fteqw/engine/d3d9
Spoike 4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
..
d3d9_draw.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
d3d9_mesh.c Script particles and d3d renderer will now build again. 2009-01-15 04:58:12 +00:00
d3d9_rmain.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
d3d9_rsurf.c Script particles and d3d renderer will now build again. 2009-01-15 04:58:12 +00:00
d3d9quake.h Script particles and d3d renderer will now build again. 2009-01-15 04:58:12 +00:00
vid_d3d9.c Big fat-off commit. 2009-04-01 22:03:56 +00:00