fteqw/engine/common
2007-08-08 02:37:59 +00:00
..
asm_i386.h Initial checkin 2004-08-21 01:25:48 +00:00
bothdefs.h attempting to fix builds and update the 2005 project 2007-08-07 16:11:30 +00:00
bspfile.h Allows ETF ladders to work properly with QW player physics. 2006-02-12 04:47:10 +00:00
cmd.c Some Q3 fixes some plugin improvements so qvms can actually function correctly, and a couple of minor things. 2007-02-23 00:21:33 +00:00
cmd.h Fixed _alot_ of warnings, happy reviewing! 2007-08-06 21:13:15 +00:00
com_mesh.c Dedicated server should now compile. 2007-05-27 14:47:31 +00:00
com_mesh.h fixed some bugs with the previous commit (missing files, and some sw renderer issues). updated the dotnet2003 project files. 2007-05-25 23:03:49 +00:00
common.c Trying to fix the remaining warnings. Is this correct? Builds that now compiles with no warnings in VS 2005: Debug, Debug Dedicated Server and GLDebug. 2007-08-08 02:37:59 +00:00
common.h Added endifs, moved log.c declarations to common.h but kept SV_LogPlayer in server.h (is this ugly? probably) 2007-08-07 14:41:23 +00:00
console.h attempt to fix extended code parsing 2006-04-06 08:42:24 +00:00
crc.c Fixed a few Cygwin warnings: Removed/commented unused variables, added newline at end of crc.c 2007-08-07 17:49:35 +00:00
crc.h mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
cvar.c don't expand certain cvars from insecure command calls, fix server stuffcmd command 2006-06-12 22:05:41 +00:00
cvar.h don't expand certain cvars from insecure command calls, fix server stuffcmd command 2006-06-12 22:05:41 +00:00
fs.c A few changes, I hope it makes people very happy 2007-07-27 21:24:31 +00:00
gl_q2bsp.c One d3d renderer. 2007-05-25 22:16:29 +00:00
huff.c CRC the right amount of bytes. 2007-05-02 02:38:41 +00:00
log.c Added endifs, moved log.c declarations to common.h but kept SV_LogPlayer in server.h (is this ugly? probably) 2007-08-07 14:41:23 +00:00
math.s CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
mathlib.c One d3d renderer. 2007-05-25 22:16:29 +00:00
mathlib.h BoundsIntersect is a static function, so don't declare it as nonstatic in the header file. 2007-05-27 14:08:48 +00:00
md4.c This fixes the 64bit sv_mapcheck issue 2005-11-05 21:24:46 +00:00
net.h Fixed _alot_ of warnings, happy reviewing! 2007-08-06 21:13:15 +00:00
net_chan.c added gl_texturemode2d 2007-06-10 05:14:38 +00:00
net_wins.c Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too. 2007-08-07 19:16:32 +00:00
netinc.h sys/param.h is such a boring thing to include. Also, define INADDR_LOOPBACK for systems which don't have that define. 2005-12-31 13:33:10 +00:00
particles.h One d3d renderer. 2007-05-25 22:16:29 +00:00
plugin.c Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too. 2007-08-07 19:16:32 +00:00
pmove.c Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
pmove.h Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
pmovetst.c Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
pr_common.h bigfoot: Works for me(TM) 2007-03-11 16:51:45 +00:00
protocol.h Added some new bugs. 2007-06-10 21:33:24 +00:00
q1bsp.c vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default) 2006-05-29 04:50:24 +00:00
q2pmove.c Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
q3common.c minsw compile fix. 2006-01-29 00:57:34 +00:00
quakeasm.h use better mixing for 8-bit sounds, some cleanup 2006-05-08 21:02:39 +00:00
qvm.c Disable dynload support for anyone but me since it doesn't work for the general public anyway. 2006-07-08 21:14:22 +00:00
sys.h vid_width/vid_height/vid_bpp 0 will use default desktop settings, added vid_desktopsettings which uses default width/height/bpp/refresh rate, command line -current maps to vid_desktopsettings 1 2006-04-15 03:31:23 +00:00
tlout.h remove floodprot and floodprotmsg commands, add sv_floodprotect_messages/sv_floodprotect_interval/sv_floodprotect_silencetime cvars to replace old functionality, needs testing 2006-05-29 06:12:12 +00:00
translate.c mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes 2006-09-17 00:59:22 +00:00
translate.h add sv_floodprotect_suicide, sv_floodprotect_sendmessage, add floodprot legacy command 2006-05-30 04:00:24 +00:00
ui_public.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
unzip.c Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
unzip.h Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
vm.h Fixed a few warning messages. 2006-02-17 19:54:47 +00:00
world.h A few tweeks here and there. 2005-10-01 03:09:17 +00:00
zone.c cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes 2006-06-02 17:42:36 +00:00
zone.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00