')': c = 0x82; break;
case 'a': c = 0x83; break;
case '<': c = 0x1d; break;
case '-': c = 0x1e; break;
case '>': c = 0x1f; break;
case ',': c = 0x1c; break;
case '.': c = 0x9c; break;
case 'b': c = 0x8b; break;
case 'c':
case 'd': c = 0x8d; break;
case '$': c = '$'; break;
case '^': c = '^'; break;
case '0':case '1':case '2':case '3':case '4':case '5':case '6':case '7':case '8':case '9': c = str[1] -'0' + 0x12;break;
}
if (c)
{
*out++ = c;
str++;
}
str++;
}
else if (*str)
*out++ = *str++;
else
break;
}
*out = 0;
return resultbuf;
}
char *TP_ItemName(unsigned int itbit)
{
return "Dunno";
}
void Replace_In_String(char *src, size_t strsize, char leadchar, int patterns, ...)
{
char orig[1024];
char *out, *outstop;
va_list ap;
int i;
strlcpy(orig, src, sizeof(orig));
out = src;
outstop = out + strsize-1;
src = orig;
while(*src)
{
if (out == outstop)
break;
if (*src != leadchar)
*out++ = *src++;
else if (*++src == leadchar)
*out++ = leadchar;
else
{
va_start(ap, patterns);
for (i = 0; i < patterns; i++)
{
const char *arg = va_arg(ap, const char *);
const char *val = va_arg(ap, const char *);
size_t alen = strlen(arg);
if (!strncmp(src, arg, strlen(arg)))
{
strlcpy(out, val, (outstop-out)+1);
out += strlen(out);
src += alen;
break;
}
}
if (i == patterns)
{
strlcpy(out, "unknown", (outstop-out)+1);
out += strlen(out);
}
va_end(ap);
}
}
*out = 0;
}
int SCR_GetClockStringWidth(const char *s, qbool big, float scale)
{
int w = 0;
if (big)
{
while(*s)
w += ((*s++==':')?16:24);
}
else
w = strlen(s) * 8;
return w * scale;
}
int SCR_GetClockStringHeight(qbool big, float scale)
{
return (big?24:8)*scale;
}
char *SecondsToMinutesString(int print_time, char *buffer, size_t buffersize) {
int tens_minutes, minutes, tens_seconds, seconds;
tens_minutes = fmod (print_time / 600, 6);
minutes = fmod (print_time / 60, 10);
tens_seconds = fmod (print_time / 10, 6);
seconds = fmod (print_time, 10);
snprintf (buffer, buffersize, "%i%i:%i%i", tens_minutes, minutes, tens_seconds, seconds);
return buffer;
}
char *SCR_GetGameTime(int t, char *buffer, size_t buffersize)
{
float timelimit;
timelimit = (t == TIMETYPE_GAMECLOCKINV) ? 60 * infofloat(cl.serverinfo, "timelimit", 0) + 1: 0;
if (cl.countdown || cl.standby)
SecondsToMinutesString(timelimit, buffer, buffersize);
else
SecondsToMinutesString((int) abs(timelimit - (cl.time - cl.matchstart)), buffer, buffersize);
return buffer;
}
const char* SCR_GetTimeString(int timetype, const char *format)
{
static char buffer[256];
switch(timetype)
{
case TIMETYPE_CLOCK:
{
time_t t;
struct tm *ptm;
time (&t);
ptm = localtime (&t);
if (!ptm) return "-:-";
if (!strftime(buffer, sizeof(buffer)-1, format, ptm)) return "-:-";
return buffer;
}
case TIMETYPE_GAMECLOCK:
case TIMETYPE_GAMECLOCKINV:
return SCR_GetGameTime(timetype, buffer, sizeof(buffer));
case TIMETYPE_DEMOCLOCK:
return SecondsToMinutesString(infofloat(cl.serverinfo, "demotime", 0), buffer, sizeof(buffer));
default:
return "01234";
}
}
void SCR_DrawBigClock(int x, int y, int style, int blink, float scale, const char *t)
{
extern mpic_t *sb_nums[2][11];
extern mpic_t *sb_colon/*, *sb_slash*/;
qbool lblink = (int)(cls.realtime*2) & 1;
if (style > 1) style = 1;
if (style < 0) style = 0;
while (*t)
{
if (*t >= '0' && *t <= '9')
{
Draw_STransPic(x, y, sb_nums[style][*t-'0'], scale);
x += 24*scale;
}
else if (*t == ':')
{
if (lblink || !blink)
Draw_STransPic (x, y, sb_colon, scale);
x += 16*scale;
}
else
{
Draw_SCharacter(x, y, *t+(style?128:0), 3*scale);
x += 24*scale;
}
t++;
}
}
void SCR_DrawSmallClock(int x, int y, int style, int blink, float scale, const char *t)
{
qbool lblink = (int)(cls.realtime*2) & 1;
int c;
if (style > 3) style = 3;
if (style < 0) style = 0;
while (*t)
{
c = (int) *t;
if (c >= '0' && c <= '9')
{
if (style == 1)
c += 128;
else if (style == 2 || style == 3)
c -= 30;
}
else if (c == ':')
{
if (style == 1 || style == 3)
c += 128;
if (lblink || !blink)
;
else
c = ' ';
}
Draw_SCharacter(x, y, c, scale);
x+= 8*scale;
t++;
}
}
#include "builtin_huds.h"
void EZHud_UseNquake_f(void)
{
const char *hudstr = builtin_hud_nquake;
pCmd_AddText(hudstr, true);
}
struct
{
xcommand_t cmd;
char *name;
} concmds[128];
int numconcmds;
qboolean Cmd_AddCommand (char *funcname, xcommand_t function)
{
if (numconcmds < sizeof(concmds)/sizeof(concmds[0]))
{
concmds[numconcmds].cmd = function;
concmds[numconcmds].name = funcname;
numconcmds++;
pCmd_AddCommand(funcname);
return true;
}
Con_Printf("ezhud: too many console commands\n");
return false;
};
qintptr_t EZHud_ExecuteCommand(qintptr_t *args)
{
char buffer[128];
int i;
pCmd_Argv(0, buffer, sizeof(buffer));
for (i = 0; i < numconcmds; i++)
{
if (!strcmp(buffer, concmds[i].name))
{
concmds[i].cmd();
return 1;
}
}
return 0;
}
int IN_BestWeapon(void)
{
return 0;
}
qbool VID_VSyncIsOn(void){return false;}
double vid_vsync_lag;
vrect_t scr_vrect;
qintptr_t EZHud_Tick(qintptr_t *args)
{
static float lasttime, lasttime_min = 99999;
static int framecount;
//realtime(ms), realtime(secs), servertime
float oldtime = cls.realtime;
cls.realtime = *(float*)&args[1];
cls.frametime = cls.realtime - oldtime;
cl.time = *(float*)&args[2];
if (cls.realtime - lasttime > 1)
{
cls.fps = framecount/(cls.realtime - lasttime);
lasttime = cls.realtime;
framecount = 0;
if (cls.realtime - lasttime_min > 30)
{
cls.min_fps = cls.fps;
lasttime_min = cls.realtime;
}
else if (cls.min_fps > cls.fps)
cls.min_fps = cls.fps;
}
framecount++;
return 1;
}
char *findinfo(char *info, char *findkey)
{
int kl = strlen(findkey);
char *key, *value;
while(*info)
{
key = strchr(info, '\\');
if (!key)
break;
key++;
value = strchr(key, '\\');
if (!value)
break;
info = value+1;
if (!strncmp(key, findkey, kl) && key[kl] == '\\')
return info;
}
return NULL;
}
char *infostring(char *info, char *findkey, char *buffer, size_t bufsize)
{
char *value = findinfo(info, findkey);
char *end;
if (value)
{
end = strchr(value, '\\');
if (!end)
end = value + strlen(value);
bufsize--;
if (bufsize > (end - value))
bufsize = (end - value);
memcpy(buffer, value, bufsize);
buffer[bufsize] = 0;
return buffer;
}
*buffer = 0;
return buffer;
}
float infofloat(char *info, char *findkey, float def)
{
char *value = findinfo(info, findkey);
if (value)
return atof(value);
return def;
}
qintptr_t EZHud_Draw(qintptr_t *args)
{
char serverinfo[4096];
char val[64];
int i;
cl.splitscreenview = args[0];
scr_vrect.x = args[1];
scr_vrect.y = args[2];
scr_vrect.width = args[3];
scr_vrect.height = args[4];
sb_showscores = args[5] & 1;
sb_showteamscores = args[5] & 2;
pCL_GetStats(0, cl.stats, sizeof(cl.stats)/sizeof(cl.stats[0]));
for (i = 0; i < 32; i++)
pGetPlayerInfo(i, &cl.players[i]);
pGetLocalPlayerNumbers(cl.splitscreenview, 1, &cl.playernum, &cl.tracknum);
pGetServerInfo(cl.serverinfo, sizeof(serverinfo));
cl.deathmatch = infofloat(cl.serverinfo, "deathmatch", 0);
cl.teamplay = infofloat(cl.serverinfo, "teamplay", 0);
cl.intermission = infofloat(cl.serverinfo, "intermission", 0);
cl.spectator = (cl.playernum>=32)||cl.players[cl.playernum].spectator;
infostring(cl.serverinfo, "status", val, sizeof(val));
cl.standby = !strcmp(val, "standby");
cl.countdown = !strcmp(val, "countdown");
cl.matchstart = infofloat(cl.serverinfo, "matchstart", 0);
cls.state = ca_active;
vid.width = pvid.width;
vid.height = pvid.height;
infostring(cl.serverinfo, "demotype", val, sizeof(val));
cls.mvdplayback = !strcmp(val, "mvd");
cls.demoplayback = strcmp(val, "");
{
static cvar_t *pscr_viewsize = NULL;
int size;
if (!pscr_viewsize)
pscr_viewsize = pCvar_GetNVFDG("viewsize", "100", 0, NULL, NULL);
size = cl.intermission ? 120 : pscr_viewsize->value;
if (size >= 120)
sb_lines = 0; // no status bar at all
else if (size >= 110)
sb_lines = 24; // no inventory
else
sb_lines = 24 + 16 + 8;
}
//cl.faceanimtime
//cl.simvel
//cl.item_gettime
//cls.state;
//cls.min_fps;
//cls.fps;
////cls.realtime;
////cls.trueframetime;
//cls.mvdplayback;
//cls.demoplayback;
host_screenupdatecount++;
HUD_Draw();
return true;
}
int keydown[256];
float cursor_x;
float cursor_y;
float mouse_x;
float mouse_y;
mpic_t *scr_cursor_icon = NULL;
qintptr_t EZHud_MenuEvent(qintptr_t *args)
{
int eventtype = args[0];
int param = args[1];
mouse_x += args[2] - cursor_x; //FIXME: the hud editor should NOT need this sort of thing
mouse_y += args[3] - cursor_y;
cursor_x = args[2];
cursor_y = args[3];
HUD_Editor_MouseEvent(cursor_x, cursor_y);
switch(eventtype)
{
case 0: //draw
host_screenupdatecount++;
HUD_Draw();
HUD_Editor_Draw();
mouse_x = 0;
mouse_y = 0;
break;
case 1:
keydown[param] = true;
HUD_Editor_Key(param, 0, true);
break;
case 2:
keydown[param] = false;
HUD_Editor_Key(param, 0, false);
break;
}
return 1;
}
qintptr_t Plug_Init(qintptr_t *args)
{
if (BUILTINISVALID(Cvar_GetNVFDG) &&
BUILTINISVALID(Draw_ImageSize) &&
BUILTINISVALID(GetTeamInfo) &&
Plug_Export("SbarBase", EZHud_Draw) &&
Plug_Export("MenuEvent", EZHud_MenuEvent) &&
Plug_Export("Tick", EZHud_Tick) &&
Plug_Export("ExecuteCommand", EZHud_ExecuteCommand))
{
Cmd_AddCommand("ezhud_nquake", EZHud_UseNquake_f);
HUD_Init();
HUD_Editor_Init();
return 1;
}
return false;
}