53a7b3d47c
The ragdoll API is potentially usable now, but still really limited. Enabled SQL requests by default using sqlite. Note that you'll need the sqlite dll to use this. MySQL should still be usable, but I didn't try. MySQL requires -DUSE_MYSQL to compile it, and a dll and -mysql argument to enable it. Fixed nacl. NPFTE plugin now invokes an exe to run the game rather than running the game within the browser. externvalue builtin now accepts & prefix to return a pointer instead. Fixed vector autocvars. uri_get, bufstr_add, bufstr_free, now functional. QC debugger can now show asm if line numbers are not available. Added support for QC watchpoints. Use the watchpoint command. gl_specular now give specular even without rtlights, thankfully not as blatently, but its there. android will not crash due to supported audio formats, and gles2 can be selected via a cvar (requires full FTEDroidActivity/program restart). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4152 fc73d0e0-1445-4013-8a0c-d673dee63da5
505 lines
8.8 KiB
C
Executable file
505 lines
8.8 KiB
C
Executable file
/*
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Copyright (C) 2006-2007 Mark Olsen
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <sys/time.h>
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#include <proto/exec.h>
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#include <proto/dos.h>
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#include <proto/random.h>
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#include <dlfcn.h>
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#include "quakedef.h"
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#warning Find a better stack size
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int __stack = 4*1024*1024;
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struct Library *DynLoadBase;
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extern struct Library *VorbisFileBase;
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#ifndef CLIENTONLY
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qboolean isDedicated;
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#endif
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void Sys_RecentServer(char *command, char *target, char *title, char *desc)
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{
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}
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void Sys_Shutdown()
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{
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if(DynLoadBase)
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{
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CloseLibrary(DynLoadBase);
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DynLoadBase = 0;
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}
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if (VorbisFileBase)
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{
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CloseLibrary(VorbisFileBase);
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VorbisFileBase = 0;
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}
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}
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void Sys_Quit (void)
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{
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Host_Shutdown();
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Sys_Shutdown();
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exit(0);
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}
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static void ftevprintf(const char *fmt, va_list arg)
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{
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char buf[4096];
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unsigned char *p;
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vsnprintf(buf, sizeof(buf), fmt, arg);
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for (p = (unsigned char *)buf; *p; p++)
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if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9)
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printf("[%02x]", *p);
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else
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putc(*p, stdout);
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}
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void Sys_Printf(char *fmt, ...)
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{
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va_list arg;
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va_start(arg, fmt);
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ftevprintf(fmt, arg);
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va_end(arg);
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}
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void Sys_Error(const char *error, ...)
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{
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va_list arg;
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printf("Error: ");
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va_start(arg, error);
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ftevprintf(error, arg);
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va_end(arg);
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Host_Shutdown ();
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exit (1);
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}
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void Sys_Warn(char *warning, ...)
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{
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va_list arg;
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printf("Warning: ");
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va_start(arg, warning);
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ftevprintf(warning, arg);
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va_end(arg);
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}
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int Sys_DebugLog(char *file, char *fmt, ...)
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{
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va_list arg;
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char buf[4096];
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BPTR fh;
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fh = Open(file, MODE_READWRITE);
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if (fh)
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{
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Seek(fh, OFFSET_END, 0);
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va_start(arg, fmt);
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vsnprintf(buf, sizeof(buf), fmt, arg);
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va_end(arg);
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Write(fh, buf, strlen(buf));
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Close(fh);
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return 0;
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}
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return 1;
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}
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int secbase;
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unsigned int Sys_Milliseconds(void)
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{
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struct timeval tp;
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struct timezone tzp;
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gettimeofday(&tp, &tzp);
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if (!secbase)
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{
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secbase = tp.tv_sec;
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return tp.tv_usec/1000;
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}
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return (tp.tv_sec - secbase)*1000 + tp.tv_usec/1000;
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}
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double Sys_DoubleTime(void)
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{
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struct timeval tp;
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struct timezone tzp;
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gettimeofday(&tp, &tzp);
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if (!secbase)
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{
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secbase = tp.tv_sec;
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return tp.tv_usec/1000000.0;
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}
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return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
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}
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/* FS stuff */
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int Sys_FileTime(char *path)
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{
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BPTR lock;
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struct FileInfoBlock fib;
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int ret = -1;
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if (path[0] == '.' && path[1] == '/')
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path+= 2;
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lock = Lock(path, ACCESS_READ);
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if (lock)
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{
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if (Examine(lock, &fib))
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{
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ret = ((fib.fib_Date.ds_Days+2922)*1440+fib.fib_Date.ds_Minute)*60+fib.fib_Date.ds_Tick/TICKS_PER_SECOND;
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}
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UnLock(lock);
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}
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return ret;
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}
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int Sys_EnumerateFiles(const char *gpath, const char *match, int (*func)(const char *, int, void *), void *parm)
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{
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char *pattern;
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char pattrans[256];
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char finddir[256];
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char findpattern[514];
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char filename[256];
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int i, j;
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BPTR lock;
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struct FileInfoBlock fib;
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int ret = false;
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snprintf(finddir, sizeof(finddir), "%s/%s", gpath, match);
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pattern = strrchr(finddir, '/');
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if (pattern)
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{
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finddir[((unsigned int)(pattern-finddir))] = 0;
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pattern++;
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}
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for(i=0,j=0;i<sizeof(pattrans)-1 && *pattern;i++,j++)
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{
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if (pattern[j] == '*')
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{
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if (i < sizeof(pattrans)-2)
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{
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pattrans[i] = '#';
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pattrans[i+1] = '?';
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i++;
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}
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else
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pattrans[i] = 0;
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}
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else
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pattrans[i] = pattern[j];
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}
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pattrans[i] = 0;
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lock = Lock(finddir, ACCESS_READ);
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if (lock)
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{
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if (Examine(lock, &fib))
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{
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if (ParsePatternNoCase(pattrans, findpattern, sizeof(findpattern)) >= 0)
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{
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ret = true;
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while(ExNext(lock, &fib))
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{
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if (MatchPatternNoCase(findpattern, fib.fib_FileName))
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{
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snprintf(filename, sizeof(filename), "%s%s", fib.fib_FileName, fib.fib_DirEntryType>=0?"/":"");
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if (func(filename, fib.fib_Size, parm) == 0)
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{
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ret = false;
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break;
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}
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}
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}
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}
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}
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UnLock(lock);
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}
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return ret;
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}
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void Sys_mkdir(char *path)
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{
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BPTR lock;
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if (path[0] == '.' && path[1] == '/')
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path+= 2;
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lock = CreateDir(path);
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if (lock)
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{
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UnLock(lock);
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}
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}
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qboolean Sys_remove(char *path)
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{
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if (path[0] == '.' && path[1] == '/')
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path+= 2;
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return DeleteFile(path);
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}
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qboolean Sys_Rename (char *oldfname, char *newfname)
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{
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return !rename(oldfname, newfname);
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}
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/* Quake 2 stuff */
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static void *gamefile;
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void *Sys_GetGameAPI(void *parms)
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{
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int (*q2_so_init)(void);
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void (*q2_so_deinit)(void);
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void *(*GetGameAPI)(void *);
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void *ret;
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char *searchpath;
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char path[256];
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searchpath = 0;
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while((searchpath = COM_NextPath(searchpath)))
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{
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snprintf(path, sizeof(path), "%s%sgameppc.so", searchpath[0]!='.'?searchpath:"", searchpath[0]&&searchpath[0]!='.'?"/":"");
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gamefile = dlopen(path, RTLD_NOW);
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if (gamefile)
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{
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q2_so_init = dlsym(gamefile, "q2_so_init");
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q2_so_deinit = dlsym(gamefile, "q2_so_deinit");
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if (q2_so_init && q2_so_init())
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{
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GetGameAPI = dlsym(gamefile, "GetGameAPI");
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if (GetGameAPI && (ret = GetGameAPI(parms)))
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{
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return ret;
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}
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if (q2_so_deinit)
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q2_so_deinit();
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}
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dlclose(gamefile);
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gamefile = 0;
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}
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}
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return 0;
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}
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void Sys_UnloadGame(void)
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{
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void (*q2_so_deinit)(void);
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if (gamefile)
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{
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q2_so_deinit = dlsym(gamefile, "q2_so_deinit");
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if (q2_so_deinit)
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q2_so_deinit();
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dlclose(gamefile);
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gamefile = 0;
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}
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}
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void Sys_CloseLibrary(dllhandle_t *lib)
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{
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dlclose((void*)lib);
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}
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dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
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{
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int i;
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dllhandle_t lib;
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lib = dlopen (name, RTLD_LAZY);
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if (!lib)
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return NULL;
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if (funcs)
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{
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for (i = 0; funcs[i].name; i++)
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{
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*funcs[i].funcptr = dlsym(lib, funcs[i].name);
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if (!*funcs[i].funcptr)
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break;
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}
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if (funcs[i].name)
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{
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Sys_CloseLibrary((dllhandle_t*)lib);
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lib = NULL;
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}
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}
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return (dllhandle_t*)lib;
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}
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void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
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{
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if (!module)
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return NULL;
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return dlsym(module, exportname);
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}
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int main(int argc, char **argv)
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{
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double oldtime, newtime;
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quakeparms_t parms;
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int i;
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memset(&parms, 0, sizeof(parms));
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COM_InitArgv(argc, argv);
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TL_InitLanguages();
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i = COM_CheckParm("-mem");
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if (i && i < com_argc)
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parms.memsize = atoi(com_argv[i+1])*1024*1024;
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else
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parms.memsize = 16*1024*1024;
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parms.basedir = "";
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parms.argc = argc;
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parms.argv = argv;
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parms.membase = malloc(parms.memsize);
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if (parms.membase == 0)
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Sys_Error("Can't allocated %d bytes\n", parms.memsize);
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DynLoadBase = OpenLibrary("dynload.library", 0);
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Host_Init(&parms);
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oldtime = Sys_DoubleTime ();
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while(!(SetSignal(0, 0)&SIGBREAKF_CTRL_C))
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{
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double sleeptime;
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newtime = Sys_DoubleTime ();
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sleeptime = Host_Frame(newtime - oldtime);
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oldtime = newtime;
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Sys_Sleep(sleeptime);
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}
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}
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void Sys_Init()
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{
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}
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char *Sys_GetClipboard(void)
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{
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return 0;
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}
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void Sys_CloseClipboard(char *buf)
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{
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}
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void Sys_SaveClipboard(char *text)
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{
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}
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qboolean Sys_InitTerminal()
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{
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return false;
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}
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void Sys_CloseTerminal()
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{
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}
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char *Sys_ConsoleInput()
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{
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return 0;
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}
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void Sys_ServerActivity(void)
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{
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}
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qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
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{
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return false;
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}
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qboolean Sys_RandomBytes(qbyte *string, int len)
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{
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while(len--)
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*string++ = RandomByte();
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return true;
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}
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#ifdef MULTITHREAD
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/* Everything here is stubbed because I don't know MorphOS */
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/* Thread creation calls */
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void *Sys_CreateThread(int (*func)(void *), void *args, int priority, int stacksize) { return NULL; }
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void Sys_WaitOnThread(void *thread) {}
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/* Mutex calls */
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void *Sys_CreateMutex(void) { return NULL; }
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qboolean Sys_TryLockMutex(void *mutex) { return false; }
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qboolean Sys_LockMutex(void *mutex) { return false; }
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qboolean Sys_UnlockMutex(void *mutex) { return false; }
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void Sys_DestroyMutex(void *mutex) {}
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/* Conditional wait calls */
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void *Sys_CreateConditional(void) { return NULL; }
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qboolean Sys_LockConditional(void *condv) { return false; }
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qboolean Sys_UnlockConditional(void *condv) { return false; }
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qboolean Sys_ConditionWait(void *condv) { return false; }
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qboolean Sys_ConditionSignal(void *condv) { return false; }
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qboolean Sys_ConditionBroadcast(void *condv) { return false; }
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void Sys_DestroyConditional(void *condv) {}
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#endif
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void Sys_Sleep(double seconds) {}
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