fteqw/engine/client/winquake.h
Spoike c4d3497054 some Q2 compat tweaks. moved all q2 temp-ents to particle scripts.
PF_VarString can now shortcircuit, directly returning the first argument (which also bypasses related length limitations). this required const correctness fixes.
r_showshaders cvar reports the wall texture being pointed at.
improve dp compat in a number of areas, should now mostly be able to run xonotic 0.8.2, but will need some more extra cvars/defaults/stuff.
fix q3bsp loader race condition.
fix dpm loader multi-surface issue.
remove limit on stringbuffer count.
don't poll xinput (because its disturbingly slow), instead wait for some window message before re-checking.
fixed splitscreen saved games.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5140 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-08-14 16:38:44 +00:00

168 lines
4.9 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// winquake.h: Win32-specific Quake header file
#ifndef WINQUAKE_H
#define WINQUAKE_H
#ifdef _WIN32
#if defined(_WIN32) && !defined(WIN32)
#define WIN32 _WIN32
#endif
#ifdef MSVCDISABLEWARNINGS
#pragma warning( disable : 4229 ) // mgraph gets this
#endif
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define WIN32_LEAN_AND_MEAN
#define byte winbyte
#ifdef _XBOX
#include <xtl.h>
#include <WinSockX.h>
#else
#include <windows.h>
#include <mmsystem.h>
#include <mmreg.h>
#endif
#define _LPCWAVEFORMATEX_DEFINED
#if defined(WINAPI_FAMILY) && !defined(WINRT)
#if WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
//don't just define it. things that don't #include winquake.h / glquake.h need it too.
#error "WINRT needs to be defined for non-desktop"
#endif
#endif
#ifndef WM_MOUSEWHEEL
#define WM_MOUSEWHEEL 0x020A
#endif
#ifndef WM_APPCOMMAND
#define WM_APPCOMMAND 0x0319
#endif
#define WM_USER_SPEECHTOTEXT (WM_USER+0) //used by stt
#define WM_USER_VIDSHUTDOWN (WM_USER+4) //used by multithreading
#define WM_USER_VKPRESENT (WM_USER+7) //used by vulkan
#define WM_USER_NVVKPRESENT (WM_USER+8) //used by vulkan-over-opengl
#undef byte
extern HINSTANCE global_hInstance;
extern int global_nCmdShow;
extern HWND sys_parentwindow;
extern unsigned int sys_parentleft;
extern unsigned int sys_parenttop;
extern unsigned int sys_parentwidth;
extern unsigned int sys_parentheight;
#ifndef SERVERONLY
#ifdef HAVE_CDPLAYER
#ifdef _WIN32
LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#endif
#endif
//shell32 stuff that doesn't exist in win95
#define COBJMACROS
#ifndef _XBOX
#include <shlobj.h>
#include <shellapi.h>
extern LPITEMIDLIST (STDAPICALLTYPE *pSHBrowseForFolderW)(LPBROWSEINFOW lpbi);
extern BOOL (STDAPICALLTYPE *pSHGetPathFromIDListW)(LPCITEMIDLIST pidl, LPWSTR pszPath);
extern BOOL (STDAPICALLTYPE *pSHGetSpecialFolderPathW)(HWND hwnd, LPWSTR pszPath, int csidl, BOOL fCreate);
extern BOOL (STDAPICALLTYPE *pShell_NotifyIconW)(DWORD dwMessage, PNOTIFYICONDATAW lpData);
#endif
//void VID_LockBuffer (void);
//void VID_UnlockBuffer (void);
#endif
extern HWND mainwindow;
extern qboolean Minimized;
extern qboolean WinNT;
void INS_UpdateGrabs(int fullscreen, int activeapp);
void INS_RestoreOriginalMouseState (void);
void INS_SetQuakeMouseState (void);
void INS_MouseEvent (int mstate);
void INS_RawInput_Read(HANDLE in_device_handle);
extern qboolean winsock_lib_initialized;
extern int window_center_x, window_center_y;
extern RECT window_rect;
extern qboolean mouseinitialized;
//extern HANDLE hinput, houtput;
extern HCURSOR hArrowCursor, hCustomCursor;
void *WIN_CreateCursor(const char *filename, float hotx, float hoty, float scale);
qboolean WIN_SetCursor(void *cursor);
void WIN_DestroyCursor(void *cursor);
void WIN_WindowCreated(HWND window);
void INS_UpdateClipCursor (void);
void CenterWindow(HWND hWndCenter, int width, int height, BOOL lefttopjustify);
void INS_TranslateKeyEvent(WPARAM wParam, LPARAM lParam, qboolean down, int pnum, qboolean genkeystate);
int INS_AppCommand(LPARAM lParam);
void INS_DeviceChanged(void *ctx, void *data, size_t a ,size_t b);
void S_BlockSound (void);
void S_UnblockSound (void);
void VID_SetDefaultMode (void);
/*
int (PASCAL FAR *pWSAStartup)(WORD wVersionRequired, LPWSADATA lpWSAData);
int (PASCAL FAR *pWSACleanup)(void);
int (PASCAL FAR *pWSAGetLastError)(void);
SOCKET (PASCAL FAR *psocket)(int af, int type, int protocol);
int (PASCAL FAR *pioctlsocket)(SOCKET s, long cmd, u_long FAR *argp);
int (PASCAL FAR *psetsockopt)(SOCKET s, int level, int optname,
const char FAR * optval, int optlen);
int (PASCAL FAR *precvfrom)(SOCKET s, char FAR * buf, int len, int flags,
struct sockaddr FAR *from, int FAR * fromlen);
int (PASCAL FAR *psendto)(SOCKET s, const char FAR * buf, int len, int flags,
const struct sockaddr FAR *to, int tolen);
int (PASCAL FAR *pclosesocket)(SOCKET s);
int (PASCAL FAR *pgethostname)(char FAR * name, int namelen);
struct hostent FAR * (PASCAL FAR *pgethostbyname)(const char FAR * name);
struct hostent FAR * (PASCAL FAR *pgethostbyaddr)(const char FAR * addr,
int len, int type);
int (PASCAL FAR *pgetsockname)(SOCKET s, struct sockaddr FAR *name,
int FAR * namelen);
*/
#endif
#endif